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This game is missing simple stuff

  • Gidorick
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    PKMN12 wrote: »
    I am just saying that even companies that DO care about customers and the game do not listen to idea's from teh forums, in part because of how hard many of them might be, and because not everyone would like it (as sto proved for both). So why would a company that clearly cares for neither ever actually listen?

    This is ALSO truth! :lol: I'm under no misunderstanding about how important forum ideas are... I know they are a step below the scraps of paper with doodles that get thrown in the waste-sin at ZOS studios.

    Hell, I even submitted a /FEEDBACK back in February asking that they make sure that the Striped Senche-Tiger is actually named "Striped Senche-Tiger" because of what Lawrence Schick said on this forum about the mounts being mindless beasts and that those should always be referred to as "Sence-Tigers, Leopards, etc." Here's the quote:
    OFFICIAL ANSWER: Moon Bishop Hulan says, “Many hairless ones are confused by the term ‘senche,’ since we Khajiit use it to mean a variety of things. It is used as ‘senche’ and ‘senche-raht’ to refer to two of the seventeen distinct furstocks, or ‘breeds,’ of Khajiit. The senche-raht, in fact, are the largest of us! But we also use the term ‘senche-tiger’ to refer to our more catlike cousins of lesser sentience. Indeed, depending upon the appearance of these cousins, we might even call them ‘senche-leopards’ or ‘senche-panthers.’ So you see that the term ‘senche’ is very flexible indeed, as changeable as the Moons.”

    And then on ESO Live they said

    "They are non-sentient cousins of the Khajiit. Technically a Senche, by itself, refers to one of the furstocks, or breeds, of Khajiit. The mounts should always be referred to as Senche-Tigers to maintain the distinction."

    So, if they can't/won't do something as simple as add "-tiger" to the end of a mount's name, I have no delusions about any of the silly ideas I post on here.

    Would I like to have my full repository of ideas implemented into ESO? Of course! Do I realistically think ANY of them will be SERIOUSLY looked at by ZOS for ideas? Of course I don't. I just assume most of them are never even seen by anyone other than the forum mods.

    I love what ESO is... and I dream about what it could be and I post my silly ideas on the forum because right now ESO isn't compelling enough to get me to log in instead.
    Edited by Gidorick on May 30, 2015 10:19PM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • PKMN12
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    Gidorick wrote: »
    Heromofo wrote: »
    If it was not for the eso skin on this themepark mmo it would of set a record for quickest death of an mmo since Warhammer.

    This is TRUTH... and I say, If you wanted to make a TES MMO... Make it a Elder Scrolls game FIRST.

    At least then it'll be a UNIQUE MMO.

    here is the thing....unique...does not mean good.

    I have gone on the forums many times to explain why a TES MMO with open world, open skills sytem, etc will NEVER work, in anyway because of the simple fact there are other players. Balance is key in an MMO, and the single-palyer TES has NEVER had balance and it is not possible to balance and open-skill system at all.
    Edited by PKMN12 on May 30, 2015 10:23PM
  • Gandrhulf_Harbard
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    PKMN12 wrote: »
    as said above, no mmo actually listens to idea's on the forums really,

    You might want to qualify this statement in some way, such as claiming it is "in your opinion", or is "as far as you are aware" because the truth is (and this NOT my opinion, but an objective fact) at least one MMO does listen.

    I refer to LorRO's recent announcement: https://www.lotro.com/forums/showthread.php?569037-Summer-LOTRO-Executive-Producer’s-Letter

    Ever since Turbine removed the EU delivery of the game from Code Masters and moved the EU servers' data centre to the US EU players have been asking for the EU data centre to be returned to Europe, rather than being in Boston MA. This is now happening.

    For several years PvMP players have been asking for a new PvMP map; this is now happening.

    Some time back the then Exec Producer announced that LotrO would be moving away from "traditional instanced group content" (dungeons and raids) in favour of more Big Battles - the Forums were full of complaints and so with the last update LotRO returned to traditional instance based group content - dungeons and raids.

