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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I keep seeing the word "mob" and I am not sure what everyone means.
I was talking about more of a 1 on 1 session with an enemy. If there's more than one, you at least target somebody in the group, which is fine.
I am more used to games where you can target your enemy but TESO doesn't seem to have anything like that.
A mob is a non-boss NPC enemy. I really don't know why a single one is called a mob... Confused the heck out of me when I started playing.I keep seeing the word "mob" and I am not sure what everyone means.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I keep seeing the word "mob" and I am not sure what everyone means.
I was talking about more of a 1 on 1 session with an enemy. If there's more than one, you at least target somebody in the group, which is fine.
I am more used to games where you can target your enemy but TESO doesn't seem to have anything like that.
I keep seeing the word "mob" and I am not sure what everyone means.
I was talking about more of a 1 on 1 session with an enemy. If there's more than one, you at least target somebody in the group, which is fine.
I am more used to games where you can target your enemy but TESO doesn't seem to have anything like that.
MOB in MMO stands for "Monster, Man or Beast" basically any NPC. It's one of those odd MMO terms that is kind of counterintuitive, as the term stands for a group in normal English, but can apply to an individual in the MMO/RPG world.
traigusb14_ESO2 wrote: »I keep seeing the word "mob" and I am not sure what everyone means.
I was talking about more of a 1 on 1 session with an enemy. If there's more than one, you at least target somebody in the group, which is fine.
I am more used to games where you can target your enemy but TESO doesn't seem to have anything like that.
MOB in MMO stands for "Monster, Man or Beast" basically any NPC. It's one of those odd MMO terms that is kind of counterintuitive, as the term stands for a group in normal English, but can apply to an individual in the MMO/RPG world.
I'm pretty sure it is short for mobile asset.
Edit. been a long time so I looked it up.
https://en.wikipedia.org/wiki/Mob_(video_gaming)
Merlin13KAGL wrote: »Like MissBizz says, go into settings, camera, and adjust your reticle (Horitonal/Vertical offsets) until the game's hitzone matches up with your hit zone. (Where you feel like your hits should be connecting.)
Beyond that, distance approximation is odd, to say the least.
Melee distance reach is much closer than it appears. You'll find this out the first time a bear bites you from what seems like 10 feet away.
The word Mobs is used here for pretty much any enemy npc.
If you're playing on console I don't think you have those offsets. (correct me if wrong there but I thought I'd seen that complaint)
ESO doesn't have hard targeting. On PC we have a Tab target but it's still not a true hard target.
Targeting is all but FUBAR in this game. Just today I submitted a bug report because when a lootable corpse is on the ground, the targeting system selects it instead of a live mob even though the reticle is not pointing at the corpse. You will also hit a snake, frog, spider or mouse 100% of the time if it happens to come anywhere near an enemy. Among other issues...
Yeah, they deserved it though.Targeting is all but FUBAR in this game. Just today I submitted a bug report because when a lootable corpse is on the ground, the targeting system selects it instead of a live mob even though the reticle is not pointing at the corpse. You will also hit a snake, frog, spider or mouse 100% of the time if it happens to come anywhere near an enemy. Among other issues...
The amount of rodents I've hit with a meteor. May they rest in peace.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Yeah, and it seems the larger the creature, the smaller the hitbox, for some reason.Targeting is all but FUBAR in this game. Just today I submitted a bug report because when a lootable corpse is on the ground, the targeting system selects it instead of a live mob even though the reticle is not pointing at the corpse. You will also hit a snake, frog, spider or mouse 100% of the time if it happens to come anywhere near an enemy. Among other issues...
I'll be darned. I did not know that. (And I've been gamin a long time.) Just always assumed it referred to the fact that enemies usually came in groups or Mobs, and a single, by default got referred to as a mob.MOB in MMO stands for "Monster, Man or Beast" basically any NPC. It's one of those odd MMO terms that is kind of counterintuitive, as the term stands for a group in normal English, but can apply to an individual in the MMO/RPG world.
