I am enjoying it very much on console but I cant see that I will be playing it long term considering what I've read about post level 50 content. Is it really just grinding levels again but in the other factions? That doesn't sound good at all.
MMOs are all about grinding. However, personally, I like the fact that I get to play through ALL three faction quest lines with one character. Unlike other MMOs where you have to grind the SAME, EXACT mission over and over and over again- I'm talking about you DCUO- ESO at least gives you tons of different, individual quests to further your leveling.
The bad reviews are mostly from lack of content and horrible bugs. I have posted this in numerous threads about the content that was supposed to have been released. Things that were announced well over a year ago. There are numerous bugs that still plague Cyrodiil and make PvP at times very frustrating and even unplayable. There are other reasons people gripe about the game as well that are minor but still valid. I hope that sums it up for you.Zadaris2021 wrote: »So I am really digging this game and so is my friend. This MMO is very well done, and that's coming from a 2007-2011 WoW player, and some of Mists as well. I hit WoW very hard and enjoyed the raiding content, showing up and leading raids from 7p-12a five nights a week...it was a job basically. This game is giving me a good bit of satisfaction so far, and I'm on PS4. Also, combat mechanics and speccing characters is very in depth and important, bringing tons of strategy and theory-crafting. But, I have one question: Why is ESO getting bad reviews? I'm curious if reviewers actually play MMO's past level 10 even, or 20. Do reviewers legitimately play a MMO, raid and do everything to even a slight degree, or do they scratch the surface and base their review on that?
The game is very well done, but as with everything there are issues. Most have to do with speed with which the developers have released new content (which is being remedied) and performance/lag issues. Everything else is simply people wanting new features, or some various bugs related to largely convenience-based systems.
As for reviews....
I've been very vocal on my podcast as well as when I stream, or just in general interactions with other players or people interested in the game, that if you look at major reviewers who did a review of ESO...they did an AWFUL job at it, and it's a disservice to this game and many potential players who put stock in their opinions.
You can NOT review any game, much less an MMO, after playing 20 hours of a buggy beta weekend test, reaching level 17, on one "faction" (or alliance, in ESO's case) - and expect to have any REMOTE clue as to what you're talking about.
I'm looking at you, Angry Joe.
ALSO:
Most reviews of this game that have large viewcounts are well over a year old. The game has significantly evolved since that point. ESO has its issues, yes - but the unfortunate fact of the matter is that reviews that exist for this game have two major issues. The first is the fact that many of them are dated, and the second is the fact that reviewers are not in the business of giving a fair, honest, and completely legitimate review of any title they look at. They're in the business of entertaining and captivating their audience to generate as much traffic as possible, since that generates them revenue. Knee-jerk reactions and hopping on a bandwagon to find something to hate or get angry about in a new title helps to get and keep the attention of a large audience - while being fair, honest, and completely transparent is boring. It's no different than any media outlet, and it's an extension of our own poor behavior as consumers. Unfortunate, but true.
Hyperbole sells. It's that simple.
---
Again, the game has its issues, but it's a good game. So do your friends a favor, and let them know what you think about the game, honestly, and don't let them form their opinions purely on hastily-formulated online reviews.
jamesharv2005ub17_ESO wrote: »Hmm so the only real complaints I see are people dont like other people in their MMO. Why on earth people load up a MMO then complain when they see others is beyond me. Want solo instances load Skyrim.
I haven't seen a bad review in over a year. Mind linking OP?
metacritic.com/game/playstation-4/the-elder-scrolls-online-tamriel-unlimited
PS4 Player score of 8.2.
XBox PLayer score of 8.9
PC 9.4
Seems it's being extremely well received.
I haven't seen a bad review in over a year. Mind linking OP?
metacritic.com/game/playstation-4/the-elder-scrolls-online-tamriel-unlimited
PS4 Player score of 8.2.
XBox PLayer score of 8.9
PC 9.4
Seems it's being extremely well received.
