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Witcher style additions to ESO would be nice

  • WillhelmBlack
    WillhelmBlack
    ✭✭✭✭✭
    ✭✭
    Valymer wrote: »
    Valymer wrote: »
    What is this thread?

    What is this post?

    Is this thread literally "Elder Scrolls Online would be better if it was The Witcher Online"?

    C'mon Mods.

    No, it's not. The thread title is at the top, maybe try reading it?

    "ESO would be better if it was more like Witcher 3"?

    PC EU
  • Kalghed
    Kalghed
    http://www.ign.com/boards/threads/the-witcher-3-is-going-to-raise-the-bar-ridiculously-high.454475125/
    http://www.gamefaqs.com/boards/631516-wii-u/71860290https://m.reddit.com/r/witcher/comments/36oy4v/witcher_3_raises_the_bar_for_open_world_games/

    You were saying?

    Alot of gamers hold games to Witcher games bud.

    First three i pulled from the net there are insane amounts just on witcher 3 then go 2 then go 1 and tell me again.
    I am not a fan of Witcher but an admired fan of the design and artwork.

    Forum posts do not make something so bud. I am not saying that the games doesn't look good but you can't say it sets standards.
    Kalghed
    PC Server - NA
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  • BuggeX
    BuggeX
    ✭✭✭✭✭
    SentinelDocks.jpg

    Elder_Scrolls_Online_Screenshots_13657806039736.jpg

    Elder-Scrolls-Online-Screenshot-01.jpg

    For me the world concept in Teso is at the same Level as w3.

    The Details my not be that mutch like for a SP, but the concept is awesome
    Edited by BuggeX on June 5, 2015 2:13PM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Mathius_Mordred
    Mathius_Mordred
    ✭✭✭✭✭
    MCMancub wrote: »
    StaticWax wrote: »
    F the Witcher.

    Tired of hearing about this mediocre game.

    So much this. W3 just did not do it for me. I became bored really quickly. I keep hearing people praise it and I honestly was not that impressed. It only makes me think people praise it because they're expected to. Skyrim impressed me much more. 3 and a half years ago.

    And OP is absolutely insane if they think W3 is, and I'm quoting here, "a masterpiece of coding". Some places are absolutely abysmal, and the camera work is some of the worst I've ever seen.

    It's a shame that you haven't enjoyed TW3 after paying out good money for it. I have over 1000 hours on Skyrim and it's modded to hell, it still isn't anywhere close to what they have achieved in TW3, there is a technology gap that cannot be ignored. Am I insane, hmm let me check, underpants on head, pencil in each nostril and I keep saying wibble a lot, but much like the great man it was those around him who were suffering delusions.
    Valymer wrote: »
    What is this thread?

    What is this post?

    Is this thread literally "Elder Scrolls Online would be better if it was The Witcher Online"?

    C'mon Mods.

    The title of the post can be found at the top of the page, however as a public service I am prepared to tell you now and hence save your mouse wheel some wear: "Witcher style additions to ESO would be nice"

    Your interpretation of my title is inaccurate and misleading, I don't want TWO (The Witcher Online) I would like to see some Witcher style additions added to ESO if it were possible, that's why the title is the one I wrote and not the one you wrote.

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  • Valymer
    Valymer
    ✭✭✭✭✭
    Valymer wrote: »
    Valymer wrote: »
    What is this thread?

    What is this post?

    Is this thread literally "Elder Scrolls Online would be better if it was The Witcher Online"?

    C'mon Mods.

    No, it's not. The thread title is at the top, maybe try reading it?

    "ESO would be better if it was more like Witcher 3"?

    2e1x83q.gif
  • Mathius_Mordred
    Mathius_Mordred
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    BuggeX wrote: »

    Elder-Scrolls-Online-Screenshot-01.jpg

    For me the world concept in Teso is at the same Level as w3.

    The Details my not be that mutch like for a SP, but the concept is awesome

    No, just look at the mountains in ESO, they look like some kid drew them, now compare to TW3

    TC2W3gn.jpg
    Edited by Mathius_Mordred on June 5, 2015 2:20PM
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  • BuggeX
    BuggeX
    ✭✭✭✭✭
    BuggeX wrote: »
    The Details my not be that mutch like for a SP, but the concept is awesome

    If you read all my words you would noticed i allready mentioned that the Details and engine Limits from a mmo make it impossible to take ig screenshots like in w3

    edit:

    if you meen the form from the Mountains, they look similar to the well known mountain at my place.

    paternkofel-drei-zinnen.jpg

    Drei%20Zinnen%20Runde%20'Auronzo%20Huette%20-%20Lavaredohuette'%20(22).JPG
    Edited by BuggeX on June 5, 2015 2:29PM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • MCMancub
    MCMancub
    ✭✭✭✭
    MCMancub wrote: »
    StaticWax wrote: »
    F the Witcher.