    Now, don't get me wrong, there are other areas where Turbine needs to listen to the players a bit more (landscape difficulty being one of them IMO) and they clearly are not listening on all fronts.

    But your claim than "no mmo actually listens to ideas on forums" is manifestly and demonstrably wrong.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • PKMN12
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    PKMN12 wrote: »
    as said above, no mmo actually listens to idea's on the forums really,

    You might want to qualify this statement in some way, such as claiming it is "in your opinion", or is "as far as you are aware" because the truth is (and this NOT my opinion, but an objective fact) at least one MMO does listen.

    I refer to LorRO's recent announcement: https://www.lotro.com/forums/showthread.php?569037-Summer-LOTRO-Executive-Producer’s-Letter

    Ever since Turbine removed the EU delivery of the game from Code Masters and moved the EU servers' data centre to the US EU players have been asking for the EU data centre to be returned to Europe, rather than being in Boston MA. This is now happening.

    For several years PvMP players have been asking for a new PvMP map; this is now happening.

    Some time back the then Exec Producer announced that LotrO would be moving away from "traditional instanced group content" (dungeons and raids) in favour of more Big Battles - the Forums were full of complaints and so with the last update LotRO returned to traditional instance based group content - dungeons and raids.

    Now, don't get me wrong, there are other areas where Turbine needs to listen to the players a bit more (landscape difficulty being one of them IMO) and they clearly are not listening on all fronts.

    But your claim than "no mmo actually listens to ideas on forums" is manifestly and demonstrably wrong.

    All The Best

    nope. That was on there for YEARS for the PvMP map, been on there likely since PvMP has existed, they clearly were not listening for that long, it simply means they are adding it now because they can, not because anyone wants it. OR, they are adding a single one to "prove" they listen and then go back to normal. STO did the same thing, added PVP maps then claimed about how "they always listen to their playerbase" even when everyone knows they were lying to their faces about that.

    as for teh server, well yeah, if they are losing an entire continent or so of palyers because it has become unplayable for them, they are going to add it back.

    If i were to explain the millions of bad decisions turbine has made for both their games, i would be hear forever. But if you think THIS forum is mean to ZOS, dear lord, the Lotro/ddo players are downright BRUTAL to Turbine for not listening.
    Edited by PKMN12 on May 30, 2015 10:28PM
  • Gandrhulf_Harbard
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    @PKMN12 so you admit they are in fact listening to the forums, and then claim that are not.

    Is there a bridge somewhere missing a resident?

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • PKMN12
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    @PKMN12 so you admit they are in fact listening to the forums, and then claim that are not.

    Is there a bridge somewhere missing a resident?

    All The Best

    it is called a PR move :) they do not actually care about listening, it happened once so they can claim they do so. it had nothing to do with ACTUALLY listening to the people.

    please, stop trying to act like what i am saying here is not true, everyone who knows ANYTHING about MMO's knows it is true.
  • Gandrhulf_Harbard
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    PKMN12 wrote: »
    everyone who knows ANYTHING about MMO's knows it is true.

    Again with an unproven and, more importantly, unprovable universal statement.

    I know something about MMOs and I do not know that your claim is true.

    There, I have proven you wrong again.

    You are making this far too easy.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • PKMN12
    PKMN12
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    PKMN12 wrote: »
    everyone who knows ANYTHING about MMO's knows it is true.

    Again with an unproven and, more importantly, unprovable universal statement.

    I know something about MMOs and I do not know that your claim is true.

    There, I have proven you wrong again.

    You are making this far too easy.

    All The Best

    which means you know nothing about how MMOs or business's, for that matter, works.

    if they actually DID listen to the public, why was it only once, and WHY was it years and years after this has been wanted.
  • Gandrhulf_Harbard
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    PKMN12 wrote: »
    which means you know nothing about how MMOs or business's, for that matter, works.

    I know what an MMO is, therefore I know something about them: so you're wrong on that count.

