It's more than a "see" issue. It's not that we're even in same instances with them - we may be in technically same zones but they're of different levels for us so we could as well be on the other sides of the planet. Combining them in one place would be...complicated to say the least with the way the system is currently implemented - like AD is Cadwell's Gold for my main, so mobs that are lvl 5 for AD players are vet 6 for me. That's quite a difference.
That wouldn't be an issue with zones like Craglorn(if they were made cross faction) but generally open world PvP isn't for everyone. If it ever were to be implemented(which I kind of doubt) they would have to be REALLY careful so people who don't want it wouldn't have to get involved.
p_tsakirisb16_ESO wrote: »The are completely difference instances of the world, not the same zone.
Different resources, different npcs (higher level).
Open world PVP games like Darkfall, never fared well tbh. I like the system as is, even if destroys the atmosphere of single alliance.
I personally think that this was a wasted opportunity
I personally think that this was a wasted opportunity for some epic World PvP, like in WoW.
I could imagine people just fighting amongst each other in the main faction's cities.
Akavir_Sentinel wrote: »There will never be open world PvP thankfully.
Gandrhulf_Harbard wrote: »
Akavir_Sentinel wrote: »There will never be open world PvP thankfully.
You've obviously never heard the plans for the Justice System.
1. The plan changed to when/if a long time ago.Akavir_Sentinel wrote: »There will never be open world PvP thankfully.
You've obviously never heard the plans for the Justice System.
Akavir_Sentinel wrote: »There will never be open world PvP thankfully.
You've obviously never heard the plans for the Justice System.