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Why is this game so unresponsive?

  • qsnoopyjr
    qsnoopyjr
    ✭✭✭✭
    DonoVDV wrote: »
    A lot of the guys on the forum really seem to know a bit more about this game than ZOS themselves

    This reminds me of Angry Joe review of Elder Scrolls Online

    Theres a dupe bug ESO!
    Dupe? Let me show you dupe, (takes your money)
    HA HA
    Seriously there is a dupe bug????

    Ahhhhh who cares.


    ...

    Apparently a lot of people care about these bugs bugging us, so you should fix your stuff ESO developer team.
  • CodyFurlong
    CodyFurlong
    ✭✭
    I have noticed similar issues in my game, where I might have to hit the use key several times on something to use it, either it's talking to someone, or opening a container, or door. Also it's gotten to the point where the enemy won't show up on my screen, yet the server says they are there and killing me, while I can't do anything to attack them back, since they're not showing up on my screen. And the worst part, being that I can hardly turn around quickly, as if I try, I'll get hit with sudden, massive slow down and lag. Make's it really hard to deal with those guy that like to jump behind you.
    You search and search for something, never realizing it is within and always has been. You can not find it, you can not understand it, you simply accept, and believe, and it will grow. - Heretic's Faith, Randall N. Bills
  • glak
    glak
    ✭✭✭
    Sharee wrote: »
    WOW has cooldowns for abilities, TESO does not. If you could spam abilities as fast as you can hammer the button, it would be a mess.

    Most of the perceived unresponsiveness comes from trying to use an ability too soon after another was used. For example if you hit the bolt escape button twice in rapid sucession, you will only bolt once, because the second keypress happened while the first animation was still going on. There is a delay between abilities, and you have to account for it.

    Another matter is entering doors, mounting etc - that is mostly caused by lag, and usually only seen(at least for me) in PvP.
    If you are a Templar in ESO, then just about every class ability you use has a CD.
  • Razzak
    Razzak
    ✭✭✭✭✭
    qsnoopyjr wrote: »
    Combat unresponsive?
    Maybe in PvP
    It does seem very sluggish in PvE too.

    Sorry to interject, but its not only combat mechanics that are unresponsive.
    Simple things like a banker not showing, a woodworking station not showing, etc. Than you wait for them to appear... But they DO NOT appear. The game is literally unresponsive that you have to LOG OUT completely and LOG BACK in.

    That's how bad the unresponsiveness is. Banker not showing? Game not being responsive?
    Log out and log in. That's how bad this game is designed.

    Run to woodworking station... Its not there. Log out log back in.
    Than I run to the bank and banker isn't there. Log out log back in.
    I'm expecting mail from guild trader, its been 5 hours. Log out log back in.
    PvPing, its been 8 hours, that hireling was due to give you something 6 hours ago. No mail? Unresponsive?
    LOG OUT LOG BACK IN

    LOG OUT LOG BACK IN
    LOG OUT LOG BACK IN
    LOG OUT LOG BACK IN

    TERRIBLE designed game.

    Look up Francis review on Elder Scrolls Online. The one with hastag GETREKT
    12 MONTHS LATER
    STILL ACCURATE DESCRIPTION OF CURRENT STATE ESO.

    Sidenote:
    DID YOU KNOW???
    This game was given a 200 Million (200,000,000) dollar budget?

    source, http://www.forbes.com/sites/insertcoin/2014/01/02/predicting-the-biggest-disaster-of-2014-the-elder-scrolls-online/

    Only other game I know with a MASSIVE budget, was SWTOR.
    Both games. FULLY VOICE ACTED.
    Fully Voice Acting >>>> Coding.

    My thoughts on how they spent there money?
    Give those voice actors 150 Million.
    Give those graphic editors 45 Million
    Them coders, just spent 5 Million on them. Voice Acting is too important.

    I mean lets be real here.
    Anybody can do coding.
    But can anybody do voice acting? Haha. Nah, you gotta spend 150 million on that.

    The rival MMO to ESO I would consider GW2.
    GW2 is partially voice acted.
    People tend to believe 15-50 million was spent on that game.

    You tell me which game is looking better right now.
    ESO with its 200 million dollar spent
    GW2 with its 15-50 million dollar spent

    It's not only that GW2 looks in better shape right now, the most important difference between them, imo, is that GW2 actually gives you an impression of quality. Of devs actually putting some thought into design and development.

    That said, console launch will catapult ESO above GW2's standing, if we count number of boxes sold as the only important factor.
  • LEGENDARYYY
    LEGENDARYYY
    ✭✭✭✭
    I read somewhere that ESO is using a new and "groundbreaking" UDP internet protocol. I've heard ESO is one of the few games using it. UDP is known to be unreliable and data sent might get lost, but UDP can be quicker if implemented properly. I think ZOS failed with the UDP, but I also think they are continuosly working on improving it. Who knows, maybe one day ESO will have the best connection on the market for large scale battles like in Cyro. Atm it's one of the worst, unfortunately.
    CP capped.