    I help manage a business with a £1,000,000 annual turnover, that has seen improving performance when most comparable businesses have seen alarming slumps in their performances over the last 2 years; oh dear, wrong again.

    Would you like to try again?

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • PKMN12
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    PKMN12 wrote: »
    which means you know nothing about how MMOs or business's, for that matter, works.

    I know what an MMO is, therefore I know something about them: so you're wrong on that count.

    I help manage a business with a £1,000,000 annual turnover, that has seen improving performance when most comparable businesses have seen alarming slumps in their performances over the last 2 years; oh dear, wrong again.

    Would you like to try again?

    All The Best

    *shrug* believe whatever you want.

    you have still yet to actually argue FOR your point at all.

    why now, after all these years did they listen ONCE to the playerbase, and then stop? it makes no sense from any point of view unless it was a PR move. as i said, STO did the same thing, and everyone HATED teh new maps and nothign was done.
  • SanderBuraas
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    What I do not understand is what the employees are doing as of now. What are they working on? Are they on break as they wait for console launch? Basic content does not take long to create and apply to the game. It is also bad how we never recieve any updates. When was the last time we heard of upcoming content? Apparently everything players wish for is on the shelf.
  • PKMN12
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    Smepic wrote: »
    What I do not understand is what the employees are doing as of now. What are they working on? Are they on break as they wait for console launch? Basic content does not take long to create and apply to the game. It is also bad how we never recieve any updates. When was the last time we heard of upcoming content? Apparently everything players wish for is on the shelf.

    They are working on console, OBVIOUSLY :)

    /sarcasm.............except not entirely
  • Mettaricana
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    add my complaint to this list

    every sword on every weapon rack almost ever is nordic no matter faction or racial dominance of the area its always nord swords and shields seriously is nord crap that popular?
  • BigM
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    It takes time for games to put some things in it. Took WoW a while before barbershops was put in. If ESO lasts and makes a good profit (I hope) you will see a lot of things in this game. Also people have to stop thinking any MMO could be like Skyrim. You can never make a single player game with everything it has in it into a MMO.

    I do like a lot of stuff said in this thread. I would love to have real dark dungeon/cave where you need a torch to go thru it. So am hoping this game does do very very well and makes them a lot of cash.
    Edited by BigM on May 30, 2015 11:35PM
    “The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge.”
    ― Stephen Hawking
  • Daemons_Bane
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    add my complaint to this list

    every sword on every weapon rack almost ever is nordic no matter faction or racial dominance of the area its always nord swords and shields seriously is nord crap that popular?

    Nords in TES are great smiths, so maybe they just ARE super popular hehe.. That aside, the armory in Stormhaven spawns all kinds of types :smile:
  • traigusb14_ESO2
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    add my complaint to this list

    every sword on every weapon rack almost ever is nordic no matter faction or racial dominance of the area its always nord swords and shields seriously is nord crap that popular?

    Nords in TES are great smiths, so maybe they just ARE super popular hehe.. That aside, the armory in Stormhaven spawns all kinds of types :smile:

    Thief!
  • Gidorick
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    PKMN12 wrote: »
    Gidorick wrote: »
    Heromofo wrote: »
    If it was not for the eso skin on this themepark mmo it would of set a record for quickest death of an mmo since Warhammer.

    This is TRUTH... and I say, If you wanted to make a TES MMO... Make it a Elder Scrolls game FIRST.

    At least then it'll be a UNIQUE MMO.

    here is the thing....unique...does not mean good.

    I have gone on the forums many times to explain why a TES MMO with open world, open skills sytem, etc will NEVER work, in anyway because of the simple fact there are other players. Balance is key in an MMO, and the single-palyer TES has NEVER had balance and it is not possible to balance and open-skill system at all.

    And here's the thing about that. Good is relative and is entirely dependent on personal taste

    Besides, not one single solitary thing about the list I provided on this forum thread, or most of what I posted on the thread about the 10 things that would make ESO more of an Elder Scrolls game,, would impact balance.

