spawn10459 wrote: »LatinLegacy wrote: »I know what Marvel Heroes is & that is a god awful comparison. For one, it's an ARPG with MMO features, not an MMORPG. Secondly, that level of design in that game is amateurish compared to the scale that ESO is. Pushing content out on a game like Marvel Heroes is effortless seeing how simplistic it is. That's like comparing Minesweeper to Minecraft.
your joking right.
I guess this is why MH makes more Money then ZOS?
Bacongineer wrote: »Huggernaut wrote: »Bacongineer wrote: »Huggernaut wrote: »Bacongineer wrote: »The reality of the industry is that the ROI of a content patch is much lower than the ROI of a DLC. Adding new content to a DLC is a much much better investment than adding content to a patch which is transparent to most potential buyers.
You really shouldn't expect too many content patches. A patch in this game is exactly what it is, a patch, fix stuff. If you want more content, wait for DLCs.
You may not like it, but that's how businesses usually work.
and it's that kind of sheeple attitude that allows game companies to gouge us more and more every year.
Thanks!
The industry changes. It might not have been that way 10 years ago, but now it is. The goal is to make money.
Content patches = low ROI, DLC = high ROI
You can argue that this is a sheeple attitude, I call it being realist to the current market situation.
You are proving my point for me, thank you.
It's because people like yourself (sheeple) find ways to justify game companies actions, that they have been able to steadily increase the pace at which they attempt to screw us over, year by year, over the past 10+ years and they continue to grow more bold every year because people like yourself just go (shrug).
If some people actually decided to grow a brain and stopped giving companies that are screwing over their populations, maybe they'd wisen up and actually start acting like proper companies again.
Businesses don't work for free and they certainly don't really care about a customer which brings in low money. You can complain all you want that you are getting screwed over, but that's how the world works, and if you really want to change the gaming industry, then start a company, work for free (content patches) and hope everyone sees you as the savior of gaming and buys your game before you default.
LatinLegacy wrote: »spawn10459 wrote: »LatinLegacy wrote: »I know what Marvel Heroes is & that is a god awful comparison. For one, it's an ARPG with MMO features, not an MMORPG. Secondly, that level of design in that game is amateurish compared to the scale that ESO is. Pushing content out on a game like Marvel Heroes is effortless seeing how simplistic it is. That's like comparing Minesweeper to Minecraft.
your joking right.
I guess this is why MH makes more Money then ZOS?
Yeah, because you're comparing a 100% F2P low system requirement game to a B2P game that requires a decent system or a $400 console. Not a fair comparison in any way no matter what kind of dispute you choose to pull out.
LatinLegacy wrote: »[I can be sat down with both games & even with my minimal programming knowledge, since I was a Computer Science minor, I can GUARANTEE I would have a much easier time creating content with the engine that Marvel Heroes uses. So my statement still stands, it's simplistic & I would gladly post it on their forums when directly compared to ESO.
Huggernaut wrote: »Bacongineer wrote: »Huggernaut wrote: »Bacongineer wrote: »Huggernaut wrote: »Bacongineer wrote: »The reality of the industry is that the ROI of a content patch is much lower than the ROI of a DLC. Adding new content to a DLC is a much much better investment than adding content to a patch which is transparent to most potential buyers.
You really shouldn't expect too many content patches. A patch in this game is exactly what it is, a patch, fix stuff. If you want more content, wait for DLCs.
You may not like it, but that's how businesses usually work.
and it's that kind of sheeple attitude that allows game companies to gouge us more and more every year.
Thanks!
The industry changes. It might not have been that way 10 years ago, but now it is. The goal is to make money.
Content patches = low ROI, DLC = high ROI
You can argue that this is a sheeple attitude, I call it being realist to the current market situation.
You are proving my point for me, thank you.
It's because people like yourself (sheeple) find ways to justify game companies actions, that they have been able to steadily increase the pace at which they attempt to screw us over, year by year, over the past 10+ years and they continue to grow more bold every year because people like yourself just go (shrug).
If some people actually decided to grow a brain and stopped giving companies that are screwing over their populations, maybe they'd wisen up and actually start acting like proper companies again.
Businesses don't work for free and they certainly don't really care about a customer which brings in low money. You can complain all you want that you are getting screwed over, but that's how the world works, and if you really want to change the gaming industry, then start a company, work for free (content patches) and hope everyone sees you as the savior of gaming and buys your game before you default.
who the hell ever said they had to work for free?
do you have ANY FKN idea at ALL how much money cash shops make?
look at league legends / dota just as a example of EXTREME cash shops they literally make close to a billion dollars a year just from their cash shops alone. Nothing else.
This is exactly why more and more games are going F2P, because they want that cash shop golden goose laying eggs for them.
