That Crown Lag

  • Alomar
    Alomar
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    As a member of the guild who was accused of "lagsploiting" for months and months, I welcome you to the club! It is an honorary membership that just proves "When you can't beat em, make *** up!"

    Also agree with Agrippa, never seen a worse pvp community before than here. Luckily Witcher 3 time in 4 hours!
    Edited by Alomar on May 18, 2015 5:46PM
    Haxus Council Member
    Former Havoc Commander
    Former DiE officer
    Alomar: 5 Stars - Beast: 3 stars - Kurudin: 5th NA emperor
    Awaiting New World, Camelot Unchained, and Crowfall
  • Jauriel
    Jauriel
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    Right now on Had, glade and ash are not on dc hands and dc has NO
    Scrolls and you're all telling me Haderus doesn't need NPK?
  • Weberda
    Weberda
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    Jauriel wrote: »
    Right now on Had, glade and ash are not on dc hands and dc has NO
    Scrolls and you're all telling me Haderus doesn't need NPK?

    Let me guess - it's all yellow.

    Edited by Weberda on May 18, 2015 5:47PM
    Fernwood, EP Haderus NA
    Lo Behold, AD Thornblade NA (formerly Haderus, inactive)
  • Jauriel
    Jauriel
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    Even better. Ad can't think they're going to hold both Azura and Had.
  • Weberda
    Weberda
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    Jauriel wrote: »
    Even better. Ad can't think they're going to hold both Azura and Had.

    Tradition on Haderus - AD rolls the whole map starting around 5:00 a.m. especially on Mondays before maintenance and the final campaign day.

    Fernwood, EP Haderus NA
    Lo Behold, AD Thornblade NA (formerly Haderus, inactive)
  • Psilent
    Psilent
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    Ishammael wrote: »
    Psilent wrote: »
    Ishammael wrote: »
    Come fight us on Hade. Tertiary Meat could use some more AD support that aren't PvEers.

    Also, WTB EP guild to fight on Hade for a good three-way. Was cool to see Guild of Shadows there Sunday night.

    Guild of Shadows is homed there now. You'll be seeing us everyday! :)

    Awesome.

    Sort of a related topic: I'm gonna start restricting our (LoM) group sizes to ~16. Maybe its silly. But there were a couple of engagements at Chal just between GoS and LoM where the initial contact between the groups led to a huge lag spike and the fight was won w/ meteor spam. We were running a full group and I'm pretty sure GoS was as well. These kinda fights cause people to rage-quit regardless of the outcome. Same thing happens when we engage the main body of the AD zerg. So I'm going to try this experiment and see what happens.

    You don't need to restrict the group size, just ban the use of meteor and its morphs from your group. So many battles with 24+ on 3 sides and no lag until people start using meteor.

  • Darklord_Tiberius
    Darklord_Tiberius
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    Ishammael wrote: »
    Come fight us on Hade. Tertiary Meat could use some more AD support that aren't PvEers.

    Also, WTB EP guild to fight on Hade for a good three-way. Was cool to see Guild of Shadows there Sunday night.

    Haderus doesnt need anymore AD guilds.... You all night cap the map and hold the entire thing 10 out of 24 hours a day. If you cannot handle actual competition during primetime; learn to play better. Dont recruit more people to your zerg fest.

    I already told Crown this over whispers. The reason people noticed massive lag with him is because every time they attack they have literally 75-100 AD zerging around the map. It doesn't matter that their group is only 16-24; it matters that hordes of pugs and lesser guilds follow them around.

    As being a more organized guild in your faction take it upon yourself to coordinate and push people to different parts of the map, rather than zerg fappng into a single point. All this does is force the other factions to dump all troops into the defense and then everyone sits around and yells, "OMG THE LAG IS SO BAD QQ".

    If people wont listen to you, then take your group/guild to another point and let the horde of other people get killed.

    The only two large PvP guilds I know that are homed and run Haderus regularly are Phoenix Rising and Guild of Shadows; there are other smaller ones that run which is nice. I would agree Haderus does need one more large Pact PvP guild to play on this server; preferably early morning to early afternoon NA time.

    Until ZOS can figure out how to fix or restructure PvP in Cyrodiil, the ESO community needs to take it upon themselves and be proactive about this situation rather than complain about it. We all want a decent place to PvP and sometimes we need to step up and help make it as such.
  • Oughash
    Oughash
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    Ishammael wrote: »
    Come fight us on Hade. Tertiary Meat could use some more AD support that aren't PvEers.

