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NightBlades are seriously overpowered

  • X3ina
    X3ina
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    Nerf PUGS !!!
    SW GoH > ESO
  • Johngo0036
    Johngo0036
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    NERF the Night Blades, Templars, Dragon Knights and the Sorcs.. all are overpowered..

    Oh by the way I have a NB, Sorc and DragonKnight and all are OP in their own field.

    I have also seen templars that are OP.

    At the end of the day it depends on your play style and how you play,
    I love my NB and Ganking all of you but to be honest if you get hold of me I die pretty damn easy..

    Gank You in game.
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    @Johngo0036
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    Khajit Stamina Nightblade | Gleaming Daggers(DC)
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  • BuggeX
    BuggeX
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    lets be honest, dk are the op class on field, you know wath im doing with nb when they try to gank me? xD
    not zos/game Mechanik failure if you go fullglasscannon and get ganked and 2hited in 1sec....
    Edited by BuggeX on May 14, 2015 10:44AM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Gargragrond
    Gargragrond
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    Smepic wrote: »
    The bigger issue is with Fear, and how it activates before you actually see your character visually feared. The victim has a longer reaction time due to this, and the attacker can get in many hits before you are able to cc break. It is so hard to notice and react to compared to other cc such as projectiles.

    Yes, this is extremely important. When you get knocked on your a$$ by frags or thrown in the air by a wrecking blow, it's immediately obvious. With fear, your char just stands there the first second (maybe he screams, but everyone screams all the time anyway..), the visual que (faint red cloud(?)) is easily masked by every other visual in a hectic situation. This alone probably allows at least one extra attack compared to any other stun in the game, and combined with maybe the hardest hitting instant abilities, it's very strong.

  • Sharee
    Sharee
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    Smepic wrote: »
    The bigger issue is with Fear, and how it activates before you actually see your character visually feared. The victim has a longer reaction time due to this, and the attacker can get in many hits before you are able to cc break. It is so hard to notice and react to compared to other cc such as projectiles.

    Yes, this is extremely important. When you get knocked on your a$$ by frags or thrown in the air by a wrecking blow, it's immediately obvious. With fear, your char just stands there the first second (maybe he screams, but everyone screams all the time anyway..), the visual que (faint red cloud(?)) is easily masked by every other visual in a hectic situation. This alone probably allows at least one extra attack compared to any other stun in the game, and combined with maybe the hardest hitting instant abilities, it's very strong.

    To me fear is immediately obvious because my character stops responding to movement commands. Since i am always moving, it is impossible to miss.

    Only exception is when the fear sends me running in a direction i was going anyway, then it becomes harder to detect fast, but that only happens rarely.
    Edited by Sharee on May 14, 2015 11:35AM
  • Ezareth
    Ezareth
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    Ifthir_ESO wrote: »
    also @Ezareth has been complaining about NB's since he was dying to them in 1.1

    Please *Please* find me anywhere I've been complaining about NB's.....you won't because it hasn't happened. Everyone has been dying to those NBs since the release of the game.....most are stealth gankers who run at the first sign of engagement and will only attack when you're engaged in a fight with other players. NBs are like the Carrion of ESO, you just accept the fact that they're there and when they finally do show themselves, if they fail at the gank you're almost always assured victory because 95% of them are the worst PvPers in the game and have no idea how to play their class.

    After playing my nightblade myself I finally understand why that is. Other than the obvious allure of the style to certain personality types I find that stealth gameplay teaches you absolutely nothing about how to PvP beyond how best to open combat and how best to avoid it.

    The funny thing is I'm noticing so many new Sorcs now that are virtually free kills. When you see one open up with you from stealth with a freaking Crystal fragment you just know that it is a nightblade convert who thought the class was easy mode.

    I've never called for a nerf to any class in my entire history on these forums. I'm fine with NBs having their day in the sun like the DKs of old. I just want to see bugs fixed and the champion system and combat system balanced.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Ezareth
    Ezareth
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    Sharee wrote: »
    Smepic wrote: »
    The bigger issue is with Fear, and how it activates before you actually see your character visually feared. The victim has a longer reaction time due to this, and the attacker can get in many hits before you are able to cc break. It is so hard to notice and react to compared to other cc such as projectiles.