Those were padded. A week ago, those player scores on Metacritic for console were in the high 6.x/low 7.x. Interesting that they shot up so dramatically three weeks after launch...
I haven't seen a bad review in over a year. Mind linking OP?
metacritic.com/game/playstation-4/the-elder-scrolls-online-tamriel-unlimited
PS4 Player score of 8.2.
XBox PLayer score of 8.9
PC 9.4
Seems it's being extremely well received.
Those were padded. A week ago, those player scores on Metacritic for console were in the high 6.x/low 7.x. Interesting that they shot up so dramatically three weeks after launch...
Yup its enough to look at all those 10 "reviews" from new accounts. One can just wonder if those are paid shills or just very naive players?
jamesharv2005ub17_ESO wrote: »Hmm so the only real complaints I see are people dont like other people in their MMO. Why on earth people load up a MMO then complain when they see others is beyond me. Want solo instances load Skyrim.
You are completely missing the point. MMOG does NOT translate into "Please come in, stop me from getting to combat the bosses in my quest and camp all my delves and quests so that I cannot experience ANYTHING in this game but watching mindless hordes of padders dominate everything in the game just so they can level faster". MMOG's like this are meant to satisfy both the solo players and group players (hence why there are solo AND group instances in the game). If YOU want to just run around and kill mindlessly with NO purpose or understanding WHY you are fighting then I recommend that you go back to COD and Battlefield.
Frenkthevile wrote: »And also, when you have time...probably not even gonna happen...lol
-PvP in PvE zones with justice system.
Frenkthevile wrote: »And also, when you have time...probably not even gonna happen...lol
-PvP in PvE zones with justice system.
So long as it was toggled off by default, and ganking was impossible, I'd be okay with it.
Of course, by that I don't mean you can be a closet psychopath, murdering NPCs at will, and then crying foul when a cop player attacks you.
Zadaris2021 wrote: »...
But, I have one question: Why is ESO getting bad reviews?
VincentBlanquin wrote: »Zadaris2021 wrote: »VincentBlanquin wrote: »why are you surprised? Game is grinder, abuser, hacker paradise. The day they decide killing mobs give you good xp and questing low exp, they literally destroy integrity of this game. When new player become veteran rank1, almost everything in this game is big slap into his face. And until now, zenimax dont care, because of consoles launch....
well consoles launch is something they felt obligated to do because of the companies history of making games for those consoles. It's a big step. As a gamer, you may need to adopt patience. I don't want to be mean, but I'm just saying.
its not attack on console, its writing a fact
I agree that bugs and lag are bad, as are some odd gameplay decisions, but on the whole, ESO is an MMO unlike any other, where one can be immersed and roleplay, and where combat has diverse, dependable mechanics and feels like you are actually doing something (as opposed to the trainwreck that is clicking buttons on a screen that plagues so many other MMOs).
My immerison got ruined in 1 h of gmaplay ages ago on second day of pc release. I just opnend my skill screen and hover over soul magic line - reading the tool tip for first passive just made me sure nobody making this game cared about immerison or competent story telling at all.
Zadaris2021 wrote: »VincentBlanquin wrote: »Zadaris2021 wrote: »VincentBlanquin wrote: »why are you surprised? Game is grinder, abuser, hacker paradise. The day they decide killing mobs give you good xp and questing low exp, they literally destroy integrity of this game. When new player become veteran rank1, almost everything in this game is big slap into his face. And until now, zenimax dont care, because of consoles launch....
well consoles launch is something they felt obligated to do because of the companies history of making games for those consoles. It's a big step. As a gamer, you may need to adopt patience. I don't want to be mean, but I'm just saying.
its not attack on console, its writing a factI agree that bugs and lag are bad, as are some odd gameplay decisions, but on the whole, ESO is an MMO unlike any other, where one can be immersed and roleplay, and where combat has diverse, dependable mechanics and feels like you are actually doing something (as opposed to the trainwreck that is clicking buttons on a screen that plagues so many other MMOs).