    EP - Nord - Eystein Blodsbringar - Tristat DK Tank
    EP - Nord - Eyjolf Blodsbringar - Stamina NB PvPer
    EP - Argonian - Tired-Of-Cats - Magicka Sorc PvPer
    EP - Khajit - Cutepaws - Banker
    EP - Redguard - Jathod Trearan - Stamina DK DD
    EP - Redgaurd - Dhenus Okzhat-Si - Stamina Sorcerer DD (vMSA toon, 569K)
    EP - Altmer - Haqsin - Magicka Sorc DD
    EP - Altmer - Minia Feaine - Templar Healer

    + about 20 deleted alts

    GM of Pact Veteran Trade (Craglorn), Traders of the Ebonheart (Mournhold), Pact Veteran Trade II (Mournhold)

    All part of the "Akatosh Imperium".

    Want competitive Cyrodiil? Support THIS thread.

    Me soloing Veteran Elden Hollow and AA: HERE
  • Dixa
    Dixa
    ✭✭✭✭
    glak wrote: »
    Sharee wrote: »
    WOW has cooldowns for abilities, TESO does not. If you could spam abilities as fast as you can hammer the button, it would be a mess.

    Most of the perceived unresponsiveness comes from trying to use an ability too soon after another was used. For example if you hit the bolt escape button twice in rapid sucession, you will only bolt once, because the second keypress happened while the first animation was still going on. There is a delay between abilities, and you have to account for it.

    Another matter is entering doors, mounting etc - that is mostly caused by lag, and usually only seen(at least for me) in PvP.
    If you are a Templar in ESO, then just about every class ability you use has a CD.

    list them, after you explain what your definition of a cool down is.
  • Dixa
    Dixa
    ✭✭✭✭
    Razzak wrote: »
    qsnoopyjr wrote: »
    Combat unresponsive?
    Maybe in PvP
    It does seem very sluggish in PvE too.

    Sorry to interject, but its not only combat mechanics that are unresponsive.
    Simple things like a banker not showing, a woodworking station not showing, etc. Than you wait for them to appear... But they DO NOT appear. The game is literally unresponsive that you have to LOG OUT completely and LOG BACK in.

    That's how bad the unresponsiveness is. Banker not showing? Game not being responsive?
    Log out and log in. That's how bad this game is designed.

    Run to woodworking station... Its not there. Log out log back in.
    Than I run to the bank and banker isn't there. Log out log back in.
    I'm expecting mail from guild trader, its been 5 hours. Log out log back in.
    PvPing, its been 8 hours, that hireling was due to give you something 6 hours ago. No mail? Unresponsive?
    LOG OUT LOG BACK IN

    LOG OUT LOG BACK IN
    LOG OUT LOG BACK IN
    LOG OUT LOG BACK IN

    TERRIBLE designed game.

    Look up Francis review on Elder Scrolls Online. The one with hastag GETREKT
    12 MONTHS LATER
    STILL ACCURATE DESCRIPTION OF CURRENT STATE ESO.

    Sidenote:
    DID YOU KNOW???
    This game was given a 200 Million (200,000,000) dollar budget?

    source, http://www.forbes.com/sites/insertcoin/2014/01/02/predicting-the-biggest-disaster-of-2014-the-elder-scrolls-online/

    Only other game I know with a MASSIVE budget, was SWTOR.
    Both games. FULLY VOICE ACTED.
    Fully Voice Acting >>>> Coding.

    My thoughts on how they spent there money?
    Give those voice actors 150 Million.
    Give those graphic editors 45 Million
    Them coders, just spent 5 Million on them. Voice Acting is too important.

    I mean lets be real here.
    Anybody can do coding.
    But can anybody do voice acting? Haha. Nah, you gotta spend 150 million on that.

    The rival MMO to ESO I would consider GW2.
    GW2 is partially voice acted.
    People tend to believe 15-50 million was spent on that game.

    You tell me which game is looking better right now.
    ESO with its 200 million dollar spent
    GW2 with its 15-50 million dollar spent

    It's not only that GW2 looks in better shape right now, the most important difference between them, imo, is that GW2 actually gives you an impression of quality. Of devs actually putting some thought into design and development.

    That said, console launch will catapult ESO above GW2's standing, if we count number of boxes sold as the only important factor.


    gw2 is in better shape for pvp. it should be. the game I all about pvp.

    gw2 pve is still atrocious.
  • Dixa
    Dixa
    ✭✭✭✭
    Valymer wrote: »
    Dixa wrote: »
    Dixa wrote: »
    look to your rig, OP. I have none of the problems you are complaining about.

