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First night in a PS4

Skwor
Skwor
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Thank you for getting the console release out, the game did not glitch though there were some lag spikes. However that ks about as good as it got, my personal experience was less than satisfactory.

1. Seeing players named xxleetpwnyou230 really destroys all immersion, using account names is completly unacceptable.
2. Voice was a mass excersize in confusion, first nothing then hearing a pre-pubescent teen going off with leet speak destroys any hope to actually immerse oneself into the game
3. The graphics are average at best, i found the faces blocky though i will say the armor does come across well on the big screen with the vibrancy of the colors.
4. The controller response seemed well though it was not very intuitive on how to find all the settings once in the game. when first using the controller it is very easy to get in trouble in town as the harm NPC setting is on by defualt making it easy to accidently attack NPCs until you get used to the controls
5. There are only two options for the controller set up and no ability to remap the buttons that I could find, this felt very limited, while the layout is workable I would have liked an ability to remap as I see fit on my controller.

I guess this is enough for now, those are the big hitters for me from what I played tonight, all and all not to impressed, sorry I want to like it but console is not grabbing me.
Edited by Skwor on June 9, 2015 2:13AM
  • Funkopotamus
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    So every character you make it will still show up as your GT? SRSLY?
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • BloodStorm
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    If gamertag is characters name then it's good I made a new PSN Vampire_Noble a while back as my PS plus account, ha. I had ESO in mind a year ago incase this happens.
    Edited by BloodStorm on June 9, 2015 2:22AM
  • coryevans_3b14_ESO
    coryevans_3b14_ESO
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    So every character you make it will still show up as your GT? SRSLY?

    Does FF do that too? Can't remember if Defiance did but I'm pretty sure it did.
  • Dahkoht
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    Honestly the name thing surprises me the most.

    What were they thinking using gamertag's to show instead of character names.

    Seems to be an obvious bad decision.
  • lsneakl
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    Dahkoht wrote: »
    Honestly the name thing surprises me the most.

    What were they thinking using gamertag's to show instead of character names.

    Seems to be an obvious bad decision.

    Does any console game allow you to create a new name viewable to all? Seems like it would be a console restriction to avoid reporting the incorrect person.

    battlemaster - xbox live vs batttlemaster - ESO could cause all sorts of issues when xbox or ps are investigating reports of issues.
  • Funkopotamus
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    Dear GOD at least Neverwinter let us make a character name show in game. Then have the ability to see the GT for mesging purposes.
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • Dahkoht
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    FFXIV ARR uses character names on the PS4 exactly like the PC version , so there's no technical reason it has to be that way.

    Appears to be a Zenimax decision.

    And a bad one.
  • coryevans_3b14_ESO
    coryevans_3b14_ESO
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    Dahkoht wrote: »
    FFXIV ARR uses character names on the PS4 exactly like the PC version , so there's no technical reason it has to be that way.

    Appears to be a Zenimax decision.

    And a bad one.

    Was curious about that. Thank you.
  • Skwor
    Skwor
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    Dahkoht wrote: »
    FFXIV ARR uses character names on the PS4 exactly like the PC version , so there's no technical reason it has to be that way.

    Appears to be a Zenimax decision.

    And a bad one.

    it is not a decision I like, i prefer to see names actually represent the character not the account, I am not a hard core rp'r but geesh a name is kind of important.
  • Dahkoht
    Dahkoht
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    Skwor wrote: »
    Dahkoht wrote: »
    FFXIV ARR uses character names on the PS4 exactly like the PC version , so there's no technical reason it has to be that way.

    Appears to be a Zenimax decision.

    And a bad one.

    it is not a decision I like, i prefer to see names actually represent the character not the account, I am not a hard core rp'r but geesh a name is kind of important.

    With you on that , I'm sure lots of folks made gamertags with no intention of using them for any sort of character names.
  • coryevans_3b14_ESO
    coryevans_3b14_ESO
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    Dahkoht wrote: »
    Skwor wrote: »
    Dahkoht wrote: »
    FFXIV ARR uses character names on the PS4 exactly like the PC version , so there's no technical reason it has to be that way.

    Appears to be a Zenimax decision.

    And a bad one.

    it is not a decision I like, i prefer to see names actually represent the character not the account, I am not a hard core rp'r but geesh a name is kind of important.

