Why would a hood be made from leather?
The armor differences displayed on the actual armor items in the game are much larger than the actual defense differences between a wool hood and a leather hood in real life. That's why they shouldn't exist. I mean, if you really want a leather hood, then it should only grant, like, 1 or 2 additional defense, not the 50% increase it currently provides.
Source: Compare any level light armor hat with the same level medium armor helmet to see that medium armor provides 50% more armor.
The armor differences displayed on the actual armor items in the game are much larger than the actual defense differences between a wool hood and a leather hood in real life. That's why they shouldn't exist. I mean, if you really want a leather hood, then it should only grant, like, 1 or 2 additional defense, not the 50% increase it currently provides.
Source: Compare any level light armor hat with the same level medium armor helmet to see that medium armor provides 50% more armor.
SO your logic is that a leather hood should give only a little extra protection over it's cloth variant. Ok cool, so if a come charging at you with my mighty 2h sword in full swing and you try to block me with your wooden staff, should you then proceed to die instantly as surely my massive metal sword would have no trouble In smashing your stick to smithereens.
The armor differences displayed on the actual armor items in the game are much larger than the actual defense differences between a wool hood and a leather hood in real life. That's why they shouldn't exist. I mean, if you really want a leather hood, then it should only grant, like, 1 or 2 additional defense, not the 50% increase it currently provides.
Source: Compare any level light armor hat with the same level medium armor helmet to see that medium armor provides 50% more armor.
SO your logic is that a leather hood should give only a little extra protection over it's cloth variant. Ok cool, so if a come charging at you with my mighty 2h sword in full swing and you try to block me with your wooden staff, should you then proceed to die instantly as surely my massive metal sword would have no trouble In smashing your stick to smithereens.
Lets play on this logic shall we...
You wear cloth armour, why should you have any armour rating at all then, shouldn't it be zero? I mean I am pretty sure if I went in to battle with the Duke of Wellington wearing only my Levis and my stylish V-neck t-shirt I don't think I'd fair too well when I got clattered by a mace or something. In fact, as well made as my Levis are, I don't think they'd offer me any protection against even a sharpened pencil.
It a game and for gaming purposes you have to break the rules of reality a little.
If it really bothers you that much, then make a new crafting line. Nano-leather... You can create super new advanced nano-enhanced leather armour. This armour can you keep perfectly dry in harshest of storms, it can keep you warm during the coldest nights, but cool in the hottest days, it can even repair itself for free, plus it has more protection than your average dish cloth hat, 50% extra to be exact...
The armor differences displayed on the actual armor items in the game are much larger than the actual defense differences between a wool hood and a leather hood in real life. That's why they shouldn't exist. I mean, if you really want a leather hood, then it should only grant, like, 1 or 2 additional defense, not the 50% increase it currently provides.
Source: Compare any level light armor hat with the same level medium armor helmet to see that medium armor provides 50% more armor.
SO your logic is that a leather hood should give only a little extra protection over it's cloth variant. Ok cool, so if a come charging at you with my mighty 2h sword in full swing and you try to block me with your wooden staff, should you then proceed to die instantly as surely my massive metal sword would have no trouble In smashing your stick to smithereens.
No. Nowhere, in any of my posts, did I even hint that this is what I think should be the case. "My logic" is that, since the game developers have decided that leather armor gives 50% more armor than cloth armor, the visual aspect of this armor should reflect that. Leather hoods, as I said above, only reflect an almost insignificant increase in defense. This doesn't match what is actually happening with the numbers when you move from light armor to medium armor. How is this hard to understand?
The armor differences displayed on the actual armor items in the game are much larger than the actual defense differences between a wool hood and a leather hood in real life. That's why they shouldn't exist. I mean, if you really want a leather hood, then it should only grant, like, 1 or 2 additional defense, not the 50% increase it currently provides.
Source: Compare any level light armor hat with the same level medium armor helmet to see that medium armor provides 50% more armor.
SO your logic is that a leather hood should give only a little extra protection over it's cloth variant. Ok cool, so if a come charging at you with my mighty 2h sword in full swing and you try to block me with your wooden staff, should you then proceed to die instantly as surely my massive metal sword would have no trouble In smashing your stick to smithereens.
No. Nowhere, in any of my posts, did I even hint that this is what I think should be the case. "My logic" is that, since the game developers have decided that leather armor gives 50% more armor than cloth armor, the visual aspect of this armor should reflect that. Leather hoods, as I said above, only reflect an almost insignificant increase in defense. This doesn't match what is actually happening with the numbers when you move from light armor to medium armor. How is this hard to understand?
