halfbadger wrote: »Dagoth_Rac wrote: »If you turn it off, does that mean you no longer see everybody else's DPS and nobody else sees your DPS? Or does anyone running the new FTC get to see everybody else's DPS no matter what? I think it would be fine if you can choose to make your DPS public, but it is getting kind of creepy if FTC is pulling other people's DPS without their knowledge or permission.
Other people can only see your dps is you have turned the option on.
nothing2591 wrote: »about time. I'll finally know if my pvp grp is useless or not, need to start using FTC again :P
Wait so this is new to FTC or it's always been there? I'm confused, I never noticed it before.
Merlin13KAGL wrote: »@ragespell , he's probably running wrecking blow, so there is no comparison.Yeah, problem with that is it will just lead to exclusion if you are not able to post anything at all.What is important to note is that FTC can only show the DPS of other TFC users and only if those others have activated the option themselves.
Thus the issues some of you are pointing out (minimum DPS requirements for pugs) seem pretty avoidable to me since in theory the very same function already existed with people being able to post their dps in group chat, however now the addon simply does so automatically ( to other ftc members and not via chat).hedna123b14_ESO wrote: »i get 12k dps spamming one button...literally...now eaving necessary...so im not sure why you think original builds wont get through...if your build doesnt pull 11k deeps its not cause its original...its cause its bad...pmacisback wrote: »The end of an era for casuals and original builds.. LFM vAnything 11k+ dps
As a Sorc with around 2k spell damage and 30k magika, I can hardly do 6k dps spamming the only spammable spell I have, force pulse, interleaved with medium attacks :'(
Also, there are a lot of other factors involved, enemy spell resist, for instance. Initial triggering of combat (when you drop the first skill) can have a large effect on your numbers. Burst is usually pretty high, but single target sustain is whole other thing. I'm not entirely certain DPS registers correctly sometimes, as I've had scenarios with 'low numbers' yet stuff is dropping left and right.
If you can get through the content in one piece, don't sweat it.
Offhand, one of the things I can recommend is adding DoTs to your rotation. You'll get added benefit from Force Pulse in the process and your DPS will increase. Short of Overload (which is hardly viable as sustain 100% of the time), there is no magicka based attacks that will hit the 12k+ single button DPS that some of the melee skills can get with relative ease.
Feel free to correct me if I'm wrong.@kevlarto_ESO , sounds well and good in theory, except it won't show you what to do to increase the numbers, and others are making baseline assumptions, as they cannot see what you are and are not doing as well.kevlarto_ESO wrote: »Bad idea and I thought this was something that ZOS did not want in the add-ons, now it will just reek of leet players blasting some poor guy who's dps is off by a few points, because oh heck better to belittle them then try to help them it seems. /fail
Could be used as nice tool to help folks improve their dps give them some tips but it won't be in most cases, which is sad.
DPS by itself is of limited use as feedback to help you improve DPS. It's like a speedometer on car. It gives you a number, but it's not going to help you get more power out of your engine in the process.
halfbadger wrote: »Dagoth_Rac wrote: »If you turn it off, does that mean you no longer see everybody else's DPS and nobody else sees your DPS? Or does anyone running the new FTC get to see everybody else's DPS no matter what? I think it would be fine if you can choose to make your DPS public, but it is getting kind of creepy if FTC is pulling other people's DPS without their knowledge or permission.
Other people can only see your dps is you have turned the option on.
Ah I can see it now, LFM for SO....MUST HAVE FTC DAMAGE STATS ENABLED! hope it doesn't come to this though it would benefit me....
Giles.floydub17_ESO wrote: »halfbadger wrote: »Dagoth_Rac wrote: »If you turn it off, does that mean you no longer see everybody else's DPS and nobody else sees your DPS? Or does anyone running the new FTC get to see everybody else's DPS no matter what? I think it would be fine if you can choose to make your DPS public, but it is getting kind of creepy if FTC is pulling other people's DPS without their knowledge or permission.
Other people can only see your dps is you have turned the option on.
Ah I can see it now, LFM for SO....MUST HAVE FTC DAMAGE STATS ENABLED! hope it doesn't come to this though it would benefit me....
I can see the more competitive time trial groups requiring it and rightfully so. Anyone worthy of running with a fast group wouldn't mind them seeing their dps.
Some of the runs I used to go to it was mandatory to post your DPS after every boss anyway. And to get a slot in the first place you had to go to "training runs" and post high numbers to even be considered for an inv to a "main" group. I guess this will just make that easier and eliminate people editing their posts (which is a good thing), but I'm still a little confused how if this was something @ZOS excluded from access within the API previously, why is it now available.Giles.floydub17_ESO wrote: »I can see the more competitive time trial groups requiring it and rightfully so. Anyone worthy of running with a fast group wouldn't mind them seeing their dps.
I've always hated Damage meters because they don't take into account things like going OOM mid fight OR damn I had to dodge a lot that fight or the healer suck eggs and I had to rez a lot. If you say will you shouldn't run out of a resource mid fight I call BS on that some of the boss fights can last minutes you are going to run out. Also what it considered the minimum time for good DPS be cause I can do 30k single target DPS for 2 seconds easy. 30k DPS on a single target for 5 full minutes or longer is just not possible.
If you say will you shouldn't run out of a resource mid fight I call BS on that some of the boss fights can last minutes you are going to run out.
I'm reluctant to get involved in this discussion, but I think it might be useful for me to chime in on a couple points.1) I am very much interested in collecting feedback regarding this feature (provided it is constructive). I'm not so interested in the "sky is falling" arguments, but I am definitely curious what people think. Thank you @SIN-X for creating this topic.
