filmoretub17_ESO wrote: »Well of course a single siege hit while you siege a wall etcfor example wont kill anyone. But you might get sieged while you are fighting and busy with fihting your enemies so you already take damage and have to shield etc so you ant just move out the ed circle that comes up 0.2 seconds before you get hit and is covered by 500 special effects from caltrops, cinder storm and other skills.Heh, dieing to siege still? ***, just move out of the way, or stand in it and hit purge. I can literally sit and take 2 siege shots in a row, just by hitting... purge. It's what I do when I'm too lazy to dodge roll out of the way.
Yea too many people are forgetting about the fact that they a suppose to be fighting against other players as well as dodge the siege. Yea its always fun when you are in the middle of 10 players fighting for your life and bam a 17k hit from siege that you never saw because of all the spam circles or lag. Also its not like we have 100 skills on a skill bar we only have 5 and you are suggesting that we waste 1 of those skills just to deal with siege.
To be fair people were actually ignoring incoming siege damage prior to change.
The current state of siege damage might not be optimal but it sure as hell is better than how it used to be.
To be fair people were actually ignoring incoming siege damage prior to change.
The current state of siege damage might not be optimal but it sure as hell is better than how it used to be.
Siliconhobbit_ESO wrote: »If you struggle with Siege, consider.......
Bastion of the Heartland Set
(2 items) Adds 129 Max Health
(3 items) Adds 4% Healing Taken
(4 items) Reduce damage taken from players by 5%
(5 items) Reduce damage taken from siege weapons and player AoE spells by 20%
This right here. I love my set. With 43k+ health and this set, I bathe in siege fire. It burns away all of your luscious tears... Moar QQ.