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Witcher style additions to ESO would be nice

Mathius_Mordred
Mathius_Mordred
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I have just played The Witcher 3, 85 hours and about 35% of the game complete, ready for the next play through after first reading all the books I just bought. The game is a masterpiece of coding and well deserved of it's very high ratings.

Thinking about the similarities of and RPG single player and ESO there are some aspects that I believe could be improved in ESO without too much sacrifice by way of needed PC power or lag.

Game NPC Populations

Too many times in ESO people are just standing around like manikins, the contrast in the TW3 is immense, you enter a village and there are children running around playing, a guy sawing wood, some women hanging out washing, a group of guards talking about witch hunters, dogs chasing cats, geese getting in your way, in effect it's alive, it feels alive and is fully immersive.

Weather and Lighting Effects

The lighting in ESO isn't bad, but it's way below the standard of TW3, to see what I mean take a look at this timelapse footage

https://www.youtube.com/watch?v=vvuMzbjahFY

Now this may be beyond and MMO, I'm not a coder so I don't know, but how wonderful it looks, same for the weather, it's dynamic, you can see the storm coming, you can see the wind rising and you really feel you ought to get inside.

Character Models

These are far more realistic than in ESO, the cutscene dialogue options especially, we are talking almost photographic realism here, I guess this is way beyond an MMO but man it adds so much.

NPC and Character Animations

So lifelike, motion captured throughout, ESO I believe doesn't use motion capture and you can tell in the wooden way most things move around. The animators have done ok in ESO but please bring in some motion capture experts.

NPC AI

You don't walk 'through' people in TW3, if you hit them as you are walking they complain, "Oi mate watch out" or "in a hurry?" or various other comments. It's not perfect as if it's crowded it's not easy to navigate through a market square without a shed load of complaints but it's better than ESO by far.

Horse animation

When you turn your horse in ESO it's like it's sitting on a turntable, it looks horrible and it is. In TW3 the horse is pulled around by Geralt and looks again far more natural.

Just a few comparisons, there are many more, wondered what you guys think?

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  • JD2013
    JD2013
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    Single player and MMO's are very very different.

    As are The Witcher and Elder Scrolls for that matter. For an MMO, Elder Scrolls Online is very good looking. World wise, certainly.

    If you think the game has latency and lagging now, try implementing all of the above. MMO's can't really have the graphics fidelity that a single player game has.

    Let them be their own separate series and styles please. Not every game has to be like Game X or Game Y to make it better. These are two very separate entities.
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  • BuggeX
    BuggeX
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    MMO Engins are not made to handle this stuff.

    It would be nice yes, but just Forget about it, it will not happen in the next 10 years
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  • SantieClaws
    SantieClaws
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    I made a thread about a week ago that sort of looked at some of the things that might give ESO more realism.

    http://forums.elderscrollsonline.com/en-GB/discussion/172564/eso-is-beautiful-but

    We might get that sort of game online one day when PCs can cope with it and internet connections are better.
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  • kevlarto_ESO
    kevlarto_ESO
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    Single player games will always have more active and chatty npc's and environment maybe some day the internet will catch up and have enough bandwidth to have even more cool features, programing languages have gotten better over the years and we do have more now than we used to in our online games, nice graphics being one of them.
  • Valymer
    Valymer
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    The weather thing is huge, it creates amazing immersion in TW3. The trees blow around like crazy in a storm, and it really creates a tense atmosphere when you are walking through a swamp in the middle of a storm at night.

    ESO is beautiful for an MMORPG but as much as I hate to admit it I think BuggeX is right, we won't see Witcher 3 graphics in an MMO for 10+ years unless we hit a quantum leap in technology.

    The facial animations and cut scenes during quest dialogue is just a matter of money, I think, since all of that stuff could theoretically be offloaded to the client PC during the game install and wouldn't have to actually be passed over the network in real time.

    Not to mention ESO is actually a pretty old game even though it's only been out for a year. They actually started development on it in 2007 I think.
  • Rune_Relic
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    As the other have said.... technology wall.
    You cant have photorealism + mass combat at the moment.
    Just a balancing act somewhere between.
    Anything that can be exploited will be exploited
  • StaticWax
    StaticWax
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    F the Witcher.

    Tired of hearing about this mediocre game.
    I wish nothing but joy for everyone.
  • stewhead2ub17_ESO
    stewhead2ub17_ESO
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    StaticWax wrote: »
    F the Witcher.

    Tired of hearing about this mediocre game.