    Yes, this is extremely important. When you get knocked on your a$$ by frags or thrown in the air by a wrecking blow, it's immediately obvious. With fear, your char just stands there the first second (maybe he screams, but everyone screams all the time anyway..), the visual que (faint red cloud(?)) is easily masked by every other visual in a hectic situation. This alone probably allows at least one extra attack compared to any other stun in the game, and combined with maybe the hardest hitting instant abilities, it's very strong.

    To me fear is immediately obvious because my character stops responding to movement commands. Since i am always moving, it is impossible to miss.

    Only exception is when the fear sends me running in a direction i was going anyway, then it becomes harder to detect fast, but that only happens rarely.

    That would be true if they hadn't added the stupid mini-stun every time someone uses a gap closer on you. When you're a Sorc you stop moving constantly because there is always someone crit-charging, ambushing, invasion spamming you so using that as an indicator of fear is not viable.

    I imagine you could just spam your break free button incessantly while PvPing to avoid this but that is a stupid counter to an ability that clearly bugs more than any other CC.

    Even so, I often find in those situations where the fear "animation" fails I can't break it until it actually shows up a second or two later.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • psufan5
    psufan5
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    Ezareth wrote: »
    Ifthir_ESO wrote: »
    also @Ezareth has been complaining about NB's since he was dying to them in 1.1

    Please *Please* find me anywhere I've been complaining about NB's.....you won't because it hasn't happened. Everyone has been dying to those NBs since the release of the game.....most are stealth gankers who run at the first sign of engagement and will only attack when you're engaged in a fight with other players. NBs are like the Carrion of ESO, you just accept the fact that they're there and when they finally do show themselves, if they fail at the gank you're almost always assured victory because 95% of them are the worst PvPers in the game and have no idea how to play their class.

    After playing my nightblade myself I finally understand why that is. Other than the obvious allure of the style to certain personality types I find that stealth gameplay teaches you absolutely nothing about how to PvP beyond how best to open combat and how best to avoid it.

    The funny thing is I'm noticing so many new Sorcs now that are virtually free kills. When you see one open up with you from stealth with a freaking Crystal fragment you just know that it is a nightblade convert who thought the class was easy mode.

    I've never called for a nerf to any class in my entire history on these forums. I'm fine with NBs having their day in the sun like the DKs of old. I just want to see bugs fixed and the champion system and combat system balanced.


    What? Like the DKs of old killing 5+ people at a time? Nightblades cant do this unless are fighting 5 AFK players, or complete morons.

    Surgical Incision
    Former Emperor
    USPS4
  • eliisra
    eliisra
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    psufan5 wrote: »
    What? Like the DKs of old killing 5+ people at a time? Nightblades cant do this unless are fighting 5 AFK players, or complete morons.

    Than we're talking about seriously old stuff, pre 1.2 DK's. There where no DK's in 1.5 that could wipe 5+ players at a time. That routine only worked with morons or afk. People with half a brain didn't stand in talons/swarm/standard.

    Same with NB dodge bot today or sorcerers today. Can also kill 5+ morons. Surely a different play style but same outcome. DK's tanked 5+ and just AoE'ed them down like a monster truck. While NB kites, cloaks and avoids dmg from morons, than kills them of one by one.
  • Ezareth
    Ezareth
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    psufan5 wrote: »
    What? Like the DKs of old killing 5+ people at a time? Nightblades cant do this unless are fighting 5 AFK players, or complete morons.
    eliisra wrote: »
    Than we're talking about seriously old stuff, pre 1.2 DK's. There where no DK's in 1.5 that could wipe 5+ players at a time. That routine only worked with morons or afk. People with half a brain didn't stand in talons/swarm/standard.

    Same with NB dodge bot today or sorcerers today. Can also kill 5+ morons. Surely a different play style but same outcome. DK's tanked 5+ and just AoE'ed them down like a monster truck. While NB kites, cloaks and avoids dmg from morons, than kills them of one by one.

    The DKs of old couldn't kill 2 good players 1 on 2 either. Throughout the history of ESO no class has been so powerful that it could kill multiple players of equal skill from other classes. Every class could 1vX and can 1vX. NBs just have the easiest time of it right now, nothing more.

