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So the new FTC shows groups members DPS

  • hedna123b14_ESO
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    ragespell wrote: »
    pmacisback wrote: »
    The end of an era for casuals and original builds.. LFM vAnything 11k+ dps
    i get 12k dps spamming one button...literally...now eaving necessary...so im not sure why you think original builds wont get through...if your build doesnt pull 11k deeps its not cause its original...its cause its bad...

    As a Sorc with around 2k spell damage and 30k magika, I can hardly do 6k dps spamming the only spammable spell I have, force pulse, interleaved with medium attacks :'(

    man...thats not good. try looking at some builds on tamriel foundry.com im sure you can find something that gets you into 12k+ range with those stats
  • Armitas
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    Fine either way
    Fine either way, if I'm not pulling my share I want to know it.

    I wonder if people will stop C/Ping it in group chat now for no reason. The most curious time was when my healer would post his dps while I died.
    Edited by Armitas on June 9, 2015 8:36PM
    Retired.
    Nord mDK
  • pppontus
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    Love it !!!
    Cuyler wrote: »
    Top competitive groups are not going to advertise in zone regardless. If they have a spot open they will probably know several people with solid skills to fill the spot. I would be fearful of a horid experience if a group actually advertised this as a requirement.

    Top players actively discuss what they are doing and the dps they are getting. Yes, some it is ego, but for most the discussion is a constant growth/learning in the game. It's how we all improve.

    Ok, we agree on this....aka top groups use dps checks...great that's fine and warranted more power to them....it however has nothing to do with my original point.....Really, no one cares about how the "top" groups are affected by this (it's beneficial for them obv). The concern is with the pugs and casuals and how they are affected.

    Even casuals and pugs form preconceived judgment about each other based on these numbers that can affect the ability to remain in a group. These knee jerk reactions often don't factor in group composition or mechanics, but somewhere along the line they were told 15k dps was the needed number so they now blindly require every player to achieve this bar the situation. Ok so get to the point already....

    The only real issue here is the potential for the addon to transmit information from an unknowing user because it defaults to ON. Maybe they were just looking for buff tracking, instead now everyone they group with (who uses FTC) knows they're damage. Surprise!
    Atropos wrote: »
    Daveheart wrote: »

    Maybe you should just set the default to off @Atropos ?

    I agree that this should be opt-in, rather than opt-out. If I keep the feature I'll be changing the default value to off next version.
    I concur. opt-in.

    To somehow address your point, I doubt this will be used the way you think it will. No one is going to kick a person with lower than wanted DPS if it's a pug, as long as it's enough to beat the bosses. You don't pug to make records so by the time you've done your first boss DPS, and succeeded, who eould kick you and go through the trouble of redoing the thing? Not gonna happen. If you fail the boss and your DPS is low, possibly, but then again they'd have kicked you anyway because that type of player was gonna assume that nothing could ever be their fault anyway.

    Mechanics and such is really quite a non-issue, I don't know how it's possible to wipe to mechanics anymore outside sanctum and vdsa maybe. And people rarely pug those.

    Even our casual groups have the requirement to post DPS. no one gets kicked, but we help those with low DPS and we use the numbers to figure out which encounters we can beat with that group and which we can't. I just want to make it clear that it is not going to be a doomsday, most people are reasonable people and the others neither of us want to play with anyway so just ignore them and move on and you'll be a happier person for it
  • idk
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    Love it !!!
    Cuyler wrote: »
    Top competitive groups are not going to advertise in zone regardless. If they have a spot open they will probably know several people with solid skills to fill the spot. I would be fearful of a horid experience if a group actually advertised this as a requirement.

    Top players actively discuss what they are doing and the dps they are getting. Yes, some it is ego, but for most the discussion is a constant growth/learning in the game. It's how we all improve.

    Ok, we agree on this....aka top groups use dps checks...great that's fine and warranted more power to them....it however has nothing to do with my original point.....Really, no one cares about how the "top" groups are affected by this (it's beneficial for them obv). The concern is with the pugs and casuals and how they are affected.

    Even casuals and pugs form preconceived judgment about each other based on these numbers that can affect the ability to remain in a group. These knee jerk reactions often don't factor in group composition or mechanics, but somewhere along the line they were told 15k dps was the needed number so they now blindly require every player to achieve this bar the situation. Ok so get to the point already....

