What makes an MMO work?
For me the answer is very much the community and ease of communication. This is the part that consoles struggle to translate. My first impressions of ESO over the last week on Xbox EU Server has done nothing as yet to change my mind. Surely, voice chat is the way forwards but the quality of in game voice chat on Xbox is and probably will always be, terrible. Add to that people who spam voice chat with singing and background noises (TV, Radio, Screaming children etc). On PC you don't have this problem as games have spam and flooding filters that 'mute' people if posting excessively to chat; I can't even conceive how that would work for voice chat! maybe we can mute people somehow?
The frightening thing for me is that the above isn't even the main issue currently. The main issue is that small groups of friends who have purchased the game together are playing it together and as such they are all in Xbox live party's - 8 max! My group of friends is generally no different. When we're not in party chat we all moan about the horrific quality of voice chat. I could be wrong, but I'm guessing many of the people playing ESO on console probably haven't played MMO's before and this is probably adding to the issue.
If you check the xbox guild recruiting forum you will see that almost all of these small groups of players are attempting to start their own guilds too; once again my group of friends is no exception. Aside from the trading guilds (which of course need to fill up) almost everyone is recruiting for their own guild and no one is actually joining any (or at least I'm led to believe that by the lack of views and posts on most of the recruitment threads). Of course over time this will become less of an issue, but it is frustrating for me right now.
We have 25 people in our guild presently and other than the core 6 of us who have been gaming together for years we have only actually spoken with or interacted in any way with 3 or 4 more. We simply can't get people into voice chat.
The irony of the above is that the people who might benefit the most from reading the above ramblings of a mad man, will probably never read it. They're console players who have never played an MMO and won't think to join this forum.
I also think that starting a guild should be made significantly more awkward. Less guilds would force people to interact more. There is so much great content in this game that many are never going to be able to take advantage of because they lack a group of people large enough to do so; myself probably included...