I loooove the smell of schadenfreude in the morning.
So, the same community who allegedly "begged" ZOS to make the game F2P (or B2P, if you care about the distinction) is now begging for free content. Priceless.
P.S. If it were up to me, the game would still be subscription only and all content would be free.
Yeh we never could figure out exactly who that "community" was. Sure wasn't us here.
Elder Scrolls Online's FB page. Ever since launch, pretty much every official post there had multiple comments about "Free to play, please!" "You MUST make this Free NOW!" etc etc etc
When Firor compares what Elder Scrolls will offer its premium players to free offerings, he brings up issues that F2P titles once had in abundance, yet are not as prevelant now. "Elder Scrolls is about being in a giant world, where you’re exploring, and you go to a dungeon, and you don’t get a paygate in front of you saying you don’t have this dungeon," Firor says. "Which means, to us, you need to monetise it outside of the game." While paygates are increasingly less common, some barriers still persist. Certainly, the penny-pinching tactics found in The Old Republic are not desirable.
And there's something to be said about not being confronted with extra costs while in the game itself. "You go outside the game, you pay your month, you go in the game, and when you’re in the game, you’re in the game," Firor clarifies. "There’s no real world stuff reaching in to grab you." Few things break immersion quicker than a game telling you that you can spend cash to unlock chests or get special gear.
Source?
http://www.pcgamesn.com/elderscrolls/matt-firor-justifies-elder-scrolls-subscriptions-we-re-not-worried-about-getting-people-door
When Firor compares what Elder Scrolls will offer its premium players to free offerings, he brings up issues that F2P titles once had in abundance, yet are not as prevelant now. "Elder Scrolls is about being in a giant world, where you’re exploring, and you go to a dungeon, and you don’t get a paygate in front of you saying you don’t have this dungeon," Firor says. "Which means, to us, you need to monetise it outside of the game." While paygates are increasingly less common, some barriers still persist. Certainly, the penny-pinching tactics found in The Old Republic are not desirable.
And there's something to be said about not being confronted with extra costs while in the game itself. "You go outside the game, you pay your month, you go in the game, and when you’re in the game, you’re in the game," Firor clarifies. "There’s no real world stuff reaching in to grab you." Few things break immersion quicker than a game telling you that you can spend cash to unlock chests or get special gear.
Source?
http://www.pcgamesn.com/elderscrolls/matt-firor-justifies-elder-scrolls-subscriptions-we-re-not-worried-about-getting-people-door
Thanks... but man, that's from when they were pushing Subscription. You can't take ANY of that anymore. Yea he said it. Yea ESO went B2P. Yea foots are in mouths.
We're bitter, but we moved on.
I loooove the smell of schadenfreude in the morning.
So, the same community who allegedly "begged" ZOS to make the game F2P (or B2P, if you care about the distinction) is now begging for free content. Priceless.
P.S. If it were up to me, the game would still be subscription only and all content would be free.
Yeh we never could figure out exactly who that "community" was. Sure wasn't us here.You SHOULD sub @ElricFrancis. Sometimes.
My plan:
1: Sub for 1 month when DLC is released
2: Play DLC for 1 month (likely finish DLC)
3: If I want that DLC for keeps, put 1500 Crowns toward purchase
4: Repeat whenever DLC is released.
5: Buy 5500 Crown packs for $40 otherwise
6: Profit
This. Since you're just renting with a sub anyway, I'll play it for a month and see if it is actually Worth buying.
Which for me, won't be unless there is actually some necessary or interesting replayability factor involved.
I don't disagree with that. Also, as I've said in a few other places, I don't think Imperial City would fit in with their vision for DLC anyway. They want DLC to be available to all as soon as it is purchased, and that's not possible with Imperial City due to the keep-control access requirements.Lava_Croft wrote: »The biggest 'screw you' that ZOS could give the PvP community is by making the Imperial City a paid DLC.