    Tired of hearing about this mediocre game.

    So much this. W3 just did not do it for me. I became bored really quickly. I keep hearing people praise it and I honestly was not that impressed. It only makes me think people praise it because they're expected to. Skyrim impressed me much more. 3 and a half years ago.

    And OP is absolutely insane if they think W3 is, and I'm quoting here, "a masterpiece of coding". Some places are absolutely abysmal, and the camera work is some of the worst I've ever seen.

    It's a shame that you haven't enjoyed TW3 after paying out good money for it. I have over 1000 hours on Skyrim and it's modded to hell, it still isn't anywhere close to what they have achieved in TW3, there is a technology gap that cannot be ignored. Am I insane, hmm let me check, underpants on head, pencil in each nostril and I keep saying wibble a lot, but much like the great man it was those around him who were suffering delusions.
    Valymer wrote: »
    What is this thread?

    What is this post?

    Is this thread literally "Elder Scrolls Online would be better if it was The Witcher Online"?

    C'mon Mods.

    The title of the post can be found at the top of the page, however as a public service I am prepared to tell you now and hence save your mouse wheel some wear: "Witcher style additions to ESO would be nice"

    Your interpretation of my title is inaccurate and misleading, I don't want TWO (The Witcher Online) I would like to see some Witcher style additions added to ESO if it were possible, that's why the title is the one I wrote and not the one you wrote.

    Everyone who purchased a GTX 970 got TW3 for free. Literally every friend I have who games got this game for free. I can't help but feel that tons of people getting a good game for free helped its ratings. I'm not saying it's not a good game, I'm saying it's not as good as people claim that it is, at least in my opinion, and I believe a lot of the praise it gets is enticed in a sense due to it being free and so over-hyped.

    EDIT: It's a pretty common marketing strategy, really. Here's another real life example.

    Apple announces a new iPhone. There's very little that's actually been added to this phone to make it a substantial upgrade to the one you have now. It's hyped for 6 months before release. Your cell phone provider offers to buy back your old iPhone so that you can purchase the new one for only $10! What a steal. Then the reviews come pouring in and it's praised like it's some grand invention, when in reality it's not much more than what you already had.

    This is how I felt after playing TW3.
    Edited by MCMancub on June 5, 2015 2:37PM
  • WillhelmBlack
    WillhelmBlack
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    ✭✭
    Valymer wrote: »
    Valymer wrote: »
    Valymer wrote: »
    What is this thread?

    What is this post?

    Is this thread literally "Elder Scrolls Online would be better if it was The Witcher Online"?

    C'mon Mods.

    No, it's not. The thread title is at the top, maybe try reading it?

    "ESO would be better if it was more like Witcher 3"?

    2e1x83q.gif

    Great thread this...

    free bump! I'm sure ZOS are writing all this down.
    PC EU
  • Valymer
    Valymer
    ✭✭✭✭✭
    Valymer wrote: »
    Valymer wrote: »
    Valymer wrote: »
    What is this thread?

    What is this post?

    Is this thread literally "Elder Scrolls Online would be better if it was The Witcher Online"?

    C'mon Mods.

    No, it's not. The thread title is at the top, maybe try reading it?

    "ESO would be better if it was more like Witcher 3"?

    2e1x83q.gif

    Great thread this...

    free bump! I'm sure ZOS are writing all this down.

    Yep, only thing that would make it better is if we could get a few more people in here that can actually read and understand English
  • bertenburnyb16_ESO
    bertenburnyb16_ESO
    ✭✭✭✭✭
    We already had a lighting patch and it screwed cyro up big-time
    And we first need NEW PLAYABLE CONTENT before more fluf

    #wtbprelightingpatchcyro
    Edited by bertenburnyb16_ESO on June 5, 2015 2:39PM
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  • Heromofo
    Heromofo
    ✭✭✭✭✭
    Guys let's not derail the thread any futher (it's close to been locked) especially because the OP and Valymer have some really good points that I'd prefer stay intact and can gather some support.
  • rb2001
    rb2001
    ✭✭✭✭
    BuggeX wrote: »
    BuggeX wrote: »
    The Details my not be that mutch like for a SP, but the concept is awesome

    If you read all my words you would noticed i allready mentioned that the Details and engine Limits from a mmo make it impossible to take ig screenshots like in w3

    edit:

    if you meen the form from the Mountains, they look similar to the well known mountain at my place.