My immerison got ruined in 1 h of gmaplay ages ago on second day of pc release. I just opnend my skill screen and hover over soul magic line - reading the tool tip for first passive just made me sure nobody making this game cared about immerison or competent story telling at all.
That is so ridiculous. It's insane when people, like you, try and make a comment like that in a way to really hit hard and hit home for some people, as if the game is so utterly ridiculous because of your revolutionary comment. So, what you just told me is that you didn't even give the game a chance and are harshly judging it. I'm not one to start picking fights and ill-treating people on forums, but wow. That comment...
I haven't seen a bad review in over a year. Mind linking OP?
metacritic.com/game/playstation-4/the-elder-scrolls-online-tamriel-unlimited
PS4 Player score of 8.2.
XBox PLayer score of 8.9
PC 9.4
Seems it's being extremely well received.
Zadaris2021 wrote: »Well after making this post I can see mixed feelings and reviews. Some of you judge the game 1 hour in, some play the game for 300 hours. Me and my friend are level 18, enjoying the content, and I informed him about the general opinion that the game falls short at level 50, offering hardly any content that falls under the category of "end-game." We can all agree that Bethesda and Zenimax Studios are much different from Blizzard or Bioware. I'm beginning to think that it's just part of their own style. EVery time I play a game the players and community feel as though they can make the game 100% better just by fixing this, or adding that. But, perhaps it is style that Zenimax maintains here. This is their own game. They're aware of your concerns, but it isn't your game and if you simply wanna pout like a *** about it then leave the game. Don't come back. Quit tarnishing my post with ridiculous comments saying you played the game for 2 hours and left because you found something you didn't like. Honestly, one of you guys said that you played the game for 1 hour, another 2 hours, and then judged the game insanely critically after that. I'm question humanity as whole after I read that crap.
But, anyway. This thread got way more attention than I imagined. I'm slowly learning that the gaming community is a bunch of whiney *** who pout when they don't get what they want. Style is what will differentiate one game from another.
One thing I learned from this thread is the identity crisis. That was insightful, and I marked insightful on the posts. Me and my friend were talking about the end-game while playing, because him and I went through some rigorous WoW content and typically compare most of the games we play to WoW - within the MMO genre of course. It seemed easy to assume that even at our current level of 18 I could suspect that the end-game might fall short. The Zenimax has designed games is to give the player a long, thoughtful and intense ride until it suddenly ends when you have no more quests. Skyrim is the immediate comparison. The game is great for anybody who wants to play a single character for 200+ hours. I personally logged about 800 hours in Skyrim, on two different consoles. I love it. but it did fall short once you were done. There was no reason to continue playing past level 60 really, seeing as I bumped it to Master at level 40. ESO may face the same problem, categorizing itself as a single player experience. But, I trust this game developer. Why? Because every game I've ever played under them is amazing. NEver been let down. Now, they have an immense amount of pressure because there are millions of little whiners like you guys out there demanding this, demanding that, stomping your feet and pouting like a ***, and they're trying to please all of you. Honestly, just screw. I don't wanna play this game that I enjoy with people like you. You aren't a healthy gaming community, go play a game that satisfies every nook and cranny of your sophisticated, rigid, fancy. Oh wait - there isn't a game remotely like that is there? daaaamn, back to complaining it is.
It would seem I couldn't make a reply to this thread without addressing and bashing the haters and whiners. You guys continue to amaze me, and I assume that some, but very few, of you will get a job designing a game. If at the point in your life you do, come back to this thread and tell us about your game. Tell me what you did, what you promised, what you intended. I wanna' know.
Zadaris2021 wrote: »Zadaris2021 wrote: »So I am really digging this game and so is my friend. This MMO is very well done, and that's coming from a 2007-2011 WoW player, and some of Mists as well. I hit WoW very hard and enjoyed the raiding content, showing up and leading raids from 7p-12a five nights a week...it was a job basically. This game is giving me a good bit of satisfaction so far, and I'm on PS4. Also, combat mechanics and speccing characters is very in depth and important, bringing tons of strategy and theory-crafting. But, I have one question: Why is ESO getting bad reviews? I'm curious if reviewers actually play MMO's past level 10 even, or 20. Do reviewers legitimately play a MMO, raid and do everything to even a slight degree, or do they scratch the surface and base their review on that?
