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Voice Chat Coming to Consoles, What About the PC?

  • Sylvyr
    Sylvyr
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    They won't, because they will be on different servers and will not be playing each other.

    Oh snap. 2 Separate servers... that opens up a lot of other questions and concerns but I'll leave that can sealed.
    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
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  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Several MMOs have included integrated voice. And while it's not always perfect, it's been a huge asset. Not everybody has access to a TS server and it's not fair that they continue to rely on 3rd party applications to do things that they are more than capable of doing. It would be a huge asset in a game like ESO, and help make PUGs a lot less stressful if people could just speak instructions instead of typing up a novel to explain the fights. Especially when it's very easy for group chat to get lost amongst the chatter of 5 guilds.
    :trollin:
  • HydroCanuck
    HydroCanuck
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    Several MMOs have included integrated voice. And while it's not always perfect, it's been a huge asset. Not everybody has access to a TS server and it's not fair that they continue to rely on 3rd party applications to do things that they are more than capable of doing. It would be a huge asset in a game like ESO, and help make PUGs a lot less stressful if people could just speak instructions instead of typing up a novel to explain the fights. Especially when it's very easy for group chat to get lost amongst the chatter of 5 guilds.
    You can make different chat tabs....
    serveral MMO'S do not have integrated voice. That statement is false. I can think of 2 or 3 that do.
  • HydroCanuck
    HydroCanuck
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    Several MMOs have included integrated voice. And while it's not always perfect, it's been a huge asset. Not everybody has access to a TS server and it's not fair that they continue to rely on 3rd party applications to do things that they are more than capable of doing. It would be a huge asset in a game like ESO, and help make PUGs a lot less stressful if people could just speak instructions instead of typing up a novel to explain the fights. Especially when it's very easy for group chat to get lost amongst the chatter of 5 guilds.
    You can make different chat tabs....
    serveral MMO'S do not have integrated voice. That statement is false. I can think of 2 or 3 that do.
    Also, everyone playing ESO is playing on a PC. Therefore everyone has access to a TS server. It's free and takes literally 2 minutes to setup. Then, instead of typing a novel, you have to type 1 line of text.
  • lestaudenmaierub17_ESO
    Dude, you can't even get 90% of the player base to make a forum account, and you expect them to download and set up a teamspeak server.
  • HydroCanuck
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    Dude, you can't even get 90% of the player base to make a forum account, and you expect them to download and set up a teamspeak server.

    For "those people" there's Raid Call
  • kijima
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    Sylvyr wrote: »
    They won't, because they will be on different servers and will not be playing each other.

    Oh snap. 2 Separate servers... that opens up a lot of other questions and concerns but I'll leave that can sealed.


    Why is that a can of worms? It's something that ZOS said at the very beginning of launch with the PC game.

    I can't see many PC'ers wanting to talk to console players.
    Been here since Feb 2014 - You'd think I'd be half reasonable at this game by now...
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    I recently played another game that implemented voice chat in game. No one used it. I repeat- no one used it. People still used Teamspeak or Vent but never the in-game one.

    The developers do not need to waste time on in-game voice chat for something no one will use. 90% of ESO doesn't even require voice chat at all. For the parts that do require voice chat (Trials), people happily give out their Teamspeak server info and password to anyone that joins the group.

    If some player does not want to use Teamspeak, they are saying "I don't want to do voice-chat." Having in-game voice chat will not remove this. People are not anti-Teamspeak, they are anti-voicechat. It's not laziness that they won't download and install Teamspeak.
    Edited by s7732425ub17_ESO on December 5, 2014 12:28AM
  • danno8
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    LOTRO used an in-game voice chat and it made grouping so much easier. Contrary to what some would have you believe, not everyone has TS, or Vent, or Mumble. Even more don't want to sign into a thousand different servers each time they group up.

    In LOTRO it was very rare to not run a pug dungeon without voice. Even if people didn't want to talk, they could still listen. It really does help build relationships.

    Exactly.