    paternkofel-drei-zinnen.jpg

    Drei%20Zinnen%20Runde%20'Auronzo%20Huette%20-%20Lavaredohuette'%20(22).JPG

    There is no "mmo engine that has to look worse than sp games". I wish people would stop saying this rubbish.
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    rb2001 wrote: »
    BuggeX wrote: »
    BuggeX wrote: »
    The Details my not be that mutch like for a SP, but the concept is awesome

    If you read all my words you would noticed i allready mentioned that the Details and engine Limits from a mmo make it impossible to take ig screenshots like in w3

    edit:

    if you meen the form from the Mountains, they look similar to the well known mountain at my place.

    paternkofel-drei-zinnen.jpg

    Drei%20Zinnen%20Runde%20'Auronzo%20Huette%20-%20Lavaredohuette'%20(22).JPG

    There is no "mmo engine that has to look worse than sp games". I wish people would stop saying this rubbish.

    Then go out and make your own engine wich is able to perform a massive dynamic gameplay with texture Details that awesome, that some ppl will think this are real photos and all over this with constant 60 fps and no lags.

    i wish ppl stop thinking ist Technical possible and Zos or others are just stupid and lazy
    Edited by BuggeX on June 5, 2015 3:03PM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • nastuug
    nastuug
    ✭✭✭✭✭
    StaticWax wrote: »
    F the Witcher.

    Tired of hearing about this mediocre game.

    @StaticWax Thank God he said it. I wouldn't even consider it mediocre.
  • SantieClaws
    SantieClaws
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    From my perspective the witcher is not better because of superior graphics alone.

    It is just little details - an uneven path, fires lighting the city at night, mud, mess, rubbish, disorder, chaos.

    Life is messy and ESO just seems a bit too neat and tidy sometimes for me.

    Just my opinion though.
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  • coryevans_3b14_ESO
    coryevans_3b14_ESO
    ✭✭✭✭✭
    I have just played The Witcher 3, 85 hours and about 35% of the game complete, ready for the next play through after first reading all the books I just bought. The game is a masterpiece of coding and well deserved of it's very high ratings.

    Thinking about the similarities of and RPG single player and ESO there are some aspects that I believe could be improved in ESO without too much sacrifice by way of needed PC power or lag.

    Game NPC Populations

    Too many times in ESO people are just standing around like manikins, the contrast in the TW3 is immense, you enter a village and there are children running around playing, a guy sawing wood, some women hanging out washing, a group of guards talking about witch hunters, dogs chasing cats, geese getting in your way, in effect it's alive, it feels alive and is fully immersive.

    Weather and Lighting Effects

    The lighting in ESO isn't bad, but it's way below the standard of TW3, to see what I mean take a look at this timelapse footage

    https://www.youtube.com/watch?v=vvuMzbjahFY

    Now this may be beyond and MMO, I'm not a coder so I don't know, but how wonderful it looks, same for the weather, it's dynamic, you can see the storm coming, you can see the wind rising and you really feel you ought to get inside.

    Character Models

    These are far more realistic than in ESO, the cutscene dialogue options especially, we are talking almost photographic realism here, I guess this is way beyond an MMO but man it adds so much.

    NPC and Character Animations

    So lifelike, motion captured throughout, ESO I believe doesn't use motion capture and you can tell in the wooden way most things move around. The animators have done ok in ESO but please bring in some motion capture experts.

    NPC AI

    You don't walk 'through' people in TW3, if you hit them as you are walking they complain, "Oi mate watch out" or "in a hurry?" or various other comments. It's not perfect as if it's crowded it's not easy to navigate through a market square without a shed load of complaints but it's better than ESO by far.

    Horse animation

    When you turn your horse in ESO it's like it's sitting on a turntable, it looks horrible and it is. In TW3 the horse is pulled around by Geralt and looks again far more natural.

    Just a few comparisons, there are many more, wondered what you guys think?

    [/quote
  • Robbmrp
    Robbmrp
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    The problem with getting NPC's too animated in an MMO is that takes server power. Look at how bad Cyrodil is right now with the lag going on there and that's without Deer and Torchbugs. Until ZOS can resolve the issues with PVE/PVP lag, they can't really do anything else with NPC animations. It's been over a year since launch and they haven't been able to resolve the lag. That should be the #1 Priority after console release is done.
    NA Server - Kildair
  • BBSooner
    BBSooner
    ✭✭✭✭✭
    MCMancub wrote: »
    StaticWax wrote: »
    F the Witcher.

    Tired of hearing about this mediocre game.

    So much this. W3 just did not do it for me. I became bored really quickly. I keep hearing people praise it and I honestly was not that impressed. It only makes me think people praise it because they're expected to. Skyrim impressed me much more. 3 and a half years ago.

