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The huge Media Coverage of ESO TU is not working.

  • Elsonso
    Elsonso
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    I expect that TES 6 will have an initial impact that will continue for about 1 to 3 months and then the impact will wane. Eventually, it will be as much impact to ESO and Skyrim currently is. It will definitely kill Skyrim, though.

    But this is irrelevant in the short term. I expect that by the time TES 6 comes out, ESO will be several years old already.

    I would expect that Fallout 4, which will likely come before TES 6 and maybe as early as this fall, will have an impact, too. However, according to Google Trends, Bethesda should just scrap Fallout 4 now.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • LucyferLightbringer
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    Ofcourse it failed, first they make "big" TU launch, get new players aswell as old players to return and then... nothing. In time since TU launch they showed this game goes nowhere, it doesn't grow, it doesn't evolve. Since they were planing to abandon PC completely atleast till console launch, releasing TU so early was the worst decision they could have made. TU should have released same day as console launch, then the game would have a chance to make the most of it. As it is now, its only yet another wasted chance.
  • rb2001
    rb2001
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    I don't understand how many times one game can "release" or launch. It just seems very odd to me how ESO keeps bloody launching when it's been out for so long.
  • RedTalon
    RedTalon
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    Samadhi wrote: »
    At no point has Elder Scrolls Online reached a higher popularity than Skyrim.

    Bring us Elder Scrolls 6 already.

    :trollface:

    Elder scroll 6 won't be announce till next years e3 is my bet, fallout 4 will be this year

    Given the way those titles tend to work, we are over due on next fallout
    Edited by RedTalon on May 28, 2015 9:12PM
  • RedTalon
    RedTalon
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    rb2001 wrote: »
    I don't understand how many times one game can "release" or launch. It just seems very odd to me how ESO keeps bloody launching when it's been out for so long.

    Marketing terms work like that, they rebranded and released a new on consoles

    Nothing but fancy word play to draw interest
  • Gidorick
    Gidorick
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    RedTalon wrote: »
    Samadhi wrote: »
    At no point has Elder Scrolls Online reached a higher popularity than Skyrim.

    Bring us Elder Scrolls 6 already.

    :trollface:

    Elder scroll 6 won't be announce till next years e3 is my bet, fallout 4 will be this year

    Given the way those titles tend to work, we are over due on next fallout

    I'm thinking 2017... release 2019.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • RedTalon
    RedTalon
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    Gidorick wrote: »
    RedTalon wrote: »
    Samadhi wrote: »
    At no point has Elder Scrolls Online reached a higher popularity than Skyrim.

    Bring us Elder Scrolls 6 already.

    :trollface:

    Elder scroll 6 won't be announce till next years e3 is my bet, fallout 4 will be this year

    Given the way those titles tend to work, we are over due on next fallout

    I'm thinking 2017... release 2019.

    True will depend on how long they can keep the online stuff going
  • rb2001
    rb2001
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    rb2001 wrote: »
    I don't understand how many times one game can "release" or launch. It just seems very odd to me how ESO keeps bloody launching when it's been out for so long.

    Quoting self for relevance. There's your (their) problem. One can announce something "coming out" so many times before people start to realize the pattern.

    It's like Conan Unchained. It's just the same thing, it's not something new coming out, and it didn't gain any new popularity (that lasted).

    ZOS should focus on the existing and early player base and build from there, not scramble to another market, in my opinion. I love the game, and if they make it better, I'll keep telling others who like fantasy games to play it. Announcing that your already existing game is coming out on another platform doesn't get people like it used to. Everything is on every platform now, from PC to pixie-little's pink mobile phone to Nvidia's absurd Gameboy thing.
  • NewBlacksmurf
    NewBlacksmurf
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    They won't know until after June 9th as that's the purpose of the recent marketing
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Psychobunni
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    Ofcourse it failed, first they make "big" TU launch, get new players aswell as old players to return and then... nothing. In time since TU launch they showed this game goes nowhere, it doesn't grow, it doesn't evolve. Since they were planing to abandon PC completely atleast till console launch, releasing TU so early was the worst decision they could have made. TU should have released same day as console launch, then the game would have a chance to make the most of it. As it is now, its only yet another wasted chance.


    ^This. Welcome back to...nothing new. Oh, and we don't plan on anything new for months and months either, but you can buy pets! while you wait.

    I 100% agree it was a bad move to release Tamriel Limited early with nothing to show for it. They could have dropped subs without the rename if they wanted to avoid the "why am I paying you for nothing?" complaints. But relaunching with nothing was just absurd
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • timidobserver
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    Google trends doesn't really mean anything. Neverwinter is doing just fine on console(their console launch is considered a success) and their google Trends comparison between when the game launched and when it hit console looks pretty similar.

    The only thing that matters is that the console MMO market is nearly vacant. The line is much lower than the PC market. Any console player that likes MMOs and has money to spend will at least try ESO.
    Edited by timidobserver on May 28, 2015 9:42PM
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Elsonso
    Elsonso
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    Google trends doesn't really mean anything. Neverwinter is doing just fine on console(their console launch is considered a success) and their google Trends comparison between when the game launched and when it hit console looks pretty similar.

