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Templar Bug?

Sharkano
Sharkano
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[This discussions is not in Cyrodil, but in PVE] So on my DK and my sorc I have no issue with any skills causing me to be unable to cast another, yet happens quite often on my temp. It is not lag, as I can move, and be hit by mobs, but all my skills are darked out (i.e. unusable) for 2-8 seconds, then come on again. Not a mana issue, as I have tons. Also, not a silence issue as it happens with different mobs. Is there some special problem with temps???????????????
  • Lettigall
    Lettigall
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    Sharkano wrote: »
    [This discussions is not in Cyrodil, but in PVE] So on my DK and my sorc I have no issue with any skills causing me to be unable to cast another, yet happens quite often on my temp. It is not lag, as I can move, and be hit by mobs, but all my skills are darked out (i.e. unusable) for 2-8 seconds, then come on again. Not a mana issue, as I have tons. Also, not a silence issue as it happens with different mobs. Is there some special problem with temps???????????????

    http://forums.elderscrollsonline.com/en/discussion/161959/templar-skills-bugged-made-useless-ignored/p1
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  • david.haypreub18_ESO
    david.haypreub18_ESO
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    Yes, it's a special problem with Temps. The developers in their wisdom have seen fit to nerf the Templar by adding Global Cool Downs to some of their skills, which locks you out of activating any other skills for a while after casting them. As you can imagine, many Templars are not at all happy with this... but the developers seem adamant that the only way to balance Templar skills is to add Global Cool Downs to skills like Toppling Charge and animation delays to skills like Breath of Life.

    You can read up on the ways in which the developers have tried to justify this in the link in my signature. You can also note that these cool downs and delays are one of the main reasons why Templars have consistently been rated as the worst class in PvP (other than in the pure healing role) since the game was launched.
    Templars are 'just slower... by design'
    Yes, Gina actually said that (at least regarding Rushed Ceremony) right here:
    http://forums.elderscrollsonline.com/en/discussion/161959/templar-skills-bugged-made-useless-ignored/p24
    VR 16 Templar (retired until Templars get fixed)
    VR 16 Sorcerer
    38 Nightblade
    24 DK
  • Mr_Nobody
    Mr_Nobody
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    Yes, it's a special problem with Temps. The developers in their wisdom have seen fit to nerf the Templar by adding Global Cool Downs to some of their skills, which locks you out of activating any other skills for a while after casting them. As you can imagine, many Templars are not at all happy with this... but the developers seem adamant that the only way to balance Templar skills is to add Global Cool Downs to skills like Toppling Charge and animation delays to skills like Breath of Life.

    You can read up on the ways in which the developers have tried to justify this in the link in my signature. You can also note that these cool downs and delays are one of the main reasons why Templars have consistently been rated as the worst class in PvP (other than in the pure healing role) since the game was launched.


    To add, all the inbalances and "intended by design" stuff are explained by BoL being a very strong spell. Like it covers all the lack of shields, CC, GCDs, bugs and animation issues. It often sounds like...
    • Hey guys, Templars need CC - BoL is a very effective spell.
    • Hey guys, Templars need GCD and animation fixes - BoL is already a very strong spell.
    • Hey guys, Templars need their bugs fixed - its intended by design and if not, BoL covers it all.
    • Hey guys, Templars need an escape tool - You have heal, BoL is op.
    ~ @Niekas ~




  • Natjur
    Natjur
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    They added global cool downs to a few Templar skills (there are no DK skills with global cool downs)
    But there is a BUG with global cool downs, where they trigger but never release. (so your just stuffed and can not use any skill)

    Its why Templar's have screamed since Beta, REMOVE THE GLOBAL COOL DOWNS, why are they used almost solely on templars to 'fix' their skills. This game 'claimed' from the start, no cool downs, just animation lock outs and casting times.

    Then there were lots of bots playing templars, so they added global cool downs to a lot of templar skills but never did it right and just broke the hell out of the skills
  • Area51Visitor
    Area51Visitor
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    I tend to get stuck in dark flare cast when there's even just a little lag. I'd love for that skill to work.
  • Natjur
    Natjur
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    Reminds me of EQ and cleric's who had FULL heal (no matter how much damage you had taken, it would take you back to full life.