    And OP is absolutely insane if they think W3 is, and I'm quoting here, "a masterpiece of coding". Some places are absolutely abysmal, and the camera work is some of the worst I've ever seen.

    I have to agree. It was fun for me, sure, but I wasn't blown away. Games that do usually leave me with a memory to think back on and think "that was really cool". Witcher 3 really didn't have that for me.
  • nastuug
    nastuug
    ✭✭✭✭✭
    BBSooner wrote: »
    MCMancub wrote: »
    StaticWax wrote: »
    F the Witcher.

    Tired of hearing about this mediocre game.

    So much this. W3 just did not do it for me. I became bored really quickly. I keep hearing people praise it and I honestly was not that impressed. It only makes me think people praise it because they're expected to. Skyrim impressed me much more. 3 and a half years ago.

    And OP is absolutely insane if they think W3 is, and I'm quoting here, "a masterpiece of coding". Some places are absolutely abysmal, and the camera work is some of the worst I've ever seen.

    I have to agree. It was fun for me, sure, but I wasn't blown away. Games that do usually leave me with a memory to think back on and think "that was really cool". Witcher 3 really didn't have that for me.

    I got bored just watching streamers play it. Monotonous button mashing/hack N slash with a single weapon, constant dodge rolling to survive, and multi-minute fights with wildlife/trash mobs. Meh.
  • Davadin
    Davadin
    ✭✭✭✭✭
    I have just played The Witcher 3, 85 hours and about 35% of the game complete, ready for the next play through after first reading all the books I just bought. The game is a masterpiece of coding and well deserved of it's very high ratings.

    Thinking about the similarities of and RPG single player and ESO there are some aspects that I believe could be improved in ESO without too much sacrifice by way of needed PC power or lag.

    Game NPC Populations

    Too many times in ESO people are just standing around like manikins, the contrast in the TW3 is immense, you enter a village and there are children running around playing, a guy sawing wood, some women hanging out washing, a group of guards talking about witch hunters, dogs chasing cats, geese getting in your way, in effect it's alive, it feels alive and is fully immersive.

    Weather and Lighting Effects

    The lighting in ESO isn't bad, but it's way below the standard of TW3, to see what I mean take a look at this timelapse footage

    https://www.youtube.com/watch?v=vvuMzbjahFY

    Now this may be beyond and MMO, I'm not a coder so I don't know, but how wonderful it looks, same for the weather, it's dynamic, you can see the storm coming, you can see the wind rising and you really feel you ought to get inside.

    Character Models

    These are far more realistic than in ESO, the cutscene dialogue options especially, we are talking almost photographic realism here, I guess this is way beyond an MMO but man it adds so much.

    NPC and Character Animations

    So lifelike, motion captured throughout, ESO I believe doesn't use motion capture and you can tell in the wooden way most things move around. The animators have done ok in ESO but please bring in some motion capture experts.

    NPC AI

    You don't walk 'through' people in TW3, if you hit them as you are walking they complain, "Oi mate watch out" or "in a hurry?" or various other comments. It's not perfect as if it's crowded it's not easy to navigate through a market square without a shed load of complaints but it's better than ESO by far.

    Horse animation

    When you turn your horse in ESO it's like it's sitting on a turntable, it looks horrible and it is. In TW3 the horse is pulled around by Geralt and looks again far more natural.

    Just a few comparisons, there are many more, wondered what you guys think?

    yes on all... but as others have mentioned, it's tricky with an MMO.

    BUT it's not technical limitation. There are MMOs out there with beautiful horse animation (AoC) or NPC population (FF and LOTRO) or collisions.... OK maybe not collision lol...

    So here are my comments (on top of yes I want everything too)
    1. NPC population. ESO already have this. What we're missing are 2: children and advanced activities (not just walking from point A to B, or hammering the same sword in the anvil throughout the day) The problem is resource. That's a LOT of animation and coding for these requests, and with single-player, they have years to build on it, and pretty much that's it. no further development other than bugs. MMO? No, things kept changing, and they need to continuously develop new content. It's basically constrained resource.
    2. Weather and lightning - They've improved on this, but the problem when they go all out is when you raise the MAXIMUM, you need to raise the MINIMUM as well. Meaning, people who are playing in minimum may have really bad experience (if they can play at all) when you improve on things. So they need to thread lightly and carefully. Or else that's a huge chunk of funding walks out the door.
    3. Character models - see above.
    4. Character animation - now THIS is slightly differnet. Instead of coding, you need to hire more people and code them too. So technically, this is even less likely than the previous point.
    5. NPC AI - this is collision. This is too tough for MMO because of the multiplayer aspect on it. Assasin's Creed got this and it has multiplayer and it's such a resource (when not buggy) to get everything working properly. To have 100 people in cyrodiil doing battle with collision detection on? BAD idea. Single player like Witcher tho, other than the player, everything else can be scripted....
    6. Horse animation. See #4 above. need work, but I agree. ESO can do better.

