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Racial Passives

Sethro_27
Sethro_27
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So Khajiit and Argonian passives suck.
I *** slap harder than you punch.
  • Moonshadow66
    Moonshadow66
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    k
    Venus Ocean - Breton Sorceress VR16, EP, Tamriel Hero | Gixia - Breton Sorceress VR16, EP, Tamriel Hero
    Frances Demnevanni - Breton Dragonknight VR16, EP, Tamriel Hero | Raygee - Breton Nightblade VR16, EP, Tamriel Hero
    Lady Olivieri - Breton Nightblade VR16, EP, Tamriel Hero | Donna Demnevanni - Breton Templar VR16, DC, Tamriel Hero
    Elaine Benes - Breton Templar VR16, EP | Ray McCluck - Breton Sorcerer VR16, EP
    Moonshadow Demnevanni - Dunmer Dragonknight Lvl 50, EP | Jamie Stacey - Redguard Templar Lvl 50, EP
    Caia Cosades - Imperial Nightblade, EP

  • Grimnaur
    Grimnaur
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    They are the best looking two races in the game. You can't give them great looks and good passives, or those would be the only races played. It's like a good looking woman that cooks and cleans...
    “Laugh whenever you can. Keeps you from killing yourself when things are bad. That and vodka.” - J.B.
  • Lord_Arkala
    Lord_Arkala
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    Khajiit make awesome NBs
  • Johngo0036
    Johngo0036
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    Yes their passives may suck but what they lack in passives they make up in looks.

    I a khajit NB, Magicka build and he rocks,
    I also have a Stamina Argonian NB and he is still a little low level to make a decision,

    But they both look awesome.

    LOL..
    PC EU Megaserver
    @Johngo0036
    CP900+
    Altmer Magicka Sorcerer |The-Irritable-Witch(DC)
    Orc Stamina Dragonknight | Gru-Bolar(DC)
    Dunmer Magicka Nightblade | Chewbucca(DC)
    Khajit Stamina Nightblade | Gleaming Daggers(DC)
    Altmer Magicka Nightblade | Miss Chewbucca(EP)
    Argonian Magicka Templar | Walks-With-Friends(EP)
    Argonian Templar Healer | Dr Toxic(EP)
    Orc Stamina Sorc | Lady Streaks-Alot(DC)
    Dunmer Magicka DK | Whips-n-Chains(DC)
    Nord Warden | Demi Tank(DC)
    Dunmer Magicka Warden | Crafter-O-Crafts(DC)
    Bosmer Stamplar | Forest-Plump(DC)
    Argonian Hybrid Nb | Men-O-Paws(DC)
    Bosmer Stamblade | 'Maui(AD)
    Altmer Magicka Sorcerer | Mid-Life-Crisis(AD)


  • Jitterbug
    Jitterbug
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    But, but... swimspeed...
  • BuggeX
    BuggeX
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    Jitterbug wrote: »
    But, but... swimspeed...

    could the argonian cross the river in cyro where you get slaughterattacked?
    This would actually make argonian pretty cool, flanking the brige Campers :p
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Khenarthi
    Khenarthi
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    Unless you're minmaxing, racial passives are not that important anymore: you can use your Champion Points to balance and strengthen your weakest characters. In any case, most of my characters are Khajiit and they do just fine in the game, even solo... and they look awesome!
    PC-EU
  • [Deleted User]
    [Deleted User]
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    The user and all related content has been deleted.
  • tinythinker
    tinythinker
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    ZOS said that that they would work on the traits of a couple races in the next major content update (unless that has changed) but that for any large-scale re-balancing it would be better to wait until race changes were available. Sorry but I can't link to that at the moment, but it was something I recall from about a month ago. I read that as "this is not the highest priority", which makes sense.