    The only time I get ability lag in most mmorpgs is when there is server lag. This has NOTHING to do with the design of content and I really wish people would educate themselves on the difference between poor framerates, latency and how mmorpg ui's interact with it all.

    Too many around posting who learned all they know about the interwebs from call of duty voice chat.

    Obviously your game runs at the same speed you do, so you don't notice that nothing happens when you press a button.
    As mentioned earlier, its not a latency issue otherwise it would effect all interaction and it doesn't, someone did point out you can block like a boss but casting that heal when you need it, it's based on luck!
    To ignore the games failings and blame other peoples PC's is a troll attempt to me...

    it's not a failing that is unique to this game. you will get latency in ANY online game you play at some point. hell my old text based MUD occaisonally has some.

    if this is not acceptable to you, time to stop playing on the interwebs.

    i find it hilarious that you think i play slowly so i would not notice these things. maybe you should stop trying to run ESO on a Tandy™.

    Your ignorance is staggering.

    look to yourself, after you look to your rig.

    I have no extra problems in this online game that I don't encounter in other online games, and always due to latency. sometimes that latency issue is on their end, sometimes it's mine.

    granted I don't pvp here. there are better games for pvp and I play those when I want that fix. these combo games that clearly focus more on the pve end are not places I expect to get a satisfying pve experience - especially when I cant loot your corpse of all you own and flaunt it in your face.
  • Dixa
    Dixa
    ✭✭✭✭
    Aeowyn wrote: »
    but there are also times where a bar swap or ability is pushed and it just doesn't register in game.

    this happens to everyone. it however does not happen with the frequency the OP is wolf-crying about. I don't like it either, and I think it is more of a bug than latency honestly.
  • SlayerTheDragon
    SlayerTheDragon
    ✭✭✭✭✭
    Dixa wrote: »
    Aeowyn wrote: »
    but there are also times where a bar swap or ability is pushed and it just doesn't register in game.

    this happens to everyone. it however does not happen with the frequency the OP is wolf-crying about. I don't like it either, and I think it is more of a bug than latency honestly.

    Exactly. The frequency will depend on how often you use the weapon swap and how much weight it has in your build. The fact is that it is unreliable, and this is not cool. There are too many accepted work-arounds to core functions in-game for things that should work.
    ¤═══¤ People don't like it when you talk to them with your weapon drawn ¤═══¤
  • SlayerTheDragon
    SlayerTheDragon
    ✭✭✭✭✭
    Dixa wrote: »
    glak wrote: »
    Sharee wrote: »
    WOW has cooldowns for abilities, TESO does not. If you could spam abilities as fast as you can hammer the button, it would be a mess.

    Most of the perceived unresponsiveness comes from trying to use an ability too soon after another was used. For example if you hit the bolt escape button twice in rapid sucession, you will only bolt once, because the second keypress happened while the first animation was still going on. There is a delay between abilities, and you have to account for it.

    Another matter is entering doors, mounting etc - that is mostly caused by lag, and usually only seen(at least for me) in PvP.
    If you are a Templar in ESO, then just about every class ability you use has a CD.

    list them, after you explain what your definition of a cool down is.

    ZOS' one "fix" to botting was to destroy the Templar class. Anyone who has played Templar will tell you. Try to go into a Bitting Jabs right after a Focused Charge... Focused Charge stuns the enemy for ?2.5 seconds, but it has a built in cooldown of about the same time before you can execute another ability.
    ¤═══¤ People don't like it when you talk to them with your weapon drawn ¤═══¤
  • SlayerTheDragon
    SlayerTheDragon
    ✭✭✭✭✭
    Don't get me wrong, I love this game. I have been playing since beta. But a string of very bad executive choices are really starting to show in a title that should have been amazing by now.

    What I mean about the choices: see how many core bugs are still in the system since beta ... but hay, at least we are getting another tiger mount. Tiger mounts are not going to keep players, quality of product will.
    ¤═══¤ People don't like it when you talk to them with your weapon drawn ¤═══¤
  • Valymer
    Valymer
    ✭✭✭✭✭
    Dixa wrote: »
    granted I don't pvp here.

    You should have said that from the beginning, so we could have just skipped all of your posts.
  • Craven_Killmore
    Craven_Killmore
    ✭✭✭
    you should probably read up on the game engine, it would answer all your questions on the combat, combat animations, mob hit timers, collisions, etc.

    It's the game architecture not your computer (unless it's awful)

    The game isn't well optimized and you can tell by the fps strain even on powerhouse computers that would normally crush any high end game.


    optimization and game architecture is your answer, using the engine they did was a bad choice, a 2008 choice to be precise
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    ups
    Edited by BuggeX on May 21, 2015 11:44AM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Bryl
    Bryl
    Soul Shriven
    I don't have these issues.
    It's all about learning
    - me
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