Hi all!
Started leveling my sorcerer to be a tank on the Dc side and I wanted to know if I'm doing it right or going in the right direction. I understand as a tank, you need to have enough health and stamina to be viable in end gaming tanking, or at least the vet pledges. I have leveled a nb tank so I do know the basics just thought of sorcerer tanking.
Pierce Armor
Inner rage
Shattering Prison
Hardened ward
Bound aegis
Boundless storm
Daedric tomb
Volcanic Rune
Dark deal
Absorb magic
Absorption field
Greater storm Atronach
Now this is the build im going for but I find that using a sword and shield for both bars just makes me tankier but not much utility for the group, unlike the NB tank which can offheal and also maintain health on bosses if the healer is down.
While I can make use of the resto staff for extra healing capabilities, I dont know if I can help much with the group synergy. Thought of two hander, and while it is weird to have two stamina weps on a magicka build, it seems to me a much better fit.
The idea here to maintain the dark magic passive "blood magic" which heals me each time I hit an enemy with a dark magic ability. This would be shattering prison. I wanted to use the pet for emergency heals but taking up a slot for a heal while I have much better options seems a wasted slot. Also, was wondering id dark deal or dark conversion is much more useful for the build.
Hope to hear your thoughts!
Ingame: RavenSworn, Pc / NA.
Of Wolf and Raven
Solo / Casual guild for beginners and new players wanting to join the game. Pst me for invite!