Maintenance for the week of December 15:
· [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Dual wield increasing spell power

Lifsteinn
Lifsteinn
✭✭✭
Is this working by just using Dual Wield or is there something more?
https://www.youtube.com/watch?v=klrNfo340hs

Is it a bug with Dual Wields right now?
  • PBpsy
    PBpsy
    ✭✭✭✭✭
    ✭✭✭
    No it appears to be working as intended and another one of those "[snip] you magicka users" from ZoS. Of course we all know that a damage buff from a magical staff on full health makes less sense than our daggers making our freaking fireballs hotter but whatever.

    I am pretty sure that 2H also gives more spell damage also.
    Edited by PBpsy on May 14, 2015 5:42PM
    ESO forums achievements
    Proud fanboi
    Elitist jerk
    Troll
    Hater
    Fan of icontested(rainbow colors granted)
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    PBpsy wrote: »
    No it appears to be working as intended and another one of those "[snip] you magicka users" from ZoS. Of course we all know that a damage buff from a magical staff on full health makes less sense than our daggers making our freaking fireballs hotter but whatever.

    I am pretty sure that 2H also gives more spell damage also.

    ist just a Mainstream that staff have to give more spellpower.
    In th ES Universe Battlemage are the strongest form of any destruction mage, and they are fighting with 2h or daggers
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Ffastyl
    Ffastyl
    ✭✭✭✭✭
    Weapon and Spell Damage are derived from the Damage stat on your weapon. Given two-handers have high Damage, they grant high Spell Damage as a side effect. Dual Wield involves equipping two one-handed weapons that individually may not have high Damage but together (with the off-hand penalty) have higher Damage than two-handers. Thus Dual Wield provides the highest base Spell Damage.
    "A person is smart. People are dumb, panicky, dangerous animals and you know it."

    PC NA
    Daggerfall Covenant

    Ffastyl - Level 50 Templar
    Arturus Amitis - Level 50 Nightblade
    Sulac the Wanderer - Level 50 Dragonknight
    Arcturus Leland - Level 50 Sorcerer
    Azrog rus-Oliphet - Level 50 Templar
    Tienc - Level 50 Warden
    Aldmeri Dominion
    Ashen Willow Knight - Level 50 Templar
    Champion Rank 938

    Check out:
    Old vs New Intro Cinematics


    "My strength is that I have no weaknesses. My weakness is that I have no strengths."
    Member since May 4th, 2014.
  • PBpsy
    PBpsy
    ✭✭✭✭✭
    ✭✭✭
    BuggeX wrote: »
    PBpsy wrote: »
    No it appears to be working as intended and another one of those "[snip] you magicka users" from ZoS. Of course we all know that a damage buff from a magical staff on full health makes less sense than our daggers making our freaking fireballs hotter but whatever.

    I am pretty sure that 2H also gives more spell damage also.

    ist just a Mainstream that staff have to give more spellpower.
    In th ES Universe Battlemage are the strongest form of any destruction mage, and they are fighting with 2h or daggers

    Show me a "Destruction" mage or a Destruction School" in this game and I will agree. Then we also have that in all other ES games your freaking sword did nothing to your fireball either.
    Edited by PBpsy on May 14, 2015 5:51PM
    ESO forums achievements
    Proud fanboi
    Elitist jerk
    Troll
    Hater
    Fan of icontested(rainbow colors granted)
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    PBpsy wrote: »
    BuggeX wrote: »
    PBpsy wrote: »
    No it appears to be working as intended and another one of those "[snip] you magicka users" from ZoS. Of course we all know that a damage buff from a magical staff on full health makes less sense than our daggers making our freaking fireballs hotter but whatever.