    So this means at end game stuff, it was the ONLY heal that was any good and it means all end game stuff was coded around needing Full heal.

    Same thing is now happening with BoL. Why make one heal so good that you have to nerf the rest of the class to hell and make all end game contents almost require a templar BoL heal.

    Very crap design.
  • Skwor
    Skwor
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    Sharkano wrote: »
    [This discussions is not in Cyrodil, but in PVE] So on my DK and my sorc I have no issue with any skills causing me to be unable to cast another, yet happens quite often on my temp. It is not lag, as I can move, and be hit by mobs, but all my skills are darked out (i.e. unusable) for 2-8 seconds, then come on again. Not a mana issue, as I have tons. Also, not a silence issue as it happens with different mobs. Is there some special problem with temps???????????????

    As many have noted this has been a serious design flaw from day 1. Also note that the insipid GCD randomly applies against other skills which should not even have a GCD such that a Templar often experiences GCDs on many Skills which are supposedly not coded that way (very egregious bug being ignored) with painful frequency making game-play clunky and very poor for the class.
    Edited by Skwor on June 1, 2015 9:24PM
  • dodgehopper_ESO
    dodgehopper_ESO
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    Its a known bug. There are other flaws with skills that have been enunciated before. I really hope they sort it out too.
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  • Sharkano
    Sharkano
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    It's totally unacceptable to have to stand there forever and be swarmed by mobs and be unable to do anything but run. They should at least add on the tooltip: "BUG: If you use this skill be prepared to be unable to do anything useful for a really frickin long time."
  • Robbmrp
    Robbmrp
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    Sharkano wrote: »
    [This discussions is not in Cyrodil, but in PVE] So on my DK and my sorc I have no issue with any skills causing me to be unable to cast another, yet happens quite often on my temp. It is not lag, as I can move, and be hit by mobs, but all my skills are darked out (i.e. unusable) for 2-8 seconds, then come on again. Not a mana issue, as I have tons. Also, not a silence issue as it happens with different mobs. Is there some special problem with temps???????????????

    When this happens is your weapon swap "lock" showing? I get this on my Templar at times when the spells are locked and you cannot cast anything. I also know people who have the same problem on their Sorc's and DK's.

    Usually it takes a dodge roll to unlock it so you can cast again. This is a weapon swap bug that's been reported many times. Hopefully we can get a fix on it soon.
    Edited by Robbmrp on June 1, 2015 10:49PM
    NA Server - Kildair
  • milkbox
    milkbox
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    Robbmrp wrote: »
    Usually it takes a dodge roll to unlock it so you can cast again. This is a weapon swap bug that's been reported many times. Hopefully we can get a fix on it soon.

    I've invested some attribute points in stamina as a magicka-based Templar *just* so I can roll-dodge my way out of being ineffective.

    Sad state of affairs.
  • Woolenthreads
    Woolenthreads
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    I've noticed that a number of Threads have been locked by AlanG without explanation.At least two of them were cries of frustration from people running Templars. I looked at the Patch notes thinking that they must have fixed the problems and mentioned it in the notes but nothing is stated there. You've managed to avoid it so far. I noticed at least two of the faults myself and originally thought that they were lag issues until I read the frustration threads.

    The link to the other thread that Lettigall gives pretty much has them all. I can only assume that the reason it was closed was because it had gone over 30 pages and was getting hard to read.
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  • Animal_Mother
    Animal_Mother
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    The link to the other thread that Lettigall gives pretty much has them all. I can only assume that the reason it was closed was because it had gone over 30 pages and was getting hard to read.

    It's still open. Just got moved to the Combat and Character Mechanics section.

    Too bad I mentioned I was posting videos to it when submitting bugs. I don't the Devs will ever find them now.

    If anything @darkknightfkb16_ESO 's Templar thread is proof that the classes deserve their own sub-forums.
  • Amsel_McKay
    Amsel_McKay
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    Natjur wrote: »
    Reminds me of EQ and cleric's who had FULL heal (no matter how much damage you had taken, it would take you back to full life.

    So this means at end game stuff, it was the ONLY heal that was any good and it means all end game stuff was coded around needing Full heal.