    Champion Points can help but everyone gets those, and having a nice racial bonus to stack with them can help. Racial bonuses are not make or break for every build but people still aren't going to like it if those for some are noticeable weaker than those for others. I have two VR14 and one VR11 Argonians and I can get by OK, but sure, I would love to see a little love for the lizards. Why not?
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  • Alcast
    Alcast
    Class Representative
    Redguard/Imperial =Stam
    Dunmer/Altmer/Breton= Magicka

    All othe races got completely hilarious passives compared to those up there. ZOS logic
    Edited by Alcast on June 4, 2015 11:46AM
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  • LameoveR
    LameoveR
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    wanna racial actives.
  • Seth_Black
    Seth_Black
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    I really like Khajiit passives on my stamina Nightblade.
    Tbh I got Khajiit character for each class ...and it's still fine
    ...and by the way it's not like passives make that gigantic difference and make you OP or too weak.
    It's all about your skill and resources management/build to maintain optimal outcome for picked class/role.

    Don't fix something that's clearly not broken.
    Out of the night that covers me, Black as the pit from pole to pole, I thank whatever gods may be For my unconquerable soul.
    It matters not how strait the gate, How charged with punishments the scroll, I am the master of my fate, I am the captain of my soul
  • tinythinker
    tinythinker
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    Alcast wrote: »
    Redguard/Imperial =Stam
    Dunmer/Altmer/Breton= Magicka

    All othe races got completely hilarious passives compared to those up there. ZOS logic
    The basic concept behind Argonian racials (higher health pool, able to make more of healing, more resistant to challenges to health like poison and disease) is sound, many players just wish the numbers were better.
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    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
    (And let us know 🔷What Kind of Roleplayer You Are🔷 - even if that only extends to choosing your race)


    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

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  • Alcast
    Alcast
    Class Representative
    Alcast wrote: »
    Redguard/Imperial =Stam
    Dunmer/Altmer/Breton= Magicka

    All othe races got completely hilarious passives compared to those up there. ZOS logic
    The basic concept behind Argonian racials (higher health pool, able to make more of healing, more resistant to challenges to health like poison and disease) is sound, many players just wish the numbers were better.

    Argonians had a good passive at the start with the 8% inc healing to everyone till one of the ZOS employees decided to *** it up and make it only 8% increased healing on yourself. :/
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  • psufan5
    psufan5
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    None of this was really an issue until they removed caps... Now we need re-balancing badly.

    Surgical Incision
    Former Emperor
    USPS4
  • eliisra
    eliisra
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    Alcast wrote: »
    Redguard/Imperial =Stam
    Dunmer/Altmer/Breton= Magicka

    All othe races got completely hilarious passives compared to those up there. ZOS logic
    The basic concept behind Argonian racials (higher health pool, able to make more of healing, more resistant to challenges to health like poison and disease) is sound, many players just wish the numbers were better.

    Because there's so many challenges with poison + disease this game? For a brief moment in PvP maybe, when everyone was spamming Lethal Arrow. But most dmg is physical or elemental.

    Argonians are just wonky. The Restoration staff training combined with their original passives, insinuated that the race was going to be a strong healer. But after ZoS nerfed and changed their passives 2-3 times already, what they have now is basically a mix of mediocre tank passives and a gimmicky thing.

    I guess that's the price to pay for playing the best looking race in the game.
  • Junkogen
    Junkogen
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    Yeah, I don't get the racial passive design. Some are heavily influenced by previous games like the Argonian passives and others are completely different (Imperials had increased luck and a calming ability in Skyrim, now they're all Captain America super soldiers). It's actually the adherence to previous games that makes Argonian passives suck. Their passives just aren't that useful in a game that's about resources. Argonians, Nords, and Khajiit have no boost to resources and therefore they're weaker. Sure, Argonians have increased healing received but a Breton has 10% more magicka with spell cost reduction, therefore they can cast more spells which are also more powerful because spell potency is calculated based on max magicka and spell power.

    I just don't see a way for them to dig Argonians out of their hole without completely changing some passives. The current mixture is marginally useful no matter what they do with them. That's the thing, resource boosts have way more utility than meaningless boosts to healing and swim speed. More resources means more everything. You can cast more and those casts are more powerful.

    I've been completely mystified by the lack of attention paid to Argonian passives. They've only been making them worse and worse.