    I think my fundamental issue with ESO is the same issue many people have had... they tried to straddle the fence between a TES title and an MMO, leaving out the little details of both to try to appeal to the opposite side of the fence when what they should have done is add the features of both that make both what they are. Things like sitting in chairs, being over-encumbered, torches, and the need to rest wouldn't ruin ESO as an MMO. My that same token, MMO tropes such as minimaps, on-screen damage indicators, on-screen buff timers, distance from objectives, and combat/reward logs in the chat window wouldn't ruin ESO as a TES game.

    By trying to compromise to appease both... they're satisfied neither.

    A game being unique doesn't make it good but a good game that IS unique will be considered great.
    Edited by Gidorick on May 31, 2015 12:09AM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Gidorick
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    PKMN12 wrote: »
    @PKMN12 so you admit they are in fact listening to the forums, and then claim that are not.

    Is there a bridge somewhere missing a resident?

    All The Best

    it is called a PR move :) they do not actually care about listening, it happened once so they can claim they do so. it had nothing to do with ACTUALLY listening to the people.

    please, stop trying to act like what i am saying here is not true, everyone who knows ANYTHING about MMO's knows it is true.

    I actually think they keep a look-out for people who suggest things they're going to do anyway. If they find a thread or two based on something they have planned they will say "See?!? Look! We're listening!!!"
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Darkonflare15
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    What got from this thread is that players demand and want a lot small things added to game and that it takes a lot time to implement these things. Makes sense.
  • qsnoopyjr
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    Gidorick wrote: »
    The ONLY Grand Theft Auto that had that mechanic was San Andreas... that's it. And THAT was an offshoot game of GTA3. GTA IV and V left this mechanic behind.

    Ya?
    Guess which GTA was the best.
    Yup San Andres.
    Also, had gang wars in it don't you remember?
    Oh but that's right, they didn't add gang wars in all the other ones..
    Does that mean gang wars was totally dumb idea?
    Nope, that's one of the reasons why it IS the best GTA.
    In my mind, GTA4 and beyond, just plain lame, they focus way too much on graphics. GTA3, Vice City, San Andres were very good.

    Just like Quake, they had a grappling hook in the first version of Quake. Every Multiplayer server in Quake has the grappling hook. Telling those developers that GRAPPLING HOOK is a must have in Multiplayer Quake.
    Every other quake past 1, useless, could have been A LOT better, if only they added a SIMPLE MECHANIC, the Grappling Hook. Ironically, these developers own Quake series now.

    Whoever said, change your height, I never even mentioned height, its common sense you cant change your height, I said weight.
    I never said if you eat the food buffs every hour or so you'd be fat either. I was mentioning those taverns in the city and eating food there. Like if you want to be average, you just goto the tavern spend like 50 gold on food a day and there you go.
    You want to be fat, spend 200 gold on food at tavern. Want to be skinny? Just don't eat at the tavern or like 10 gold worth. Idea is to get people to hang out at a place... CREATE more social aspect of the game. Create a feeling with your character.

    Training idea, if you want to be muscular goto the training place, block like 20 attacks, do 20 attacks, simple 15 minute stuff a day. Want to be average, just go for 5 minutes a day. Want to just be a skinny fat or a fat fat, don't bother training a day. You don't get instantly buff either so don't think if you miss a week or 2 that you go from ripped to fat, have it something similiar GTA, workout get like +5 muscles, miss a day no change, miss 3 days and every 3 days -1 muscles.

    Same deal with horse, goto the race track, do 5 laps there, get your +1 speed. Go and feed your horse +1 carrying capacity. Pet your horse +1 stamina. That system beats having NO relationship NO feelings towards your horse and just going to stablemaster and buy +1 of something for 250 gold. That's too easy, too dull.
    Have minigame races and stuff on the racetrack too.
    How is there no horse racing mini game in this game?
    No horse racing competition.

