I'd be fine with it.
We have Wildstar F2P coming August or so, then Blade and Soul NA/EU after that to pass the time (I swear I don't work for NCSoft).
If they did this though, I'd want these added, all to both PC and Console versions unless otherwise stated:
1 - Barbershop of some sort.
2 - Non-addon minimap option.
3 - Numerous quests allowed in the tracker.
4 - (Console only) Text chat box or any non-voice only way to communicate built into the game.
5 - Imperial City.
6 - Really well made Arena that goes across all factions. Includes 1 v 1, 3 v 3, Guild v Guild, [Any number non guilded players] v Guild, 50+ player FFA, Capture the Flag/King of the Hill stuff of some sort, all that fun stuff for Arenas.
7 - A purely spectator mode for all the Arena matches. When you are a spectator, you are literally in the Arena's crowd section along with all the other spectators (and NPC's if there aren't enough spectators).
8 - Betting/Gambling for said spectators.
9 - Betting/Gambling minigames at tables all around Tamriel between players to players. Arm Wrestling, Five Finger Fillet, Card Games, etc.
10 - Not saying Auction House per say, but some sort of a better trading system, ESPECIALLY for consoles. The mandatory voice chat thing is horrendous for trading. Honestly @Gidorick 's Auction Horse idea still sounds good to me.
11 - Underwater swimming.
There is more that I can't think of at the moment, but I'll update this post when I think of them.
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skoomaking916 wrote: »i dont mean a complete rebuild, just the shut down to fix and add.
TheBonesXXX wrote: »No. I wouldn't, in-fact I am vehemently opposed to it.
X1 launch was gravy compared to PC. Most of the nagging these days are entitled children used to WoW, leave WoW, say they hate WoW then expect every other damn MMO to be just like WoW.
Go back to WoW.
I have been around MMO's since UO and Asherons Call, seen the evolution of games and all of it's changes made in the face of ugly convenience and entitlement, the allure that there wasn't a general chat back then meant you actually had to go places and do this thing called socialize in white text, for those of you who do not know. Let me drop some knowledge on you, we didn't have all of these nifty channels and chat boxes.
For console, I am glad the only damn thing we have is a voice feature. I do not want my screen clogged by the Entitled.
As much as I love Arena style play, it's not appropriate do to the fact the feel that Cyrodiil provides in many ways an OWPvP/Siege feel, again, I am against convenience of a game and quite frankly ZOS not catering to the crybabies. So stop your whinin', man up enjoy what you got and make suggestions that improve the lifeblood of the game or migrate already, no ones going to miss ya.
I don't read ratings, because in my mind ratings are set by the new school, your ratings are never accurate and I rather go ahead and see for myself. Why? Because newer players lack tact and experience to denote anything that is going to effect my enjoyment of playing ESO. ESO provides that old school demeanor where people actually have to do this thing called socialize and not make socially awkward children who cannot function normally in society.
Boohoos if you don't like it, dont care.
That is not to go without saying that ESO is missing some features, like its Imperial City, but guess what? It's right around the bloody corner. People say there is a lack of end game, yes because there are already functionality problems that need to be addressed first, it's obvious that most people do not even know what C programming or Visual Studios is so let me drop some knowledge on some of you.
Coding is a time consuming, tedious, and monotonous process and if any of the players here where better at it they would probably be hired on to a gaming company to do the coding. Guess what? You are not. The sheer amount of code in this game itself requires a copious amount of work and the amount of hours required just to keep the basic functions of the engine running is immense, let alone all of the neat little fluff that appeals to the players. I do not get it, I rather have a stellar performing game with good graphics rather than complain about every little damn thing that every crybaby on these forums want gift wrapped to them in a gerber bottle then spoon fed to 'em.
The only things I'll even consider agreeing with is X axis expanded down into the water (swimming) and a mini-map.
The only thing console really needs is some numbers on the resource bars and when balanced a recap of damaged, because having to read complaining about people being two shot is getting old. All of the old school games had an extremely fast paced style, either adapt and over come or perish.
Enjoy.
skoomaking916 wrote: »all those are awesome ideas but 6 and 7? damn id pay for that alone lolI'd be fine with it. We have Wildstar F2P coming soon and Blade and Soul NA/EU too after that to pass the time.
