Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Lord_Kreegan wrote: »Has nothing to do with the network...
When you enter a building or area with a new texture set, your PC has to offload the textures and graphic objects that were currently in memory and load new ones. It's not instantaneous, especially if you've been playing a while.
The game is constantly allocating and deallocating memory up to the limits of what it can address as a 32-bit game (it doesn't matter how much memory your PC has). Your system memory gets "fragmented"; memory that has been dealocated has to be coalesced by the OS into usable chunks (a process called "garbage collection", a low priority process on your PC). If the chunks that are available aren't of a usable size relative to what the application (the game) wants, then the application has to wait for the garbage collection process to catch up.
ZOS has been playing with the priority of events in the game ever since release and that has affected what and when various graphic objects are loaded into your graphics card rendering pipeline. You may have a super-duper graphics card, but it uses the same bus as the rest of the PC and doesn't have exclusive rights to it. In addition, both DirectX and OpenGL create what's known as a Hardware Abstraction Layer to accommodate functionality not native to your graphics card; this is in effect virtual memory and an adjunct to your drivers... and it also uses the system bus. Accordingly, again no matter the graphic card's manufacturer's claims, your hardware is slower than marketed.
In combination, all of these things affect how quickly you see objects on screen.