    The only real issue here is the potential for the addon to transmit information from an unknowing user because it defaults to ON. Maybe they were just looking for buff tracking, instead now everyone they group with (who uses FTC) knows they're damage. Surprise!
    Atropos wrote: »
    Daveheart wrote: »

    Maybe you should just set the default to off @Atropos ?

    I agree that this should be opt-in, rather than opt-out. If I keep the feature I'll be changing the default value to off next version.
    I concur. opt-in.

    I agree with the opt-in vs opt-out. Regardless, it still comes down to a choice by the player and raid leader.

    Most moderate to casual guilds will probably not bother with this feature that begin with though they would benefit from it by being able to better see who needs more help with their play style. But at that, it's just a tool.

    Everyone who participats in raids should always be looking for improvement. It's helpful to the entire group.
  • Badarah
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    If it were legitimately going to be used as a tool to know if you were/were not pulling your share of the weight, that'd be one thing. But I'm not dropping mad bombs of DPS destruction and our groups do just fine, so long as I limit the amount of lasers I catch with my face. I think the concern is the door being opened for DPS requirements. I mean, there have been times my DPS has been really low, maybe I switched up my skills recently or was glitchy, and still got a high five at the end. The rest of the team has no idea... because otherwise we're working well together. (Or maybe they do know and I'm blissfully unaware searching for heavy sacks in the corner, who knows). THE POINT IS... numbers aren't everything and shouldn't be counted as such.

    But I really, really love that your healer posted DPS while you died. Those are the moments I live for.
    GM of Skooma Smugglers
    www.skoomasmugglers.com
    We Smoke Skooma, We Drink Skooma, We Smuggle Skooma
    Treasure Map Enthusiast
  • idk
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    Love it !!!
    Badarah wrote: »
    If it were legitimately going to be used as a tool to know if you were/were not pulling your share of the weight, that'd be one thing. But I'm not dropping mad bombs of DPS destruction and our groups do just fine, so long as I limit the amount of lasers I catch with my face. I think the concern is the door being opened for DPS requirements. I mean, there have been times my DPS has been really low, maybe I switched up my skills recently or was glitchy, and still got a high five at the end. The rest of the team has no idea... because otherwise we're working well together. (Or maybe they do know and I'm blissfully unaware searching for heavy sacks in the corner, who knows). THE POINT IS... numbers aren't everything and shouldn't be counted as such.

    But I really, really love that your healer posted DPS while you died. Those are the moments I live for.

    As I posted before, it's a choice each raid leader can make just as it is a choice each player can make. If you do not want to opt in when a raid leader required it then just tell the raid leader to have a good evening. I expect most groups you raid with are not going to require it si ce they haven't been requiring you to post your damage in chat.

    From the healer perspective, players often die because of avoidable damage. My favorite content to heal is vDSA because it's a 50/50 heal/dps role with a little tanking. Everyone has responsibility to avoid/block damage. It's part of what makes this game fun.
  • MAOofDC
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    other
    Badarah wrote: »
    If it were legitimately going to be used as a tool to know if you were/were not pulling your share of the weight, that'd be one thing. But I'm not dropping mad bombs of DPS destruction and our groups do just fine, so long as I limit the amount of lasers I catch with my face. I think the concern is the door being opened for DPS requirements. I mean, there have been times my DPS has been really low, maybe I switched up my skills recently or was glitchy, and still got a high five at the end. The rest of the team has no idea... because otherwise we're working well together. (Or maybe they do know and I'm blissfully unaware searching for heavy sacks in the corner, who knows). THE POINT IS... numbers aren't everything and shouldn't be counted as such.

    But I really, really love that your healer posted DPS while you died. Those are the moments I live for.

    We don't know and you try really hard to pull your weight been doing a really good job of it too. If only you would stop trying out the "your face to their foot" style of Kung Fu you will be Queen of the world.

    Guild Master of the Guild <The Wrath of Sheogorath>. CHEESE AND CABBAGE FOR EVERYONE!!!


  • Badarah
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    MAOofDC wrote: »
    Badarah wrote: »
    If it were legitimately going to be used as a tool to know if you were/were not pulling your share of the weight, that'd be one thing. But I'm not dropping mad bombs of DPS destruction and our groups do just fine, so long as I limit the amount of lasers I catch with my face. I think the concern is the door being opened for DPS requirements. I mean, there have been times my DPS has been really low, maybe I switched up my skills recently or was glitchy, and still got a high five at the end. The rest of the team has no idea... because otherwise we're working well together. (Or maybe they do know and I'm blissfully unaware searching for heavy sacks in the corner, who knows). THE POINT IS... numbers aren't everything and shouldn't be counted as such.