    Theres horse racing minigames in Zelda Orcarina of Time.
    Yet again.
    Another SIMPLE STUFF that made the game Zelda Ocarina of Time very fun.

    Don't even tell me "cant compare RPG to those games"
    This game, that game, there all games. Nothing different but how one game is more fun than another game.

    Like Final Fantasy IX, blitzball.
    "Ooooh, cant incorporate soccer type mini game in an RPG"
    *** stfu
    YET AGAIN another SIMPLE thing that highly increased the games fun factor.
    That's how that game became very fun too. Don't even talk about how you cant have something like a sports in a RPG. Don't even talk about how that's not an RPG so it cant be in an RPG.

    Whoever said, they'll do these type of things crown store only.
    That's why GW2 is better than this game.
    GW2 KNOWS what should be in the store and what shouldn't be in the store. Content is one of those things that they DO NOT put in the store.
    They didn't sell you Living Story Part 1 for 5000 crowns.
    Living Story part 2 for 5000 crowns.
    It was all FREE in GW2.
    Although GW2 does put hairstyle and facial, and changing your character type stuff in crown store. If you just give it away you will 1 up GW2. The only stuff that should be in store in that case is new clothing items. You should adopt the weight change and such model I suggested. And give barbershop in the game, maybe like 5000 gold for a certain haircut. However you could sell it in crown store too if people chose to use there real cash instead.
    Edited by qsnoopyjr on May 31, 2015 12:58AM
  • PKMN12
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    I....I....I am not going to touch that with a +5 Ten foot pole of Greater Ogre Bane........
  • qsnoopyjr
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    Some other simple stuff is,

    When your keep is under attack. The NPCs are just static, like they don't even exist. How about you make them go in panic mode and actually do something, actually panic or something, actually shout stuff and say stuff.
    This game spent so much of its money on voice acting, yet they mainly voice act when you interact with them.

    Pretty much every MMO out there is nothing but YOU interacting with NPCs, what would be a game changer is when the NPCs interact with you.

    What do you think everyone is trying to do right now? Get robots to interact with you. There's already some sites that you actually have a conversation with a bot. No MMO out there has NPCs trying to have a conversation with you and get you do stuff. Also, that 100 Million spent on voice acting. I'm pretty sure theres an APP out there, records you voice, and you type in words and it says the words in your voice... FREE.
    I'd just pocket that 100 Million plus you gave me for voice acting if I was that person in charge of voice acting.

    Could've spent that 100 Million on actual mini games, and getting NPCs to interact with you. Make NPCs feel more alive. Make the game itself feel more alive.

    This game is painfully static.
    You look at Morrowind mods, basically people trying to make the game more alive, like you never know what to expect. Different NPCs show up in spots. I'm sure Oblivion and Skyrim mods were the same. Basically the community is trying to hint to the developers of ESO that they need to make the game more alive and less static and predictable.
    Yet the developers not hearing us, not seeing what we want.
    Just like Quake
    ALL THE QUAKE1 MULTIPLAYERS SERVERS have it.
    Yet Quake2-5 no grappling hook at all. Thing is, people cant implement the grappling hook in Quake2-5 either like they could in Quake1. It'd require everyone to download something, while in Quake1 having grappling hook doesn't require you to download anything extra, that's the reason why you don't see it in Quake2-5... Yet believe me, the community wanted it. Just like how the community wants ESO to be more alive and less static.
    Edited by qsnoopyjr on May 31, 2015 1:50AM
  • PKMN12
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    using any kind of program, they would have sounded like robots, and everytone would complain about THAT.
  • Gidorick
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    I agree that the game is very static @qsnoopyjr, but let's try to suggest new Elder Scrolls themed ideas and not just ideas from other games... in other genres.

    and so you know... I think the fat mechanic would be a hoot in ESO, but not so much that I think it would be a reasonable thing to suggest. That specific mechanic just is not in keeping with the theme or tone of the game.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Attorneyatlawl
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    Simple stuff like seeing how hard you're being hit for and by what, how hard you're hitting enemies for, and what debuffs or buffs you have applied or been afflicted with, a mail reply button, and further max camera zoom distance are all missing, too. There are myriad quality of life issues that have remained unaddressed, not to mention new content and minigames to play, PVP updates, and in general a user interface overhaul as the stock one is very poor (nearly featureless, and very bulky on your screen i.e. it takes up a lot of it) while addons often have large numbers of bugs and it's sad fighting people who don't even know that they're hitting me for the amount of damage dealt typically by a wet noodle, in Cyordiil.

