So the new FTC shows groups members DPS

  • Ahzek
    Ahzek
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    What is important to note is that FTC can only show the DPS of other TFC users and only if those others have activated the option themselves.
    Thus the issues some of you are pointing out (minimum DPS requirements for pugs) seem pretty avoidable to me since in theory the very same function already existed with people being able to post their dps in group chat, however now the addon simply does so automatically ( to other ftc members and not via chat).
    Jo'Khaljor
  • Davadin
    Davadin
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    other
    Ahzek wrote: »
    What is important to note is that FTC can only show the DPS of other TFC users and only if those others have activated the option themselves.
    Thus the issues some of you are pointing out (minimum DPS requirements for pugs) seem pretty avoidable to me since in theory the very same function already existed with people being able to post their dps in group chat, however now the addon simply does so automatically ( to other ftc members and not via chat).

    ah there ya go.....

    will check at home how does it all actually work.
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Zorgon_The_Revenged
    Zorgon_The_Revenged
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    Fine either way
    I personally like it a lot but I aim for 8k+ single target dps and mostly get 11/13k with my characters (depending how much self healing, roll dodging, running away or holding block).

    Doing pugs for vet dungeons a lot has shown me there can be a very wide gap between players, thankfully most are great (not a dps example but I've seen a tank with over 38k in health almost die at every Spindleclutch trash mob and another tank Bogdan with just over 18k health and make it look effortless).

    I do find it a bit distracting but I look forward to adding people to my ignore list, not because they have low dps but because they are elitist a-holes who deserve to be grouping up with other elitist a-holes.
  • Davadin
    Davadin
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    other

    Doing pugs for vet dungeons a lot has shown me there can be a very wide gap between players, thankfully most are great (not a dps example but I've seen a tank with over 38k in health almost die at every Spindleclutch trash mob and another tank Bogdan with just over 18k health and make it look effortless).

    this is very true. ive played with 3 VR14 with high health and we can't even clear spindle's first boss (the S&M lady who loves making clones - the fight need good coordination). then i played with a mix of 12-13s (im the only DPS v14) and tank got a good hold of adds, DPS was hitting the clones, and everything. cleared it first try. no TS. just a couple text chat to go over what needs to be done. and healer v12 NEVER played spindle.

    it was great.

    so, personally, i wouldn't make DPS a benchmark....
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Merlin13KAGL
    Merlin13KAGL
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    Ahzek wrote: »
    What is important to note is that FTC can only show the DPS of other TFC users and only if those others have activated the option themselves.
    Thus the issues some of you are pointing out (minimum DPS requirements for pugs) seem pretty avoidable to me since in theory the very same function already existed with people being able to post their dps in group chat, however now the addon simply does so automatically ( to other ftc members and not via chat).
    Yeah, problem with that is it will just lead to exclusion if you are not able to post anything at all.
    ragespell wrote: »
    pmacisback wrote: »
    The end of an era for casuals and original builds.. LFM vAnything 11k+ dps
    i get 12k dps spamming one button...literally...now eaving necessary...so im not sure why you think original builds wont get through...if your build doesnt pull 11k deeps its not cause its original...its cause its bad...

    As a Sorc with around 2k spell damage and 30k magika, I can hardly do 6k dps spamming the only spammable spell I have, force pulse, interleaved with medium attacks :'(
    @ragespell , he's probably running wrecking blow, so there is no comparison.

    Also, there are a lot of other factors involved, enemy spell resist, for instance. Initial triggering of combat (when you drop the first skill) can have a large effect on your numbers. Burst is usually pretty high, but single target sustain is whole other thing. I'm not entirely certain DPS registers correctly sometimes, as I've had scenarios with 'low numbers' yet stuff is dropping left and right.

    If you can get through the content in one piece, don't sweat it.

    Offhand, one of the things I can recommend is adding DoTs to your rotation. You'll get added benefit from Force Pulse in the process and your DPS will increase. Short of Overload (which is hardly viable as sustain 100% of the time), there is no magicka based attacks that will hit the 12k+ single button DPS that some of the melee skills can get with relative ease.

    Feel free to correct me if I'm wrong.
    Bad idea and I thought this was something that ZOS did not want in the add-ons, now it will just reek of leet players blasting some poor guy who's dps is off by a few points, because oh heck better to belittle them then try to help them it seems. /fail

    Could be used as nice tool to help folks improve their dps give them some tips but it won't be in most cases, which is sad.
    @kevlarto_ESO , sounds well and good in theory, except it won't show you what to do to increase the numbers, and others are making baseline assumptions, as they cannot see what you are and are not doing as well.

    DPS by itself is of limited use as feedback to help you improve DPS. It's like a speedometer on car. It gives you a number, but it's not going to help you get more power out of your engine in the process.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Zorgon_The_Revenged
    Zorgon_The_Revenged
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    Fine either way
    "Davadin wrote: »
    spindle's first boss (the S&M lady who loves making clones - the fight need good coordination).