    Haha. While I haven't tried W3 out yet, I just think it's apples and oranges. ESO is ESO. The Witcher is the Witcher. One is a MMO, the other a RPG. Just enjoy them on their own merits.
  • P3ZZL3
    P3ZZL3
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    Just another thread saying why can't ESO be more like (Enter any other game in existence here) *sighs*
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  • Valymer
    Valymer
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    StaticWax wrote: »
    F the Witcher.

    Tired of hearing about this mediocre game.

    If by "mediocre" you mean likely Game of the Year, then OK.
  • BuggeX
    BuggeX
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    Valymer wrote: »
    StaticWax wrote: »
    F the Witcher.

    Tired of hearing about this mediocre game.

    If by "mediocre" you mean likely Game of the Year, then OK.

    not sure yet, we dont know when Fallout4 will be releasd :p
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • SantieClaws
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    I have played ESO since launch. I will continue to play - although I am desperate for new content.

    I also just bought the Witcher and I love it. Didn't think I would but the story is great and the world is wonderful. Movement a bit tricky for me as I am used to playing in first person but I'm getting there. I am also amazed how well it is running on my below min specs graphics card.

    It is possible to enjoy more than one game at once :)
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  • Mathius_Mordred
    Mathius_Mordred
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    Thanks for your feedback guys.
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  • Heromofo
    Heromofo
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    The witcher Standard

    Most gamers have come to judge any game to the standards of a witcher game.
    The development team has always put their heart and soul into witcher even under some seriously bad conditions.

    So it became a standard that each Witcher raises the bar on what to expect from a game.
    Not sure if it has ever affected a mmo but would be great to see zenimax push the boundaries and bring in bold ideas into ESO on the level of witcher (mainly talking about weather because its on the player side of ESO not server side).

    I would recommend looking at the Improving On ESO series and Gidorick's Repository Of brillant Ideas.
    As we help to bring forth ideas and ways to bring ESO up to standards like this.

    Latest Episode

    S05E02
    Rewarding Forum Users,Mount Improvements And Happy Birthday From ZOS
  • Egonieser
    Egonieser
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    MMO's would be far better and more detailed if they stopped catering for the lowest common denominator (low-end machines in this case).
    It's time to move on from the outdated machines of 2008 many people use and move on to a new era, same like consoles do.

    Many if not most AAA studios have already dropped 7th gen support despite it still being a huge playerbase - dev's on PC's should do the same.

    People want to have nice and modern games but refuse to upgrade their systems to be on par with them and developers being afraid of experimenting are catering to that. Time to move on, proper gamers will have proper gaming rigs and devs should focus on that (it's not even that expensive to build a decent modern gaming PC) and those that don't - when they see the glory and beauty of a true "Next Gen PC" title - they will upgrade in a heartbeat.

    Blame the players not the developers. If average PC specs of the playerbase would be at least 40% higher than it is now - the games would no doubt be more demanding and thus more beautiful and detailed.

    Or at the very least - give people the option to turn UP graphics for those that do have high-end machines in the actual options. Currently the only way you can tweak it is in useroptions file and many of the values are inconsistant (instead of increasing said thing you have to use values in negatives or decending order rather than ascending, and without in-depth research you have no way of knowing which one is which).
    Give the PC playerbase actual PC options, i know this is a multi-plat and is built with consoles in mind, but heck it can't and isn't that difficult to add a few basic options and additional sliders that even some ancient games have as a basic standard.
    Edited by Egonieser on June 5, 2015 1:11PM
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  • Valymer
    Valymer
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    Egonieser wrote: »
    MMO's would be far better and more detailed if they stopped catering for the lowest common denominator (low-end machines in this case).
    It's time to move on from the outdated machines of 2008 many people use and move on to a new era, same like consoles do.

    Many if not most AAA studios have already dropped 7th gen support despite it still being a huge playerbase - dev's on PC's should do the same.

    People want to have nice and modern games but refuse to upgrade their systems to be on par with them and developers being afraid of experimenting are catering to that. Time to move on, proper gamers will have proper gaming rigs and devs should focus on that (it's not even that expensive to build a decent modern gaming PC) and those that don't - when they see the glory and beauty of a true "Next Gen PC" title - they will upgrade in a heartbeat.

    Blame the players not the developers. If average PC specs of the playerbase would be at least 40% higher than it is now - the games would no doubt be more demanding and thus more beautiful and detailed.

    What you say is true to an extent, but I believe the real problem is available network speeds. It isn't out of reach to build a good gaming rig for a lot of people, but those that live in places with only crappy options for ISPs (and no chance or desire to physically relocate to get a better one) are pretty much screwed if you jack up the connection speed requirements.

