My death recaps are showing an enormous gulf in "rate of fire" between myself and my attackers. For what the recap shows to be true, then In the eyes of the attacker I must have been standing there for several seconds taking damage without reacting. Yet from my perspective, death was near instantaneous.Conversely, my own commands don't seem to be getting through a lot of the time and controlling my character feels distinctly sluggish compared to PvE. Sounds familiar? Thing is, my latency is only like 80-110 ms or so. So how does that work? Or are the death recaps just nonsense?
My death recaps are showing an enormous gulf in "rate of fire" between myself and my attackers. For what the recap shows to be true, then In the eyes of the attacker I must have been standing there for several seconds taking damage without reacting. Yet from my perspective, death was near instantaneous.Conversely, my own commands don't seem to be getting through a lot of the time and controlling my character feels distinctly sluggish compared to PvE. Sounds familiar? Thing is, my latency is only like 80-110 ms or so. So how does that work? Or are the death recaps just nonsense?
There is an exploit that sorcs have been using for months now to bolt through the air without falling. That exploit has now passed into the hands of some night blades. It works for at least 2 of their skills. They lag the client out with 1 button and then hit the skill repeatedly in that window. They have found a natural lag switch within the game.
Yeah all those sorcs that said they were able to bolt through the air without falling due to lag were right, they just failed to mention they were the ones inducing the lag.
stefan.gustavsonb16_ESO wrote: »