    And there are LOTS in Witcher (and many other RPG out there actually) that I want to see in ESO, but it's just too much work to have in an MMO. And most times, it ends up worse than better. Players complaint, exploiting bugs, class balances, etc...

    So yeah. Great idea.

    But I don't think it's happening.
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  • MCMancub
    MCMancub
    ✭✭✭✭
    Davadin wrote: »
    I have just played The Witcher 3, 85 hours and about 35% of the game complete, ready for the next play through after first reading all the books I just bought. The game is a masterpiece of coding and well deserved of it's very high ratings.

    Thinking about the similarities of and RPG single player and ESO there are some aspects that I believe could be improved in ESO without too much sacrifice by way of needed PC power or lag.

    Game NPC Populations

    Too many times in ESO people are just standing around like manikins, the contrast in the TW3 is immense, you enter a village and there are children running around playing, a guy sawing wood, some women hanging out washing, a group of guards talking about witch hunters, dogs chasing cats, geese getting in your way, in effect it's alive, it feels alive and is fully immersive.

    Weather and Lighting Effects

    The lighting in ESO isn't bad, but it's way below the standard of TW3, to see what I mean take a look at this timelapse footage

    https://www.youtube.com/watch?v=vvuMzbjahFY

    Now this may be beyond and MMO, I'm not a coder so I don't know, but how wonderful it looks, same for the weather, it's dynamic, you can see the storm coming, you can see the wind rising and you really feel you ought to get inside.

    Character Models

    These are far more realistic than in ESO, the cutscene dialogue options especially, we are talking almost photographic realism here, I guess this is way beyond an MMO but man it adds so much.

    NPC and Character Animations

    So lifelike, motion captured throughout, ESO I believe doesn't use motion capture and you can tell in the wooden way most things move around. The animators have done ok in ESO but please bring in some motion capture experts.

    NPC AI

    You don't walk 'through' people in TW3, if you hit them as you are walking they complain, "Oi mate watch out" or "in a hurry?" or various other comments. It's not perfect as if it's crowded it's not easy to navigate through a market square without a shed load of complaints but it's better than ESO by far.

    Horse animation

    When you turn your horse in ESO it's like it's sitting on a turntable, it looks horrible and it is. In TW3 the horse is pulled around by Geralt and looks again far more natural.

    Just a few comparisons, there are many more, wondered what you guys think?

    yes on all... but as others have mentioned, it's tricky with an MMO.

    BUT it's not technical limitation. There are MMOs out there with beautiful horse animation (AoC) or NPC population (FF and LOTRO) or collisions.... OK maybe not collision lol...

    It's easy to have any one of these things, but having them all is what's difficult. ESO has, by far, the best graphics of any MMO. That's its thing. You're asking too much by wanting them to also have added animations, more clutter, more NPC tasks, more junk, better lighting (a different graphical challenge than textures/models), etc.

    As someone said earlier, it isn't even really a hardware limitation so much as it is a network limitation. It's possible to make a game like I just described, but why eliminate 99% of your audience to technical issues?
    Edited by MCMancub on June 5, 2015 3:20PM
  • Mathius_Mordred
    Mathius_Mordred
    ✭✭✭✭✭
    Davadin wrote: »
    I have just played The Witcher 3, 85 hours and about 35% of the game complete, ready for the next play through after first reading all the books I just bought. The game is a masterpiece of coding and well deserved of it's very high ratings.

    Thinking about the similarities of and RPG single player and ESO there are some aspects that I believe could be improved in ESO without too much sacrifice by way of needed PC power or lag.

    Game NPC Populations

    Too many times in ESO people are just standing around like manikins, the contrast in the TW3 is immense, you enter a village and there are children running around playing, a guy sawing wood, some women hanging out washing, a group of guards talking about witch hunters, dogs chasing cats, geese getting in your way, in effect it's alive, it feels alive and is fully immersive.

    Weather and Lighting Effects

    The lighting in ESO isn't bad, but it's way below the standard of TW3, to see what I mean take a look at this timelapse footage

    https://www.youtube.com/watch?v=vvuMzbjahFY

    Now this may be beyond and MMO, I'm not a coder so I don't know, but how wonderful it looks, same for the weather, it's dynamic, you can see the storm coming, you can see the wind rising and you really feel you ought to get inside.

    Character Models

    These are far more realistic than in ESO, the cutscene dialogue options especially, we are talking almost photographic realism here, I guess this is way beyond an MMO but man it adds so much.