If they did this though, I'd want these added, all to both PC and Console versions unless otherwise stated:
1 - Barbershop of some sort.
2 - Non-addon minimap option.
3 - Numerous quests allowed in the tracker.
4 - (Console only) Text chat box or any non-voice only way to communicate built into the game.
5 - Imperial City.
6 - Really well made Arena that goes across all factions. Includes 1 v 1, 3 v 3, Guild v Guild, [Any number non guilded players] v Guild, 50+ player FFA, Capture the Flag/King of the Hill stuff of some sort, all that fun stuff for Arenas.
7 - A purely spectator mode for all the Arena matches. When you are a spectator, you are literally in the Arena's crowd section along with all the other spectators (and NPC's if there aren't enough spectators).
8 - Betting/Gambling for said spectators.
9 - Betting/Gambling minigames at tables all around Tamriel between players to players. Arm Wrestling, Five Finger Fillet, Card Games, etc.
10 - Not saying Auction House per say, but some sort of a better trading system, ESPECIALLY for consoles. The mandatory voice chat thing is horrendous for trading. Honestly @Gidorick 's Auction Horse idea still sounds good to me.
11 - Underwater swimming.
There is more that I can't think of at the moment, but I'll update this post when I think of them.
TheBonesXXX wrote: »No. I wouldn't, in-fact I am vehemently opposed to it.
X1 launch was gravy compared to PC. Most of the nagging these days are entitled children used to WoW, leave WoW, say they hate WoW then expect every other damn MMO to be just like WoW.
Go back to WoW.
I have been around MMO's since UO and Asherons Call, seen the evolution of games and all of it's changes made in the face of ugly convenience and entitlement, the allure that there wasn't a general chat back then meant you actually had to go places and do this thing called socialize in white text, for those of you who do not know. Let me drop some knowledge on you, we didn't have all of these nifty channels and chat boxes.
For console, I am glad the only damn thing we have is a voice feature. I do not want my screen clogged by the Entitled.
As much as I love Arena style play, it's not appropriate do to the fact the feel that Cyrodiil provides in many ways an OWPvP/Siege feel, again, I am against convenience of a game and quite frankly ZOS not catering to the crybabies. So stop your whinin', man up enjoy what you got and make suggestions that improve the lifeblood of the game or migrate already, no ones going to miss ya.
I don't read ratings, because in my mind ratings are set by the new school, your ratings are never accurate and I rather go ahead and see for myself. Why? Because newer players lack tact and experience to denote anything that is going to effect my enjoyment of playing ESO. ESO provides that old school demeanor where people actually have to do this thing called socialize and not make socially awkward children who cannot function normally in society.
Boohoos if you don't like it, dont care.
That is not to go without saying that ESO is missing some features, like its Imperial City, but guess what? It's right around the bloody corner. People say there is a lack of end game, yes because there are already functionality problems that need to be addressed first, it's obvious that most people do not even know what C programming or Visual Studios is so let me drop some knowledge on some of you.
Coding is a time consuming, tedious, and monotonous process and if any of the players here where better at it they would probably be hired on to a gaming company to do the coding. Guess what? You are not. The sheer amount of code in this game itself requires a copious amount of work and the amount of hours required just to keep the basic functions of the engine running is immense, let alone all of the neat little fluff that appeals to the players. I do not get it, I rather have a stellar performing game with good graphics rather than complain about every little damn thing that every crybaby on these forums want gift wrapped to them in a gerber bottle then spoon fed to 'em.
The only things I'll even consider agreeing with is X axis expanded down into the water (swimming) and a mini-map.
The only thing console really needs is some numbers on the resource bars and when balanced a recap of damaged, because having to read complaining about people being two shot is getting old. All of the old school games had an extremely fast paced style, either adapt and over come or perish.
Enjoy.
TheBonesXXX wrote: »Coding is a time consuming, tedious, and monotonous process and if any of the players here where better at it they would probably be hired on to a gaming company to do the coding. Guess what? You are not. The sheer amount of code in this game itself requires a copious amount of work and the amount of hours required just to keep the basic functions of the engine running is immense, let alone all of the neat little fluff that appeals to the players.