    I'm waiting for the race change option so I can finally rid myself of this BS. Just when you thought it couldn't get any worse they nerfed the potion/catalyst synergy. That was the straw that broke the lizard's back. I have no faith in whoever oversees this aspect of the game.
  • AlnilamE
    AlnilamE
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    BuggeX wrote: »
    Jitterbug wrote: »
    But, but... swimspeed...

    could the argonian cross the river in cyro where you get slaughterattacked?
    This would actually make argonian pretty cool, flanking the brige Campers :p

    I only tried once to swim to the Imperial City when I was done with fishing and wanted to get out of Cyro fast (on an unfriendly map). I almost made it to the island before I died and it was not at an ideal spot, so I guess it's feasible to cross the river.
    The Moot Councillor
  • R0M2K
    R0M2K
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    Agree with Op, Khajhiit and Argonian pasives need some love.

    - Detection Potion > Shealth pasive.
    - 30% health regen in combat is pointless too.


    Any NB should roll imperial/redguard or bosmer, not Khajiit.

    @Zos could change that 30% in combat health regen for a 20% dodge chance or a 10% stam cost reduction for abilities...

    Argonias... What can i say, swim speed.... #Fail
  • Fizzlewizzle
    Fizzlewizzle
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    I personally like the Healing Received, as well as the swimming speed you get as an Argonian.
    Although the swimming speed isn't that useful overall, it is nice if you don't like to walk around lakes and such (like me).

    Poison and disease resistance fits them pretty well, Together with the swimming speed skill.
    The potion passive is pretty useless, as 3% doesn't make much of a difference. If it should be potion focused then i would say that duration would be much more useful compared to the current bonus... or maybe even the old effect of increased potion effectiveness.

    The health % bonus itself is pretty low. Just 3% at max doesn't make a whole lot of differences.
    If they wanted to go for the healer vibe then giving them magicka regen would be much more appropriate.
    Looking back at Skyrim, and giving them a huge amount of Health regen could also be an option.
    In Previous games they had histskin. If they had such options in the current game it could be awesome.
    (All forms of health regen will be doubles on an Argonian... or just a very high regen of its own.)

    Last but not least the healing bonus.
    It is nice to have, but it doesn't really help anyone else but yourself.
    Giving them 6% healing recieved and 6% healing done would be an awesome combo.
    Heal someone else and they get a 6% bonus. Heal yourself and you have a 12% bonus.
    Mending-The-Wounded, Aldmeri Dominion, Templar.
  • dodgehopper_ESO
    dodgehopper_ESO
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    Khajiit and Bosmer are the best thieves, there is no argument with this. The Detection radius makes it far easier for you to pickpocket or break locks without getting noticed. This also means it is easier to sneak up on someone and wrecking blow them without getting caught. It is true that players can use detection pots to spot you in Cyrodiil, this doesn't mean they always do so. I personally feel that Argonians should have this Stealthy passive as well as a high health recovery.

    The only thing I agree with here is that Argonians and Khajiit could use some help. The numbers on them both seems too low. I'd personally bump up the Weapon Crit significantly on Khajiit, and do what I suggested to improve Argonians above. Nords could use a slight bump up as well. The Nord race is clearly designed to be tanky, and with this narrow focus should be slightly more tanky than it already is.

    Additionally, the bonus elemental resistances that races receive now are not as good as they use to be. I'm not entirely convinced the minor boost to poison/disease resistance, cold resistance, etc is worth what it use to be pre 1.6.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
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  • bertenburnyb16_ESO
    bertenburnyb16_ESO
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    no sh*t sherlock
    Haze Ramoran Dunmer Dragonknight Tank/Dps – Smoked-Da-Herb Saxheel Templar Tank/Healer

    Red Diamond, Protect us 'til the end (EU EP Thorn)
  • Darkeus
    Darkeus
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    i give you my flame talent for carnage
  • SturgeHammer
    SturgeHammer
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    I actually like the potion boost Argonians get from amphibious. Getting a mini tripot every time you pop a utility potion like immovable, dectect, or speed is decent value.