    NPC and Character Animations

    So lifelike, motion captured throughout, ESO I believe doesn't use motion capture and you can tell in the wooden way most things move around. The animators have done ok in ESO but please bring in some motion capture experts.

    NPC AI

    You don't walk 'through' people in TW3, if you hit them as you are walking they complain, "Oi mate watch out" or "in a hurry?" or various other comments. It's not perfect as if it's crowded it's not easy to navigate through a market square without a shed load of complaints but it's better than ESO by far.

    Horse animation

    When you turn your horse in ESO it's like it's sitting on a turntable, it looks horrible and it is. In TW3 the horse is pulled around by Geralt and looks again far more natural.

    Just a few comparisons, there are many more, wondered what you guys think?

    yes on all... but as others have mentioned, it's tricky with an MMO.

    BUT it's not technical limitation. There are MMOs out there with beautiful horse animation (AoC) or NPC population (FF and LOTRO) or collisions.... OK maybe not collision lol...

    So here are my comments (on top of yes I want everything too)
    1. NPC population. ESO already have this. What we're missing are 2: children and advanced activities (not just walking from point A to B, or hammering the same sword in the anvil throughout the day) The problem is resource. That's a LOT of animation and coding for these requests, and with single-player, they have years to build on it, and pretty much that's it. no further development other than bugs. MMO? No, things kept changing, and they need to continuously develop new content. It's basically constrained resource.
    2. Weather and lightning - They've improved on this, but the problem when they go all out is when you raise the MAXIMUM, you need to raise the MINIMUM as well. Meaning, people who are playing in minimum may have really bad experience (if they can play at all) when you improve on things. So they need to thread lightly and carefully. Or else that's a huge chunk of funding walks out the door.
    3. Character models - see above.
    4. Character animation - now THIS is slightly differnet. Instead of coding, you need to hire more people and code them too. So technically, this is even less likely than the previous point.
    5. NPC AI - this is collision. This is too tough for MMO because of the multiplayer aspect on it. Assasin's Creed got this and it has multiplayer and it's such a resource (when not buggy) to get everything working properly. To have 100 people in cyrodiil doing battle with collision detection on? BAD idea. Single player like Witcher tho, other than the player, everything else can be scripted....
    6. Horse animation. See #4 above. need work, but I agree. ESO can do better.

    And there are LOTS in Witcher (and many other RPG out there actually) that I want to see in ESO, but it's just too much work to have in an MMO. And most times, it ends up worse than better. Players complaint, exploiting bugs, class balances, etc...

    So yeah. Great idea.

    But I don't think it's happening.

    Good response, don't you think though, as someone else said, it's time they raised the bar a little rather than setting it to the lowest common denominator? I would hazard a guess that those with the lower specced laptops, PCs out there are not that serious about gaming anyway and would therefore be unlikely to invest further in a B2P game in the first place much less sub or spend money on crowns.

    Edited by Mathius_Mordred on June 5, 2015 3:23PM
    Skyrim Red Shirts. Join us at https://skyrimredshirts.co.ukJoin Skyrim Red Shirts. Free trader. We welcome all, from new players to Vets. A mature drama-free social group enjoying PVE questing, PvP, Dungeons, trials and arenas. Web, FB Group & Discord. Guild Hall, trial dummy, crafting, transmutation, banker & merchant. You may invite your friends. No requirements
  • MCMancub
    MCMancub
    ✭✭✭✭
    Davadin wrote: »
    I have just played The Witcher 3, 85 hours and about 35% of the game complete, ready for the next play through after first reading all the books I just bought. The game is a masterpiece of coding and well deserved of it's very high ratings.

    Thinking about the similarities of and RPG single player and ESO there are some aspects that I believe could be improved in ESO without too much sacrifice by way of needed PC power or lag.

    Game NPC Populations

    Too many times in ESO people are just standing around like manikins, the contrast in the TW3 is immense, you enter a village and there are children running around playing, a guy sawing wood, some women hanging out washing, a group of guards talking about witch hunters, dogs chasing cats, geese getting in your way, in effect it's alive, it feels alive and is fully immersive.

    Weather and Lighting Effects

    The lighting in ESO isn't bad, but it's way below the standard of TW3, to see what I mean take a look at this timelapse footage

    https://www.youtube.com/watch?v=vvuMzbjahFY

    Now this may be beyond and MMO, I'm not a coder so I don't know, but how wonderful it looks, same for the weather, it's dynamic, you can see the storm coming, you can see the wind rising and you really feel you ought to get inside.

    Character Models

    These are far more realistic than in ESO, the cutscene dialogue options especially, we are talking almost photographic realism here, I guess this is way beyond an MMO but man it adds so much.