    With you on that , I'm sure lots of folks made gamertags with no intention of using them for any sort of character names.

    lol this. I played a game once with a gamertag I didn't expect to be seen in game. The gamertag I had was definitely not something I would have shared with the gaming world if I had known beforehand. It was rather uncomfortable and it really did affect my enjoyment of the game.
  • Nifty2g
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    immersion on a console mmo? lol
    #MOREORBS
  • Dixa
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    forcing you to use your gamertag prevents hiding behind new alts, which encourages many console kiddies to become extremely toxic.

    toxic behaviour mentioned in the op happens on consoles with voice. if anyone thought this game would be different you really were kidding yourselves.
  • Firmament
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    Oh my god. How could zeni possibly screw up 2 different releases from the same game with 1 year between. They keep the arrogance.
    First the codes, only 1 day to everyone download the 50gb client. No emails sent as promissed, and now that...
    :/
    Edited by Firmament on June 9, 2015 2:43AM
  • Dahkoht
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    Dixa wrote: »
    forcing you to use your gamertag prevents hiding behind new alts, which encourages many console kiddies to become extremely toxic.

    toxic behaviour mentioned in the op happens on consoles with voice. if anyone thought this game would be different you really were kidding yourselves.

    It's quite simple to have the character name tied to the account behind the scenes. Most mmo's do this , you /ignore or /report a character it goes for the whole account. Been this way for years , no way to hide behind alts.

    Again , a stupid , or more likely , lazy decision by Zenimax to not code the system this way.
  • Sl1ckTh1ef
    Hmm.. I'm curious, is there nothing in the options which asks you if you want to see the Players Character names or their 'Account' names?
  • Dixa
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    [...]

    i am not screaming. i am quite calm. if you are inferring an emotional inflection in my text then you were upset before you read it.

    forcing players - especially on consoles - to always display their gamertags is one of the many tools developers have to reduce toxicity in their games. if given the chance to reroll characters and remain anonymous, many console kiddies will become as toxic or worse as those you have read about in the news from league of legends. this alone is why i sold my ps4 and xbox one and gave up on consoles entirely last year.

    if anyone thought that the console version of eso would somehow magically have a different pool of players in it than populate call of duty or destiny or any other game with voice commands that is full of twits you really did not think this through. disable voice if that is an option. if it is not, then zenimax needs to add that as an option.

    gamertag you are stuck with, just as we are stuck with the many twit names in the pc version of ANY mmorpg. i especially love mr. Lilpimp out in the ebonheart pact.

    [Moderator Note: Removed moderated quote]
    Edited by ZOS_Tarina on June 9, 2015 3:05AM
  • Nerio
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    I can see why using the gamertag is problematic for some, but for general social interaction, it is so much better than what is currently happening on PC.

    When I run stuff with new people on PC and it goes well, I usually add them as a friend afterwards and we go our separate ways. This might happen a couple times per night, and I end up with a handful of new friends afterwards. I come back to the game a day or two later, and I see "@randomdude has come online". I have no idea who @randomdude is, and I hover over their name and see a character name I don't recognize. So now for every person I've done this with, I have to either ask them or maintain notes for everyone. Generally I'll just remove the people I don't recognize on my own.

    On top of that, the gamertag is so essential in the console social systems. Anytime you want to add someone to a xbox party, you'd have to ask them what their xbox name is, and when you're in the party you're not going to know who is who in game unless you memorize it. Hell, even the people I have as real-name friends on PSN make me take a second and think when I see something different in-game.

    The naming rules on gamertags are a lot more lax than character names, but immersion breaking names have existed on PC since day 1.
  • Dixa
    Dixa
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    Nerio wrote: »
    I can see why using the gamertag is problematic for some, but for general social interaction, it is so much better than what is currently happening on PC.

    When I run stuff with new people on PC and it goes well, I usually add them as a friend afterwards and we go our separate ways. This might happen a couple times per night, and I end up with a handful of new friends afterwards. I come back to the game a day or two later, and I see "@randomdude has come online". I have no idea who @randomdude is, and I hover over their name and see a character name I don't recognize. So now for every person I've done this with, I have to either ask them or maintain notes for everyone. Generally I'll just remove the people I don't recognize on my own.

    On top of that, the gamertag is so essential in the console social systems. Anytime you want to add someone to a xbox party, you'd have to ask them what their xbox name is, and when you're in the party you're not going to know who is who in game unless you memorize it. Hell, even the people I have as real-name friends on PSN make me take a second and think when I see something different in-game.

    The naming rules on gamertags are a lot more lax than character names, but immersion breaking names have existed on PC since day 1.

    aye, that friend business in the pc version is annoying to be sure especially when you take breaks often from the game come back and have no idea who these people are anymore.

  • Skwor
    Skwor
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    Nerio wrote: »
    I can see why using the gamertag is problematic for some, but for general social interaction, it is so much better than what is currently happening on PC.