    The only thing that matters is that the console MMO market is nearly vacant. The line is much lower than the PC market. Any console player that likes MMOs and has money to spend will at least try ESO.

    The only thing that matters is revenue from the console players. :smile:
    Edited by Elsonso on May 28, 2015 9:57PM
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • infraction2008b16_ESO
    infraction2008b16_ESO
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    Clash of the titans:

    uCNjm8k.png


    WoW the obvious winner so lets see without it:

    8bFPNvs.png

    Most disappointing seems to be wildstar, GW2 seemed to be the strongest overall however ESO has overtaken it since B2P but not by much.
  • nastuug
    nastuug
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    Clash of the titans:

    uCNjm8k.png


    WoW the obvious winner so lets see without it:

    8bFPNvs.png

    Most disappointing seems to be wildstar, GW2 seemed to be the strongest overall however ESO has overtaken it since B2P but not by much.

    tumblr_nbsvysgA0m1rlo1q2o1_1280.jpg
  • Zanen
    Zanen
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    rb2001 wrote: »
    rb2001 wrote: »
    I don't understand how many times one game can "release" or launch. It just seems very odd to me how ESO keeps bloody launching when it's been out for so long.

    Quoting self for relevance. There's your (their) problem. One can announce something "coming out" so many times before people start to realize the pattern.

    It's like Conan Unchained. It's just the same thing, it's not something new coming out, and it didn't gain any new popularity (that lasted).

    ZOS should focus on the existing and early player base and build from there, not scramble to another market, in my opinion. I love the game, and if they make it better, I'll keep telling others who like fantasy games to play it. Announcing that your already existing game is coming out on another platform doesn't get people like it used to. Everything is on every platform now, from PC to pixie-little's pink mobile phone to Nvidia's absurd Gameboy thing.

    The problem with this whole line of criticism is that ESO was designed from day one to be a console MMO and for whatever ($) reason it wasn't ready to launch a year ago on any platform.

    That's the root of it all. Yeah it kind of sucks we all paid for a 12 month beta program but would you really prefer they had closed the PC servers too? They needed the revenue to try to save the game.

    I think they felt like they needed to have TU live for a while before console launch, they've obviously got issues with testing. It honestly wouldn't surprise me if there was a substantial patch this week either to have a few days to debug whatever for console.

    They just haven't had the resources they needed since console launch was delayed. It would have been much better if the game had launched in its current state on all platforms but that just didn't happen. Console launch is a big deal for the game and will determine its future, and that's been the case all along.

  • LaughingJack
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    TLDR

    Huge Media Coverage . . . ?!

    i have yet to see any advertising/marketing of any kind across traditional media. huge media coverage does not mean google and twitter, etc..

    i would not consider Google to be the ultimate indicator of how effective Marketing is. has anyone defined what "Interest" means in this situation?

    those charts look about right for nearly every game i can think of, except for mega-games such as WoW or EVE etc..

    hype leads to massive interest from all sorts; then they Click-On the shiny bauble and find it's not their thing and thus interest falls off. it is a very typical cycle.
    Seeker of Shiny Objects
    Vapour Vehiculo De Dolor
    I7-920(2.6GHz), Win7-64, 8GB, HD4870-512, 40-90fps.
  • nastuug
    nastuug
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    TLDR

    Huge Media Coverage . . . ?!

    i have yet to see any advertising/marketing of any kind across traditional media. huge media coverage does not mean google and twitter, etc..

    i would not consider Google to be the ultimate indicator of how effective Marketing is. has anyone defined what "Interest" means in this situation?

    those charts look about right for nearly every game i can think of, except for mega-games such as WoW or EVE etc..

    hype leads to massive interest from all sorts; then they Click-On the shiny bauble and find it's not their thing and thus interest falls off. it is a very typical cycle.

    It's showing up all over my Hulu account between shows in different genres.
  • pecheckler
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    Ofcourse it failed, first they make "big" TU launch, get new players aswell as old players to return and then... nothing. In time since TU launch they showed this game goes nowhere, it doesn't grow, it doesn't evolve. Since they were planing to abandon PC completely atleast till console launch, releasing TU so early was the worst decision they could have made. TU should have released same day as console launch, then the game would have a chance to make the most of it. As it is now, its only yet another wasted chance.

    So true. Stagnant updates, zenimax ignoring questions and issues for months, and even bug fixes have not been getting released. Console version is getting key features missing from the PC platform (functional group finder, controller support w/ UI, native VOIP) and then console version doesn't get key features which PC does have, such as add-on support (or critical features granted by add-ons), keybind remapping, or of course the most obvious missing features... text chat.

