
Two highly trained organized zergs, forgive me "organized pvp groups"
bosmern_ESO wrote: »
... said the zergling?It must be terrible to harbor so much hate for players that have fun and play together.
I feel so bad for you guys/gals, and the only form of therapy you get is lashing out on a forums. I wish i could be there for you, hug when you lose a keep, a scroll something more i could do whilest on the other end of the internets.
perhaps instead of addressing some of the game issues and balance "issues"
(Which no one should rightfully blame ZOS for, since its players have the freedom to choose where they want to play.)
Perhaps rather, they should invest in some grief counselors for each of you. A camp where you can all get together in a LAN room and talk about it.
I would like to make this my official post to being the AD/DC Grief Consultant Please feel free to PM me your woes after facing defeat on so many different fronts beyond your control. Havoc Killed me, Decibel killed me, Vehemence Killed me, Nexus Killed me, I was ganked by a zerg of EP (4 players). They healed their group because thats what healers do and i cant handle it.
I have a full range of explanations to give you.
My heart is there for you other players, it is there!
... said the zergling?It must be terrible to harbor so much hate for players that have fun and play together.
I feel so bad for you guys/gals, and the only form of therapy you get is lashing out on a forums. I wish i could be there for you, hug when you lose a keep, a scroll something more i could do whilest on the other end of the internets.
perhaps instead of addressing some of the game issues and balance "issues"
(Which no one should rightfully blame ZOS for, since its players have the freedom to choose where they want to play.)
Perhaps rather, they should invest in some grief counselors for each of you. A camp where you can all get together in a LAN room and talk about it.
I would like to make this my official post to being the AD/DC Grief Consultant Please feel free to PM me your woes after facing defeat on so many different fronts beyond your control. Havoc Killed me, Decibel killed me, Vehemence Killed me, Nexus Killed me, I was ganked by a zerg of EP (4 players). They healed their group because thats what healers do and i cant handle it.
I have a full range of explanations to give you.
My heart is there for you other players, it is there!
just waiting for the havoc lag comment. No one there in havoc, STILL HAVOC LAG!!!DKJFDFKDSFJSLF


Jessica Folsom wrote:It's a very grey area.
It must be terrible to harbor so much hate for players that have fun and play together.
I feel so bad for you guys/gals, and the only form of therapy you get is lashing out on a forums. I wish i could be there for you, hug when you lose a keep, a scroll something more i could do whilest on the other end of the internets.
perhaps instead of addressing some of the game issues and balance "issues"
(Which no one should rightfully blame ZOS for, since its players have the freedom to choose where they want to play.)
Perhaps rather, they should invest in some grief counselors for each of you. A camp where you can all get together in a LAN room and talk about it.
I would like to make this my official post to being the AD/DC Grief Consultant Please feel free to PM me your woes after facing defeat on so many different fronts beyond your control. Havoc Killed me, Decibel killed me, Vehemence Killed me, Nexus Killed me, I was ganked by a zerg of EP (4 players). They healed their group because thats what healers do and i cant handle it.
I have a full range of explanations to give you.
My heart is there for you other players, it is there!
Neither. It was ZOS's inability to write good network code!Was it us who caused the lag or the two full raids?
God_flakes wrote: »It must be terrible to harbor so much hate for players that have fun and play together.
I feel so bad for you guys/gals, and the only form of therapy you get is lashing out on a forums. I wish i could be there for you, hug when you lose a keep, a scroll something more i could do whilest on the other end of the internets.
perhaps instead of addressing some of the game issues and balance "issues"
(Which no one should rightfully blame ZOS for, since its players have the freedom to choose where they want to play.)
Perhaps rather, they should invest in some grief counselors for each of you. A camp where you can all get together in a LAN room and talk about it.
I would like to make this my official post to being the AD/DC Grief Consultant Please feel free to PM me your woes after facing defeat on so many different fronts beyond your control. Havoc Killed me, Decibel killed me, Vehemence Killed me, Nexus Killed me, I was ganked by a zerg of EP (4 players). They healed their group because thats what healers do and i cant handle it.
I have a full range of explanations to give you.
My heart is there for you other players, it is there!
Your words are empty. You can sincerely show your apologies to me for being a zerbad with a dozen Godiva raspberry cordials and a summer bouquet.
Germtrocity wrote: »bosmern_ESO wrote: »
He would probably toss you around just as easily, if not more easily.
And obviously it is 12 highly coordinated 4 man groups doing their job completely separate of each other. Obviously.
just waiting for the havoc lag comment. No one there in havoc, STILL HAVOC LAG!!!DKJFDFKDSFJSLFsilentdude wrote: »
THIS ONLY MEANS THEY'VE FOUND A WAY TO MAKE HEALING SPRINGS INVISIBLE!!!!!
IT WAS HAVOC ALL ALONG.
Neither. It was ZOS's inability to write good network code!Was it us who caused the lag or the two full raids?
I count no more than maybe 30 people in that screenshot. There is *NO* excuse for any lag in this scenario ever, no matter how many skills they spam.
Good game client/server code needs to be prediction based using UDP packets and a server app that does *not* wait for client packets to arrive before broadcasting updates to other players.
ZOS has it all backwards with their client heavy implementation and it shows every time you have more than a few players on screen.
Many of us who actually have worked on gaming client/server implementations have pointed this out to ZOS ever since early beta two years ago.
This is two full raids running under one leader all spamming healing springs, AEO's and barrier Vs the Only 16 AD on the Map. Was it us who caused the lag or the two full raids?
There has to be some sort of radical diminishing return for large goups being in one area...decreased healing....80% reduction in AP SOMETHING PLEASE
PainfulFAFA wrote: »This is two full raids running under one leader all spamming healing springs, AEO's and barrier Vs the Only 16 AD on the Map. Was it us who caused the lag or the two full raids?
There has to be some sort of radical diminishing return for large goups being in one area...decreased healing....80% reduction in AP SOMETHING PLEASE
What are you talking about?? EP NEVER zergs. They run organized 16 man groups at most!