    P.S. Let me take my Bristlegut Piglet into Cyrodiil already... he has fought the hard mode serpent at leader-board topping scores, knocked down Veteran DSA many times, and every other thing in the entire game, yet he is terrified of Cyrodiilian grass to the extent that he quite literally vanishes from sight ;)!
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • MasterFUNG_ESO
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    add my complaint to this list

    every sword on every weapon rack almost ever is nordic no matter faction or racial dominance of the area its always nord swords and shields seriously is nord crap that popular?

    Yeah this does bug me too. If "Ulfberht" was written on the blades then maybe i could understand it. :smile:
  • Zardayne
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    I'd be happy with guild tags under players names like every MMO from the dawn of time. There's a lot of small things this game is missing that has worked and players have always embraced but for some reason (perhaps trying to be different) Zenimax refuses to implement.
  • Korah_Eaglecry
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    PKMN12 wrote: »
    um, there are basically NO RPGs in existence that has that eating mechanics in it, actually no RPG has any of teh stuff you can think of.

    Comparing GTA (a game that is NOT an RPG in anyway and is a compeltely different style of game) to ANY RPG is REALLY, REALLY stupid.

    Literally the onyl thing that is RPG related at all is the barber shop, which IS missing but they do not seem to care.

    A caveat on this. Only Grand Theft Auto San Andreas had the eating mechanic in it that got you fat from. That feature has not returned in the last two GTA Major releases. And probably never will.
    Penniless Sellsword Company
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    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • qsnoopyjr
    qsnoopyjr
    ✭✭✭✭
    Zardayne wrote: »
    I'd be happy with guild tags under players names like every MMO from the dawn of time. There's a lot of small things this game is missing that has worked and players have always embraced but for some reason (perhaps trying to be different) Zenimax refuses to implement.

    Yup, just another SIMPLE thing the game is missing.
    A caveat on this. Only Grand Theft Auto San Andreas had the eating mechanic in it that got you fat from. That feature has not returned in the last two GTA Major releases. And probably never will.

    Do you realize what GTA was the best?
    Yes it IS San Andres.
    Just because those other GTA games made AFTER San Andres doesn't have it doesn't mean it wasn't a good idea.
    Already told you about Quake1, and ALL the multiplayer servers having grappling hook (a mechanic made by the community). Yet all the other quakes didn't have it.. Didn't get the memo. People like grappling hook, hence every server in Quake1 has it.
    Soulcalibur game too. Those newer Soulcalibur games aren't good because its missing the connection you have with your character.
    WWE games too. Here comes the pain is the best WWE game. Yet all those newer ones are just garbage and those developers missed the memo on what made a WWE game so good by all the things Here comes the pain offered. Also, I liked the gamecube WWE games really good too, it was different, wasn't really STRICTLY wrestling but it was, and they were the bomb seriously.

    Basically, just because those other GTA games don't have all the nice and fun things that San Andres has doesn't mean they are any better. The only thing they have on top of San Andres is graphics. The gameplay and everything, sucks. No gang wars, no food, no working out, several other stuff its missing. Stuff that gives you connection with the person your playing with.


    Gidorick wrote: »
    I agree that the game is very static @qsnoopyjr, but let's try to suggest new Elder Scrolls themed ideas and not just ideas from other games... in other genres.

    and so you know... I think the fat mechanic would be a hoot in ESO, but not so much that I think it would be a reasonable thing to suggest. That specific mechanic just is not in keeping with the theme or tone of the game.