    When I run stuff with new people on PC and it goes well, I usually add them as a friend afterwards and we go our separate ways. This might happen a couple times per night, and I end up with a handful of new friends afterwards. I come back to the game a day or two later, and I see "@randomdude has come online". I have no idea who @randomdude is, and I hover over their name and see a character name I don't recognize. So now for every person I've done this with, I have to either ask them or maintain notes for everyone. Generally I'll just remove the people I don't recognize on my own.

    On top of that, the gamertag is so essential in the console social systems. Anytime you want to add someone to a xbox party, you'd have to ask them what their xbox name is, and when you're in the party you're not going to know who is who in game unless you memorize it. Hell, even the people I have as real-name friends on PSN make me take a second and think when I see something different in-game.

    The naming rules on gamertags are a lot more lax than character names, but immersion breaking names have existed on PC since day 1.

    I just don't get why it would be so hard to list the avatar name then after that tag it with the account name, that way when you friend someone you have the name you played with and the account name tag addended This would let us see the player name and when in the friends list sort by account to track alts. This is 2015 afterall, mmo gaming has been around for approximately 2 decades now, geeesh!
    Edited by Skwor on June 9, 2015 3:09AM
  • Dahkoht
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    Skwor wrote: »
    Nerio wrote: »
    I can see why using the gamertag is problematic for some, but for general social interaction, it is so much better than what is currently happening on PC.

    When I run stuff with new people on PC and it goes well, I usually add them as a friend afterwards and we go our separate ways. This might happen a couple times per night, and I end up with a handful of new friends afterwards. I come back to the game a day or two later, and I see "@randomdude has come online". I have no idea who @randomdude is, and I hover over their name and see a character name I don't recognize. So now for every person I've done this with, I have to either ask them or maintain notes for everyone. Generally I'll just remove the people I don't recognize on my own.

    On top of that, the gamertag is so essential in the console social systems. Anytime you want to add someone to a xbox party, you'd have to ask them what their xbox name is, and when you're in the party you're not going to know who is who in game unless you memorize it. Hell, even the people I have as real-name friends on PSN make me take a second and think when I see something different in-game.

    The naming rules on gamertags are a lot more lax than character names, but immersion breaking names have existed on PC since day 1.

    I just don't get why it would be so hard to list the avatar name then after that tag it with the account name, that way when you friend someone you have the name you played with and the account name tag addended This would let us see the player name and when in the friends list sort by account to track alts. This is 2015 afterall, mmo gaming has been around for approximately 2 decades now, geeesh!

    This , very much this. You can have it where you add someone their character name is tagged to their account/tag name.

    It's not hard to do , PC mmo's have done this for years. There's zero downfall to this.

    I don't see why it's hard for some in this thread to understand. You can't "hide" in alts with this kind of system , if you got /ignored or /reported on one character it would apply to all of them.

    Same for adding a friend , if you add a character as a friend it adds the account.

    Magically PC's have done this for over 10 years.
  • Funkopotamus
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    Skwor wrote: »
    Nerio wrote: »
    I can see why using the gamertag is problematic for some, but for general social interaction, it is so much better than what is currently happening on PC.

    When I run stuff with new people on PC and it goes well, I usually add them as a friend afterwards and we go our separate ways. This might happen a couple times per night, and I end up with a handful of new friends afterwards. I come back to the game a day or two later, and I see "@randomdude has come online". I have no idea who @randomdude is, and I hover over their name and see a character name I don't recognize. So now for every person I've done this with, I have to either ask them or maintain notes for everyone. Generally I'll just remove the people I don't recognize on my own.

    On top of that, the gamertag is so essential in the console social systems. Anytime you want to add someone to a xbox party, you'd have to ask them what their xbox name is, and when you're in the party you're not going to know who is who in game unless you memorize it. Hell, even the people I have as real-name friends on PSN make me take a second and think when I see something different in-game.

    The naming rules on gamertags are a lot more lax than character names, but immersion breaking names have existed on PC since day 1.

    I just don't get why it would be so hard to list the avatar name then after that tag it with the account name, that way when you friend someone you have the name you played with and the account name tag addended This would let us see the player name and when in the friends list sort by account to track alts. This is 2015 afterall, mmo gaming has been around for approximately 2 decades now, geeesh!

    Never Winter was able to do this why cant ZOS.
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • Nerio
    Nerio
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    Skwor wrote: »
    Nerio wrote: »
    I can see why using the gamertag is problematic for some, but for general social interaction, it is so much better than what is currently happening on PC.

    When I run stuff with new people on PC and it goes well, I usually add them as a friend afterwards and we go our separate ways. This might happen a couple times per night, and I end up with a handful of new friends afterwards. I come back to the game a day or two later, and I see "@randomdude has come online". I have no idea who @randomdude is, and I hover over their name and see a character name I don't recognize. So now for every person I've done this with, I have to either ask them or maintain notes for everyone. Generally I'll just remove the people I don't recognize on my own.