    Sounds like Fungal Grotto, but a good example of how knowing the fights mechanics is so important to a group clearing a boss with no problem.

    A bit off topic, but meh.....
    Edited by Zorgon_The_Revenged on June 9, 2015 1:18PM
  • Davadin
    Davadin
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    other
    "Davadin wrote: »
    spindle's first boss (the S&M lady who loves making clones - the fight need good coordination).

    Sounds like Fungal Grotto, but a good example of how knowing the fights mechanics is so important to a group clearing a boss with no problem.

    A bit off topic, but meh.....

    damn ur right LOL... i mixed up. grotto. not spindle.
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Turelus
    Turelus
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    Fine either way
    Fine either way with the add-on allowing it. I just hope the community can be mature enough to deal with it.

    I really dislike players who feel entitled to give grief to under performing group members rather than helping them achieve better results by training them. Additionally not every plays wants to reach hardcore levels of DPS and want to play casually.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Davadin
    Davadin
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    yep. just try to find a friendly guild to join. everything else is fine.
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • BuggeX
    BuggeX
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    Hate it !!!
    Welcome to WOW2.0 where you get kicked if you dont match the item lvl or are to noobish to get your macro working for the best dps.....
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Cuyler
    Cuyler
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    Fine either way
    Wait so this is new to FTC or it's always been there? I'm confused, I never noticed it before.
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • nine9six
    nine9six
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    Fine either way
    Sacadon wrote: »
    It's always provided this... New version is no different

    FWIW...No it hasn't, and yes it is.

    It's always showed the Overall Damage / Overall Heals / Time of your last fight. This shows the DPS of every member in your group, while still maintaining the original bar that shows the Overall Damage / Heals / Time.

    To answer the Question...I turned the new Meter off. I really don't care to know my, or the guy next to me, DPS. If I ever need it...I know how to re-enable it.
    Wake up, we're here. Why are you shaking? Are you ok? Wake up...
  • RinaldoGandolphi
    RinaldoGandolphi
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    Fine either way


    Davadin wrote: »
    ....i love FTC and use it a lot, but i never even know this existed lol

    is it a bad thing? i dont think so. most people who knows about it will use, others don't.

    i dont think it will be a trend of "you must use FTC and we must see your DPS" any time soon.

    i still PUG a lot of end-game content these days and MAYBE 1 out of 10 groups would ask, what's your DPS?



    most of the time it will still go "LF DPS, TANK, HEALER" and that's the end of it.

    Yup, this pretty much.

    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Takhistis
    Takhistis
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    other
    Good and bad
    Good: if you see someone's damage you can recommend improvements and also show off your dmg capability
    Bad: Elitist groups can now better identify who isn't doing as much damage which can result in more kicking :/
    NA-DC-NB VR1 Ilythrian
    Proud member of Guild Medieval, More Than Fair, The Angry Unicorn Inn
  • Skiserony
    Skiserony
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    Hate it !!!
    Not hate, but rather a 'no'.

    Dps meter is something personal and should be the choice of the player if he wants to share it or not. I know it's just a number but people are way too judgemental these days and will actually leave people out. Everyone's gotta learn.
  • Exstazik
    Exstazik
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    Love it !!!
    Skiserony wrote: »
    Not hate, but rather a 'no'.

    Dps meter is something personal and should be the choice of the player if he wants to share it or not. I know it's just a number but people are way too judgemental these days and will actually leave people out. Everyone's gotta learn.

    Then ZOS should add champion points to UI.So your DPS is your choice but i should see CP so i can decide invite you or not.
  • BigM
    BigM
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    other
    Used it stopped using it now happy with http://www.esoui.com/downloads/info919-AUI-AdvancedUI.html does what I want.
    “The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge.”
    ― Stephen Hawking
  • elitekaosb16_ESO
    other
    I voted Other.

    Reason is, I don't use any mods for this or any other game, things like this just add to the elitist's feeling even more elite. This game is already to full of min/maxers.

    Builds are that predictable that it is just getting boring, just look at any few builds on YT and they are all making the same toon, how interesting...
  • AlnilamE
    AlnilamE
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    BigM wrote: »
    Used it stopped using it now happy with http://www.esoui.com/downloads/info919-AUI-AdvancedUI.html does what I want.

    OMG Thank you! That looks amazingly like what I am trying to get. I will try that out tonight.

    I installed the new FTC and it's been mostly ok, but what annoyed me is that if I turn the FTC group frame to OFF it will show the default ESO group bars, and I also use Healer's Group Frame, so I was having overlaying group bars which is very annoying.

