uriangelub17_ESO wrote: »So once you reach level cap, you need to start all over again and reach another level cap?
uriangelub17_ESO wrote: »So once you reach level cap, you need to start all over again and reach another level cap?
uriangelub17_ESO wrote: »So once you reach level cap, you need to start all over again and reach another level cap?
I wonder if we see all these topics about VR now because people want to ride the VR16 announcement backlash, or because console players are now reaching veteran ranks and are facing all the same issues PC players did over year ago.
Regardless, I approve.
No. The game launched with v10. It might have been added short before launch to artificially prolong the game, but it was not added in a panic when players hit level 50 - because aside from PTS testers, nobody even saw the full game during the beta.biovitalb16_ESO wrote: »uriangelub17_ESO wrote: »So once you reach level cap, you need to start all over again and reach another level cap?
Level 50 was the first level cap. Then when we all hit level 50 and had nothing to do the devs panicked and made it Vr10..than panicked again and upped it to vr12...than panicked again and make it vr14. in the next major patch they are going to show us how they rushed together some content and upped it to vr16.
Well actually, the first level cap was level 17 but we rarely talk about that here anymore ...biovitalb16_ESO wrote: »Level 50 was the first level cap. Then when we all hit level 50 and had nothing to do the devs panicked and made it Vr10..than panicked again and upped it to vr12...than panicked again and make it vr14. in the next major patch they are going to show us how they rushed together some content and upped it to vr16.
Oh, boy! Another random person that wants to reach "the end" while still having 2/3 of fun in front of him?! Sweet Jesus.
But as my late gradfather liked to say - "Some like chocolate, others - when their feet smell."
biovitalb16_ESO wrote: »uriangelub17_ESO wrote: »So once you reach level cap, you need to start all over again and reach another level cap?
Level 50 was the first level cap. Then when we all hit level 50 and had nothing to do the devs panicked and made it Vr10..than panicked again and upped it to vr12...than panicked again and make it vr14. in the next major patch they are going to show us how they rushed together some content and upped it to vr16.
biovitalb16_ESO wrote: »uriangelub17_ESO wrote: »So once you reach level cap, you need to start all over again and reach another level cap?
Level 50 was the first level cap. Then when we all hit level 50 and had nothing to do the devs panicked and made it Vr10..than panicked again and upped it to vr12...than panicked again and make it vr14. in the next major patch they are going to show us how they rushed together some content and upped it to vr16.
not really no ...the original plan was level 50 and not being able to go to the other factions areas ..but lots of people moaned like hell about it so they came up with cadwells so that we could do all alliances on one character ..so as with most things we really only have ourselves to blame for the initial concept. Alliance choice was originally supposed to be a major choice
The problem is that Veteran Ranks were supposed to be a reward for continuing to play past Level 50 and progressing through the endgame content, but when [ZOS] started locking content behind those Ranks, they [the ranks] became the incentive to play and the content became the reward. This is backwards logic for how endgame should work - you should get rewarded with arbitrary numbers for completing endgame content that you want to do, not have to gain arbitrary numbers to get rewarded with the endgame content.
So basically vet rank and the endgame zones were mean't to be rewards for going passed lvl 50?
Yeah, essentially. And the further you got "beyond" Lvl 50 into either Cadwell's Silver/Gold or PvP, the higher VR you were rewarded. When Craglorn and Trials were introduced as VR11+ content, the gaining of VRs was no longer seen as a reward for progress, but rather a requirement to get to that new content. The removal of VRs, as I see it, is an attempt to remove the negative connotations associated with Veteran endgame and return to a state of "reward for progress" with CPs rather than the "rewarded with content" state that VRs are in.
Oh, boy! Another random person that wants to reach "the end" while still having 2/3 of fun in front of him?! Sweet Jesus.
uriangelub17_ESO wrote: »So once you reach level cap, you need to start all over again and reach another level cap?
If you're asking uriangelub17_ESO then his username shows he was in the beta testing last year so isn't a newbie console player.I wonder if we see all these topics about VR now because people want to ride the VR16 announcement backlash, or because console players are now reaching veteran ranks and are facing all the same issues PC players did over year ago.
Regardless, I approve.
Gandrhulf_Harbard wrote: »Oh, boy! Another random person that wants to reach "the end" while still having 2/3 of fun in front of him?! Sweet Jesus.
Cadwells Silver/Gold are NOT fun.
They are cheap and lazy substitutes for real end-game content.
If I want to experience the main story arc of one of the other factions I'll go start a toon in that faction.
All The Best