    Here is how it goes with PUGs.:

    "Here's is the teamspeak info"
    "I don't have teamspeak."
    "Can you get it?"
    "uh...ok."
    ...
    ...
    ...

    "Ok I downloaded it."
    "Great! The server info is 'ts.blahblahblah.com:10001"
    "What?"
    "Click connections and put that info in the server address line"
    "I've never used TS before, let me figure this out"

    20 minutes later stuff is figured out, hopefully no one has had to leave the group.


    In LotRO (for instance) in goes like this.

    "Can you turn on chat?"
    "Wheres that?"
    "Audio options--> Chat"
    "Done"
    "Great, now you can hear us"

    It is just way simpler for PUGs and casuals.
  • drschplatt
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    I doubt I would use the voice chat for much more than the occasional PUG. Mumble, Teamspeak and Ventrillo are all super easy to use and allow guilds to set up different rooms which is really nice.

    Third party software is also nice when you're doing guild alliance stuff in PVP. We've used third party software quite a bit when organizing between multiple guilds out in PCP land.
    Foräois - Imperial Sorcerer of Ineptitude.
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  • redspecter23
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    I would like the option for ingame chat, not because it's better than TS or vent, but because it's ingame and easy. As mentioned above, not everyone uses 3rd party software. Any serious ESO player probably does, but why make it harder on casuals than it has to be? If an ingame voice chat could be set up using minimal resources, what would be the harm?

    I come from DDO before this which has an integrated chat and it still boggles my mind that a large majority of MMO's don't do it. It's so simple to get voice chat going in that game. No player is ever without it. No extra download required. No extra monthly fee for servers. No juggling info and reentering it between groups. It's just so easy. Criticize all you want, but I really can't see how a 3rd party tool that isn't used by 100% of the game population can ever be as good as a tool built into the game that every player has at the touch of a button.
  • Razzak
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    Nestor wrote: »
    I would like it for no other reason than it would give me an option to have voice chat with anyone I group with, not just those who have TS or something else. Not having to do TS means one less program running in the background and one less thing to change with each grouping.

    It would not stop people from using TS if they desired, but it would ease the whole voice chat concept for those who don't want to pay for a server or set up a connection for each grouping.

    Agree. It's easier, faster and more user friendly. Unless ZOS implements another of their philosophies and presents us with a chat option where we only hear every second word or something similarly ESOteric, like they've done with the rest of their UI.
    It also promotes socializing as it does not require much more than few button presses, without having to install, set and possibly test some new piece of software, which can prove difficult to those that are not computer literate but do play.
  • ThisOnePosts
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    Not for nothing voice chat is almost required on consoles. While there are some ways to hook up keyboards to type, it's not very practical at all.

    I wouldn't mind having a voice chat option for ESO PC, however I don't feel it's a priority.

    Reducing latency issues that have been accruing over the last few months as well as releasing a lot more endgame content should be at the top of the to-do list --- and I imagine it is.
  • Anex
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    Nestor wrote: »
    I would like it for no other reason than it would give me an option to have voice chat with anyone I group with, not just those who have TS or something else. Not having to do TS means one less program running in the background and one less thing to change with each grouping.

    It would not stop people from using TS if they desired, but it would ease the whole voice chat concept for those who don't want to pay for a server or set up a connection for each grouping.

    This ^.

    I already mentioned it in the beta also, and people always reply the same thing "There are 3rd party softwares that do this".. and yes, there are. But some people are afraid to try to set up those things that might otherwise still use them because they aren't comfortable with having to put in IP addresses or port numbers (it looks "scary" and "complicated" to them) and can't be bothered to go download a program. If it was there, they may use it.

    Then, there is also the factor that speech there is unregulated, and should someone go off on someone, you can't exactly report that person. Some people likely avoid it just for that. Mind you, that would create another layer that would have to be moderated by ZOS, but I guess if they'd be doing it for consoles already (though maybe that is handled on the console side), It would just mean adding more mods.