2) This feature only works if you are using FTC version 0.65+ and have the option "Share Group DPS" enabled. If you have this option disabled you will neither send nor receive this information.
3) The intention is to give serious PvE groups the tools they need to succeed. This won't be the end of pugs, and it won't be the end of casual gameplay. Please don't give in to hyperbole. As someone who occasionally runs pick-up-groups to get my vet daily pledge done I can assure you I don't care what my group members DPS is as long as it isn't causing me to waste my time. I suspect most players will feel the same.
Running AA last night and noticed it for 4 in our raid. It's a much appreciated feature. All it's really doing is providing convenience over the normal keybound chat postings.
4) To those of you who mentioned any sort of lag or performance issues with new FTC (or other bugs), I'm continuing to prioritize those fixes above anything else, so I hope you check back when I release updates to see if your issues have been resolved.
We did as a group have some lag problems. I found deleting the folder and saved variables then doing a complete reinstall helped performance. Also, the raid frames, icons for the combat text, and combat log seems to have problems in trials as well. I just personally disabled a bunch of feature and I'm rolling with AUI's raid frame, GG frames, self/target, Combat Cloud, and CLS. I'll keep checking back occasionally to see if it improves. Also, it doesn't seem to be a problem in 4 man content.
IMO this will exclude players from future dungeon runs. People will look at their DPS and exclude them if they don't think they are doing enough. This will occur regardless of the outcome of the dungeon and be solely based on a number. Everyone is obsessed with having x number of DPS and clearing a dungeon in 10 minutes. You get more experience for clearing the entire dungeon. If you seriously have that little time to run one, then don't go.....
pecheckler wrote: »This is a very bad thing and needs blocked immediately.it was bad enough when people are expecting everyone to post dps numbers after each boss fight but now that information is available without permission.
Scree that! Yet one more thing superior about the console version.
Giles.floydub17_ESO wrote: »halfbadger wrote: »Dagoth_Rac wrote: »If you turn it off, does that mean you no longer see everybody else's DPS and nobody else sees your DPS? Or does anyone running the new FTC get to see everybody else's DPS no matter what? I think it would be fine if you can choose to make your DPS public, but it is getting kind of creepy if FTC is pulling other people's DPS without their knowledge or permission.
Other people can only see your dps is you have turned the option on.
Ah I can see it now, LFM for SO....MUST HAVE FTC DAMAGE STATS ENABLED! hope it doesn't come to this though it would benefit me....
I can see the more competitive time trial groups requiring it and rightfully so. Anyone worthy of running with a fast group wouldn't mind them seeing their dps.
Merlin13KAGL wrote: »Looking at the additions, I only see the same link-to-chat options that were always there. Where do you see this?T3hOwnage69 wrote: »deleted ftc using AUI now new ftc gave me lots of errors when customizing stuff and even fps drops in pvp to around 1 fps lol@T3hOwnage69, @King Bozo , how did you determine FTC was the cause of your frame loss/lag?I use aui and combat cloud. The ftc caused lag spikes for me in pve. Maybe once it's fixed I will try again.
After last patch I'm getting some horrible spikes again (I've seen as high as 12+ seconds, in one case) and client server disconnect during fights. Will happily replace with something else if FTC turns out to be the cause.@lolo_01b16_ESO , there are some addons that can view information about certain aspects of party members, FTC will show active buffs when you hover over another individual. Also, there is an addon that will show what each group member loots, though I do not recall the name. I suspect more information is available than you would like.lolo_01b16_ESO wrote: »How does it work? I thought it would be impossible to get information about what other players do.
What is important to note is that FTC can only show the DPS of other TFC users and only if those others have activated the option themselves.
Thus the issues some of you are pointing out (minimum DPS requirements for pugs) seem pretty avoidable to me since in theory the very same function already existed with people being able to post their dps in group chat, however now the addon simply does so automatically ( to other ftc members and not via chat).
What is important to note is that FTC can only show the DPS of other TFC users and only if those others have activated the option themselves.
Thus the issues some of you are pointing out (minimum DPS requirements for pugs) seem pretty avoidable to me since in theory the very same function already existed with people being able to post their dps in group chat, however now the addon simply does so automatically ( to other ftc members and not via chat).
"LF2 DPS DSA, FTC DPS required"
Giles.floydub17_ESO wrote: »halfbadger wrote: »Dagoth_Rac wrote: »If you turn it off, does that mean you no longer see everybody else's DPS and nobody else sees your DPS? Or does anyone running the new FTC get to see everybody else's DPS no matter what? I think it would be fine if you can choose to make your DPS public, but it is getting kind of creepy if FTC is pulling other people's DPS without their knowledge or permission.
Other people can only see your dps is you have turned the option on.
Ah I can see it now, LFM for SO....MUST HAVE FTC DAMAGE STATS ENABLED! hope it doesn't come to this though it would benefit me....
I can see the more competitive time trial groups requiring it and rightfully so. Anyone worthy of running with a fast group wouldn't mind them seeing their dps.
I wouldn't expect a competitive group to be advertising in zone in this manner anyhow. My example is specifically relating to pugs or casual groups pugging a few ppl.
You're right, in any competitive group that's worth anything, this is business as usual. It still however only benefits those with and not without.
Giles.floydub17_ESO wrote: »Top competitive groups are not going to advertise in zone regardless. If they have a spot open they will probably know several people with solid skills to fill the spot. I would be fearful of a horid experience if a group actually advertised this as a requirement.
Top players actively discuss what they are doing and the dps they are getting. Yes, some it is ego, but for most the discussion is a constant growth/learning in the game. It's how we all improve.
I concur. opt-in.