    On top of that, the gamertag is so essential in the console social systems. Anytime you want to add someone to a xbox party, you'd have to ask them what their xbox name is, and when you're in the party you're not going to know who is who in game unless you memorize it. Hell, even the people I have as real-name friends on PSN make me take a second and think when I see something different in-game.

    The naming rules on gamertags are a lot more lax than character names, but immersion breaking names have existed on PC since day 1.

    I just don't get why it would be so hard to list the avatar name then after that tag it with the account name, that way when you friend someone you have the name you played with and the account name tag addended This would let us see the player name and when in the friends list sort by account to track alts. This is 2015 afterall, mmo gaming has been around for approximately 2 decades now, geeesh!

    It's not hard obviously. It's just something else that people have to manage that they shouldn't.
    Skwor wrote: »
    Nerio wrote: »
    I can see why using the gamertag is problematic for some, but for general social interaction, it is so much better than what is currently happening on PC.

    When I run stuff with new people on PC and it goes well, I usually add them as a friend afterwards and we go our separate ways. This might happen a couple times per night, and I end up with a handful of new friends afterwards. I come back to the game a day or two later, and I see "@randomdude has come online". I have no idea who @randomdude is, and I hover over their name and see a character name I don't recognize. So now for every person I've done this with, I have to either ask them or maintain notes for everyone. Generally I'll just remove the people I don't recognize on my own.

    On top of that, the gamertag is so essential in the console social systems. Anytime you want to add someone to a xbox party, you'd have to ask them what their xbox name is, and when you're in the party you're not going to know who is who in game unless you memorize it. Hell, even the people I have as real-name friends on PSN make me take a second and think when I see something different in-game.

    The naming rules on gamertags are a lot more lax than character names, but immersion breaking names have existed on PC since day 1.

    I just don't get why it would be so hard to list the avatar name then after that tag it with the account name, that way when you friend someone you have the name you played with and the account name tag addended This would let us see the player name and when in the friends list sort by account to track alts. This is 2015 afterall, mmo gaming has been around for approximately 2 decades now, geeesh!

    Never Winter was able to do this why cant ZOS.

    Seems fairly obvious, they wanted to do something else.

  • Blutengel
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    They should at very least give you a choice on what name appears to other players. This is why I working to change my user ID on the PC because if I knew that's what people in my guild would see when ever I talked I would have not chosen it.
    Time for reckless audacity and derring-do!~
    Crow-Friend Warden
    Najara the Crusader Templar
    Thomasin the Witch Necro
    R.I.P Vet ranks...
  • Kaide
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    He mentioned the Gamer Tag names....

    He went there....

    My gamer tag name is Kaine XIV....and yes...it is a good and fitting name for your next emperor
  • Dahkoht
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    Blutengel wrote: »
    They should at very least give you a choice on what name appears to other players. This is why I working to change my user ID on the PC because if I knew that's what people in my guild would see when ever I talked I would have not chosen it.

    Very much so.

    Of course someone will try and spin it as they shouldn't let you have a choice.

    Some people just like less for some reason.
  • Nerio
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    Dahkoht wrote: »
    Blutengel wrote: »
    They should at very least give you a choice on what name appears to other players. This is why I working to change my user ID on the PC because if I knew that's what people in my guild would see when ever I talked I would have not chosen it.

    Very much so.

    Of course someone will try and spin it as they shouldn't let you have a choice.

    Some people just like less for some reason.

    I think we should have the choice for a lot of the suggestions made on these forums too. I'm guessing the problem is that offering the choice takes development time, so they give it in the most important places first (see the current options list). As the game evolves I could see us getting choices for this, text chat, damage numbers, buff trackers, and everything else you see people scream for here. It's all about priorities.
    Edited by Nerio on June 9, 2015 4:10AM
  • Gidorick
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    WWWOOOOO CONSOLE! heheh.

    Console is a different environment. I'm going to be playing ESO more like Baldur's Gate Dark Alliance than any Elder Scrolls game. Think "Action RPG". :wink:

    And ZOS has said many MANY times that on console your Gamer Tag will display. This is a design decision not a system limitation. They said they are doing to keep ESO in line with console norms.
    Edited by Gidorick on June 9, 2015 4:17AM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Bouvin
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    Firmament wrote: »
    Oh my god. How could zeni possibly screw up 2 different releases from the same game with 1 year between. They keep the arrogance.
    First the codes, only 1 day to everyone download the 50gb client. No emails sent as promissed, and now that...
    :/

    Mmm... login error.

    And no text chat. Hail pre-pubescent leet speakers..
  • Faulgor
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    An MMO without character names? :D

    Oh goodness, you poor poor fellows.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
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