    This would open the door to the potential to speak to anyone, regardless of whether or not they have a program. And don't get me started on the number of times I have not spoken with people because they were on X program over another one and I'm sick of having to have 3+ different programs to open the door to speak to people before I hear of another one someone wants people to use.

    Of course, voice chat should be optional.. there were MMOs that implemented this (with a voice modifier option for privacy reasons) and yes, the downside sometimes was that you were EXPECTED to be present on that voice chat to be included in a group, but some groups do that already anyway.

    Where that would present most problem is for someone who is Deaf. I imagine though that it isn't the majority and most of you who use VoiP haven't even considered them when you demand people log into your teamspeak/ventrilo/raidcall or whatever server.

    Anyway, I think it would be nice if it could be implemented, however, it is not dire and shouldn't be added over anything more important.
    Edited by Anex on December 5, 2014 8:22AM
    Assassination/ Dual Wield Specced Stamina-based Nightblade, because I like Hardmode apparently
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  • HydroCanuck
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    If someone is too lazy and / or stupid to download and install TS or Vent, I more than likely don't want to be in a group with them anyways. "Can I bring my Drake?"
  • Rosveen
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    If someone is too lazy and / or stupid to download and install TS or Vent, I more than likely don't want to be in a group with them anyways. "Can I bring my Drake?"
    If that's your attitude, I wonder how you're getting any groups at all.
  • Razzak
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    Rosveen wrote: »
    If someone is too lazy and / or stupid to download and install TS or Vent, I more than likely don't want to be in a group with them anyways. "Can I bring my Drake?"
    If that's your attitude, I wonder how you're getting any groups at all.

    Exactly.
  • kevlarto_ESO
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    Several MMOs have included integrated voice. And while it's not always perfect, it's been a huge asset. Not everybody has access to a TS server and it's not fair that they continue to rely on 3rd party applications to do things that they are more than capable of doing. It would be a huge asset in a game like ESO, and help make PUGs a lot less stressful if people could just speak instructions instead of typing up a novel to explain the fights. Especially when it's very easy for group chat to get lost amongst the chatter of 5 guilds.

    This^^ sums it up pretty good in my opinion as well, pugs in cyrodiil being able to communicate would make for some really good battles, and in dungeons, it's a win all around for players.

  • Ashtaris
    Ashtaris
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    Rosveen wrote: »
    If someone is too lazy and / or stupid to download and install TS or Vent, I more than likely don't want to be in a group with them anyways. "Can I bring my Drake?"
    If that's your attitude, I wonder how you're getting any groups at all.

    Exactly my thought as well Rosveen.

  • lestaudenmaierub17_ESO
    If someone is too lazy and / or stupid to download and install TS or Vent, I more than likely don't want to be in a group with them anyways. "Can I bring my Drake?"

    I bet your nickname while growing up was sunshine.

  • Woolenthreads
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    I'm too lazy. I don't want to go through the rigmarole of setting up TS with randoms anytime I join a group, I really would prefer in game setup. Alternatively though, I think that there's less cpu load on voice servers so a dedicated server farm for Eso voice.... nah, too much work thinking around the channel issues :)
    Oooh look, lot's of Butterflies! Wait! Butterflies? Get out of here Sheo, stop bugging me!

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  • Audigy
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    I wouldn't like a mandatory voice chat at ESO, its bad enough that WOW has become a game where you cant even join the simplest groups without a mic.

    Voice chat and TS should stay with high end raiders or Esports fans, leave it out from a Casual MMO like ESO.
  • Kraven
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    Point made, Eve Online has integrated voice, EQ2 has integrated voice, LoTRo. Three games a decade old and yet ZOS can't do integrated voice correctly ten years later? Why? Defiance, as god awful crappy as that game was it had integrated group voice.

    It was a point I made in early beta. Yes there are third party programs out there, and yes most guilds will use them, BUT if your entire game is based around action oriented combat where you have to move, dodge, block, get in and get out all while communicating with your group then there absolutely should be integrated voice chat. It's a large part of the reason PUGs have such a hard time with Vet dungeons.

