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Haderus (NA) is fallen today!

EIGHTS
EIGHTS
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I don't care about what faction bring LAG and do the same thing in Lagblade, Lagrent or Lag's star.
Haderus is fallen today!

So what server I can go without lag?
Or we are all lag, not my enemies don't lag and I can't use any skill while lag.
I'm not native speaker in English. I hope that I don't make you misunderstand.
  • Poxheart
    Poxheart
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    The only campaign without lag is Blackwater Blade. Do the math...
    Unsubbed and no longer playing, but still checking the Alliance War forum for the lulz.

    Pox Dragon Knight
    Poxheart Nightblade
    The Murder Hobo Dragon Knight - Blackwater Blade
    Knights of the WhiteWolf
  • EIGHTS
    EIGHTS
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    Poxheart wrote: »
    The only campaign without lag is Blackwater Blade. Do the math...

    That's not VET campaign. We shouldn't go there.
    I'm not native speaker in English. I hope that I don't make you misunderstand.
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Haderus was fine till NA TB guilds invaded it so if any one is to blame for it fallen it is the guilds of NA TB. That's who is there now the guilds who were on NA TB..... go back to TB guilds go abck and stay there.
    Edited by Forestd16b14_ESO on May 20, 2015 4:05AM
  • EIGHTS
    EIGHTS
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    At this moment. DC in Haderus has only 2 bars population.
    That does not happen before.

    Does everyone leave again?
    Or just like me that I don't have energy to play?


    Edited by EIGHTS on May 20, 2015 4:09AM
    I'm not native speaker in English. I hope that I don't make you misunderstand.
  • NovaShadow
    NovaShadow
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    Poxheart wrote: »
    The only campaign without lag is Blackwater Blade. Do the math...

    Not entirely true, I tried there for a few days and got zerg blobbed and lagged to death several times. The disease is everywhere.
    PC NA - EPHS
  • Cinnamon_Spider
    Cinnamon_Spider
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    One of the DC guilds that had recently homed on Haderus left today because of all the ridiculousness that went on last week. Now one of the campaigns that was becoming the most balanced is not thanks to the blue zerg that kept coming in to take the inner keeps all last week. I don't think I've ever experienced that much lag on Haderus ever.
    I used to be against getting rid of the travel to player, but now I think that should be gone. All it seems to be used for is trading emp.
    Cinn #SorcLivesMatter
    Exquisite Bedlam - Sorcerer AD rank 34
    Cinnamonspiderdreams - Sorcerer EP rank 24
    Synaris Astarte - Templar DC rank 24
    Cinnamon Spider - Nightblade AD

    Youtube - Cinnamon_Spider
  • Rylana
    Rylana
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    One of the DC guilds that had recently homed on Haderus left today because of all the ridiculousness that went on last week. Now one of the campaigns that was becoming the most balanced is not thanks to the blue zerg that kept coming in to take the inner keeps all last week. I don't think I've ever experienced that much lag on Haderus ever.
    I used to be against getting rid of the travel to player, but now I think that should be gone. All it seems to be used for is trading emp.

    Id say that AD zerg that showed up tonight did a lot more to destroy haderus than a guild of blue leaving.

    If youd seen that.... youd know what i mean. Chalman inner down, exactly 2 seconds later nave and apse flip simultaneously and everyone in the keep is dead. Ping shot to over 5000.

    There had to have been 70 people in that blob, possibly more as things werent even fully rendering anymore.

    I guess that guy the other night talking trash to you in zone wasnt kidding. The entire faction showed up.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • AnteCoyote
    AnteCoyote
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    I was at Chalman and I didn't experience any lag. We had 12 people and there was another group there that didn't look like a full 24-man group, either. We killed 90% of the EP there on the inner wall before getting the outer down, which allowed us to flip it fast. It had nothing to do with lagging out the flag. We killed the opposition before hand, so there was very little left to defend the flags.

    Skills worked, flags flipped, no lag experienced.
    Aldmeri Dominion -J'Ualizz - Siphons-Spirits - S'Renrij - Byz Only Sweeps - Winds-Roots
    Daggerfall Covenant - Lucky Lakhim
    North America
  • Rylana
    Rylana
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    AnteCoyote wrote: »
    I was at Chalman and I didn't experience any lag. We had 12 people and there was another group there that didn't look like a full 24-man group, either. We killed 90% of the EP there on the inner wall before getting the outer down, which allowed us to flip it fast. It had nothing to do with lagging out the flag. We killed the opposition before hand, so there was very little left to defend the flags.