    And if you exclude people with average to low connection speeds (which by default would nix all international players), a MMO probably couldn't survive.
  • Tankqull
    Tankqull
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    Egonieser wrote: »
    MMO's would be far better and more detailed if they stopped catering for the lowest common denominator (low-end machines in this case).
    It's time to move on from the outdated machines of 2008 many people use and move on to a new era, same like consoles do.


    Many if not most AAA studios have already dropped 7th gen support despite it still being a huge playerbase - dev's on PC's should do the same.

    People want to have nice and modern games but refuse to upgrade their systems to be on par with them and developers being afraid of experimenting are catering to that. Time to move on, proper gamers will have proper gaming rigs and devs should focus on that (it's not even that expensive to build a decent modern gaming PC) and those that don't - when they see the glory and beauty of a true "Next Gen PC" title - they will upgrade in a heartbeat.

    Blame the players not the developers. If average PC specs of the playerbase would be at least 40% higher than it is now - the games would no doubt be more demanding and thus more beautiful and detailed.

    Or at the very least - give people the option to turn UP graphics for those that do have high-end machines in the actual options. Currently the only way you can tweak it is in useroptions file and many of the values are inconsistant (instead of increasing said thing you have to use values in negatives or decending order rather than ascending, and without in-depth research you have no way of knowing which one is which).
    Give the PC playerbase actual PC options, i know this is a multi-plat and is built with consoles in mind, but heck it can't and isn't that difficult to add a few basic options and additional sliders that even some ancient games have as a basic standard.

    actually consoles are the doom of ESO as they define the lowest possible hardware standart...
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Heromofo
    Heromofo
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    Tankqull wrote: »
    Egonieser wrote: »
    MMO's would be far better and more detailed if they stopped catering for the lowest common denominator (low-end machines in this case).
    It's time to move on from the outdated machines of 2008 many people use and move on to a new era, same like consoles do.


    Many if not most AAA studios have already dropped 7th gen support despite it still being a huge playerbase - dev's on PC's should do the same.

    People want to have nice and modern games but refuse to upgrade their systems to be on par with them and developers being afraid of experimenting are catering to that. Time to move on, proper gamers will have proper gaming rigs and devs should focus on that (it's not even that expensive to build a decent modern gaming PC) and those that don't - when they see the glory and beauty of a true "Next Gen PC" title - they will upgrade in a heartbeat.

    Blame the players not the developers. If average PC specs of the playerbase would be at least 40% higher than it is now - the games would no doubt be more demanding and thus more beautiful and detailed.

    Or at the very least - give people the option to turn UP graphics for those that do have high-end machines in the actual options. Currently the only way you can tweak it is in useroptions file and many of the values are inconsistant (instead of increasing said thing you have to use values in negatives or decending order rather than ascending, and without in-depth research you have no way of knowing which one is which).
    Give the PC playerbase actual PC options, i know this is a multi-plat and is built with consoles in mind, but heck it can't and isn't that difficult to add a few basic options and additional sliders that even some ancient games have as a basic standard.

    actually consoles are the doom of ESO as they define the lowest possible hardware standart...

    Wrong they are truly optimal builds of lower end to the point i prefer to play consoles over my 3500 tower.

    Because of
    1. Controllers
    2. Ui
    3. Games directly built for their consoles as i have run into problems on the pc with some games and i have to spend time to figure out the problem and fix it when i just want to play.

    Also with the weather and day and night that's all player side on ESO not server side.
    So its very possible to have weather effects akin to witcher standards.
  • MCMancub
    MCMancub
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    StaticWax wrote: »
    F the Witcher.

    Tired of hearing about this mediocre game.

    So much this. W3 just did not do it for me. I became bored really quickly. I keep hearing people praise it and I honestly was not that impressed. It only makes me think people praise it because they're expected to. Skyrim impressed me much more. 3 and a half years ago.

    And OP is absolutely insane if they think W3 is, and I'm quoting here, "a masterpiece of coding". Some places are absolutely abysmal, and the camera work is some of the worst I've ever seen.
    Edited by MCMancub on June 5, 2015 1:29PM
  • Kalghed
    Kalghed
    Heromofo wrote: »
    The witcher Standard

    Most gamers have come to judge any game to the standards of a witcher game.
    The development team has always put their heart and soul into witcher even under some seriously bad conditions.

    So it became a standard that each Witcher raises the bar on what to expect from a game.
    Not sure if it has ever affected a mmo but would be great to see zenimax push the boundaries and bring in bold ideas into ESO on the level of witcher (mainly talking about weather because its on the player side of ESO not server side).

    I would recommend looking at the Improving On ESO series and Gidorick's Repository Of brillant Ideas.
    As we help to bring forth ideas and ways to bring ESO up to standards like this.