Regardless of aesthetic looks, your argument if flawed from eh beginning. Why would a wool hat offer me any kind of protection at all? If we assume a wool hat has zero armour, like it should in real life, then no matter what the armour of a leather hat is, I'd be infinitely more protective than a wool hat.
Also being made of cloth light armour should also have a -100% protection again fire damage, Have you seen how easily this stuff burns.
The armor differences displayed on the actual armor items in the game are much larger than the actual defense differences between a wool hood and a leather hood in real life. That's why they shouldn't exist. I mean, if you really want a leather hood, then it should only grant, like, 1 or 2 additional defense, not the 50% increase it currently provides.
Source: Compare any level light armor hat with the same level medium armor helmet to see that medium armor provides 50% more armor.
SO your logic is that a leather hood should give only a little extra protection over it's cloth variant. Ok cool, so if a come charging at you with my mighty 2h sword in full swing and you try to block me with your wooden staff, should you then proceed to die instantly as surely my massive metal sword would have no trouble In smashing your stick to smithereens.
No. Nowhere, in any of my posts, did I even hint that this is what I think should be the case. "My logic" is that, since the game developers have decided that leather armor gives 50% more armor than cloth armor, the visual aspect of this armor should reflect that. Leather hoods, as I said above, only reflect an almost insignificant increase in defense. This doesn't match what is actually happening with the numbers when you move from light armor to medium armor. How is this hard to understand?
Nyghthowler wrote: »B. Since ZoS F'ed everyone over by making a full suit count as 7 items as opposed to the previous 5, thus making it harder to make your character look as you like it makes sense.
The armor differences displayed on the actual armor items in the game are much larger than the actual defense differences between a wool hood and a leather hood in real life. That's why they shouldn't exist. I mean, if you really want a leather hood, then it should only grant, like, 1 or 2 additional defense, not the 50% increase it currently provides.
Source: Compare any level light armor hat with the same level medium armor helmet to see that medium armor provides 50% more armor.
SO your logic is that a leather hood should give only a little extra protection over it's cloth variant. Ok cool, so if a come charging at you with my mighty 2h sword in full swing and you try to block me with your wooden staff, should you then proceed to die instantly as surely my massive metal sword would have no trouble In smashing your stick to smithereens.
No. Nowhere, in any of my posts, did I even hint that this is what I think should be the case. "My logic" is that, since the game developers have decided that leather armor gives 50% more armor than cloth armor, the visual aspect of this armor should reflect that. Leather hoods, as I said above, only reflect an almost insignificant increase in defense. This doesn't match what is actually happening with the numbers when you move from light armor to medium armor. How is this hard to understand?
Regardless of aesthetic looks, your argument if flawed from eh beginning. Why would a wool hat offer me any kind of protection at all? If we assume a wool hat has zero armour, like it should in real life, then no matter what the armour of a leather hat is, I'd be infinitely more protective than a wool hat.
We aren't doing this. You are. I'm certainly not. A wool hood would not provide much "armor" (the term we are actually using here is protection), hence it having a low amount of "armor" in the game, but it would provide some. Which is exactly why it exists in real life. It provides protection from the elements, as well as other other menial offences that a low "armor" item would provide. You don't actually think that having a wool hood is the same as not wearing anything do you? Because that's what you're arguing.Also being made of cloth light armour should also have a -100% protection again fire damage, Have you seen how easily this stuff burns.
The armor differences displayed on the actual armor items in the game are much larger than the actual defense differences between a wool hood and a leather hood in real life. That's why they shouldn't exist. I mean, if you really want a leather hood, then it should only grant, like, 1 or 2 additional defense, not the 50% increase it currently provides.
Source: Compare any level light armor hat with the same level medium armor helmet to see that medium armor provides 50% more armor.
SO your logic is that a leather hood should give only a little extra protection over it's cloth variant. Ok cool, so if a come charging at you with my mighty 2h sword in full swing and you try to block me with your wooden staff, should you then proceed to die instantly as surely my massive metal sword would have no trouble In smashing your stick to smithereens.
No. Nowhere, in any of my posts, did I even hint that this is what I think should be the case. "My logic" is that, since the game developers have decided that leather armor gives 50% more armor than cloth armor, the visual aspect of this armor should reflect that. Leather hoods, as I said above, only reflect an almost insignificant increase in defense. This doesn't match what is actually happening with the numbers when you move from light armor to medium armor. How is this hard to understand?
Except that this is also incorrect. Ever put out a fire by smothering it (judging by your analogy I would guess no)? Sure, it's not very resistant (again, see very little armor stat), but it is not "-100% protection against fire damage".