    I am pretty sure that 2H also gives more spell damage also.

    ist just a Mainstream that staff have to give more spellpower.
    In th ES Universe Battlemage are the strongest form of any destruction mage, and they are fighting with 2h or daggers

    Show me a "Destruction" mage or a Destruction School" in this game and I will agree.

    sorcerer having 3 Schools ( destruction, summoning, Illusion)

    edit: in dsa on the dwemer stage you will see some battlemages
    Edited by BuggeX on May 14, 2015 5:52PM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • PBpsy
    PBpsy
    ✭✭✭✭✭
    ✭✭✭
    BuggeX wrote: »
    PBpsy wrote: »
    BuggeX wrote: »
    PBpsy wrote: »
    No it appears to be working as intended and another one of those "[snip] you magicka users" from ZoS. Of course we all know that a damage buff from a magical staff on full health makes less sense than our daggers making our freaking fireballs hotter but whatever.

    I am pretty sure that 2H also gives more spell damage also.

    ist just a Mainstream that staff have to give more spellpower.
    In th ES Universe Battlemage are the strongest form of any destruction mage, and they are fighting with 2h or daggers

    Show me a "Destruction" mage or a Destruction School" in this game and I will agree.

    sorcerer having 3 Schools ( destruction, summoning, Illusion)

    edit: in dsa on the dwemer stage you will see some battlemages

    Wth are we even arguing about? What TES game had fireball damage scale based on your freaking Big Sniping Hammer? Or what TES game locked the fireballs behind a Staff. Until l I can't use my destro staff abilities with my 2H this crap is irrelevant.
    Edited by PBpsy on May 14, 2015 5:58PM
    ESO forums achievements
    Proud fanboi
    Elitist jerk
    Troll
    Hater
    Fan of icontested(rainbow colors granted)
  • Robbmrp
    Robbmrp
    ✭✭✭✭✭
    Logically you would think that a staff should give the highest spell power and melee weapons the highest weapon power. I wonder why @ZOS chose to go the opposite route on that. So as a magicka templar, my heals would be a lot greater by using dual wield over a staff which is just ridiculous.....
    NA Server - Kildair
  • Emma_Overload
    Emma_Overload
    ✭✭✭✭✭
    ✭✭✭✭✭
    The problem isn't with DW or 2H, the problem is that Destruction and Restoration staff damage is WAY TOO LOW.
    #CAREBEARMASTERRACE
  • PBpsy
    PBpsy
    ✭✭✭✭✭
    ✭✭✭
    The problem isn't with DW or 2H, the problem is that Destruction and Restoration staff damage is WAY TOO LOW.

    EXACTLY.
    ESO forums achievements
    Proud fanboi
    Elitist jerk
    Troll
    Hater
    Fan of icontested(rainbow colors granted)
  • Araxleon
    Araxleon
    ✭✭✭✭✭
    From what I have tested, Only Duel Wield and 1hand and shield give spell power.

    but I havent tried 2H or bow i heard it doesnt it mainly has to do I believe with sword and board having a passive that increases weapon power and duel wield also has a passive giving weapon power where bow and 2H does not.
    for some reason that weapon power gives spell power also
  • Faulgor
    Faulgor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Robbmrp wrote: »
    Logically you would think that a staff should give the highest spell power and melee weapons the highest weapon power. I wonder why @ZOS chose to go the opposite route on that. So as a magicka templar, my heals would be a lot greater by using dual wield over a staff which is just ridiculous.....

    Yeah, I'm using 2 Torug's Pact maces on my Templar Healer, Resto staff is just for magicka drain ... it's absolutely silly.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Lifsteinn
    Lifsteinn
    ✭✭✭
    You can talk about mages, sorcerers, fireballs, summoning, illusion, weapons, ESO lore, etc.
    The thing is: THIS IS A BUG, isn't it?

    The simple fact of wearing a weapon (whatever it is), should not increase your spell damage.

    I don't think this is intended at all.
  • SeñorCinco
    SeñorCinco
    ✭✭✭✭
    Lifsteinn wrote: »
    I don't think this is intended at all.

    Nor do I. In fact... The update notes...

    Give me a sec.
    Words contained in posts, at which point I stop reading and will not respond...
    Toon / Mana / WoW or any acronym following "In ___" /
    Pets (when referring to summoned Daedra) / Any verbiage to express slang (ie, ending in uz,az,..) / Soul Stone
    ... to be continued.