If I what? ( @Missbizz , are you swearing at me nicely?)Merlin13KAGL wrote: »Like MissBizz says, go into settings, camera, and adjust your reticle (Horitonal/Vertical offsets) until the game's hitzone matches up with your hit zone. (Where you feel like your hits should be connecting.)
Beyond that, distance approximation is odd, to say the least.
Melee distance reach is much closer than it appears. You'll find this out the first time a bear bites you from what seems like 10 feet away.
if YOU
Merlin13KAGL wrote: »Yeah, and it seems the larger the creature, the smaller the hitbox, for some reason.Targeting is all but FUBAR in this game. Just today I submitted a bug report because when a lootable corpse is on the ground, the targeting system selects it instead of a live mob even though the reticle is not pointing at the corpse. You will also hit a snake, frog, spider or mouse 100% of the time if it happens to come anywhere near an enemy. Among other issues...
Quite irritating when you can't seem to hit the spider the size of a minivan or the 20 ft tall armored troll in front of you, yet your projectile will happily exit sideways instead of at the enemy right in front of you.I'll be darned. I did not know that. (And I've been gamin a long time.) Just always assumed it referred to the fact that enemies usually came in groups or Mobs, and a single, by default got referred to as a mob.MOB in MMO stands for "Monster, Man or Beast" basically any NPC. It's one of those odd MMO terms that is kind of counterintuitive, as the term stands for a group in normal English, but can apply to an individual in the MMO/RPG world.If I what? ( @Missbizz , are you swearing at me nicely?)Merlin13KAGL wrote: »Like MissBizz says, go into settings, camera, and adjust your reticle (Horitonal/Vertical offsets) until the game's hitzone matches up with your hit zone. (Where you feel like your hits should be connecting.)
Beyond that, distance approximation is odd, to say the least.
Melee distance reach is much closer than it appears. You'll find this out the first time a bear bites you from what seems like 10 feet away.
if YOU
EDIT: Oh... Now I feel bad for getting hopes up. No idea why they don't have this in the settings console side. It really does make a big improvement in the feel of combat.
@MissBizz , you figured maybe you were politely telling me to "If off..."Merlin13KAGL wrote: »Yeah, and it seems the larger the creature, the smaller the hitbox, for some reason.Targeting is all but FUBAR in this game. Just today I submitted a bug report because when a lootable corpse is on the ground, the targeting system selects it instead of a live mob even though the reticle is not pointing at the corpse. You will also hit a snake, frog, spider or mouse 100% of the time if it happens to come anywhere near an enemy. Among other issues...
Quite irritating when you can't seem to hit the spider the size of a minivan or the 20 ft tall armored troll in front of you, yet your projectile will happily exit sideways instead of at the enemy right in front of you.I'll be darned. I did not know that. (And I've been gamin a long time.) Just always assumed it referred to the fact that enemies usually came in groups or Mobs, and a single, by default got referred to as a mob.MOB in MMO stands for "Monster, Man or Beast" basically any NPC. It's one of those odd MMO terms that is kind of counterintuitive, as the term stands for a group in normal English, but can apply to an individual in the MMO/RPG world.If I what? ( @Missbizz , are you swearing at me nicely?)Merlin13KAGL wrote: »Like MissBizz says, go into settings, camera, and adjust your reticle (Horitonal/Vertical offsets) until the game's hitzone matches up with your hit zone. (Where you feel like your hits should be connecting.)
Beyond that, distance approximation is odd, to say the least.
Melee distance reach is much closer than it appears. You'll find this out the first time a bear bites you from what seems like 10 feet away.
if YOU
EDIT: Oh... Now I feel bad for getting hopes up. No idea why they don't have this in the settings console side. It really does make a big improvement in the feel of combat.
I think I started a sentence.. Then quoted again.. Lmao. Not even sure why that is there..
I keep seeing the word "mob" and I am not sure what everyone means.
I was talking about more of a 1 on 1 session with an enemy. If there's more than one, you at least target somebody in the group, which is fine.
I am more used to games where you can target your enemy but TESO doesn't seem to have anything like that.