    Skills worked, flags flipped, no lag experienced.

    everyone that died outside on the wall was back before inner breached. Even me as long as my loadscreen releasing to kings was (almost a minute long, wtf), was inside before the deposition/crowning happened.

    I know what I saw, as do the rest of us that were there.

    Your group may have had 12. Dont care, thats your story, stick to it. The other groups easily had two full raids worth of players. It was disgusting how many AD packed into there, with enough to spare to even go upstairs.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • AnteCoyote
    AnteCoyote
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    double post
    Edited by AnteCoyote on May 20, 2015 7:50AM
    Aldmeri Dominion -J'Ualizz - Siphons-Spirits - S'Renrij - Byz Only Sweeps - Winds-Roots
    Daggerfall Covenant - Lucky Lakhim
    North America
  • Weberda
    Weberda
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    Rylana wrote: »
    AnteCoyote wrote: »
    I was at Chalman and I didn't experience any lag. We had 12 people and there was another group there that didn't look like a full 24-man group, either. We killed 90% of the EP there on the inner wall before getting the outer down, which allowed us to flip it fast. It had nothing to do with lagging out the flag. We killed the opposition before hand, so there was very little left to defend the flags.

    Skills worked, flags flipped, no lag experienced.

    everyone that died outside on the wall was back before inner breached. Even me as long as my loadscreen releasing to kings was (almost a minute long, wtf), was inside before the deposition/crowning happened.

    I know what I saw, as do the rest of us that were there.

    Your group may have had 12. Dont care, thats your story, stick to it. The other groups easily had two full raids worth of players. It was disgusting how many AD packed into there, with enough to spare to even go upstairs.

    And apparently many of the AD players either don't know about the controversy surrounding Meteor or more likely don't care. Every battle I was in for two straight hours was filled with meteors from their side. To be fair a large DC group that took Chalman earlier did the same thing but with AD it was just one after another.
    Edited by Weberda on May 20, 2015 11:54AM
    Fernwood, EP Haderus NA
    Lo Behold, AD Thornblade NA (formerly Haderus, inactive)
  • RinaldoGandolphi
    RinaldoGandolphi
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    One of the DC guilds that had recently homed on Haderus left today because of all the ridiculousness that went on last week. Now one of the campaigns that was becoming the most balanced is not thanks to the blue zerg that kept coming in to take the inner keeps all last week. I don't think I've ever experienced that much lag on Haderus ever.
    I used to be against getting rid of the travel to player, but now I think that should be gone. All it seems to be used for is trading emp.

    Glad to see more folks coming around! That should have never been allowed in the first place, it completely destroys any pop balance on campaigns. Travel to Player has been the biggest culprit in destroying campaigns in the last year while also encouraging the infamous buff camapigns we all hated.

    PS: Congrats on your recent Emp Crowning BTW :)
    Edited by RinaldoGandolphi on May 20, 2015 11:51AM
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Jauriel
    Jauriel
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    I don't get what all the complaining on Haderus is about. We have had fun there the last two nights despite a total lack of coordination by the DC there (except for Hoptu) and dc being unable to get our offensive scroll back. Last night were some great battles and I had fun killing vortex and JLP again. Haha!
  • Weberda
    Weberda
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    Jauriel wrote: »
    I don't get what all the complaining on Haderus is about. We have had fun there the last two nights despite a total lack of coordination by the DC there (except for Hoptu) and dc being unable to get our offensive scroll back. Last night were some great battles and I had fun killing vortex and JLP again. Haha!

    As soon as the campaign went pop-locked the performance went right in the toilet. Same thing now for the last 3-4 nights. The great thing about Haderus has always been the lack of system problems faced in other campaigns. Now we've got the AD blobs dropping meteors like rain and other assorted ills.

    I know it's all cyclical. Groups/players will move on to other places all trying to avoid the same thing but it is just getting absurd. I still pay a sub based on the premise that I use ZOS' product and therefore should have to pay for it (fair trade, right?). But every day I inch closer to pushing that cancel button and when I do it will be permanent. I don't care what kind of garbage DLC they come out with. I will never give Zenimax (including Bethesda) another penny. And I have not and will not use the crown store which should be renamed the Junk Store.