    NPC and Character Animations

    So lifelike, motion captured throughout, ESO I believe doesn't use motion capture and you can tell in the wooden way most things move around. The animators have done ok in ESO but please bring in some motion capture experts.

    NPC AI

    You don't walk 'through' people in TW3, if you hit them as you are walking they complain, "Oi mate watch out" or "in a hurry?" or various other comments. It's not perfect as if it's crowded it's not easy to navigate through a market square without a shed load of complaints but it's better than ESO by far.

    Horse animation

    When you turn your horse in ESO it's like it's sitting on a turntable, it looks horrible and it is. In TW3 the horse is pulled around by Geralt and looks again far more natural.

    Just a few comparisons, there are many more, wondered what you guys think?

    yes on all... but as others have mentioned, it's tricky with an MMO.

    BUT it's not technical limitation. There are MMOs out there with beautiful horse animation (AoC) or NPC population (FF and LOTRO) or collisions.... OK maybe not collision lol...

    So here are my comments (on top of yes I want everything too)
    1. NPC population. ESO already have this. What we're missing are 2: children and advanced activities (not just walking from point A to B, or hammering the same sword in the anvil throughout the day) The problem is resource. That's a LOT of animation and coding for these requests, and with single-player, they have years to build on it, and pretty much that's it. no further development other than bugs. MMO? No, things kept changing, and they need to continuously develop new content. It's basically constrained resource.
    2. Weather and lightning - They've improved on this, but the problem when they go all out is when you raise the MAXIMUM, you need to raise the MINIMUM as well. Meaning, people who are playing in minimum may have really bad experience (if they can play at all) when you improve on things. So they need to thread lightly and carefully. Or else that's a huge chunk of funding walks out the door.
    3. Character models - see above.
    4. Character animation - now THIS is slightly differnet. Instead of coding, you need to hire more people and code them too. So technically, this is even less likely than the previous point.
    5. NPC AI - this is collision. This is too tough for MMO because of the multiplayer aspect on it. Assasin's Creed got this and it has multiplayer and it's such a resource (when not buggy) to get everything working properly. To have 100 people in cyrodiil doing battle with collision detection on? BAD idea. Single player like Witcher tho, other than the player, everything else can be scripted....
    6. Horse animation. See #4 above. need work, but I agree. ESO can do better.

    And there are LOTS in Witcher (and many other RPG out there actually) that I want to see in ESO, but it's just too much work to have in an MMO. And most times, it ends up worse than better. Players complaint, exploiting bugs, class balances, etc...

    So yeah. Great idea.

    But I don't think it's happening.

    Good response, don't you think though, as someone else said, it's time they raised the bar a little rather than setting it to the lowest common denominator? I would hazard a guess that those with the lower specced laptops, PCs out there are not that serious about gaming anyway and would therefore be unlikely to invest further in a B2P game in the first place much less sub or spend money on crowns.

    From a theoretical standpoint I absolutely agree with you. Unfortunately it may be a while until this happens just because they can make more money by developing for the lowest common denominator. Soon things will have to change. If companies are still making MMOs in the next 5 years without incorporating any technology that has been released in the last decade, they will lose players on the top end.
  • Naivefanboi
    Naivefanboi
    ✭✭✭✭
    Id settle for children, u!derwater exploration, horse races, (supposedly on the way ) fist fights with npcs, and players

    Aside from u!derwater exploring, the rest would prolly be easy to add and would bring alot to the game, so great return on effort and time in my opinion.
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    Davadin wrote: »
    I have just played The Witcher 3, 85 hours and about 35% of the game complete, ready for the next play through after first reading all the books I just bought. The game is a masterpiece of coding and well deserved of it's very high ratings.

    Thinking about the similarities of and RPG single player and ESO there are some aspects that I believe could be improved in ESO without too much sacrifice by way of needed PC power or lag.

    Game NPC Populations

    Too many times in ESO people are just standing around like manikins, the contrast in the TW3 is immense, you enter a village and there are children running around playing, a guy sawing wood, some women hanging out washing, a group of guards talking about witch hunters, dogs chasing cats, geese getting in your way, in effect it's alive, it feels alive and is fully immersive.

    Weather and Lighting Effects

    The lighting in ESO isn't bad, but it's way below the standard of TW3, to see what I mean take a look at this timelapse footage

    https://www.youtube.com/watch?v=vvuMzbjahFY

    Now this may be beyond and MMO, I'm not a coder so I don't know, but how wonderful it looks, same for the weather, it's dynamic, you can see the storm coming, you can see the wind rising and you really feel you ought to get inside.

    Character Models

    These are far more realistic than in ESO, the cutscene dialogue options especially, we are talking almost photographic realism here, I guess this is way beyond an MMO but man it adds so much.