    My ideas are ESO themed. Makes those bars into eating places like they should be. Because right now, they are nothing but a waste of space, nobody even utilizes them or even roleplays inside them. Back in EQ, people would actually attempt to roleplay. In this game, I don't even see anyone pretending to roleplay in them with friends. Giving people reason to go into them is a start. With my ideas, basically makes going to city have more of a connection with you rather than.. Just some place to sell stuff and leave.

    Most games have a spot, everyone goes to and sits around at...
    This game, I haven't found that spot. I highly doubt there is a spot that a lot of people are just chilling around at, as in at any time there will be people there fooling around.
    That's one thing, both GW2 and ESO lacks.
  • Korah_Eaglecry
    Korah_Eaglecry
    ✭✭✭✭✭
    ✭✭✭✭
    qsnoopyjr wrote: »
    Zardayne wrote: »
    I'd be happy with guild tags under players names like every MMO from the dawn of time. There's a lot of small things this game is missing that has worked and players have always embraced but for some reason (perhaps trying to be different) Zenimax refuses to implement.

    Yup, just another SIMPLE thing the game is missing.
    A caveat on this. Only Grand Theft Auto San Andreas had the eating mechanic in it that got you fat from. That feature has not returned in the last two GTA Major releases. And probably never will.

    Do you realize what GTA was the best?
    Yes it IS San Andres.
    Just because those other GTA games made AFTER San Andres doesn't have it doesn't mean it wasn't a good idea.
    Already told you about Quake1, and ALL the multiplayer servers having grappling hook (a mechanic made by the community). Yet all the other quakes didn't have it.. Didn't get the memo. People like grappling hook, hence every server in Quake1 has it.
    Soulcalibur game too. Those newer Soulcalibur games aren't good because its missing the connection you have with your character.
    WWE games too. Here comes the pain is the best WWE game. Yet all those newer ones are just garbage and those developers missed the memo on what made a WWE game so good by all the things Here comes the pain offered. Also, I liked the gamecube WWE games really good too, it was different, wasn't really STRICTLY wrestling but it was, and they were the bomb seriously.

    Basically, just because those other GTA games don't have all the nice and fun things that San Andres has doesn't mean they are any better. The only thing they have on top of San Andres is graphics. The gameplay and everything, sucks. No gang wars, no food, no working out, several other stuff its missing. Stuff that gives you connection with the person your playing with.


    Gidorick wrote: »
    I agree that the game is very static @qsnoopyjr, but let's try to suggest new Elder Scrolls themed ideas and not just ideas from other games... in other genres.

    and so you know... I think the fat mechanic would be a hoot in ESO, but not so much that I think it would be a reasonable thing to suggest. That specific mechanic just is not in keeping with the theme or tone of the game.

    My ideas are ESO themed. Makes those bars into eating places like they should be. Because right now, they are nothing but a waste of space, nobody even utilizes them or even roleplays inside them. Back in EQ, people would actually attempt to roleplay. In this game, I don't even see anyone pretending to roleplay in them with friends. Giving people reason to go into them is a start. With my ideas, basically makes going to city have more of a connection with you rather than.. Just some place to sell stuff and leave.

    Most games have a spot, everyone goes to and sits around at...
    This game, I haven't found that spot. I highly doubt there is a spot that a lot of people are just chilling around at, as in at any time there will be people there fooling around.
    That's one thing, both GW2 and ESO lacks.

    San Andreas only had some of the best free roam because of the diversity from the three cities and the open areas between the cities. But it was far from the best game. And stuffing your face and getting fat didnt make the game better then any other. It was a mechanic that made it different from the rest that was it. And when it comes to free roam GTA V out does it in just about every aspect. Its a bigger map and has far more diversity in map design and is more alive.

    As for making your character look a certain way. They give you the ability to make your character 'tubby' in this game. A Templar I made was short, potbellied and bald. If you want your character to look a certain way. Spend a little more time playing with the character creator.



    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
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