    Same thing is now happening with BoL. Why make one heal so good that you have to nerf the rest of the class to hell and make all end game contents almost require a templar BoL heal.

    Very crap design.

    EQ got rid of Complete Heal in 2000 when they added more levels and more hp, by 2001 HoT was the way to go...

  • Dredlord
    Dredlord
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    Mr_Nobody wrote: »
    Yes, it's a special problem with Temps. The developers in their wisdom have seen fit to nerf the Templar by adding Global Cool Downs to some of their skills, which locks you out of activating any other skills for a while after casting them. As you can imagine, many Templars are not at all happy with this... but the developers seem adamant that the only way to balance Templar skills is to add Global Cool Downs to skills like Toppling Charge and animation delays to skills like Breath of Life.

    You can read up on the ways in which the developers have tried to justify this in the link in my signature. You can also note that these cool downs and delays are one of the main reasons why Templars have consistently been rated as the worst class in PvP (other than in the pure healing role) since the game was launched.


    To add, all the inbalances and "intended by design" stuff are explained by BoL being a very strong spell. Like it covers all the lack of shields, CC, GCDs, bugs and animation issues. It often sounds like...
    • Hey guys, Templars need CC - BoL is a very effective spell.
    • Hey guys, Templars need GCD and animation fixes - BoL is already a very strong spell.
    • Hey guys, Templars need their bugs fixed - its intended by design and if not, BoL covers it all.
    • Hey guys, Templars need an escape tool - You have heal, BoL is op.

    I had not cried and laughed simultaneously in many years.....thank you.
  • Dredlord
    Dredlord
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    If anything @darkknightfkb16_ESO 's Templar thread is proof that the classes deserve their own sub-forums.

    Well the problem with that is then the devs would have a much easier time ignoring all the templar threads and it would become a miserable festering hole filled with hatred that would never see a dev post much like the necro forum in GW2.
  • Woolenthreads
    Woolenthreads
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    The link to the other thread that Lettigall gives pretty much has them all. I can only assume that the reason it was closed was because it had gone over 30 pages and was getting hard to read.

    It's still open. Just got moved to the Combat and Character Mechanics section.

    Too bad I mentioned I was posting videos to it when submitting bugs. I don't the Devs will ever find them now.

    If anything @darkknightfkb16_ESO 's Templar thread is proof that the classes deserve their own sub-forums.

    Well that does explain why it appears locked on the General Discussion Category.
    Oooh look, lot's of Butterflies! Wait! Butterflies? Get out of here Sheo, stop bugging me!

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  • P3ZZL3
    P3ZZL3
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    I wondered what was going on with my Templar over the last week or two - getting these random bugs where I was locked out and powerless.

    @ZOS_GinaBruno Gina, can we get an official word on this please?

    I'm about to roll a new Imperial Templar and I have to say, pumping in 50-60 hours over the next month really does not sound like a good idea if the skill and issues are still going to be there and there is a "Sorry guys, really not bothering about this for the next 3mths" attitude from Zos :(
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  • david.haypreub18_ESO
    david.haypreub18_ESO
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    P3ZZL3 wrote: »

    I'm about to roll a new Imperial Templar and I have to say, pumping in 50-60 hours over the next month really does not sound like a good idea if the skill and issues are still going to be there and there is a "Sorry guys, really not bothering about this for the next 3mths" attitude from Zos :(

    It's not that they're just not bothering about them for 3 months... they're just not bothering about them, ever. In contrast to the majority of their player base, they think it is fine for Templar skills to be slower and clunkier than other classes skills... and no amount of rational argument seems to be budging them from that belief.
    Templars are 'just slower... by design'
    Yes, Gina actually said that (at least regarding Rushed Ceremony) right here:
    http://forums.elderscrollsonline.com/en/discussion/161959/templar-skills-bugged-made-useless-ignored/p24
    VR 16 Templar (retired until Templars get fixed)
    VR 16 Sorcerer
    38 Nightblade
    24 DK
  • Robbmrp
    Robbmrp
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    I had this issue last night again while farming. My spells locked up so I couldn't cast anything at all. As soon as I dodge rolled it unlocked them. I wasn't even swapping bars either, all spells were from the first weapon bar.
    NA Server - Kildair
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