    Pit Sypher or any player on any class of your choice against me and another player of my choice and they'll win a 1v2 0 times out of 10.

    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Alphashado
    Alphashado
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    I've been playing this game and reading this forum since day one. Since early beta.

    I have never read these 3 words before:

    "NightBlades are overpowered"

    I better carry a camera with me when I go fishing this weekend because I have a feeling I'll see Bigfoot too.
    Edited by Alphashado on May 14, 2015 4:45PM
  • Eivar
    Eivar
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    [*] Fix fear so that it can be broken immediately. Every time.
    [*] Fix fear so that it gives immunity after the effect ends. Every time.
    [/list]

    As you can see in this video courtesy of @Ezareth Fear doesn't always let you break it. Even witha full bar of stamina

    https://www.youtube.com/watch?v=hMcY_dbo52s


    A cc resisting cc break isn't exclusive to fear, it's been around since launch. Back at launch it was primarily dks shield charging then hitting talons, suddenly despite full stamina you couldn't break either. Now that nbs are popular you se eit a lot with their cc, i wouldn't be surprised if it's symptomatic of the cyrodiil lag, but more likely it's an oversight in the coding that they still have yet to get a handle on, i can't count the number of times i've been screwed by this bug, but it's from any number of sources, if they could just fix that bit of code the qq'ing could move on to another subject, lol.
    Edited by Eivar on May 14, 2015 4:53PM
  • Zanen
    Zanen
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    Ezareth wrote: »
    psufan5 wrote: »
    What? Like the DKs of old killing 5+ people at a time? Nightblades cant do this unless are fighting 5 AFK players, or complete morons.
    eliisra wrote: »
    Than we're talking about seriously old stuff, pre 1.2 DK's. There where no DK's in 1.5 that could wipe 5+ players at a time. That routine only worked with morons or afk. People with half a brain didn't stand in talons/swarm/standard.

    Same with NB dodge bot today or sorcerers today. Can also kill 5+ morons. Surely a different play style but same outcome. DK's tanked 5+ and just AoE'ed them down like a monster truck. While NB kites, cloaks and avoids dmg from morons, than kills them of one by one.

    The DKs of old couldn't kill 2 good players 1 on 2 either. Throughout the history of ESO no class has been so powerful that it could kill multiple players of equal skill from other classes. Every class could 1vX and can 1vX. NBs just have the easiest time of it right now, nothing more.

    Pit Sypher or any player on any class of your choice against me and another player of my choice and they'll win a 1v2 0 times out of 10.

    The thing about DKs at launch was they got stronger the more enemies they were dealing with, and it gave people who didn't actually play the class a wrong impression of relative class strength in other situations.

    Yeah a DK could survive getting pounded on by 20 people but that never translated to 1v1 or 1v2.

    Balance is better now, I enjoy all the classes and I'm glad they all have strengths and weaknesses.

  • Vizier
    Vizier
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    Ezareth wrote: »
    psufan5 wrote: »
    What? Like the DKs of old killing 5+ people at a time? Nightblades cant do this unless are fighting 5 AFK players, or complete morons.
    eliisra wrote: »
    Than we're talking about seriously old stuff, pre 1.2 DK's. There where no DK's in 1.5 that could wipe 5+ players at a time. That routine only worked with morons or afk. People with half a brain didn't stand in talons/swarm/standard.

    Same with NB dodge bot today or sorcerers today. Can also kill 5+ morons. Surely a different play style but same outcome. DK's tanked 5+ and just AoE'ed them down like a monster truck. While NB kites, cloaks and avoids dmg from morons, than kills them of one by one.

    The DKs of old couldn't kill 2 good players 1 on 2 either. Throughout the history of ESO no class has been so powerful that it could kill multiple players of equal skill from other classes. Every class could 1vX and can 1vX. NBs just have the easiest time of it right now, nothing more.

    Pit Sypher or any player on any class of your choice against me and another player of my choice and they'll win a 1v2 0 times out of 10.

    You are just flat out misrepresenting here. DK was I win button unless you were simply an absolutely horrible player. It's not exactly the case anymore and thank The Nine.