    Also, if you pvp in BWB that passive turns garbage low lvl Potions that you can pick up by the hundreds for cheap into good potions relative to what everyone else has. 400 drams of stamina become 400 restore 4% max health/magic/stam with major stam regen buff, and can be purchased for less than 1k.
    Edited by SturgeHammer on June 4, 2015 3:59PM
    First-in-Line - Swings-for-Lethal
    Green-Thumb - Scale-Factor
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  • Moonshadow66
    Moonshadow66
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    LameoveR wrote: »
    wanna racial actives.

    Actually, this would be an awesome idea! At least one spell or skill of which every race has a different one, and it would be awesome already^^
    Venus Ocean - Breton Sorceress VR16, EP, Tamriel Hero | Gixia - Breton Sorceress VR16, EP, Tamriel Hero
    Frances Demnevanni - Breton Dragonknight VR16, EP, Tamriel Hero | Raygee - Breton Nightblade VR16, EP, Tamriel Hero
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    Moonshadow Demnevanni - Dunmer Dragonknight Lvl 50, EP | Jamie Stacey - Redguard Templar Lvl 50, EP
    Caia Cosades - Imperial Nightblade, EP

  • tinythinker
    tinythinker
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    eliisra wrote: »
    Alcast wrote: »
    Redguard/Imperial =Stam
    Dunmer/Altmer/Breton= Magicka

    All othe races got completely hilarious passives compared to those up there. ZOS logic
    The basic concept behind Argonian racials (higher health pool, able to make more of healing, more resistant to challenges to health like poison and disease) is sound, many players just wish the numbers were better.

    Because there's so many challenges with poison + disease this game? For a brief moment in PvP maybe, when everyone was spamming Lethal Arrow. But most dmg is physical or elemental.
    Disease catapults and disease weapon enchants and multiple skills and a gear set that do poison damage in PvP make it useful and there are places where poison can be a pain in PvE such as level 3 of DSA. I've said before they should do more with disease (thought I also had a similar thread on poison but can't find it) and there is ample room in future zones/dungeons/raids to make more of poison and disease. Especially in Murkmire. If you could run through poison clouds or get hit with disease/poison weapons and not suffer effects like reduced healing that would make enough difference for that particular passive to be a fun racial perk without being OP.

    As for the bonus to max health and healing received just triple the former and double the latter and it that alone would get people's attention. Swimspeed is awesome as is (but boosting it is fine). I've read and made several comments on the forums about Argonian passives and read and made lots of suggestions and I think it would be much harder to complain about Argonian passives being weak with a 9% boost to max health, 12% bonus to healing received, and immunity to a reduction in healing from things like meatbag catapults.

    There are other ways to make interesting changes, but this would still be a huge improvement.

    Edited by tinythinker on June 4, 2015 4:47PM
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    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
    (And let us know 🔷What Kind of Roleplayer You Are🔷 - even if that only extends to choosing your race)


    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Support Mudcrab Mode for ESO (\/)!_!(\/) - part joke, part serious, all glorious! You butter be ready for this
  • Nifty2g
    Nifty2g
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    khajiit is best
    #MOREORBS
  • Fizzlewizzle
    Fizzlewizzle
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    A reduction on damage received while swimming would be a fun thing for the Argonians.
    25/50/75% damage reduction against Slaughterfish (and maybe other stuff... mostly attacks from the waterside), which would allow them to actually escape into Slaughterfish infested waters.
    Mending-The-Wounded, Aldmeri Dominion, Templar.
  • Lenikus
    Lenikus
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    I have 8 characters, they are all khajiit. pretty much every class and build.
    I couldn't care less about min/maxing stats. it's pointless. and I'm doing just fine with crafted sets, so I have no complaints.

    Of course, if i wanted that extra few points, I could roll an Imperial or bosmer (*redguards suck) for stam, or an Altmer for Magicka (Dunmer (except fire mage DKs) and Breton also suck), but then again, i would not be playing a Khajiit. and that's a problem.

    Also, Argonian swimming ftw.
    ... Mai cave. >:3
  • Jaxsun
    Jaxsun
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    Get rid of the racial passives all together, race should be strictly cosmetic, then we can really "play as we want"
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