    Also, WTB EP guild to fight on Hade for a good three-way. Was cool to see Guild of Shadows there Sunday night.

    Haderus doesnt need anymore AD guilds.... You all night cap the map and hold the entire thing 10 out of 24 hours a day. If you cannot handle actual competition during primetime; learn to play better. Dont recruit more people to your zerg fest.

    I already told Crown this over whispers. The reason people noticed massive lag with him is because every time they attack they have literally 75-100 AD zerging around the map. It doesn't matter that their group is only 16-24; it matters that hordes of pugs and lesser guilds follow them around.

    As being a more organized guild in your faction take it upon yourself to coordinate and push people to different parts of the map, rather than zerg fappng into a single point. All this does is force the other factions to dump all troops into the defense and then everyone sits around and yells, "OMG THE LAG IS SO BAD QQ".

    If people wont listen to you, then take your group/guild to another point and let the horde of other people get killed.

    The only two large PvP guilds I know that are homed and run Haderus regularly are Phoenix Rising and Guild of Shadows; there are other smaller ones that run which is nice. I would agree Haderus does need one more large Pact PvP guild to play on this server; preferably early morning to early afternoon NA time.

    Until ZOS can figure out how to fix or restructure PvP in Cyrodiil, the ESO community needs to take it upon themselves and be proactive about this situation rather than complain about it. We all want a decent place to PvP and sometimes we need to step up and help make it as such.

    I am not in AD, I am in DC and help run LoM (I guess I should put that in my signature). The only AD group on Hade of any note is Tertiary Meat which is why I mentioned them (apologies to other AD groups if I've missed you). I don't think the AD PvE'ers will be a huge problem.
  • Oughash
    Oughash
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    Psilent wrote: »
    Ishammael wrote: »
    Psilent wrote: »
    Ishammael wrote: »
    Come fight us on Hade. Tertiary Meat could use some more AD support that aren't PvEers.

    Also, WTB EP guild to fight on Hade for a good three-way. Was cool to see Guild of Shadows there Sunday night.

    Guild of Shadows is homed there now. You'll be seeing us everyday! :)

    Awesome.

    Sort of a related topic: I'm gonna start restricting our (LoM) group sizes to ~16. Maybe its silly. But there were a couple of engagements at Chal just between GoS and LoM where the initial contact between the groups led to a huge lag spike and the fight was won w/ meteor spam. We were running a full group and I'm pretty sure GoS was as well. These kinda fights cause people to rage-quit regardless of the outcome. Same thing happens when we engage the main body of the AD zerg. So I'm going to try this experiment and see what happens.

    You don't need to restrict the group size, just ban the use of meteor and its morphs from your group. So many battles with 24+ on 3 sides and no lag until people start using meteor.

    I'll consider it -- although it is harder to restrict. Mostly I've seen meteor as a symptom rather than a cause.
  • Jauriel
    Jauriel
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    My crew is all slotting meteor. We are sick of being hit with 20 so we are slotting in the hopes we can get our 20 off first. Can't force peeps not to use a skill.
  • FENGRUSH
    FENGRUSH
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    REported for mass meteor use
  • CITADALO
    CITADALO
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    every zerg that is stacking and spaming purge and healing spring and aoe are lagging the server , and you know that this game cant support that.My question here ,have you ever see one of those zerg avoid stacking and aoe to prevent the lag .No
  • FENGRUSH
    FENGRUSH
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    CITADALO wrote: »
    every zerg that is stacking and spaming purge and healing spring and aoe are lagging the server , and you know that this game cant support that.My question here ,have you ever see one of those zerg avoid stacking and aoe to prevent the lag .No

    FENGRUSH does not do this either. FENGRUSH is a noble warrior.

    CITADALO is correct!
  • Iyas
    Iyas
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    CITADALO wrote: »
    every zerg that is stacking and spaming purge and healing spring and aoe are lagging the server , and you know that this game cant support that.My question here ,have you ever see one of those zerg avoid stacking and aoe to prevent the lag .No

    This.

    Please try a night without meteor and healing springs
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  • CITADALO
    CITADALO
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    Iyas wrote: »
    CITADALO wrote: »
    every zerg that is stacking and spaming purge and healing spring and aoe are lagging the server , and you know that this game cant support that.My question here ,have you ever see one of those zerg avoid stacking and aoe to prevent the lag .No

    This.