    NB finally have some skills on par with other classes and people are crying foul. Every class has abilities that are not "counterable" incidentally but are counterable fundamentally. If I see a sorc all bubbled up with shields ... " I don't bleeping attack it unless there are others attacking it too." If I see a DK start flapping wings, guess what, I don't attack him with my bowtard.

    Give us our LOL button back...please ZoS.
  • Moonshadow66
    Moonshadow66
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    Nightblades are over...whelmed
    by the other classes' "overpoweredness".
    Edited by Moonshadow66 on May 14, 2015 7:19PM
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    Caia Cosades - Imperial Nightblade, EP

  • Ezareth
    Ezareth
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    Vizier wrote: »
    Ezareth wrote: »
    psufan5 wrote: »
    What? Like the DKs of old killing 5+ people at a time? Nightblades cant do this unless are fighting 5 AFK players, or complete morons.
    eliisra wrote: »
    Than we're talking about seriously old stuff, pre 1.2 DK's. There where no DK's in 1.5 that could wipe 5+ players at a time. That routine only worked with morons or afk. People with half a brain didn't stand in talons/swarm/standard.

    Same with NB dodge bot today or sorcerers today. Can also kill 5+ morons. Surely a different play style but same outcome. DK's tanked 5+ and just AoE'ed them down like a monster truck. While NB kites, cloaks and avoids dmg from morons, than kills them of one by one.

    The DKs of old couldn't kill 2 good players 1 on 2 either. Throughout the history of ESO no class has been so powerful that it could kill multiple players of equal skill from other classes. Every class could 1vX and can 1vX. NBs just have the easiest time of it right now, nothing more.

    Pit Sypher or any player on any class of your choice against me and another player of my choice and they'll win a 1v2 0 times out of 10.

    You are just flat out misrepresenting here. DK was I win button unless you were simply an absolutely horrible player. It's not exactly the case anymore and thank The Nine.

    NB finally have some skills on par with other classes and people are crying foul. Every class has abilities that are not "counterable" incidentally but are counterable fundamentally. If I see a sorc all bubbled up with shields ... " I don't bleeping attack it unless there are others attacking it too." If I see a DK start flapping wings, guess what, I don't attack him with my bowtard.

    Give us our LOL button back...please ZoS.

    DK was an "I win button". Ok. And I'm "misrepresenting". The only people crying about DKs were the same people crying about NBs and Sorcs. Bads.

    I butchered terrible DKs *constantly* and that hasn't changed. Dks were mainly powerful due to the fact people stood in their banner and fed them ultimate which kept their resources filled. Skilled players never had issues with DKs. Good DKs were the hardest class for me to kill mainly because I was a Sorc and I wasn't running Defensive posture.

    NBs are currently the strongest class right now with the current game meta as it exists. There is nothing wrong with that but trying to deny it is pretty laughable. I don't think NBs are OP, I think they synergize with Nirnhoned and Stamina builds both of which are too powerful atm and they have the buggiest CC in the game. Nothing in particular about the NB class makes them OP and they'll fall more in line with the other classes once Nirnhoned is Nerfed, Stamina builds are brought in line with Magicka and CC is fixed(if that ever happens).





    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Samadhi
    Samadhi
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    Vatter wrote: »
    100% crit from stealth
    medium armor nirn max weapon damage build
    [Moderator Note: Title edited per our rules on Trolling & Baiting]

    Available to all classes.
    Vatter wrote: »
    ...
    fear
    ...
    [Moderator Note: Title edited per our rules on Trolling & Baiting]

    Werewolfs are overpowered.
    Vatter wrote: »
    ...
    vanish
    super speed
    ...
    [Moderator Note: Title edited per our rules on Trolling & Baiting]

    Available to all classes:
    DnbfrFC.jpg
    Vatter wrote: »
    ...
    3k stamina regen to dodge indefinitely for 100% dodge mitigation
    ...
    [Moderator Note: Title edited per our rules on Trolling & Baiting]

    30% extra Stamina Regen compared to other classes is nice tho.


    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • kijima
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    Are you guys not using detect pots?

    Seriously, every wannabe Nightblade FOTM build is pretty much terrabad when you use a detect pot, they can be smashed into oblivion with pots.

    You should try it.
    Been here since Feb 2014 - You'd think I'd be half reasonable at this game by now...
  • Lenikus
    Lenikus
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    kijima wrote: »
    Are you guys not using detect pots?

