i play console for the social aspect
The_Sadist wrote: »i play console for the social aspect
Which differs from PC how?
This topic has been discussed quite a few times since the console port, and I think the general consensus is addons = good, or at least certain addons potentially becoming optional parts of the UI e.g. seeing exp / AP / damage dealt and received sort of thing.
The_Sadist wrote: »i play console for the social aspect
Which differs from PC how?
This topic has been discussed quite a few times since the console port, and I think the general consensus is addons = good, or at least certain addons potentially becoming optional parts of the UI e.g. seeing exp / AP / damage dealt and received sort of thing.
Maybe his friends play on console?
The_Sadist wrote: »i play console for the social aspect
Which differs from PC how?
This topic has been discussed quite a few times since the console port, and I think the general consensus is addons = good, or at least certain addons potentially becoming optional parts of the UI e.g. seeing exp / AP / damage dealt and received sort of thing.
Maybe his friends play on console?
I'm in highschool and as much as I like pc games/gaming the kids who like pc gaming are either socialy challenged or have a vast superiority complex that I can't stand (at least the ones I know)
slipHAZARD wrote: »The_Sadist wrote: »i play console for the social aspect
Which differs from PC how?
This topic has been discussed quite a few times since the console port, and I think the general consensus is addons = good, or at least certain addons potentially becoming optional parts of the UI e.g. seeing exp / AP / damage dealt and received sort of thing.
Maybe his friends play on console?
I'm in highschool and as much as I like pc games/gaming the kids who like pc gaming are either socialy challenged or have a vast superiority complex that I can't stand (at least the ones I know)
shhhh one of the Master Race might hear you
slipHAZARD wrote: »The_Sadist wrote: »i play console for the social aspect
Which differs from PC how?
This topic has been discussed quite a few times since the console port, and I think the general consensus is addons = good, or at least certain addons potentially becoming optional parts of the UI e.g. seeing exp / AP / damage dealt and received sort of thing.
Maybe his friends play on console?
I'm in highschool and as much as I like pc games/gaming the kids who like pc gaming are either socialy challenged or have a vast superiority complex that I can't stand (at least the ones I know)
shhhh one of the Master Race might hear you
We hear everything.
The_Sadist wrote: »i play console for the social aspect
Which differs from PC how?
This topic has been discussed quite a few times since the console port, and I think the general consensus is addons = good, or at least certain addons potentially becoming optional parts of the UI e.g. seeing exp / AP / damage dealt and received sort of thing.
Maybe his friends play on console?
I'm in highschool and as much as I like pc games/gaming the kids who like pc gaming are either socialy challenged or have a vast superiority complex that I can't stand (at least the ones I know)
its ridiculous that we can not see the the individual values in the game such as AP and EXP when we get kills, do quest, etc. we dont know how we are doing or what gives us the best exp/ap so that we can grow or develop faster. its silly to think that we cant even see what we crit for or even when we crit while we are fighting, i can understand the choice of ZOS not to implement these features initially because they may spam the screen with values or ruin someones experience but i seriously doubt it would be a burden on their coders (or the outsourcing coders) to show certain values the screen that are toggle-able via the options menu.
as of now players on console are at a massive disadvantage without knowledge of our dps and other such things they should be implemented in near updates as part of the games actual features and not as add-ons (since these features should have been implemented anyways)
these features would enhance our gaming experience and create a stonger player base
PS - to anyone who plays PC please dont spam this post with "console sucks" or "should have gotten a PC" i play console for the social aspect
its ridiculous that we can not see the the individual values in the game such as AP and EXP when we get kills, do quest, etc. we dont know how we are doing or what gives us the best exp/ap so that we can grow or develop faster. its silly to think that we cant even see what we crit for or even when we crit while we are fighting, i can understand the choice of ZOS not to implement these features initially because they may spam the screen with values or ruin someones experience but i seriously doubt it would be a burden on their coders (or the outsourcing coders) to show certain values the screen that are toggle-able via the options menu.
as of now players on console are at a massive disadvantage without knowledge of our dps and other such things they should be implemented in near updates as part of the games actual features and not as add-ons (since these features should have been implemented anyways)
these features would enhance our gaming experience and create a stonger player base
PS - to anyone who plays PC please dont spam this post with "console sucks" or "should have gotten a PC" i play console for the social aspect
Don't get me wrong, I definitely would prefer having damage indicators and buff/debuff timers, however, I recently completed vDSA a few times the past couple days and it's quite enjoyable. It's a lot harder on console and at first it sucked and felt like it wasn't possible, but now we enjoy the challenge. I really thought the trials and dungeons would be impossible without the addons but it's turning into a more enjoyable and rewarding experience when you start rolling through everything with the challenge. I would still like the option to see it, but everything in the game is possible without addons. If you can't beat something just because you don't have addons then you need to improve your build/skill.
its ridiculous that we can not see the the individual values in the game such as AP and EXP when we get kills, do quest, etc. we dont know how we are doing or what gives us the best exp/ap so that we can grow or develop faster. its silly to think that we cant even see what we crit for or even when we crit while we are fighting, i can understand the choice of ZOS not to implement these features initially because they may spam the screen with values or ruin someones experience but i seriously doubt it would be a burden on their coders (or the outsourcing coders) to show certain values the screen that are toggle-able via the options menu.
