AhPook_Is_Here wrote: »Disable all abilities in PVP.
Disable block
Disable Stealth
Disable all class passives
Allow light attacks
Buff siege by 10^6
l2p if you cant fight a shield stacking proxdet sorc or a synergized group of more than four
think about what you say before you say it
bosmern_ESO wrote: »It would be amazing if they made a Campaign thats just a FFA and the max group size is 8. You could get personal Forward camps, group forward camps (and random areas in Cyrodiil you and your group can spawn, the spawns could change every time you die so its always somewhere new)
It would be insane trying to take a keep, there would be about 13 different groups all fighting each other inside and out to try and claim it. if your group owns a keep you'd get buffs as they would be the main focus, Emp would be disabled but Scrolls could possible still be in it.
It would be sooo much fun and so chaotic everywhere.
olemanwinter wrote: »
Compared to 3 groups of 24 coordinating on TS. = improvement.
bosmern_ESO wrote: »It would be amazing if they made a Campaign thats just a FFA and the max group size is 8. You could get personal Forward camps, group forward camps (and random areas in Cyrodiil you and your group can spawn, the spawns could change every time you die so its always somewhere new)
It would be insane trying to take a keep, there would be about 13 different groups all fighting each other inside and out to try and claim it. if your group owns a keep you'd get buffs as they would be the main focus, Emp would be disabled but Scrolls could possible still be in it.
It would be sooo much fun and so chaotic everywhere.
AhPook_Is_Here wrote: »bosmern_ESO wrote: »It would be amazing if they made a Campaign thats just a FFA and the max group size is 8. You could get personal Forward camps, group forward camps (and random areas in Cyrodiil you and your group can spawn, the spawns could change every time you die so its always somewhere new)
It would be insane trying to take a keep, there would be about 13 different groups all fighting each other inside and out to try and claim it. if your group owns a keep you'd get buffs as they would be the main focus, Emp would be disabled but Scrolls could possible still be in it.
It would be sooo much fun and so chaotic everywhere.
If it was FFA wouldn't the max team size be 1?
Reducing the AP or adding more objectives, is not going to make people lose the interest in playing in zerg blob.
Reducing AP will.
Most the Zerg blobs do it just because it's the fastest way to farm AP.
I can pretty much guarantee if they were getting low AP from blobbing, they'd stop 90% of the time and only blob to take Emp.
Seriously, what would be the problem for anyone if they add a campaign with different rulesets?
That's something I always wondered about why it hadn't been done already.
You could still zerg blob around on the current campaigns then, just fighting other zergballs wich you vehemently claim to be such fun fights...
Edit: Not trying to insult you, you can call yourselves bombgroups or organized groups or whatever if you like...
Reducing the AP or adding more objectives, is not going to make people lose the interest in playing in zerg blob.
Reducing AP will.
Most the Zerg blobs do it just because it's the fastest way to farm AP.
I can pretty much guarantee if they were getting low AP from blobbing, they'd stop 90% of the time and only blob to take Emp.
Well honestly i have no idea how much a kill in a blob nets you in terms of ap. But the cut would have to be SIGNIFICANT bc ppl don´t play in blobs for aps if you ask me but bc you get some ap whilst being relatively safe.
You got to tune on both ends of the spectrum on the risk vs reward scale for larger (more than 12ppl) grps. Reduce rewards and make it riskier to begin with.