HairyFairy wrote: »Imperial City is coming, this is going to open up a very large, and new way of PvP, imagine..fighting inside the walls of the imperial city! it will be worthy of the wait.
They should've made the game where you die, you risk losing stuff... there's literally no consequences to dying... a decrease in some stats? I loved how Ultima Online, if you ventured outside of town you were open to attacks from players.
They should've made the game where you die, you risk losing stuff... there's literally no consequences to dying... a decrease in some stats? I loved how Ultima Online, if you ventured outside of town you were open to attacks from players.
They should've made the game where you die, you risk losing stuff... there's literally no consequences to dying... a decrease in some stats? I loved how Ultima Online, if you ventured outside of town you were open to attacks from players.
They should've made the game where you die, you risk losing stuff... there's literally no consequences to dying... a decrease in some stats? I loved how Ultima Online, if you ventured outside of town you were open to attacks from players.
In it's current state of performance, purge balls, and insta-gibbing...do you really want risk losing stuff on deaths?
jamesharv2005ub17_ESO wrote: »They should've made the game where you die, you risk losing stuff... there's literally no consequences to dying... a decrease in some stats? I loved how Ultima Online, if you ventured outside of town you were open to attacks from players.
I played UO from 1996 beta to 2003. I was the leader of one of the largest anti-pk guilds on the great lakes server. You kill innocents you would answer to me. I used to take the PK's gear and put it on my vendors for 10 times what it was worth. I would take your head and display it on my front steps. So ya you COULD attack innocents. Once you turn grey or red tho you were history if you showed your face.
im a hardcore pvper, no duels,arenas, and just 1 huge map zerg vs zerg..
will there be any contents coming with the announce from e3?
im a hardcore pvper, no duels,arenas, and just 1 huge map zerg vs zerg..
will there be any contents coming with the announce from e3?
They should've made the game where you die, you risk losing stuff... there's literally no consequences to dying... a decrease in some stats? I loved how Ultima Online, if you ventured outside of town you were open to attacks from players.
They should've made the game where you die, you risk losing stuff... there's literally no consequences to dying... a decrease in some stats? I loved how Ultima Online, if you ventured outside of town you were open to attacks from players.
They should've made the game where you die, you risk losing stuff... there's literally no consequences to dying... a decrease in some stats? I loved how Ultima Online, if you ventured outside of town you were open to attacks from players.
Make it so that if your character dies, you lose absolutely everything and start from scratch, creating a new character.
Bet folks would be more cautious then.
Ahhh... Ya I played from like 97 off and on til like 2009 or so. I played on Lake Superior. Before Tramel came out there was a Keep right outside of Brittain that had hundreds of player vendors that sold EVERYTHING! (You could rent out space in your house to peoopple who didn't have a house, or if the house was in a good location, so they could set up a vendor and sell things). If this game had some of the properties of UO, I would be in love and probably play the game with all of my free time, as it is now, I can't really get in to it emotionally and invest a substantial amount of time.jamesharv2005ub17_ESO wrote: »They should've made the game where you die, you risk losing stuff... there's literally no consequences to dying... a decrease in some stats? I loved how Ultima Online, if you ventured outside of town you were open to attacks from players.
I played UO from 1996 beta to 2003. I was the leader of one of the largest anti-pk guilds on the great lakes server. You kill innocents you would answer to me. I used to take the PK's gear and put it on my vendors for 10 times what it was worth. I would take your head and display it on my front steps. So ya you COULD attack innocents. Once you turn grey or red tho you were history if you showed your face.
They should've made the game where you die, you risk losing stuff... there's literally no consequences to dying... a decrease in some stats? I loved how Ultima Online, if you ventured outside of town you were open to attacks from players.
Make it so that if your character dies, you lose absolutely everything and start from scratch, creating a new character.
Bet folks would be more cautious then.