    Please try a night without meteor and healing springs

    The pb is not the ult, the pb this game cant handle the calculation of 24+ stacking on each other, and everyone know that.But those zerg players don't have the mental capacity to do anything else. I don't blame those slaves.

  • FENGRUSH
    FENGRUSH
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    CITADALO wrote: »
    Iyas wrote: »
    CITADALO wrote: »
    every zerg that is stacking and spaming purge and healing spring and aoe are lagging the server , and you know that this game cant support that.My question here ,have you ever see one of those zerg avoid stacking and aoe to prevent the lag .No

    This.

    Please try a night without meteor and healing springs

    The pb is not the ult, the pb this game cant handle the calculation of 24+ stacking on each other, and everyone know that.But those zerg players don't have the mental capacity to do anything else. I don't blame those slaves.

    FENGRUSH loves your words, it is like poetry. You could serve The Lord FENGRUSH on the battlefield as a bard!
    Edited by FENGRUSH on May 18, 2015 8:43PM
  • TheElementalPlatypus
    I think all three factions can happily agree on one thing. Fix lag ZOS

    Not sure why when they broke cyrodiil they never rolled back, but hey its in the past whatever.

    I really could care less what guilds/factions are going where and who is causing what, or who is winning, I just want lag to stop.

    Imagine the community if we didnt have lag to blame for anything... not saying it would be better... but that shouldnt be a blame phrase 90% of pvp uses (lag).
  • Fatalyis
    Fatalyis
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    CITADALO wrote: »
    every zerg that is stacking and spaming purge and healing spring and aoe are lagging the server , and you know that this game cant support that.My question here ,have you ever see one of those zerg avoid stacking and aoe to prevent the lag .No

    While I agree with you that purge and healing spring spamming does a number on the server and causes a great deal of the lag/latency issues, there is a reason why people spam it...which is why you'll never see a group/zerg avoid stacking up and spamming it.

    And if you do see a group/zerg that doesn't spam purge and healing springs, they die in 3-5 seconds to siege.

    The problem is ZoS and their inability to get their servers running well enough to accommodate to the "massive PvP" that they advertised. All of these issues fall solely on them.
  • CN_Daniel
    CN_Daniel
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    Makes me wanna come to Had. I like fighting Picard.
  • Red_Olander
    Red_Olander
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    Crown: "I run a group of 20 most of the time. It grows to 24 when we have needs for certain roles or more of our core comes online (I don't kick non-core people from group and replace with others unless they deserve it). When we end up somewhere on the map and there's already apparently 2 full groups worth of AD, we usually go elsewhere."

    posting lies in the forums won't make it true
    Edited by Red_Olander on May 19, 2015 12:34AM
  • Slaxis
    Slaxis
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    Crown: "I run a group of 20 most of the time. It grows to 24 when we have needs for certain roles or more of our core comes online (I don't kick non-core people from group and replace with others unless they deserve it). When we end up somewhere on the map and there's already apparently 2 full groups worth of AD, we usually go elsewhere."

    posting lies in the forums won't make it true

    Explain how this is lies?
    Gm of Victorem
  • Bouvin
    Bouvin
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    They are just mad they got rolled lol.

    When farming AP stops being easy, it's funny how angry the red zerg gets.
  • BRogueNZ
    BRogueNZ
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    I already told Crown this over whispers. The reason people noticed massive lag with him is because every time they attack they have literally 75-100 AD zerging around the map.

    sure...

    I've told you a billion times not to exaggerate

  • frozywozy
    frozywozy
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    Crown wrote: »
    Jauriel wrote: »
    Thanks for setting the record straight, Crown. Can I have Azura back now, please? :#:D

    When Misfitz decided to move to Azura, it was done without telling anyone. Imagine our surprise when almost every other organized guild showed up too. We've been discussing leaving for another campaign as fighting in huge numbers isn't fun, nor is the 100+ queue during prime time. The debate is to do so now, or when the campaign resets (people want their rewards).

    I suggest that next time you switch campaign, you make it clear with the other AD guilds where you're going so we don't see 4-5 AD raids all playing at primetime and sometimes meeting up on the battlefield creating a 80players pain train. I did that mistake on Thornblade when I made Red Core and tried to get some organisation going. It got out of control and in the end we had way too many EP guilds in the same campaign. I think 2 organized guilds running a full group at the same time per faction is more than enough. Also, each of them should hold against a different faction on the map most possible and not stack on top of each other.

