Get rid of the racial passives all together, race should be strictly cosmetic, then we can really "play as we want"
Other than Argonian, every race has decent passives. Even Khajit.
Khajit:
30% health regen that works in combat is hella nice, especially if you are rocking Heavy Armor. Stealthy is amazing for opening from sneak. 10% increase sneak attack damage is quite nice (an extra 2-3k) on your opener.
Orcs are very underrated as are Nords. In fact you can make a ridiculously overpowered Orc character if you are smart about it (not giving out secrets here).
The majority of good magicka based players I know are all Bretons, not Altmer.
In fact, it is the good player that takes a race and builds a template around their strengths, not following the simple-simon cookie cutter bulls**t that everyone parrots. The only one that really falls short and is damn near useless is Argonian.Get rid of the racial passives all together, race should be strictly cosmetic, then we can really "play as we want"
First off, Elder Scrolls games have always had racial bonuses. Second, getting rid of racials does not allow us to "play as we want." We still have classes and weapon lines. The class based system ruined the idea of "play as we want." Outside of Vigor, you need to rely on class abilities or Resto Staff to heal. You must also be magicka based to make good use of the Resto Staff. The idea of "play as you want" is a deceptive.
Race change is beyond horrible. It doesn't even begin to make sense that you can know an Argonian and next time you see them they are a Breton.
How are people who roleplay and take the game as a persistent world even supposed to deal with that?
I wonder over the mindset of a player who thinks that just changing their entire race is a cool, normal thing.
Each character should live and be with what they are.
That they changed the racial passives is no reason to put a way worse change in.
The problem is that they changed the passives 11months after people created characters that had a specific passive. But they are adding race change to the crown store so that will hopefully solve that issue.
The problem is that they changed the passives 11months after people created characters that had a specific passive. But they are adding race change to the crown store so that will hopefully solve that issue.
Yeah, but when? They said they were adding spellcrafting and a lot of other stuff, too. I'll believe it when I see it. Alternatively, they could take an honest look at the passives and replace or balance them. They've set the precedent already that they're not going to adhere to previous Elder Scrolls games. Stop trying so hard to he unique and give the people what they want which is resource boosts! Stop trying to make broke passives work. Throw them out and make passives that are useful for an MMO. What works in a single-player game doesn't work for an MMO.
Also, they should offer one free race and name change. I don't like the idea of having to pay for their mistakes. I didn't screw up my Argonian and remove soft caps, ZOS did. They should foot the bill.
They are the best looking two races in the game. You can't give them great looks and good passives, or those would be the only races played. It's like a good looking woman that cooks and cleans...
The racial passives aren't equal. Humans aren't all equal at everything. Get over it. The slight differences make different builds and players interesting. Variation is what makes the damned game fun, especially when playing with others and each person bringing something slightly different to the table.
It's what makes everything interesting in real life, too.
Get over it.
SturgeHammer wrote: »I actually like the potion boost Argonians get from amphibious. Getting a mini tripot every time you pop a utility potion like immovable, dectect, or speed is decent value.
Fizzlewizzle wrote: »A reduction on damage received while swimming would be a fun thing for the Argonians.
25/50/75% damage reduction against Slaughterfish (and maybe other stuff... mostly attacks from the waterside), which would allow them to actually escape into Slaughterfish infested waters.

Race change is beyond horrible. It doesn't even begin to make sense that you can know an Argonian and next time you see them they are a Breton.
How are people who roleplay and take the game as a persistent world even supposed to deal with that?
I wonder over the mindset of a player who thinks that just changing their entire race is a cool, normal thing.
Each character should live and be with what they are.
That they changed the racial passives is no reason to put a way worse change in.
I find the opposite true.
I wonder over the mindset of a player who thinks roleplaying is cool or a measure which to be judged by.
Moreover I don't find your dogmatic philosophy binding or anything more than an opinion, just like my own.
That said, more players care more about function and playing the game than roleplaying. Roleplay is a microcosm compared to the rest of the gamers.