    People complain constantly about PUGs because pugs can't communicate with the same efficiency as a guild group in their teamspeak channel. Even if your TS is open and you invite pug members to join, few rarely do.

    Biggest point. Who cares? You use TS3 or Mumble or Raidcall or wtf ever third party program you want to, what difference to you does it then make if this pug group you're too high and mighty to be a part of uses integrated voice instead?

    Here's your options PUGs continue to complain and moan about how difficult vet dungeons are so ZOS makes them easier, again. It would be far from the first time difficulty was lowered significantly to match the lowest denominator. Or you integrate VC where PUGs can actually communicate easily, where you can get in a pug and tell the players the strats and call out mechanics as they happen. Personally I'd rather see VC integrated than to have difficulty lowered again.
    V14 - IMPERIAL NIGHTBLADE - DPS/TANK
    V13 - BRETON SORCERER - HEALS/DPS
    V2 - REDGUARD DRAGONKNIGHT - MELEE DPS
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    to be continued... Nevermind, no longer "to be continued"
  • Artheiron
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    I mostly play pvp, when I join a raid that uses teamspeak I waste my time to type the server info
    every time it goes like this:

    memorize info, alt tab, type, re-check the chatbox cos you can't copy the stupid text in it, memorize it again, wrong password then alt tab again... then 1 hour later joining another raid install another ptt software and repeat the process.

    Don't get me wrong of course I'll be keep using voice chat programs to serve my group better. But like someone mentioned before I don't supposed to share my IP adress with the people I randomly met in a game. Not because I'm afraid to become vulnerable to attacks, because I'm not American and I don't want people to know where I'm from.

    Other than that, I don't have to install ts3, vent, raidcall, mumble, zello, catsh*t and dogf*ck etc all together for a better gaming experience. But it's obvious that I have to for now.

    Is this a new trend? These days whenever a person shares his/her opinions for a game, people defend the developer company and tell things like "no! we don't need integrated voice chat!", "hell no! we don't need underwater content!", "we don't need housing and player music!" in forums. So what's next no running and jumping? Turn off the pc and go buy magic cards then.

    TL DR
    In pve, well ok not having voice chat can be tolerated but surely needs to be implemented for cyrodiil.

    ps. engrish ftw.
    Edited by Artheiron on March 5, 2015 3:46AM
  • phobossion
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    Built-in voice chat would be great! In LOTRO it worked really well and it made the game much more enjoyable to play with others. On a sidenote: LOTRO and DDO are both using a 3rd party solution for voice, so technically, building the voice chat in for the PC is not any harder than on the console...
  • KingSaiz
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    not having in game voice chat is just plain LAZINESS on Beth & ZOS

  • nastuug
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    KingSaiz wrote: »
    not having in game voice chat is just plain LAZINESS on Beth & ZOS

    I believe someone found some scripts in game files hinting towards voice chat coming to PC in the future.

    Also, bad necro, bad! =P
  • tfraley
    tfraley
    +1 for in game voice chat.

    Having a standardized voice chat built into the game would be great.
    Yes, lots of people will say use this and use that, but wouldn't it be better to standardize something and have it integrated nicely.

    Yes other MMOs have tried it, that doesn't mean people don't want it, and just adding it doesn't mean they did integration well. Checking off a feature of a list is not that same as building something users will use.

    I've been a user since ESO first release and have been backing them continuously since and something I would of like to see, but not going to this subscription less model I fear development will begin to slide downhill forget about trying anything new like this.

    For me, I look at this as wishful thinking, something I would love to have but not something I see them spending development recroures on.
  • Psychobunni
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    I thought originally this would be great in ESO, my guild used it in game in LOTRO over Vent just fine with rarely a problem.

    But tbh, look at the console complaints....mayhap we are better off with Vent/TS3/whatever ppl use than asking ZOS to implement this on PC
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

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