    NPC and Character Animations

    So lifelike, motion captured throughout, ESO I believe doesn't use motion capture and you can tell in the wooden way most things move around. The animators have done ok in ESO but please bring in some motion capture experts.

    NPC AI

    You don't walk 'through' people in TW3, if you hit them as you are walking they complain, "Oi mate watch out" or "in a hurry?" or various other comments. It's not perfect as if it's crowded it's not easy to navigate through a market square without a shed load of complaints but it's better than ESO by far.

    Horse animation

    When you turn your horse in ESO it's like it's sitting on a turntable, it looks horrible and it is. In TW3 the horse is pulled around by Geralt and looks again far more natural.

    Just a few comparisons, there are many more, wondered what you guys think?

    yes on all... but as others have mentioned, it's tricky with an MMO.

    BUT it's not technical limitation. There are MMOs out there with beautiful horse animation (AoC) or NPC population (FF and LOTRO) or collisions.... OK maybe not collision lol...

    So here are my comments (on top of yes I want everything too)
    1. NPC population. ESO already have this. What we're missing are 2: children and advanced activities (not just walking from point A to B, or hammering the same sword in the anvil throughout the day) The problem is resource. That's a LOT of animation and coding for these requests, and with single-player, they have years to build on it, and pretty much that's it. no further development other than bugs. MMO? No, things kept changing, and they need to continuously develop new content. It's basically constrained resource.
    2. Weather and lightning - They've improved on this, but the problem when they go all out is when you raise the MAXIMUM, you need to raise the MINIMUM as well. Meaning, people who are playing in minimum may have really bad experience (if they can play at all) when you improve on things. So they need to thread lightly and carefully. Or else that's a huge chunk of funding walks out the door.
    3. Character models - see above.
    4. Character animation - now THIS is slightly differnet. Instead of coding, you need to hire more people and code them too. So technically, this is even less likely than the previous point.
    5. NPC AI - this is collision. This is too tough for MMO because of the multiplayer aspect on it. Assasin's Creed got this and it has multiplayer and it's such a resource (when not buggy) to get everything working properly. To have 100 people in cyrodiil doing battle with collision detection on? BAD idea. Single player like Witcher tho, other than the player, everything else can be scripted....
    6. Horse animation. See #4 above. need work, but I agree. ESO can do better.

    And there are LOTS in Witcher (and many other RPG out there actually) that I want to see in ESO, but it's just too much work to have in an MMO. And most times, it ends up worse than better. Players complaint, exploiting bugs, class balances, etc...

    So yeah. Great idea.

    But I don't think it's happening.

    Good response, don't you think though, as someone else said, it's time they raised the bar a little rather than setting it to the lowest common denominator? I would hazard a guess that those with the lower specced laptops, PCs out there are not that serious about gaming anyway and would therefore be unlikely to invest further in a B2P game in the first place much less sub or spend money on crowns.

    There is a other Parameter you have to think about, the game develop startet somewath 2007. at this Point they couldnt know wath Hardware specs the Major playerbase has in 2014/15

    Edited by BuggeX on June 5, 2015 3:40PM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Kalghed
    Kalghed
    horse races, (supposedly on the way )

    Immediately thought of Hidalgo and races through the Alik’r Desert. Bwahahaha
    Kalghed
    PC Server - NA
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  • nastuug
    nastuug
    ✭✭✭✭✭
    Kalghed wrote: »
    horse races, (supposedly on the way )

    Immediately thought of Hidalgo and races through the Alik’r Desert. Bwahahaha

    @Kalghed LOL +1 for that one.
  • Averya_Teira
    Averya_Teira
    ✭✭✭✭✭
    BuggeX wrote: »
    Valymer wrote: »
    StaticWax wrote: »
    F the Witcher.

    Tired of hearing about this mediocre game.

    If by "mediocre" you mean likely Game of the Year, then OK.

    not sure yet, we dont know when Fallout4 will be releasd :p

    I just watched the Fallout 4 trailer. The graphics look.... dated. I mean the textures on that dog are horrible, looks like fur-coloured plastic. The game might be REALLY good, but so is the Witcher 3 with awesome graphics and animations.

    Am I alone thinking that ?

    Edit: But... that was way off the point of the thread... Sorry.
    Edited by Averya_Teira on June 5, 2015 4:36PM
  • granty2008cyb16_ESO
    BuggeX wrote: »
    MMO Engins are not made to handle this stuff.

    It would be nice yes, but just Forget about it, it will not happen in the next 10 years

    the division is coming out with dynamic lighting and weather system next year, oh and its a mmo, it looks just as good as the W3 but i don't think the engine that eso is built with would support anything more than its trying to handle atm :-)
    Meh!
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