    Example : EP should have 2 guilds running at primetime and 2 other guilds the rest of the day. One holding against DC, and the other one against AD most possible.
    Edited by frozywozy on May 19, 2015 2:44AM
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  • Jauriel
    Jauriel
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    frozywozy wrote: »
    Crown wrote: »
    Jauriel wrote: »
    Thanks for setting the record straight, Crown. Can I have Azura back now, please? :#:D

    When Misfitz decided to move to Azura, it was done without telling anyone. Imagine our surprise when almost every other organized guild showed up too. We've been discussing leaving for another campaign as fighting in huge numbers isn't fun, nor is the 100+ queue during prime time. The debate is to do so now, or when the campaign resets (people want their rewards).

    I suggest that next time you switch campaign, you make it clear with the other AD guilds where you're going so we don't see 4-5 AD raids all playing at primetime and sometimes meeting up on the battlefield creating a 80players pain train. I did that mistake on Thornblade when I made Red Core and tried to get some organisation going. It got out of control and in the end we had way too many EP guilds in the same campaign. I think 2 organized guilds running a full group at the same time per faction is more than enough. Also, each of them should hold against a different faction on the map most possible and not stack on top of each other.

    Example : EP should have 2 guilds running at primetime and 2 other guilds the rest of the day. One holding against DC, and the other one against AD most possible.

    <3 Frozn, the voice of reason.
  • skillastat
    skillastat
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    I think I see the core issue of all this debate.

    PvP Lag.

    Imagine there would be no lag at all, nobody would have frustration to throw at others. Meanwhile, I think Frozn have a temporary solution. But it's all a bandaid, it's up to ZOS to fix their Game.
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  • Draxys
    Draxys
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    Jauriel wrote: »
    frozywozy wrote: »
    Crown wrote: »
    Jauriel wrote: »
    Thanks for setting the record straight, Crown. Can I have Azura back now, please? :#:D

    When Misfitz decided to move to Azura, it was done without telling anyone. Imagine our surprise when almost every other organized guild showed up too. We've been discussing leaving for another campaign as fighting in huge numbers isn't fun, nor is the 100+ queue during prime time. The debate is to do so now, or when the campaign resets (people want their rewards).

    I suggest that next time you switch campaign, you make it clear with the other AD guilds where you're going so we don't see 4-5 AD raids all playing at primetime and sometimes meeting up on the battlefield creating a 80players pain train. I did that mistake on Thornblade when I made Red Core and tried to get some organisation going. It got out of control and in the end we had way too many EP guilds in the same campaign. I think 2 organized guilds running a full group at the same time per faction is more than enough. Also, each of them should hold against a different faction on the map most possible and not stack on top of each other.

    Example : EP should have 2 guilds running at primetime and 2 other guilds the rest of the day. One holding against DC, and the other one against AD most possible.

    <3 Frozn, the voice of reason.

    Freazn?
    2013

    rip decibel
  • Jauriel
    Jauriel
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    Draxys wrote: »
    Jauriel wrote: »
    frozywozy wrote: »
    Crown wrote: »
    Jauriel wrote: »
    Thanks for setting the record straight, Crown. Can I have Azura back now, please? :#:D

    When Misfitz decided to move to Azura, it was done without telling anyone. Imagine our surprise when almost every other organized guild showed up too. We've been discussing leaving for another campaign as fighting in huge numbers isn't fun, nor is the 100+ queue during prime time. The debate is to do so now, or when the campaign resets (people want their rewards).

    I suggest that next time you switch campaign, you make it clear with the other AD guilds where you're going so we don't see 4-5 AD raids all playing at primetime and sometimes meeting up on the battlefield creating a 80players pain train. I did that mistake on Thornblade when I made Red Core and tried to get some organisation going. It got out of control and in the end we had way too many EP guilds in the same campaign. I think 2 organized guilds running a full group at the same time per faction is more than enough. Also, each of them should hold against a different faction on the map most possible and not stack on top of each other.

    Example : EP should have 2 guilds running at primetime and 2 other guilds the rest of the day. One holding against DC, and the other one against AD most possible.

    <3 Frozn, the voice of reason.

    Freazn?

    Yes! Freazn! Love it hahaha
  • Ghostbane
    Ghostbane
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    So we need an Airport style destination billboard for what guild is where?
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  • Jauriel
    Jauriel
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    NPK went to Haderus tonight but its pretty DC heavy. A lot of my guild couldn't get in due to queue. Does Chill blue lock, too?
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