    But I really, really love that your healer posted DPS while you died. Those are the moments I live for.

    We don't know and you try really hard to pull your weight been doing a really good job of it too. If only you would stop trying out the "your face to their foot" style of Kung Fu you will be Queen of the world.

    WHAT!? I've been practicing really hard at face-to-foot Kung Fu too. Guess I'll have to respec.

    And yes I see that it's totally a leader/player decision. But the concern was brought up about what seeing others' DPS could lead to, and that's just my two cents. I do see a lot of practical, useful applications as well. I'm sure it's gathered that I personally don't, and probably will never, try and run with a top rank group. Not really my play style. Absolutely, I want to improve and be awesome in my own right- but don't want to see PUG shouts turn into a judgmental turd-vill either. Pros and cons.
    GM of Skooma Smugglers
    www.skoomasmugglers.com
    We Smoke Skooma, We Drink Skooma, We Smuggle Skooma
    Treasure Map Enthusiast
  • Xsorus
    Xsorus
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    ragespell wrote: »
    pmacisback wrote: »
    The end of an era for casuals and original builds.. LFM vAnything 11k+ dps
    i get 12k dps spamming one button...literally...now eaving necessary...so im not sure why you think original builds wont get through...if your build doesnt pull 11k deeps its not cause its original...its cause its bad...

    As a Sorc with around 2k spell damage and 30k magika, I can hardly do 6k dps spamming the only spammable spell I have, force pulse, interleaved with medium attacks :'(

    man...thats not good. try looking at some builds on tamriel foundry.com im sure you can find something that gets you into 12k+ range with those stats

    Hell you can do 10k just casting crystal frags/light attack and nothing else
  • ssewallb14_ESO
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    Hate it !!!
    The problem with this kind of functionality is it always ends up getting used for the wrong purpose. You get well-geared bads wanting 10k+ DPS from pugs for content that barely requires 6k, if that. If a guild is actually serious about competing (the "intended purpose" here) they will be sharing data anyway, automatically or not, the tools already exist for that.

    It's not the end of the world, no, but it doesn't contribute anything and only makes the game worse for casuals and those looking to get into group content.
    Edited by ssewallb14_ESO on June 9, 2015 9:32PM
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    Love it !!!
    Lykurgis wrote: »
    I was always under the impression that this was restricted through the API intentionally to keep addon makers from displaying other peoples info (in this case DPS) like Stam/Magicka/gear ect. Looks like this restriction was recently lifted and thats why FTC has the option now, but my question is...why allow this now?

    It's still restricted. The addon is using a "nifty trick" to pass information from one player to another. I can tell you that ZOS definitely did not have this use in mind when designing the addon API.

  • Molsondry
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    finally ill be able to kick failed dps.

    Anyway I dont need to see other dps I can figure out hopw bad my teamates are when the boss has 2.5 million health and its only single target and I do 1.8 million dmg myself.

    Then i can say the other dps is really bad and doing about 3-4k dps.
    v9 Sorcerer
  • Natjur
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    For the data to be seen by group members, all members have to be using FTC and have the share FTC information turned on.

    Most bad dps will not have this
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    Love it !!!
    Molsondry wrote: »
    finally ill be able to kick failed dps.

    Anyway I dont need to see other dps I can figure out hopw bad my teamates are when the boss has 2.5 million health and its only single target and I do 1.8 million dmg myself.

    Then i can say the other dps is really bad and doing about 3-4k dps.

    Sounds like my typical Elden Hollow final boss with pugs.
  • Daveheart
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    Fine either way
    Badarah wrote: »
    If it were legitimately going to be used as a tool to know if you were/were not pulling your share of the weight, that'd be one thing. But I'm not dropping mad bombs of DPS destruction and our groups do just fine, so long as I limit the amount of lasers I catch with my face. I think the concern is the door being opened for DPS requirements. I mean, there have been times my DPS has been really low, maybe I switched up my skills recently or was glitchy, and still got a high five at the end. The rest of the team has no idea... because otherwise we're working well together. (Or maybe they do know and I'm blissfully unaware searching for heavy sacks in the corner, who knows). THE POINT IS... numbers aren't everything and shouldn't be counted as such.