    Seriously, every wannabe Nightblade FOTM build is pretty much terrabad when you use a detect pot, they can be smashed into oblivion with pots.

    You should try it.

    Noooo.... It's hard to gank as it is already.. nooo...
    Plz don't use detect pots... use tri pots, they are nice, they heal all 3 stats, ain't them fancy? .. .keep using only those ._.
    ... Mai cave. >:3
  • Ezareth
    Ezareth
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    kijima wrote: »
    Are you guys not using detect pots?

    Seriously, every wannabe Nightblade FOTM build is pretty much terrabad when you use a detect pot, they can be smashed into oblivion with pots.

    You should try it.

    Detect pots actually put you at a disadvantage against good nightblades, but yeah they're great for chasing down bads.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Jeremy
    Jeremy
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    Vatter wrote: »
    100% crit from stealth
    medium armor nirn max weapon damage build
    fear
    vanish
    super speed
    3k stamina regen to dodge indefinitely for 100% dodge mitigation

    who cares if they don't have a self heal they don't need it at ALL. this class is ridiculously over powered.

    [Moderator Note: Title edited per our rules on Trolling & Baiting]

    Damage on this game period is over-powered. It's just way too high. They need to scale it back by 90% at least. That's how ridiculous it is.

    Anyone who would describe a lack of healing on this game as a weakness hasn't ever set foot into Cyrodil. So I agree with you no one needs a self heal. I had my bar filled with seal heals and they did absolutely nothing to keep me alive. The 22k health I had didn't do anything either. lol

    You are much better off just building an offensive character and hoping you get the first round of attacks in. Because in the end, that's really all PvP on this game boils down to. So a Nightblade sounds like the way to go.

    Edited by Jeremy on May 15, 2015 1:03AM
  • wraith808
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    Varicite wrote: »
    At least it's not a nerf sorc thread.

    Wait for it....

    It could be leading into it. Say something silly.. then say something sillier.
    Quasim ibn-Muhammad - VR 12 Redguard Dragon Knight
    Taladriel Vanima - VR 5 Altmer Nightblade
    Ambalyo iyo Bogaadin - VR 1 Redguard Sorceror
  • kijima
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    Ezareth wrote: »
    kijima wrote: »
    Are you guys not using detect pots?

    Seriously, every wannabe Nightblade FOTM build is pretty much terrabad when you use a detect pot, they can be smashed into oblivion with pots.

    You should try it.

    Detect pots actually put you at a disadvantage against good nightblades, but yeah they're great for chasing down bads.

    Agreed Eza, personally what I've found it that a good NB is hard to 1v1 at the moment...with anything other than another NB.

    My DK on non-vet for instance has lousy DPS, but can swill a detect pot and smash most NB's as they are garbage most of the time, you know when you've meet a good NB in blackwater, chances are they were an NB at release when the class was rubbish, so they have learnt how to play that class well. It's those I find difficult.

    Still detect pots FTW for about 80% of the NB's around at the moment, they freak out when you get a tail on them as they are so used to vanishing. I had one dude said, but I used cloak, you are hacking.... that's the only way you could kill me, using hacks!

    Then I linked a detect pot, and that was the last I heard from him.

    Been here since Feb 2014 - You'd think I'd be half reasonable at this game by now...
  • Vatter
    Vatter
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    bump







