Console Demo on ESO Live, 6/4/15

  • Uberkull
    Uberkull
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    uberkull wrote: »
    Or this, which is current:
    51rCqHzK64L._SY300_.jpg


    I have this. It completely removed any voice chat capabilities, isn't useful in the dark and the buttons are smushy. I use it when playing this on PC only but it's not Xbox user friendly for this game.

    Yup, you are correct. It blocks the Mic input, real poor design for a chatpad. I still don't understand why Microsoft isn't releasing a chatpad that they make like they did for 360.

    Microsoft made a new XB1 controller releasing Monday with a headphone jack at the bottom, but still no accessories. The whole wireless protocol that Xbox One uses is still some mystery to companies, even Turtle Beach doesn't have a completely wireless solution without having to plug in a dongle to the Xbox One.
    ▬ஜ Seeds of War, Piles of Skulls ஜ▬
    ▬▬▬ஜ twitch.tv/uberkull ஜ▬▬▬
  • NewBlacksmurf
    NewBlacksmurf
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    uberkull wrote: »
    uberkull wrote: »
    Or this, which is current:
    51rCqHzK64L._SY300_.jpg


    I have this. It completely removed any voice chat capabilities, isn't useful in the dark and the buttons are smushy. I use it when playing this on PC only but it's not Xbox user friendly for this game.

    Yup, you are correct. It blocks the Mic input, real poor design for a chatpad. I still don't understand why Microsoft isn't releasing a chatpad that they make like they did for 360.

    Microsoft made a new XB1 controller releasing Monday with a headphone jack at the bottom, but still no accessories. The whole wireless protocol that Xbox One uses is still some mystery to companies, even Turtle Beach doesn't have a completely wireless solution without having to plug in a dongle to the Xbox One.

    well its cause there is a new controller coming out....<insert sarcasm>
    Hopefully that is the reason but it took 3 -4 years for the xbox 360 to get a chat pad so...I guess they figure, no rush
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • NewBlacksmurf
    NewBlacksmurf
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    Great show folks...thanks for all the attention to details and info for the June 9th release!
    and.....Gina is cute
    Edited by NewBlacksmurf on June 4, 2015 9:34PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • JarekReanimated
    Please give some detail on Remote Play features and button configuration.

    Sony makes it mandatory for all games to allow Remote Play but many developers completely botch the controls as if they'd hardly put any thought it into them. The rear touch pad being used for the most common commands often leaves games unplayable.

    Will we be given the ability to configure our own control schemes? If not, will ZOS put some effort into making it as comfortable to play on a Vita as possible?


    Really ZOS? Such a small amount of questions in this thread and you couldn't even go into detail other than we got it to work on a Vita, well duh, it's mandatory.


    Edited by JarekReanimated on June 4, 2015 9:34PM
  • Uberkull
    Uberkull
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    I appreciate all the hard work, it looks great.

    But....showing a demo with voice chat and only two people in the game isn't realistic to what we will experience in game.

    Could have at least had a party of 4 do a dungeon.

    And demo this 'lower detail character model' in Cyrodiil. That sounds, well, bad...
    ▬ஜ Seeds of War, Piles of Skulls ஜ▬
    ▬▬▬ஜ twitch.tv/uberkull ஜ▬▬▬
  • ErythorBloodsheild
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    The Twitch chat was clamoring for some info as to why damage dealt numbers aren't in the game. Addons do this, yes, but could be patched into the game by the dev as an option if they really wanted to do it. Either way, I wouldn't hold my breathe.
  • Heromofo
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    Soo i plan to watch the demo this weekend but till then, any chance someone is willing to break down the video and let us know what was shown and said?.
  • Zazaaji
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    Heromofo wrote: »
    Soo i plan to watch the demo this weekend but till then, any chance someone is willing to break down the video and let us know what was shown and said?.
    This please.
    I won't be able to watch it until after console release at the earliest, and by then it'd be pointless to watch it.

    EDIT: Wait, I can't even find the broadcast itself. twitch.tv/zenimaxonlinestudios/profile/past_broadcasts does not list it.
    -
    Edited by Zazaaji on June 4, 2015 11:43PM
    English is not my first language, Finnish is.
    Please don't heap on me for grammar problems.
  • Nerio
    Nerio
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    The Twitch chat was clamoring for some info as to why damage dealt numbers aren't in the game. Addons do this, yes, but could be patched into the game by the dev as an option if they really wanted to do it. Either way, I wouldn't hold my breathe.

    It's a design call. Not all video games show damage numbers. I would prefer having them, but it's clear that they currently don't want them in their game.
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