    Latest Episode

    S05E02
    Rewarding Forum Users,Mount Improvements And Happy Birthday From ZOS


    There is no "witcher standard". This maybe something you judge your game play by, but this is NOT a thing.
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  • WillhelmBlack
    WillhelmBlack
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    What is this thread?
    PC EU
  • Valymer
    Valymer
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    What is this thread?

    What is this post?
  • Heromofo
    Heromofo
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    Kalghed wrote: »
    Heromofo wrote: »
    The witcher Standard

    Most gamers have come to judge any game to the standards of a witcher game.
    The development team has always put their heart and soul into witcher even under some seriously bad conditions.

    So it became a standard that each Witcher raises the bar on what to expect from a game.
    Not sure if it has ever affected a mmo but would be great to see zenimax push the boundaries and bring in bold ideas into ESO on the level of witcher (mainly talking about weather because its on the player side of ESO not server side).

    I would recommend looking at the Improving On ESO series and Gidorick's Repository Of brillant Ideas.
    As we help to bring forth ideas and ways to bring ESO up to standards like this.

    Latest Episode

    S05E02
    Rewarding Forum Users,Mount Improvements And Happy Birthday From ZOS


    There is no "witcher standard". This maybe something you judge your game play by, but this is NOT a thing.


    http://www.ign.com/boards/threads/the-witcher-3-is-going-to-raise-the-bar-ridiculously-high.454475125/
    http://www.gamefaqs.com/boards/631516-wii-u/71860290https://m.reddit.com/r/witcher/comments/36oy4v/witcher_3_raises_the_bar_for_open_world_games/

    You were saying?

    Alot of gamers hold games to Witcher games bud.

    First three i pulled from the net there are insane amounts just on witcher 3 then go 2 then go 1 and tell me again.
    I am not a fan of Witcher but an admired fan of the design and artwork.
  • WillhelmBlack
    WillhelmBlack
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    Valymer wrote: »
    What is this thread?

    What is this post?

    Is this thread literally "Elder Scrolls Online would be better if it was The Witcher Online"?

    C'mon Mods.
    PC EU
  • Psychobunni
    Psychobunni
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    What is this thread?


    Another why can't we be like a solo game post. :D

    To be fair I won't even try said single player game because I don't play opposite gender toons.
    Edited by Psychobunni on June 5, 2015 1:41PM
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • Valymer
    Valymer
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    Valymer wrote: »
    What is this thread?

    What is this post?

    Is this thread literally "Elder Scrolls Online would be better if it was The Witcher Online"?

    C'mon Mods.

    No, it's not. The thread title is at the top, maybe try reading it?
    Edited by Valymer on June 5, 2015 1:41PM
  • SantieClaws
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    I'm a lass and I was not comfortable really about playing as a character I didn't create - a character of the opposite gender.

    Honestly I just sort of view it as a story I am watching - rather than being involved with the character in the way I am in ESO.
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  • MCMancub
    MCMancub
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    I'm a lass and I was not comfortable really about playing as a character I didn't create - a character of the opposite gender.

    Honestly I just sort of view it as a story I am watching - rather than being involved with the character in the way I am in ESO.
    I can sympathize here. I'm not of the opposite gender, but having no say in who I'm playing in an RPG makes it feel really disconnected for me. At that point gameplay has to makeup for some of it, and I didn't find W3's gameplay very fun.
    Edited by MCMancub on June 5, 2015 1:44PM
  • Heromofo
    Heromofo
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    Valymer wrote: »
    Valymer wrote: »
    What is this thread?

    What is this post?

    Is this thread literally "Elder Scrolls Online would be better if it was The Witcher Online"?

    C'mon Mods.

    No, it's not. The thread title is at the top, maybe try reading it?

    People enjoy skipping titles and then just skimming threads and then making a overall post based up on what they think its about lol.

    Happens alot in Gidorick's Repository Of brillant Ideas.

    Edit: Favorite so far was this bloke was really going at one of his Concepts.
    Someone asked them to read the thread and then look at the post.

    Ten-minutes later the post was changed to +1


    :D
    Edited by Heromofo on June 5, 2015 1:47PM
  • Tarrin
    Tarrin
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    There is one great thing in W3: level concept and design. TESO lighting is better for me, but leveldesign - not. Witcher is the best game by this point.

    All objects are on their place, and makes harmony. Heh, W3 levels are closer to the ESO Concept art/loadscreens than ESO level.
    18328263922_3d2e7050ee_o.jpg
    The-Witcher-3-Wild-Hunt_7.jpg



    Edited by Tarrin on June 5, 2015 1:53PM
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