If you have actually got raiding experience as you say, then you will need to come back here and visit your own remarks once you get to end game content in this game - such as it is. I have been here since beta, and can tell you the 1-50 game is not the issue. For those of us still waiting for something other than grinding champion points and rolling alts to fiddle with, the game got stale quite a while ago. My own solution was to re-roll onto EU from NA and re-experience the game there with other folks as a diversion until (and IF) such time as we actually get the repeatedly promised and repeatedly delayed updates to vet level content, itemization, PvP, etc.
Yeah I have experienced very high level, competitive content on WoW. The things I did on that game I would find hard for a lot of the player base I see running around on MMO's today. Me and my friend have been wondering about whether the end-game will fall short in this game. To read your comment solidifying the idea scares me
No small scale pvp is what kills this game and they can never add it due to cp completely unbalancing the game.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Zadaris2021 wrote: »Well after making this post I can see mixed feelings and reviews. Some of you judge the game 1 hour in, some play the game for 300 hours. Me and my friend are level 18, enjoying the content, and I informed him about the general opinion that the game falls short at level 50, offering hardly any content that falls under the category of "end-game." We can all agree that Bethesda and Zenimax Studios are much different from Blizzard or Bioware. I'm beginning to think that it's just part of their own style. EVery time I play a game the players and community feel as though they can make the game 100% better just by fixing this, or adding that. But, perhaps it is style that Zenimax maintains here. This is their own game. They're aware of your concerns, but it isn't your game and if you simply wanna pout like a *** about it then leave the game. Don't come back. Quit tarnishing my post with ridiculous comments saying you played the game for 2 hours and left because you found something you didn't like. Honestly, one of you guys said that you played the game for 1 hour, another 2 hours, and then judged the game insanely critically after that. I'm question humanity as whole after I read that crap.
But, anyway. This thread got way more attention than I imagined. I'm slowly learning that the gaming community is a bunch of whiney *** who pout when they don't get what they want. Style is what will differentiate one game from another.
One thing I learned from this thread is the identity crisis. That was insightful, and I marked insightful on the posts. Me and my friend were talking about the end-game while playing, because him and I went through some rigorous WoW content and typically compare most of the games we play to WoW - within the MMO genre of course. It seemed easy to assume that even at our current level of 18 I could suspect that the end-game might fall short. The Zenimax has designed games is to give the player a long, thoughtful and intense ride until it suddenly ends when you have no more quests. Skyrim is the immediate comparison. The game is great for anybody who wants to play a single character for 200+ hours. I personally logged about 800 hours in Skyrim, on two different consoles. I love it. but it did fall short once you were done. There was no reason to continue playing past level 60 really, seeing as I bumped it to Master at level 40. ESO may face the same problem, categorizing itself as a single player experience. But, I trust this game developer. Why? Because every game I've ever played under them is amazing. NEver been let down. Now, they have an immense amount of pressure because there are millions of little whiners like you guys out there demanding this, demanding that, stomping your feet and pouting like a ***, and they're trying to please all of you. Honestly, just screw. I don't wanna play this game that I enjoy with people like you. You aren't a healthy gaming community, go play a game that satisfies every nook and cranny of your sophisticated, rigid, fancy. Oh wait - there isn't a game remotely like that is there? daaaamn, back to complaining it is.
It would seem I couldn't make a reply to this thread without addressing and bashing the haters and whiners. You guys continue to amaze me, and I assume that some, but very few, of you will get a job designing a game. If at the point in your life you do, come back to this thread and tell us about your game. Tell me what you did, what you promised, what you intended. I wanna' know.
