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ZOS, in order to reduce the zerging in Cyrodiil, did you consider....

  • PKMN12
    PKMN12
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    This type of objective, take-over, style PVP = Zerg. Always has been, always will, there is nothing you can do to change that. simple matter is, numbers is more important then skill or power.
  • Valindor Magnus
    Valindor Magnus
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    or just implement a global 5s cooldown on all ability use... that will stop the lag..

    not even joking there....

    so everyone in cyrodiil casting a skill at the same time every 5 secs? yeah thats the solution to lag
    Vehemence
  • filmoretub17_ESO
    filmoretub17_ESO
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    This game has given small groups and large groups reasons to play and have fun. You want large groups to be on equal footing with small groups and that's just not fair to the larger groups. Just need to know your limits and jobs of each particular group in order to fully enjoy the game. Small groups ganking reinforcements or cutting off transits helps the faction a lot. Large groups taking the brunt of the fighting force head on needs to be rewarded for such things and not punished. If you weaken the blob then the larger guilds will lose their players because there will be no need for them.
  • usrevenge
    usrevenge
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    or just implement a global 5s cooldown on all ability use... that will stop the lag..

    not even joking there....


    this would be very interesting because then the fighting would be mostly with weapons.

    archers and mages lining up with warriors charging each other?

    sounds ok to me, at least worth testing out.
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