    Now, get off my lawn.

  • LegacyDM
    LegacyDM
    ✭✭✭✭✭
    I think this is a fair trade off since all dual wield skills pretty much suck. Duel wield has no charge, *** heal, and baseline weapon damage is meh. Only skill worth having is steel tornado and that is situational at best. If your dual wielding daggers your not outputting any ranged magicka light/heavy attack weaving with animation clipping thus actually losing dps. If you nerf duel wielding spell stacking your nerfing NB magicka melee builds which is already weak compared to ranged magicka builds and stamina NB melee.
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • Uberkull
    Uberkull
    ✭✭✭✭✭
    ESO...really? Let's just stop calling weapons anything. Just refer them to as '2H Stick' and '1H stick'. That's it.

    I mean I already turn my massive two handed sword into these 'magical' red daggers that appear from no where as a NB.

    star-trek-picard-facepalm-eccbc87e4b5ce2fe28308fd9f2a7baf3-1381.gif
    Edited by Uberkull on May 14, 2015 6:12PM
    ▬ஜ Seeds of War, Piles of Skulls ஜ▬
    ▬▬▬ஜ twitch.tv/uberkull ஜ▬▬▬
  • technohic
    technohic
    ✭✭✭✭✭
    ✭✭✭✭✭
    Kind of dumb, but I am using it.

    Has this really just come to light to a lot of people? Has to be the worst kept secret in the game.
  • PBpsy
    PBpsy
    ✭✭✭✭✭
    ✭✭✭
    Lifsteinn wrote: »
    You can talk about mages, sorcerers, fireballs, summoning, illusion, weapons, ESO lore, etc.
    The thing is: THIS IS A BUG, isn't it?

    The simple fact of wearing a weapon (whatever it is), should not increase your spell damage.

    I don't think this is intended at all.
    I would agree spell damage should have been an inherent character trait like in all other TES games. That ship has flown a few years ago when ZOS decided that spell damage should scale of a weapon trait. In this game a magic specific weapon is also required to cast some of the spells so it is only reasonable for those damn weapon types be the most effective for casting.

    The only game I have seen something more ridiculous was DIablo 3 where they also had spells scale out of weapon damage. Wizards wielding axes twice their size were of course the way to go.


    I think this is a fair trade off since all dual wield skills pretty much suck. Duel wield has no charge, *** heal, and baseline weapon damage is meh. Only skill worth having is steel tornado and that is situational at best. If your dual wielding daggers your not outputting any ranged magicka light/heavy attack weaving with animation clipping thus actually losing dps. If you nerf duel wielding spell stacking your nerfing NB magicka melee builds which is already weak compared to ranged magicka builds and stamina NB melee.

    The way to make NB magicka melee builds viable again is to make ZOS understand that Lotus Fan and Agony should be made into something useful for that type of build. Also no one is arguing for a spell damage nerf on weapons but that staffs should be above or at least on par in that department.

    Edited by PBpsy on May 14, 2015 6:27PM
    ESO forums achievements
    Proud fanboi
    Elitist jerk
    Troll
    Hater
    Fan of icontested(rainbow colors granted)
  • Lifsteinn
    Lifsteinn
    ✭✭✭
    What if only Staves increase spell damage, but no other weapons?

    Does that look like an easy solution for you?
  • PBpsy
    PBpsy
    ✭✭✭✭✭
    ✭✭✭
    Lifsteinn wrote: »
    What if only Staves increase spell damage, but no other weapons?

    Does that look like an easy solution for you?
    No. Nerfing all magicka use for Stam or hybrid builds would be a terrible idea. However staff users should have the best spell damage overall.

    That or bring back the original Cycle of life and give something similar to Destro staff.
    Edited by PBpsy on May 14, 2015 6:35PM
    ESO forums achievements
    Proud fanboi
    Elitist jerk
    Troll
    Hater
    Fan of icontested(rainbow colors granted)
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    PBpsy wrote: »
    Lifsteinn wrote: »
    What if only Staves increase spell damage, but no other weapons?