    Hey Zenimax. Make these key features available on every platform, add a platform account transfer service, and then start releasing content updates as quickly as possible.
    End the tedious inventory management game.
  • lsneakl
    lsneakl
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    Question, who uses Google to search for anything? Hahaha

    Also you will see less searches because the people who needed to find information will get it from their console. Both PS4 and Xbox put information, videos, and ads up in their store. Also I would bet IGN and Gamespot are much more visited today for game information than it was 3-7 years ago when people still got game magazines.
  • lsneakl
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    One other thing does that google chart show Twitter searches as well? Reason I ask is I find myself searching for breaking news on Twitter more than google usually or finding a proper forum for news.
  • nastuug
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    lsneakl wrote: »
    One other thing does that google chart show Twitter searches as well? Reason I ask is I find myself searching for breaking news on Twitter more than google usually or finding a proper forum for news.

    Maybe you do, but Google is significantly more power than you're letting on...
  • Gidorick
    Gidorick
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    Clash of the titans:

    uCNjm8k.png


    WoW the obvious winner so lets see without it:

    [Snip]

    Most disappointing seems to be wildstar, GW2 seemed to be the strongest overall however ESO has overtaken it since B2P but not by much.

    I can't wait until wild star goes B2P. It looks like "Jak Online" :smiley:
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • DarthRupert
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    I think @Bouvin hit it right on the head.

    People have already looked at, and heard about ESO.
    Console versions were announced more than 1 year ago, and while there is a huge gap, I suspect many console players have been keeping an eye on it after each update.
    Both consoles also have/had big advertisements in the online sections/panels. And honestly that's what many console players use to determine which games to get. Along with who else among their friends is getting a game.
    I think you're also highly underestimate the number of console players playing on PC at the moment. While it won't be a huge percentage of the console populations, I would guess about 5 thousand players bought the character copy.


    Now looking ahead at TES 6's eventual impact on ESO:TU, I wouldn't ever suggest that it won't greatly impact the population.
    But the impact will be effected by topics such as...
    • How many ESO:TU players will care about TES 6?
    • What games are coming out around the same time?
    • How many fans of the single player series, wait for the modding community to develop? (PC only)

    Just looking at the members in my guilds, we might see a 30% decrease in active players, which is really not very crippling. And I would expect to see around the same percentage from most content guilds. But I won't even try to discuss impact on console population, because there are far too many factors; many of which can't be predicted.
    Edited by DarthRupert on May 29, 2015 12:23AM
  • MissBizz
    MissBizz
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    Gidorick wrote: »
    Clash of the titans:

    uCNjm8k.png


    WoW the obvious winner so lets see without it:

    [Snip]

    Most disappointing seems to be wildstar, GW2 seemed to be the strongest overall however ESO has overtaken it since B2P but not by much.

    I can't wait until wild star goes B2P. It looks like "Jak Online" :smiley:

    @Gidorick you mean free to play? http://www.wildstar-online.com/uk/news/2015-05-28-wildstar-is-going-free-to-play-heres-all-you-need-to-know/
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • Sausage
    Sausage
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    Console players dont have internet.
  • MisterBigglesworth
    MisterBigglesworth
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    As we can clearly see from this graph, the concept of taking an obnoxious photo of yourself definitely stole some of ESO's thunder.

    T1RnvmW.jpg
    Really we do it without like, the musical instruments. This is the only musical: the mouth. And hopefully the brain attached to the mouth. Right? The brain, more important than the mouth, is the brain. The brain is much more important.
  • Gidorick
    Gidorick
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    MissBizz wrote: »
    Gidorick wrote: »
    Clash of the titans:

    uCNjm8k.png


    WoW the obvious winner so lets see without it:

    [Snip]

    Most disappointing seems to be wildstar, GW2 seemed to be the strongest overall however ESO has overtaken it since B2P but not by much.

    I can't wait until wild star goes B2P. It looks like "Jak Online" :smiley:

    @Gidorick you mean free to play? http://www.wildstar-online.com/uk/news/2015-05-28-wildstar-is-going-free-to-play-heres-all-you-need-to-know/
    Q4bI5.gif
    WHHHAAAAAT?!?!?!

    That's GREAT news! I guess I know what I'll be doing "This fall". :wink:
    Edited by Gidorick on May 29, 2015 5:37AM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • PKMN12
    PKMN12
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    MissBizz wrote: »
    Gidorick wrote: »
    Clash of the titans:

    uCNjm8k.png


    WoW the obvious winner so lets see without it:

    [Snip]

    Most disappointing seems to be wildstar, GW2 seemed to be the strongest overall however ESO has overtaken it since B2P but not by much.

    I can't wait until wild star goes B2P. It looks like "Jak Online" :smiley:

    @Gidorick you mean free to play? http://www.wildstar-online.com/uk/news/2015-05-28-wildstar-is-going-free-to-play-heres-all-you-need-to-know/

    and no one is surprised at all.

    Just like everyone said about ESO, but people refused to listen, happened to Wildstar as well.
  • Knootewoot
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    Why would someone google it nowadays when I have the main website in my favorites? All the news is there. Not much news though but I used to google it before 2014 for news. Now that it's released all the news is on main page.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • SorataArisugawa
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    PKMN12 wrote: »
    and no one is surprised at all.

    Just like everyone said about ESO, but people refused to listen, happened to Wildstar as well.

    Yeah yeah, you all "know"... get over your self and stay at the topic of the thread maybe?...
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
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