    Edited by Weberda on May 20, 2015 12:08PM
    Fernwood, EP Haderus NA
    Lo Behold, AD Thornblade NA (formerly Haderus, inactive)
  • Jauriel
    Jauriel
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    The crown store SUX. It's really lame. But I do keep paying for sub. Call me a glutton for punishment. I also inch closer to unsubbing. Mostly because ZOS ignores us and I can't tolerate being ignored. Its rude the way they dis us hardcore pvp'ers. It's like a slap in our collective faces. It's almost as if they don't *like* us. At some point they are going to have to deal with us.
  • Armitas
    Armitas
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    Haderus last night... I don't even. Why?
    Retired.
    Nord mDK
  • WebBull
    WebBull
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    Haderus was fine until EP guilds arrived last night and spewed their evil lag seed into it.
  • Weberda
    Weberda
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    WebBull wrote: »
    Haderus was fine until EP guilds arrived last night and spewed their evil lag seed into it.

    The lag started in earnest when all 3 factions got to pop-lock, same situation as the last 3-4 days. It's not one faction. It's all of us.

    Edited by Weberda on May 20, 2015 3:27PM
    Fernwood, EP Haderus NA
    Lo Behold, AD Thornblade NA (formerly Haderus, inactive)
  • Teargrants
    Teargrants
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    Server lags when all 3 factions pop lock? You don't say? :worried:
    POST EQVITEM SEDET ATRA CVRA
    ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
    EP ※ Teargrants ※
    EP ※ Kissgrants ※
    DC ※ Kirsi ※
    Vehemence Council
    #JustOutOfRenderRange
    ~Teargrants YouTube~
    ┬┴┬┴┤(・_├┬┴┬┴
  • frozywozy
    frozywozy
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    Weberda wrote: »
    WebBull wrote: »
    Haderus was fine until EP guilds arrived last night and spewed their evil lag seed into it.

    The started in earnest when all 3 factions got to pop-lock, same situation as the last 3-4 days. It's not one faction. It's all of us.

    Blasphemy!!!!!! It was EP :open_mouth:
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • diskiukas
    diskiukas
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    frozywozy wrote: »
    Weberda wrote: »
    WebBull wrote: »
    Haderus was fine until EP guilds arrived last night and spewed their evil lag seed into it.

    The started in earnest when all 3 factions got to pop-lock, same situation as the last 3-4 days. It's not one faction. It's all of us.

    Blasphemy!!!!!! It was EP :open_mouth:

    I don't believe in conspiracy theories and I don't think that Havoc does that intentionally, but it's obvious it follows them everywhere they go. It's a fact. Lag happens without them of course too, but if Havoc is on the server, chances triple.
    Edited by diskiukas on May 20, 2015 4:36PM
  • Weberda
    Weberda
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    diskiukas wrote: »
    frozywozy wrote: »
    Weberda wrote: »
    WebBull wrote: »
    Haderus was fine until EP guilds arrived last night and spewed their evil lag seed into it.

    The started in earnest when all 3 factions got to pop-lock, same situation as the last 3-4 days. It's not one faction. It's all of us.

    Blasphemy!!!!!! It was EP :open_mouth:

    I don't believe in conspiracy theories and I don't think that Havoc does that intentionally, but it's obvious it follows them everywhere they go. It's a fact. Lag happens without them of course too, but if Havoc is on the server, chances triple.

    Well, at least everybody is back on Haderus for a time. The names I've seen since last Friday are really something. I even saw Ezareth briefly which is about you ever get to see of the B.E. pro. GoS brought back Vort and Zar'rock. Lacedion was around on a DC toon. We could have a heck of a reunion at KC LM.
    Fernwood, EP Haderus NA
    Lo Behold, AD Thornblade NA (formerly Haderus, inactive)
  • RedTalon
    RedTalon
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    EIGHTS wrote: »
    At this moment. DC in Haderus has only 2 bars population.
    That does not happen before.

    Does everyone leave again?
    Or just like me that I don't have energy to play?




    Enjoying a break playing the wild hunt, why the wild hunt has its fault still more impressive then playi pvp currently
  • RedTalon
    RedTalon
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    warlag-title.jpg


    Now we just need a daily report
  • Weberda
    Weberda
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    RedTalon wrote: »
    warlag-title.jpg


    Now we just need a daily report

    Think we pretty much get one in several different posts every day already. And that's the unfortunate thing. Eventually people are just going to give up and not care.