Using decriptions like you did makes you look very immature honestly (just a tip you know). Thinking you are more predestined to judge the game than people that were more or less frequently playing this game for more than a year makes you look pretencious (again just a tip). Trying to insult people without being too explict is an art in itself - another tip - dont try it you dont have it in you.
On the topic. Game has many qualities. Has also many frustrating issues that for some tend to overshadow quailties. Many other people (me included) were hopeing for something more innovative since there is a big arse budget and a great franchize. What we got is standard theme park MMO with nice graphics and fully voiced. Not everyone was expecting this, therefore very mixed reviews.
Zadaris2021 wrote: »Zadaris2021 wrote: »So I am really digging this game and so is my friend. This MMO is very well done, and that's coming from a 2007-2011 WoW player, and some of Mists as well. I hit WoW very hard and enjoyed the raiding content, showing up and leading raids from 7p-12a five nights a week...it was a job basically. This game is giving me a good bit of satisfaction so far, and I'm on PS4. Also, combat mechanics and speccing characters is very in depth and important, bringing tons of strategy and theory-crafting. But, I have one question: Why is ESO getting bad reviews? I'm curious if reviewers actually play MMO's past level 10 even, or 20. Do reviewers legitimately play a MMO, raid and do everything to even a slight degree, or do they scratch the surface and base their review on that?
If you have actually got raiding experience as you say, then you will need to come back here and visit your own remarks once you get to end game content in this game - such as it is. I have been here since beta, and can tell you the 1-50 game is not the issue. For those of us still waiting for something other than grinding champion points and rolling alts to fiddle with, the game got stale quite a while ago. My own solution was to re-roll onto EU from NA and re-experience the game there with other folks as a diversion until (and IF) such time as we actually get the repeatedly promised and repeatedly delayed updates to vet level content, itemization, PvP, etc.
Yeah I have experienced very high level, competitive content on WoW. The things I did on that game I would find hard for a lot of the player base I see running around on MMO's today. Me and my friend have been wondering about whether the end-game will fall short in this game. To read your comment solidifying the idea scares me
I played on a top 10 world kills guild in WoW, so I think I may relate to you.
Let's say this: I am glad you are enjoying ESO. Take it easy, level very slow, enjoy every inch of nice scenery and quests you got. Because once you'll be VR12 level, the game basically ends and the enjoyment becomes a bitter realization about how HUGE could ESO have been if its end-game followed the Level 1-50 premises instead of being basically non-existant.
What you'll do at VR12+ (unless you enjoy PvPing a lot), could be: run one absolutely trivial and linear 4 men instance you can complete in 15 minutes (sometimes less). If unlucky, you may group with randoms and then suddenly the same instance becomes 3 hours of torture.
Then you have a nicely done Arena (perhaps the most replayable content in game), that is a multi-stage arena-type PvE encounter where you have to defeat a number of waves till a mini-boss and after all the mini-bosses you defeat a decently enjoyable final boss.
Then you have two excruciantly easy, dumb, boring and quick "raid" instances. Some groups take less than 15 minutes to clear them, so imagine which kind of "depth" you'll find: none whatsoever. 3-4 linear bosses with no off-tanking or anything tactical. My ESO heavily casual guild cleared Aetherian Archive (one of these intances) in about half afternoon without ever having done it before. To add insult to injury, the gear drops are exclusively "deconstruct" material. Zenimax re-balanced how stats work in game but left all the raid drops unchanged so now they are basically useless.
Finally you have a decent "raid" instance, Sanctum Ophidia, where once your guild figures out how to clear the first boss you are basically done.
That's it and no instances have been added since around September 2014.
You might think: "well, not so bad, in WoW too they take their time to release new content". However you'll find out that unlike WoW, these instances - if approached by a good level raiding guild like many in WoW, are really a matter of *1* week or 2 tops, before you cleared all of them. And then you get all bored to tears and your guild mates all quit like they did for all the good raiding guilds I have known in ESO.
So, really enjoy and slowly taste your trip to max level, because it's there that ESO shines.