    Edited by Vatter on May 15, 2015 5:00AM
  • Shunravi
    Shunravi
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    I just want to point out the obvious things before I retire for the night. (not arguing, just pointing out)
    master assassin - increase weapon damage and spell damage by 10% while in stealth ( no other class has anything comparable)
    You are right, there is a stealth bonus. While the other classes have active combat bonus passives. So if that stealth hit fails, which it usually does against anyone who is good at pvp, then the bonus is gone. (yes you can use cloak. maybe three times on a stamina build, and they can still hit you if they have a detect pot.)
    shadow cloak - instantly go invisible and wipe 4 negative effects on you (spammable to death. no other class has anything comparable. invisibility pot is NOT spammable.
    as many have pointed out, it is countered by many things such as detection potions and radiant magelight. ONE MORPH only purges DOT effects. the other one gives crit. This templar ability and its morphs not only purge all, but they heal and allow others to purge with a synergy. Its also cheaper than cloak.
    Cleansing-Ritual-I.jpgShadow-Cloak-I.jpg
    Path of darkness - major speed boost with damage included. (no other class has anything comparable. retreating maneuver is removed as soon as you attack anything and Sorcs have a major penalty for bolt escape.)
    Yes, but its poor damage ,and confined to limited space. This is a sorcerer ability that also grants the movement speed and damage, but it is not confined to a ground aoe, and it has a chance to proc a passive execute.Lightning-Form-Boundless-Storm-I.jpg
    That looks pretty comparable. Heck, I would say its better.
    Aspect of terror - Most OP and buggiest CC skill in game. NB's are exploiting this non stop with crit charge to make you unable to CC break. NON STOP. 50% reduced speed for 4 secs AND lowers enemy damage by 15%. (no other class has anything remotely close to this.)
    please tell me you mean mass hysteria. credibility and correct names and all that. Every other class has a shield and/or a reliable in combat heal. They also have effective zoning and debuff skills such as talons, or defensive rune, or velocious curse (which also counters cloak btw), or sun fire, or dark flare, or streak, or backlash, or petrify. CC is broken at the moment. But, yes, fear is strong.
    1. a dodge roll gives 100% dodge chance for a few secs. dodge rolls cost stamina. stamina that NB's are dishing out at insane amounts.
    Not in any way exclusive to nightblades. But it is essentially the class's only viable defensive move. A dk can do it, and use their shield (which boosts their healing, gdb anyone?) to regen 5% stamina gain two ult and 5% weapon damage per cast. heck, that grants the luxury of not having to roll all the time. Its not like the regen is 30% of max stamina, that would be op.
    3. attacking from stealth gives 100% crit chance. "oh....100% crit in stealth you say? and I can spam a skill that puts me in stealth? 100% crit chance on my 3k weapon damage thats buffed with stealth? well....."
    there is a difference between stealth and sneak. Sneak grants the crit, stealth doesn't unless you take that morph of shadow cloak. You still get the stealth passive, granted.
    4. most of the NB attacks are checked by armor. 7/7 heavy armor barely gets you 22k armor. NB's surprise attack reduces your armor by 8k. thats without any enchants
    Fiery-Breath-Burning-Breath-I.jpgVeiled-Strike-Surprise-Attack-I.jpg
    Theres no real mitigation for their damage.
    Conjured-Ward-I.jpgSun-Shield-I.jpgObsidian-Shield-I.jpgBone-Shield.jpgDragon-Blood-I.jpgMagma-Armor-I.jpgRadial-Empowering-Sweep-I.jpgBolt-Escape-I.jpgRushed-Ceremony-I.jpgImmovable.jpg


    As for ults, sure this costs more,
    Magma-Armor-Corrosive-Armor-I.jpg
    but its a capped incoming damage and 100% armor pen.