    Does that look like an easy solution for you?
    No. Nerfing all magicka use for Stam or hybrid builds would be a terrible idea. However staff users should have the best spell damage overall.

    That or bring back the original Cycle of life and give something similar to Destro staff.

    not rly, staff users have access to more magica spells, would wipe out even more the Balance.
    other Option is to lower the spell dmg on weapons, but that means that you can ignore class skills becaus mostly stack on magica and spell power.
    so zos have to rebalance the whole classkills or add a Stamina Morph to all of them.

    edit: stupid Situation, no matter wath zos is doing now, they wipe the Balance out of the game

    btw: speaking as Stamina dd
    Edited by BuggeX on May 14, 2015 6:42PM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Faulgor
    Faulgor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lifsteinn wrote: »
    What if only Staves increase spell damage, but no other weapons?

    Does that look like an easy solution for you?

    Not really, no. I think all weapons but staffs should have as much spell damage as a 1h weapon. That means the 2nd weapon for dual wielding shouldn't add any spell damage. Staffs then should have as much spell damage as 2h weapons have weapon damage currently.

    There's simply no reason why a greatsword, a hammer, two daggers and a bow should have varying amounts of spell damage. They should all have the same.
    Edited by Faulgor on May 14, 2015 6:49PM
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • PBpsy
    PBpsy
    ✭✭✭✭✭
    ✭✭✭
    BuggeX wrote: »
    PBpsy wrote: »
    Lifsteinn wrote: »
    What if only Staves increase spell damage, but no other weapons?

    Does that look like an easy solution for you?
    No. Nerfing all magicka use for Stam or hybrid builds would be a terrible idea. However staff users should have the best spell damage overall.

    That or bring back the original Cycle of life and give something similar to Destro staff.

    not rly, staff users have access to more magica spells, would wipe out even more the Balance.
    other Option is to lower the spell dmg on weapons, but that means that you can ignore class skills becaus mostly stack on magica and spell power.
    so zos have to rebalance the whole classkills or add a Stamina Morph to all of them.

    edit: stupid Situation, no matter wath zos is doing now, they wipe the Balance out of the game

    btw: speaking as Stamina dd
    Wait are you guys still implying that Stamina is worse than Magicka.? lol

    Speaking as a Magicka based NB dps since day one.With occasional testing of the Stamina side to test the nerf magicka BS.


    Edited by PBpsy on May 14, 2015 6:49PM
    ESO forums achievements
    Proud fanboi
    Elitist jerk
    Troll
    Hater
    Fan of icontested(rainbow colors granted)
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    there would be a easy wy to Balance this. Classskills should stack with 50/50 of magica and Stamina not just 100% magica.
    so you can lower the spalldmg of weapons without rebalancing the whole game
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    PBpsy wrote: »
    BuggeX wrote: »
    PBpsy wrote: »
    Lifsteinn wrote: »
    What if only Staves increase spell damage, but no other weapons?

    Does that look like an easy solution for you?
    No. Nerfing all magicka use for Stam or hybrid builds would be a terrible idea. However staff users should have the best spell damage overall.

    That or bring back the original Cycle of life and give something similar to Destro staff.

    not rly, staff users have access to more magica spells, would wipe out even more the Balance.
    other Option is to lower the spell dmg on weapons, but that means that you can ignore class skills becaus mostly stack on magica and spell power.
    so zos have to rebalance the whole classkills or add a Stamina Morph to all of them.

    edit: stupid Situation, no matter wath zos is doing now, they wipe the Balance out of the game

    btw: speaking as Stamina dd
    Wait are you guys still implying that Stamina is worse than Magicka.? lol

    Speaking as a Magicka based NB dps since day one.

    not saying is worse and snot saying is better. They are (imo) balanced atm.
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
Sign In or Register to comment.