So you are basically saying it's ok for them to gouge us multiple times,
- first on buying the game (originally sold as a P2P title to sucker people into buying and subbing initially)
- then on the cash shop when it goes free
- then yet again on dlc, because they refuse to release any content whatsoever aside from paid DLC
and you're cool with all that? really?
Gandrhulf_Harbard wrote: »LatinLegacy wrote: »[I can be sat down with both games & even with my minimal programming knowledge, since I was a Computer Science minor, I can GUARANTEE I would have a much easier time creating content with the engine that Marvel Heroes uses. So my statement still stands, it's simplistic & I would gladly post it on their forums when directly compared to ESO.
I DON'T have any formal education with computers.
I do have three adventures published within Neverwinter Foundry, one that was "featured" by Cryptic, all three have a 4Star+ rating (out of 5).
All three of them are at least as good as any quest line I have played in ESO; and the final part is way better than anything I have played in ESO.
I have a single room, a library, that alone took 30-40 hours to build, and is not even used for combat, just a location for two dialogues and a couple of books to help set the story.
The effort and difficulty involved in making content is no excuse for bad content.
If the ESO content creation software is clunky and difficult to use the ONLY people to blame for that are Zenimax - they chose it.
So they (and their sycophantic fanbois) can't use it as an excuse as to why we have a game with no new content.
All The Best
LatinLegacy wrote: »spawn10459 wrote: »LatinLegacy wrote: »I know what Marvel Heroes is & that is a god awful comparison. For one, it's an ARPG with MMO features, not an MMORPG. Secondly, that level of design in that game is amateurish compared to the scale that ESO is. Pushing content out on a game like Marvel Heroes is effortless seeing how simplistic it is. That's like comparing Minesweeper to Minecraft.
your joking right.
I guess this is why MH makes more Money then ZOS?
Yeah, because you're comparing a 100% F2P low system requirement game to a B2P game that requires a decent system or a $400 console. Not a fair comparison in any way no matter what kind of dispute you choose to pull out.
Bacongineer wrote: »You seem to think they make more money from the cash shop than new people buying the game, I'd argue otherwise.
Bacongineer wrote: »Huggernaut wrote: »Bacongineer wrote: »Huggernaut wrote: »Bacongineer wrote: »The reality of the industry is that the ROI of a content patch is much lower than the ROI of a DLC. Adding new content to a DLC is a much much better investment than adding content to a patch which is transparent to most potential buyers.
You really shouldn't expect too many content patches. A patch in this game is exactly what it is, a patch, fix stuff. If you want more content, wait for DLCs.
You may not like it, but that's how businesses usually work.
and it's that kind of sheeple attitude that allows game companies to gouge us more and more every year.
Thanks!
The industry changes. It might not have been that way 10 years ago, but now it is. The goal is to make money.
Content patches = low ROI, DLC = high ROI
You can argue that this is a sheeple attitude, I call it being realist to the current market situation.
You are proving my point for me, thank you.
It's because people like yourself (sheeple) find ways to justify game companies actions, that they have been able to steadily increase the pace at which they attempt to screw us over, year by year, over the past 10+ years and they continue to grow more bold every year because people like yourself just go (shrug).
If some people actually decided to grow a brain and stopped giving companies that are screwing over their populations, maybe they'd wisen up and actually start acting like proper companies again.
Businesses don't work for free and they certainly don't really care about a customer which brings in low money. You can complain all you want that you are getting screwed over, but that's how the world works, and if you really want to change the gaming industry, then start a company, work for free (content patches) and hope everyone sees you as the savior of gaming and buys your game before you default.
LatinLegacy wrote: »Just for the laughs, I will download this MH game & run it on the system my wife uses currently. Which is my old build from 2010. I'm willing to bet that it will run it flawlessly at max settings without the system pushing anywhere near full load. That system sports an i7 - 930 @ 3.86 ghz, 6 gigs of DDR 3 ram & a single GTX 470. Since she only really plays the sims, I didn't feel the need to upgrade it. That system could not run ES0 at max settings @ 1920 x 1080. I had to scale a few things back for it to run well. Especially in PvP.
Gandrhulf_Harbard wrote: »Bacongineer wrote: »You seem to think they make more money from the cash shop than new people buying the game, I'd argue otherwise.
You'd be wrong.
When LOTRO moved from Subscription to F2P with a cash shop they more than doubled their revenue stream, almost overnight.
But then they had things in their cash shop that people actually wanted to buy - like more bag/bank space for example.
All The Best
LatinLegacy wrote: »You will just need to learn how to be more patient.
spawn10459 wrote: »LatinLegacy wrote: »Just for the laughs, I will download this MH game & run it on the system my wife uses currently. Which is my old build from 2010. I'm willing to bet that it will run it flawlessly at max settings without the system pushing anywhere near full load. That system sports an i7 - 930 @ 3.86 ghz, 6 gigs of DDR 3 ram & a single GTX 470. Since she only really plays the sims, I didn't feel the need to upgrade it. That system could not run ES0 at max settings @ 1920 x 1080. I had to scale a few things back for it to run well. Especially in PvP.