    But it is nice to have a Nightblade nerf thread. every other class has had one, good to see it pass around.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • BugCollector
    BugCollector
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    Just fear is overpowered in my opinion. It should be blockable.
    May knowledge guide you to enlightenment
  • Eivar
    Eivar
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    Shunravi wrote: »
    I just want to point out the obvious things before I retire for the night. (not arguing, just pointing out)
    master assassin - increase weapon damage and spell damage by 10% while in stealth ( no other class has anything comparable)
    You are right, there is a stealth bonus. While the other classes have active combat bonus passives. So if that stealth hit fails, which it usually does against anyone who is good at pvp, then the bonus is gone. (yes you can use cloak. maybe three times on a stamina build, and they can still hit you if they have a detect pot.)
    shadow cloak - instantly go invisible and wipe 4 negative effects on you (spammable to death. no other class has anything comparable. invisibility pot is NOT spammable.
    as many have pointed out, it is countered by many things such as detection potions and radiant magelight. ONE MORPH only purges DOT effects. the other one gives crit. This templar ability and its morphs not only purge all, but they heal and allow others to purge with a synergy. Its also cheaper than cloak.
    Cleansing-Ritual-I.jpgShadow-Cloak-I.jpg
    Path of darkness - major speed boost with damage included. (no other class has anything comparable. retreating maneuver is removed as soon as you attack anything and Sorcs have a major penalty for bolt escape.)
    Yes, but its poor damage ,and confined to limited space. This is a sorcerer ability that also grants the movement speed and damage, but it is not confined to a ground aoe, and it has a chance to proc a passive execute.Lightning-Form-Boundless-Storm-I.jpg
    That looks pretty comparable. Heck, I would say its better.
    Aspect of terror - Most OP and buggiest CC skill in game. NB's are exploiting this non stop with crit charge to make you unable to CC break. NON STOP. 50% reduced speed for 4 secs AND lowers enemy damage by 15%. (no other class has anything remotely close to this.)
    please tell me you mean mass hysteria. credibility and correct names and all that. Every other class has a shield and/or a reliable in combat heal. They also have effective zoning and debuff skills such as talons, or defensive rune, or velocious curse (which also counters cloak btw), or sun fire, or dark flare, or streak, or backlash, or petrify. CC is broken at the moment. But, yes, fear is strong.
    1. a dodge roll gives 100% dodge chance for a few secs. dodge rolls cost stamina. stamina that NB's are dishing out at insane amounts.
    Not in any way exclusive to nightblades. But it is essentially the class's only viable defensive move. A dk can do it, and use their shield (which boosts their healing, gdb anyone?) to regen 5% stamina gain two ult and 5% weapon damage per cast. heck, that grants the luxury of not having to roll all the time. Its not like the regen is 30% of max stamina, that would be op.
    3. attacking from stealth gives 100% crit chance. "oh....100% crit in stealth you say? and I can spam a skill that puts me in stealth? 100% crit chance on my 3k weapon damage thats buffed with stealth? well....."
    there is a difference between stealth and sneak. Sneak grants the crit, stealth doesn't unless you take that morph of shadow cloak. You still get the stealth passive, granted.
    4. most of the NB attacks are checked by armor. 7/7 heavy armor barely gets you 22k armor. NB's surprise attack reduces your armor by 8k. thats without any enchants
    Fiery-Breath-Burning-Breath-I.jpgVeiled-Strike-Surprise-Attack-I.jpg
    Theres no real mitigation for their damage.
    Conjured-Ward-I.jpgSun-Shield-I.jpgObsidian-Shield-I.jpgBone-Shield.jpgDragon-Blood-I.jpgMagma-Armor-I.jpgRadial-Empowering-Sweep-I.jpgBolt-Escape-I.jpgRushed-Ceremony-I.jpgImmovable.jpg


    As for ults, sure this costs more,
    Magma-Armor-Corrosive-Armor-I.jpg
    but its a capped incoming damage and 100% armor pen.



    But it is nice to have a Nightblade nerf thread. every other class has had one, good to see it pass around.

    another thing people like to gloss over is that stealth attacks and crits are two different things, on a stealth attack with suprise attack i just hit for 15k, in combat i hit cloak and suprise attack i do around 5kdmg, this is on my v10 dw nb against a v7 vampire in greenshade yes if i wanted i could spm cloak and surpise attacks, but for maybe 5k a piece? totally not worth it.
  • MercyKilling
    MercyKilling
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    How about not nerfing anything due to PvP "balance". So tired of something I don't even engage in affecting my game play.
    I am not spending a single penny on the game until changes are made to the game that I want to see.
    1) Remove having to be in a guild to sell items to other players at a kiosk.
    2) Cosmetic modding for armor and clothing.
    3) Difficulty slider.
    4) Fully customizable player housing that isn't tied to anything in the game other than having the correct resources and enough gold to build. Don't tie it to PvP, guild membership, or anything at all. Oh, make it instanced so as not to take up world map space, too. Zeni screwed this one up already.
    Any /one/ of these things implemented would get me spending again, maybe even subbing.
  • Preyfar
    Preyfar
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    ✭✭
    Shunravi wrote: »
    I just want to point out the obvious things before I retire for the night. (not arguing, just pointing out)...
    I wish I could give you Reddit Gold for this post. It's gold worthy.

  • Saft
    Saft
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    Topic starter tells truth we all know, its just some like to keep the current state of overpowered class number 1. Fact is NB and Stamina NB especially Opness ruins pvp.
This discussion has been closed.