AnAngryGinger wrote: »...
Seeing a lot of lizard hate on here.
AnAngryGinger wrote: »All threads I found in search are way off topic and are barely useful anyway because it's likely all outdated information. So I apologize if this has been answered a lot already.
This is my [favorite race in Elder Scrolls, partly due to their unpopularity. Usually if someone picks one of the beast races it's a Khajiit.
So are there any viable classes? I rolled a Templar. Do I need to reroll? Again? lol
Seeing a lot of lizard hate on here.
Spottswoode wrote: »If you could actually swim in the big rivers in Cyrodiil, the Argonian swimming passive would actually be useful for stealth raids and counterattacks in Cyrodiil. I suppose you can swim around caves faster...
Don't the argonians have decent healing bonuses? I'm still very new to this but was planning on making an argonian templar which would be aimed towards healing and they seemed decent enough for it. I don't know the specifics though so there could be way better options but if the op really wants to stick with an argonian, they are at least viable right?
Don't the argonians have decent healing bonuses? I'm still very new to this but was planning on making an argonian templar which would be aimed towards healing and they seemed decent enough for it. I don't know the specifics though so there could be way better options but if the op really wants to stick with an argonian, they are at least viable right?
They "had" decent bonuses for a healer. But those passives got nerfed/changed. New players still get confused about it and assumes argonians have synergy with templar- or restoration staff healing. This is not the case (other than the 15% training boost with staff, which frankly doesn't matter past level 50).
They now have incoming healing, a passive that benefits a tank the most. It's not outgoing healing, like back in beta.
They also had a passive boosting potion effectiveness, very good for healers. That passive got nerfed in 1.6.
However it's known fact that ZoS will boost weaker races soonish. After that you will be able to change racial passives as well. So I wouldn't worry to much about today's argonians. It will get balanced soon enough and you're still playing the second best looking race in the game (after dunmer chicks).
It keeps getting said that they're going to tweak the racials, but the last time they did that they gutted the potion passive and made it guar dung. It's fascinating how much faith some of you have in them despite all they've done to ruin the lizards in this game. I doubt their passives will ever be as useful as others. They've always been marginal and more work than other races. I see no way for them to dig the Argonians out of the hole they're in without completely changing the passives like they did with the Nords when they changed the armor buff passive to a straight 6% damage reduction.
They need to actually invest time and thought into balancing the racials when compared to other races in the context of the current soft cap-free landscape. They have too much else on their plate, though, to really untangle the formidable Argonian knot. As a result, you're either going to be an egg-sibling because you like the look and the lore, or pull the ripcord and bail when they finally allow race changes...whenever that happens.
No matter how much Febreze you spray on poop, it's still poop.
It keeps getting said that they're going to tweak the racials, but the last time they did that they gutted the potion passive and made it guar dung. It's fascinating how much faith some of you have in them despite all they've done to ruin the lizards in this game. I doubt their passives will ever be as useful as others. They've always been marginal and more work than other races. I see no way for them to dig the Argonians out of the hole they're in without completely changing the passives like they did with the Nords when they changed the armor buff passive to a straight 6% damage reduction.
They need to actually invest time and thought into balancing the racials when compared to other races in the context of the current soft cap-free landscape. They have too much else on their plate, though, to really untangle the formidable Argonian knot. As a result, you're either going to be an egg-sibling because you like the look and the lore, or pull the ripcord and bail when they finally allow race changes...whenever that happens.
No matter how much Febreze you spray on poop, it's still poop.
It keeps getting said that they're going to tweak the racials, but the last time they did that they gutted the potion passive and made it guar dung. It's fascinating how much faith some of you have in them despite all they've done to ruin the lizards in this game. I doubt their passives will ever be as useful as others. They've always been marginal and more work than other races. I see no way for them to dig the Argonians out of the hole they're in without completely changing the passives like they did with the Nords when they changed the armor buff passive to a straight 6% damage reduction.
They need to actually invest time and thought into balancing the racials when compared to other races in the context of the current soft cap-free landscape. They have too much else on their plate, though, to really untangle the formidable Argonian knot. As a result, you're either going to be an egg-sibling because you like the look and the lore, or pull the ripcord and bail when they finally allow race changes...whenever that happens.
No matter how much Febreze you spray on poop, it's still poop.
AnAngryGinger wrote: »All threads I found in search are way off topic and are barely useful anyway because it's likely all outdated information. So I apologize if this has been answered a lot already.
This is my favorite race in Elder Scrolls, partly due to their unpopularity. Usually if someone picks one of the beast races it's a Khajiit.
So are there any viable classes? I rolled a Templar. Do I need to reroll? Again? lol
Seeing a lot of lizard hate on here.