    Fernwood, EP Haderus NA
    Lo Behold, AD Thornblade NA (formerly Haderus, inactive)
  • RedTalon
    RedTalon
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    Weberda wrote: »
    RedTalon wrote: »
    warlag-title.jpg


    Now we just need a daily report

    Think we pretty much get one in several different posts every day already. And that's the unfortunate thing. Eventually people are just going to give up and not care.

    Very true, ZOS already doesn't care about the problems pvp faces.

    But the magic of consoles will solve all problems!
  • Darklord_Tiberius
    Darklord_Tiberius
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    At this point they need to put population caps on servers and heavily restrict the amount of movement people can do between servers during active campaigns. We are tired of finding a great place to PvP and then anywhere from a month to a week later hordes of other guilds guest into that server and destroy any type of balance it had. It happened to Chillrend, Haderus, Chillrend again and now Haderus again, over a span of 7 months.

    This PvP structure is one hawt mess and if they add Imperial City to the mix....

    May you rest in peace ESO PvP.
  • Yonkit
    Yonkit
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    Weberda wrote: »
    WebBull wrote: »
    Haderus was fine until EP guilds arrived last night and spewed their evil lag seed into it.

    The lag started in earnest when all 3 factions got to pop-lock, same situation as the last 3-4 days. It's not one faction. It's all of us.

    Perhaps... but I've spent maybe the past 2 months on Haderus as my primary server, and I've seen pop-locked servers across the board, I've seen 75 yellow going against 75 blue, seen massive three way battles that stretch from keep to resources, seen havoc rolling around all havocky and ***. I haven't seen lag like the past two nights... which does coincide with some truly blobby red guilds that have come in and some more blobby blue guilds that have come in. Not gonna criticize that style of play, but the lag has come with these specific groups.

    I'm probably off to AZ. It looks promising, like Haderus a couple months ago.
    Has an Alter Ego in the form of a very large quadrupedal black & white Bear.
  • frozywozy
    frozywozy
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    Whoever looted the scroll this morning at 9:50 AM EST with all guards still alive. Good job!

    I dunno if it's the new thing or if it has always been possible but I consider this a broken mechanic.

    @ZOS_BrianWheeler - Could we get an update about the possibility from nightblades to shadow cloak / invis pot to loot a scroll even though all the guards are still alive in the temple in the center around the scroll ? Thank you.

    P.S. We need EP players who could play between 4:00am and 10:00am EST on Haderus to counter the AD night capping / pvdooring crew of 10-12. Thank you!
    Edited by frozywozy on May 20, 2015 8:49PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Ezareth
    Ezareth
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    ✭✭✭✭
    Weberda wrote: »
    diskiukas wrote: »
    frozywozy wrote: »
    Weberda wrote: »
    WebBull wrote: »
    Haderus was fine until EP guilds arrived last night and spewed their evil lag seed into it.

    The started in earnest when all 3 factions got to pop-lock, same situation as the last 3-4 days. It's not one faction. It's all of us.

    Blasphemy!!!!!! It was EP :open_mouth:

    I don't believe in conspiracy theories and I don't think that Havoc does that intentionally, but it's obvious it follows them everywhere they go. It's a fact. Lag happens without them of course too, but if Havoc is on the server, chances triple.

    Well, at least everybody is back on Haderus for a time. The names I've seen since last Friday are really something. I even saw Ezareth briefly which is about you ever get to see of the B.E. pro. GoS brought back Vort and Zar'rock. Lacedion was around on a DC toon. We could have a heck of a reunion at KC LM.

    I was only playing to help support @Cinnamon_Spider as Emp. For the past few weeks Haderus has just been zerg zerg zerg, from every population. I don't really like to do large zerg play as my entire playstyle revolves around *active* defenses as I have negligible passive ones. When I get any lag/delay I get blown up like a trash mob. Just not fun to play.

    Been having a blast in BlackwaterBlade on my NB but you just can't find a good old fair 1 v 3 any more....it always turns into 1 v 6 or 1 v 10, or 2 v 20 in most cases. It's like the PvP in this game has just died and it's all about who forms the biggest groups and zergs the most.
    RedTalon wrote: »
    EIGHTS wrote: »
    At this moment. DC in Haderus has only 2 bars population.
    That does not happen before.

    Does everyone leave again?
    Or just like me that I don't have energy to play?




    Enjoying a break playing the wild hunt, why the wild hunt has its fault still more impressive then playi pvp currently

    I haven't found any faults with Wild Hunt so far. It's shaping up to be my favorite RPG ever, if not favorite game of all time. Playing the PC version with max settings on everything (not sure if you're console or not).
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
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