I bet you it wont.
It's about time people actually started getting angry and demanding ZOS give us what we have been paying for for so long. Polite and civil feedback does not seem to get them moving at all.
spawn10459 wrote: »Also look at Guild Wars 2. They have a very very very health population and are about to release a new expansion and have already added more features and content in that game then this game has in 1 year.
Bacongineer wrote: »spawn10459 wrote: »Also look at Guild Wars 2. They have a very very very health population and are about to release a new expansion and have already added more features and content in that game then this game has in 1 year.
Maybe because it was released in August 2012. It's also a very different game and it's definitely not a true comparison.
Bacongineer wrote: »It's also a very different game and it's definitely not a true comparison.
spawn10459 wrote: »Bacongineer wrote: »spawn10459 wrote: »Also look at Guild Wars 2. They have a very very very health population and are about to release a new expansion and have already added more features and content in that game then this game has in 1 year.
Maybe because it was released in August 2012. It's also a very different game and it's definitely not a true comparison.
so wait now your saying B2P is not the same as another B2P game.
So if i am not allowed to compare B2P games to F2P games and i cant compare b2P to B2P then what can i compare it too?
Look at the improvements and content that was added by GW2 in 1 year vs the no content released for ESO.
Gandrhulf_Harbard wrote: »Bacongineer wrote: »It's also a very different game and it's definitely not a true comparison.
Is this going to be your usual weak fanboi response?
Oh, no, that doesn't count its not a true comparison.
Is this really the best you can do to defend Zeni?
They must really be indefensible.
All The Best
Sallington wrote: »The people arguing "ZOS needs to make money somehow, they are a business" are what is wrong with the gaming industry. That mindset is why companies get away with crappy releases with pre-orders, half-baked DLC that should have been in the initial release, freaking paid DLC in general.
"Grow up and get a job kid, they are a business and need to make money." Worst argument for crappy game development I've ever heard.
Gandrhulf_Harbard wrote: »It's about time people actually started getting angry and demanding ZOS give us what we have been paying for for so long. Polite and civil feedback does not seem to get them moving at all.
Complaining here isn't going to work.
This is their yard, they control it.
If you want to hit them head out in to the rest of the net and start writing bad reviews of the game, highlighting a years of lies and failed promises. Once that starts generating interest they'll soon get focused on what they should have been focused on all along.
All The Best
Gandrhulf_Harbard wrote: »LatinLegacy wrote: »[I can be sat down with both games & even with my minimal programming knowledge, since I was a Computer Science minor, I can GUARANTEE I would have a much easier time creating content with the engine that Marvel Heroes uses. So my statement still stands, it's simplistic & I would gladly post it on their forums when directly compared to ESO.
I DON'T have any formal education with computers.
I do have three adventures published within Neverwinter Foundry, one that was "featured" by Cryptic, all three have a 4Star+ rating (out of 5).
All three of them are at least as good as any quest line I have played in ESO; and the final part is way better than anything I have played in ESO.
I have a single room, a library, that alone took 30-40 hours to build, and is not even used for combat, just a location for two dialogues and a couple of books to help set the story.
The effort and difficulty involved in making content is no excuse for bad content.
If the ESO content creation software is clunky and difficult to use the ONLY people to blame for that are Zenimax - they chose it.
So they (and their sycophantic fanbois) can't use it as an excuse as to why we have a game with no new content.
All The Best
It's amazing how everyone who enjoys the fame is a fanboi to you.
I mean, I am as ready as anyone for new content. But also I can not play great amounts at the moment due to work commitments. I guess other things in life are far more of a priority to me than a video game.
Bacongineer wrote: »spawn10459 wrote: »Bacongineer wrote: »spawn10459 wrote: »Also look at Guild Wars 2. They have a very very very health population and are about to release a new expansion and have already added more features and content in that game then this game has in 1 year.
Maybe because it was released in August 2012. It's also a very different game and it's definitely not a true comparison.
so wait now your saying B2P is not the same as another B2P game.
So if i am not allowed to compare B2P games to F2P games and i cant compare b2P to B2P then what can i compare it too?
Look at the improvements and content that was added by GW2 in 1 year vs the no content released for ESO.Gandrhulf_Harbard wrote: »Bacongineer wrote: »It's also a very different game and it's definitely not a true comparison.
Is this going to be your usual weak fanboi response?
Oh, no, that doesn't count its not a true comparison.
Is this really the best you can do to defend Zeni?
They must really be indefensible.
All The Best
I'm not sure we are playing the same game anymore? The complexity of the world in Guild Wars is low. Empty landscape, empty houses, empty caves. It feels like an old F2P game. I am most certainly not a developer of Guild Wars 2, but I've done my share of programming and I'm fairly sure that GW2 is easier to add content to than ESO.