    But I really, really love that your healer posted DPS while you died. Those are the moments I live for.

    I'd really just relax about it. If you know others that you feel would not want to share their information freely, then let them know that the feature exists and how to disable it. These days whenever you update FTC, there is a giant about page that pops up covering your entire screen, but I fully understand if some people don't take the time to read the whole thing. Regardless of whether you'd like to use the functionality or not, spread the word.

    Anyway, any raid leader who wanted to make DPS requirements could (and probably does already require DPS sharing). Combat Log Statistics, Combat Analytics, Recount, AUI, LUI, and FTC before version 0.65 already had the functionality to track and post your DPS. This is just a 100% more convenient way for a group/raid leader to keep track of the information.

    At this point there seems most of the responses (the non-troll ones at least) from raid leaders are suggesting that they're using this information to help form strategies and look for players who may need individual attention for help. There always exists the possibility that your numbers are low because you are missing some very simple corrections to your gear loadout or CP allocation or simply attribute points. Usually it isn't about you being the best and perfect but rather about you continuing to improve. With Sanctum Ophidia for example, I'm far more concerned about someone getting poisoned and spreading it to the rest of the group or dragging a rune drop from the Manti so that it hits several other players it hadn't originally targeted. You doing less DPS is far less of a problem than you dying which is WAY less of a problem than you killing others in the group.

    Daggerfall Covenant (PC-NA)

    The Order of Mundus | Nightfighters
  • OtarTheMad
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    Don't really bother me either way. I use LUI Extended.
  • s7732425ub17_ESO
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    Love it !!!
    Also, @Atropos , is there any way to automatically expand the individual damage skill damage results in the combat log popup window? In old version of FTC, as soon as I opened up the combat log window, I could immediately see how much DPS was done by different skills. This was very good information that I could quickly glance at at the end of each fight. Now, I have to open the log, move the mouse to the + sign, and expand the list to see the individual skills, and I cannot do this quickly in normal Trial and Vet Dungeon runs.
  • idk
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    Love it !!!
    The problem with this kind of functionality is it always ends up getting used for the wrong purpose. You get well-geared bads wanting 10k+ DPS from pugs for content that barely requires 6k, if that. If a guild is actually serious about competing (the "intended purpose" here) they will be sharing data anyway, automatically or not, the tools already exist for that.

    It's not the end of the world, no, but it doesn't contribute anything and only makes the game worse for casuals and those looking to get into group content.

    I don't understand your thread. First, 10k dps for a v14 is easy. Second, if a group is requiring you have this add-on with this functionality turned on and you don't want to then just say no and go on with your life.

    It's not that big of a deal and nothing to get upset about. The groups you run with, if they have not been requiring you to post your numbers they will probably not ask you to use this feature. Second, groups that want to compete on the leaderboard have every right to require a certain minimum level of performance.

    It certainly doesn't make the game worse for casuals. This add-on has had the ability to post dps numbers to chat for ages. Nothing new except a different means is available. Again, the groups you run with are not likely to change how they do things.
    Edited by idk on June 9, 2015 11:11PM
  • mattgbrowneub17_ESO
    The straw man is strong in this thread. I've run in hundreds of groups and can't think of any instances where someone asked to see anyone else's DPS.

    If you're concerned with getting into sanctum or vdsa or whatever then you should know what you're capable of, and you should probably be in a guild that runs trials. The qq can only happen if your DPS is outstandingly low, in which case, you shouldn't expect to be able to run content with heavy DPS checks, and an add-on sharing numbers that probably aren't very accurate isn't going to be the thing that stops you from getting into the group/getting content done.
  • idk
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    Love it !!!
    The straw man is strong in this thread. I've run in hundreds of groups and can't think of any instances where someone asked to see anyone else's DPS.

    If you're concerned with getting into sanctum or vdsa or whatever then you should know what you're capable of, and you should probably be in a guild that runs trials. The qq can only happen if your DPS is outstandingly low, in which case, you shouldn't expect to be able to run content with heavy DPS checks, and an add-on sharing numbers that probably aren't very accurate isn't going to be the thing that stops you from getting into the group/getting content done.

    I completely agree. For most groups it's merely clearing the content and as such heavy knowledge of what the dps are drawing isn't desired as much. At that, the more cooperative groups already know who is pulling heavy dps as they are running with each other regularly. Additionally, this information was already available and merely a different took was added for sharing it when desired and only when desired.
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