At no point has Elder Scrolls Online reached a higher popularity than Skyrim.
Bring us Elder Scrolls 6 already.
I'm thinking 2017... release 2019.
I don't understand how many times one game can "release" or launch. It just seems very odd to me how ESO keeps bloody launching when it's been out for so long.
LucyferLightbringer wrote: »Ofcourse it failed, first they make "big" TU launch, get new players aswell as old players to return and then... nothing. In time since TU launch they showed this game goes nowhere, it doesn't grow, it doesn't evolve. Since they were planing to abandon PC completely atleast till console launch, releasing TU so early was the worst decision they could have made. TU should have released same day as console launch, then the game would have a chance to make the most of it. As it is now, its only yet another wasted chance.
timidobserver wrote: »Google trends doesn't really mean anything. Neverwinter is doing just fine on console(their console launch is considered a success) and their google Trends comparison between when the game launched and when it hit console looks pretty similar.
The only thing that matters is that the console MMO market is nearly vacant. The line is much lower than the PC market. Any console player that likes MMOs and has money to spend will at least try ESO.


infraction2008b16_ESO wrote: »Clash of the titans:
WoW the obvious winner so lets see without it:
Most disappointing seems to be wildstar, GW2 seemed to be the strongest overall however ESO has overtaken it since B2P but not by much.

I don't understand how many times one game can "release" or launch. It just seems very odd to me how ESO keeps bloody launching when it's been out for so long.
Quoting self for relevance. There's your (their) problem. One can announce something "coming out" so many times before people start to realize the pattern.
It's like Conan Unchained. It's just the same thing, it's not something new coming out, and it didn't gain any new popularity (that lasted).
ZOS should focus on the existing and early player base and build from there, not scramble to another market, in my opinion. I love the game, and if they make it better, I'll keep telling others who like fantasy games to play it. Announcing that your already existing game is coming out on another platform doesn't get people like it used to. Everything is on every platform now, from PC to pixie-little's pink mobile phone to Nvidia's absurd Gameboy thing.
LaughingJack wrote: »TLDR
Huge Media Coverage . . . ?!
i have yet to see any advertising/marketing of any kind across traditional media. huge media coverage does not mean google and twitter, etc..
i would not consider Google to be the ultimate indicator of how effective Marketing is. has anyone defined what "Interest" means in this situation?
those charts look about right for nearly every game i can think of, except for mega-games such as WoW or EVE etc..
hype leads to massive interest from all sorts; then they Click-On the shiny bauble and find it's not their thing and thus interest falls off. it is a very typical cycle.
LucyferLightbringer wrote: »Ofcourse it failed, first they make "big" TU launch, get new players aswell as old players to return and then... nothing. In time since TU launch they showed this game goes nowhere, it doesn't grow, it doesn't evolve. Since they were planing to abandon PC completely atleast till console launch, releasing TU so early was the worst decision they could have made. TU should have released same day as console launch, then the game would have a chance to make the most of it. As it is now, its only yet another wasted chance.
infraction2008b16_ESO wrote: »Clash of the titans:
WoW the obvious winner so lets see without it:
[Snip]
Most disappointing seems to be wildstar, GW2 seemed to be the strongest overall however ESO has overtaken it since B2P but not by much.
infraction2008b16_ESO wrote: »Clash of the titans:
WoW the obvious winner so lets see without it:
[Snip]
Most disappointing seems to be wildstar, GW2 seemed to be the strongest overall however ESO has overtaken it since B2P but not by much.
I can't wait until wild star goes B2P. It looks like "Jak Online"

infraction2008b16_ESO wrote: »Clash of the titans:
WoW the obvious winner so lets see without it:
[Snip]
Most disappointing seems to be wildstar, GW2 seemed to be the strongest overall however ESO has overtaken it since B2P but not by much.
I can't wait until wild star goes B2P. It looks like "Jak Online"
@Gidorick you mean free to play? http://www.wildstar-online.com/uk/news/2015-05-28-wildstar-is-going-free-to-play-heres-all-you-need-to-know/

infraction2008b16_ESO wrote: »Clash of the titans:
WoW the obvious winner so lets see without it:
[Snip]
Most disappointing seems to be wildstar, GW2 seemed to be the strongest overall however ESO has overtaken it since B2P but not by much.
I can't wait until wild star goes B2P. It looks like "Jak Online"
@Gidorick you mean free to play? http://www.wildstar-online.com/uk/news/2015-05-28-wildstar-is-going-free-to-play-heres-all-you-need-to-know/
and no one is surprised at all.
Just like everyone said about ESO, but people refused to listen, happened to Wildstar as well.