as of now players on console are at a massive disadvantage without knowledge of our dps and other such things they should be implemented in near updates as part of the games actual features and not as add-ons (since these features should have been implemented anyways)
these features would enhance our gaming experience and create a stonger player base
PS - to anyone who plays PC please dont spam this post with "console sucks" or "should have gotten a PC" i play console for the social aspect
Don't get me wrong, I definitely would prefer having damage indicators and buff/debuff timers, however, I recently completed vDSA a few times the past couple days and it's quite enjoyable. It's a lot harder on console and at first it sucked and felt like it wasn't possible, but now we enjoy the challenge. I really thought the trials and dungeons would be impossible without the addons but it's turning into a more enjoyable and rewarding experience when you start rolling through everything with the challenge. I would still like the option to see it, but everything in the game is possible without addons. If you can't beat something just because you don't have addons then you need to improve your build/skill.
i can understand the choice of ZOS not to implement these features initially because they may spam the screen with values or ruin someones experience
If you can't beat something just because you don't have addons then you need to improve your build/skill.
slipHAZARD wrote: »I agree, they need to stop this "immersive" nonsense because clearly it's not working. Focus on making this a solid MMO. Are you going to tick off some of the Elder Scrolls fans? Sure, that was always going to be the case.
Make an MMO in the Elder Scrolls universe. Not a Elder Scrolls game in a MMO universe. Because the 2 naturally don't fit, an Elder Scrolls game is a single player experience, who wants that in an MMO. NO ONE.
It's time to *BLANK* or get off the pot here. Pick a build and go with it. Hybrid builds sucks. Make this game a full fledged Fantasy MMO set in the Elder Scrolls universe.
-Text Chat
-DMG/EXP Numbers
-Auction Houses
Standards and staples of every MMO out there. You're like 90% there. It's crazy when a game that's lets face it, isn't doing all that great, and the developers still think "We know what's best" or "We have a vision". Zipper Interactive did the exact same thing with Socom 4 and where are they now?
People are enjoying your game, but for how long? Listen to your fans, give them the experience that 90% of them are asking for and they will in turn continue playing your game for years and spending money on it. Whether its DLC or Crown purchases.
The_Sadist wrote: »
I'm in highschool and as much as I like pc games/gaming the kids who like pc gaming are either socialy challenged or have a vast superiority complex that I can't stand (at least the ones I know)

Arthur_Spoonfondle wrote: »slipHAZARD wrote: »I agree, they need to stop this "immersive" nonsense because clearly it's not working. Focus on making this a solid MMO. Are you going to tick off some of the Elder Scrolls fans? Sure, that was always going to be the case.
Make an MMO in the Elder Scrolls universe. Not a Elder Scrolls game in a MMO universe. Because the 2 naturally don't fit, an Elder Scrolls game is a single player experience, who wants that in an MMO. NO ONE.
It's time to *BLANK* or get off the pot here. Pick a build and go with it. Hybrid builds sucks. Make this game a full fledged Fantasy MMO set in the Elder Scrolls universe.
-Text Chat
-DMG/EXP Numbers
-Auction Houses
Standards and staples of every MMO out there. You're like 90% there. It's crazy when a game that's lets face it, isn't doing all that great, and the developers still think "We know what's best" or "We have a vision". Zipper Interactive did the exact same thing with Socom 4 and where are they now?
People are enjoying your game, but for how long? Listen to your fans, give them the experience that 90% of them are asking for and they will in turn continue playing your game for years and spending money on it. Whether its DLC or Crown purchases.
Finally ruin the game in one easy step.
If you want to play a WoW style game play WoW.
I'm in highschool and as much as I like pc games/gaming the kids who like pc gaming are either socialy challenged or have a vast superiority complex that I can't stand (at least the ones I know)
The Elder Scrolls universe may be too mature for you. Some people were already playing these games when you were still using a diaper.
FYI, ESO:TU has an ESRB Mature and PEGI 18+ rating.
The_Sadist wrote: »i play console for the social aspect
Which differs from PC how?
This topic has been discussed quite a few times since the console port, and I think the general consensus is addons = good, or at least certain addons potentially becoming optional parts of the UI e.g. seeing exp / AP / damage dealt and received sort of thing.
Maybe his friends play on console?
I'm in highschool and as much as I like pc games/gaming the kids who like pc gaming are either socialy challenged or have a vast superiority complex that I can't stand (at least the ones I know)
I'm in highschool and as much as I like pc games/gaming the kids who like pc gaming are either socialy challenged or have a vast superiority complex that I can't stand (at least the ones I know)
The Elder Scrolls universe may be too mature for you. Some people were already playing these games when you were still using a diaper.
FYI, ESO:TU has an ESRB Mature and PEGI 18+ rating.
danielpatrickkeaneub17_ESO wrote: »Need: something necessary for survival
Want: something unnecessary that you desire
You do not need add ons. You want them. With that said, I know exactly how much damage I do. When I hit you with my fire ball it does about 2000 damage. When I hit you with 6 of them you're dead. That's all you really need to know. Also, this is how I heal ... if my friend is on fire I heal him. If I just got hit with a meteor I hit X and I heal myself. I know I can do this because I have a health bar that is no longer full.
Everything you NEED is already there. What I don't WANT is for a bunch of people to get 1000 times better at this game than their talent allows because of add ons. Lastly, does everyone realize that asking for add ons is no different than begging everyone to have the same build? Take a few lumps and get better via practice.