    I was using CC and Combat Analytics before I switched to FTC, and I'm thinking that a combination of AUI and CC will probably work best for me.
    The Moot Councillor
  • Cuyler
    Cuyler
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    Fine either way
    As a raid leader I like having this option available, but not to kick bad dps players. This helps to pick out the better performing players to do specialized tasks within the raid and leave the lower performers to simply go through the motions so to speak (i.e. practice rotations)
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • Frawr
    Frawr
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    Fine either way
    I use LUI at the moment not FTC. Might try it again.

    Nice little addon to compete with friends.

    As for the Negative Nancys here crying doomsday about how people will be kicked and the heavens will fall into the sea;

    FYI, it is obvious when you do rubbish DPS because stuff dies slower. We don't need a damage meter to figure this out.
  • SG_Celerrimus
    SG_Celerrimus
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    Love it !!!
    BuggeX wrote: »
    Welcome to WOW2.0 where you get kicked if you dont match the item lvl or are to noobish to get your macro working for the best dps.....

    But... we dont have macros, or ilvl really.
  • Dagoth_Rac
    Dagoth_Rac
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    nine9six wrote: »
    Sacadon wrote: »
    It's always provided this... New version is no different

    FWIW...No it hasn't, and yes it is.

    It's always showed the Overall Damage / Overall Heals / Time of your last fight. This shows the DPS of every member in your group, while still maintaining the original bar that shows the Overall Damage / Heals / Time.

    To answer the Question...I turned the new Meter off. I really don't care to know my, or the guy next to me, DPS. If I ever need it...I know how to re-enable it.

    If you turn it off, does that mean you no longer see everybody else's DPS and nobody else sees your DPS? Or does anyone running the new FTC get to see everybody else's DPS no matter what? I think it would be fine if you can choose to make your DPS public, but it is getting kind of creepy if FTC is pulling other people's DPS without their knowledge or permission.
  • idk
    idk
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    Love it !!!
    Seeing group member's dps is good. It is not hidden if someone is struggling and the guild can help them. This can be a useful tool.
  • Zorrashi
    Zorrashi
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    other
    If it was in the base game I would be against it, but it's just an optional ui mod so I have no complaints.
    While there may be some concern over how mature certain players are willing to act with such a feature, I'm mildly certain there may be a passable replacement ui mod for those who don't want to deal with certain venomous players. Otherwise its a simply a tool used by particular group of players by relative consensual agreement. So good for them.
  • asteldian
    asteldian
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    Fine either way
    Fine by me, changes nothing. All those worried about elitist jerks should be aware they are already around. The guilds that care already have dps checks and have members post results.
    Afraid it may mean you get kicked out of a random group? This already happens simply because the leader THINKS your dps sucks.
    So, nothing changes. If you are not part those crews then nothing will happen. Meanwhile I can easily see how my guildies are doing and identify which ones need help. People don't like to admit they are not performing well so it can be hard to know who needs help.

    Also, there are plenty of builds that can get 10k+ so again, outside of min max guilds everyone can get a build that suits their style and still can do all content well.
  • halfbadger
    halfbadger
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    Love it !!!
    Dagoth_Rac wrote: »
    If you turn it off, does that mean you no longer see everybody else's DPS and nobody else sees your DPS? Or does anyone running the new FTC get to see everybody else's DPS no matter what? I think it would be fine if you can choose to make your DPS public, but it is getting kind of creepy if FTC is pulling other people's DPS without their knowledge or permission.

    Other people can only see your dps is you have turned the option on.
  • Makkir
    Makkir
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    about time. I'll finally know if my pvp grp is useless or not, need to start using FTC again :P



    If you need damage meters to measure your group's effectiveness in PvP then you are doing it wrong.

    Were you one of those guys padding the Battleground boards in WoW instead of focusing on objectives, healing, dispelling, etc?
  • RinaldoGandolphi
    RinaldoGandolphi
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    Fine either way
    Makkir wrote: »
    about time. I'll finally know if my pvp grp is useless or not, need to start using FTC again :P



    If you need damage meters to measure your group's effectiveness in PvP then you are doing it wrong.

    Were you one of those guys padding the Battleground boards in WoW instead of focusing on objectives, healing, dispelling, etc?

    Yeah DPS matters very little in PVP. Teamwork, using Synergies, timing ultimates correctly, and using skills that benefit your team, and proper positioning is far more important then DPS. Burst however can be important but burst is far different then sustain DPS.

    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • timidobserver
    timidobserver
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    Love it !!!
    it'll probably get removed/disabled.

    this feature was part of the basic API but was intentionally removed after beta specifically because ZOS didn't want it to be a potential feature in the game. so whatever work around they found, it will likely get disabled at some point in the future, seeing as ZOS explicitly didn't want this to be possible.

    The difference is that you do not get their full DPS log and is optional. It basically amounts to posting your ftc DPS and having it go into a visual table of all group dps for your group to see rather than spamming it in chat.
    Edited by timidobserver on June 9, 2015 2:39PM
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