The only reason that I want to play the game in console and will do is that there will only be console players.
1) There are no bots in consoles..Zero.
2) Everyone have the same hardware. You don't play with a 2 button mouse while others play with a razer Naga.
It would be better to keep them apart. This way you get 16 characters on PC/MAC. 8 on NA 8 on EU. So on console you will have 8 plus ones that had the PC/MAC will still have 16 slots there. If you think about it it's a pretty good deal.
I think allowing as many people as possible to play with their friends (since it's an online multiplayer game) is a lot more important than more character slots.
As I pointed out in some of my earlier posts: I know several people right now who won't be playing Elder Scrolls Online because of this.
It would be better to keep them apart. This way you get 16 characters on PC/MAC. 8 on NA 8 on EU. So on console you will have 8 plus ones that had the PC/MAC will still have 16 slots there. If you think about it it's a pretty good deal.
I think allowing as many people as possible to play with their friends (since it's an online multiplayer game) is a lot more important than more character slots.
As I pointed out in some of my earlier posts: I know several people right now who won't be playing Elder Scrolls Online because of this.
Bet it will be a very small percentage, time will tell once June 9th hits. I do LOL when people say I have friends that won't be playing. I have friends that won't play it either but then again they wouldn't have played WoW either.
It would be better to keep them apart. This way you get 16 characters on PC/MAC. 8 on NA 8 on EU. So on console you will have 8 plus ones that had the PC/MAC will still have 16 slots there. If you think about it it's a pretty good deal.
I think allowing as many people as possible to play with their friends (since it's an online multiplayer game) is a lot more important than more character slots.
As I pointed out in some of my earlier posts: I know several people right now who won't be playing Elder Scrolls Online because of this.
Bet it will be a very small percentage, time will tell once June 9th hits. I do LOL when people say I have friends that won't be playing. I have friends that won't play it either but then again they wouldn't have played WoW either.
I have several friends I play Final Fantasy 14 with who were interested in joining me on ESO to try it out . But after learning we wouldn't be able to play together anyway they decided not to and I can't really blame them as what would be the point?
So If I've experienced several examples of this is my own meager existence: I'm sure the percentage world-wide of other players who have is fairly significant. In other words: I think you are underestimating how many players are going to be affected by this.
NewBlacksmurf wrote: »Keep the conversation going but be careful about which console company you're blasting....lots of rumors out there but no facts as of today. Even lots of developer opinions but as ZOS has even shown...developers don't always have all the details
It would be better to keep them apart. This way you get 16 characters on PC/MAC. 8 on NA 8 on EU. So on console you will have 8 plus ones that had the PC/MAC will still have 16 slots there. If you think about it it's a pretty good deal.
I think allowing as many people as possible to play with their friends (since it's an online multiplayer game) is a lot more important than more character slots.
As I pointed out in some of my earlier posts: I know several people right now who won't be playing Elder Scrolls Online because of this.
Bet it will be a very small percentage, time will tell once June 9th hits. I do LOL when people say I have friends that won't be playing. I have friends that won't play it either but then again they wouldn't have played WoW either.
I have several friends I play Final Fantasy 14 with who were interested in joining me on ESO to try it out . But after learning we wouldn't be able to play together anyway they decided not to and I can't really blame them as what would be the point?
So If I've experienced several examples of this is my own meager existence: I'm sure the percentage world-wide of other players who have is fairly significant. In other words: I think you are underestimating how many players are going to be affected by this.
When I was an avid consoler, most of my friends all had the same platform. Is this not the case anymore?
It would be better to keep them apart. This way you get 16 characters on PC/MAC. 8 on NA 8 on EU. So on console you will have 8 plus ones that had the PC/MAC will still have 16 slots there. If you think about it it's a pretty good deal.
I think allowing as many people as possible to play with their friends (since it's an online multiplayer game) is a lot more important than more character slots.
As I pointed out in some of my earlier posts: I know several people right now who won't be playing Elder Scrolls Online because of this.
Bet it will be a very small percentage, time will tell once June 9th hits. I do LOL when people say I have friends that won't be playing. I have friends that won't play it either but then again they wouldn't have played WoW either.
I have several friends I play Final Fantasy 14 with who were interested in joining me on ESO to try it out . But after learning we wouldn't be able to play together anyway they decided not to and I can't really blame them as what would be the point?
So If I've experienced several examples of this is my own meager existence: I'm sure the percentage world-wide of other players who have is fairly significant. In other words: I think you are underestimating how many players are going to be affected by this.
When I was an avid consoler, most of my friends all had the same platform. Is this not the case anymore?
Exactly, seems like people throw out bull to make it sound like my friends do this or that. In my experience my friends and I would all decide what to buy and we would all play together. I do hope they add something to crown store for transfer to consoles down the road. Then one day I may get an xbox1 and pay to transfer over and have 8 more slots to play it. 24 slots all together will make me a happy camper but not having addons on console will make it seem like a new experience.
It would be better to keep them apart. This way you get 16 characters on PC/MAC. 8 on NA 8 on EU. So on console you will have 8 plus ones that had the PC/MAC will still have 16 slots there. If you think about it it's a pretty good deal.
I think allowing as many people as possible to play with their friends (since it's an online multiplayer game) is a lot more important than more character slots.
As I pointed out in some of my earlier posts: I know several people right now who won't be playing Elder Scrolls Online because of this.
Bet it will be a very small percentage, time will tell once June 9th hits. I do LOL when people say I have friends that won't be playing. I have friends that won't play it either but then again they wouldn't have played WoW either.
I have several friends I play Final Fantasy 14 with who were interested in joining me on ESO to try it out . But after learning we wouldn't be able to play together anyway they decided not to and I can't really blame them as what would be the point?
So If I've experienced several examples of this is my own meager existence: I'm sure the percentage world-wide of other players who have is fairly significant. In other words: I think you are underestimating how many players are going to be affected by this.
When I was an avid consoler, most of my friends all had the same platform. Is this not the case anymore?
It would be better to keep them apart. This way you get 16 characters on PC/MAC. 8 on NA 8 on EU. So on console you will have 8 plus ones that had the PC/MAC will still have 16 slots there. If you think about it it's a pretty good deal.
I think allowing as many people as possible to play with their friends (since it's an online multiplayer game) is a lot more important than more character slots.
As I pointed out in some of my earlier posts: I know several people right now who won't be playing Elder Scrolls Online because of this.
Bet it will be a very small percentage, time will tell once June 9th hits. I do LOL when people say I have friends that won't be playing. I have friends that won't play it either but then again they wouldn't have played WoW either.
I have several friends I play Final Fantasy 14 with who were interested in joining me on ESO to try it out . But after learning we wouldn't be able to play together anyway they decided not to and I can't really blame them as what would be the point?
So If I've experienced several examples of this is my own meager existence: I'm sure the percentage world-wide of other players who have is fairly significant. In other words: I think you are underestimating how many players are going to be affected by this.
When I was an avid consoler, most of my friends all had the same platform. Is this not the case anymore?
It was never the case with me. Every other person I knew played their games on a different system. But it was less of a problem in the past.
Now that games are increasingly moving into the online realm I think it's more important than ever that they be designed to serve the entire online community rather then specific individual platforms.
It would be better to keep them apart. This way you get 16 characters on PC/MAC. 8 on NA 8 on EU. So on console you will have 8 plus ones that had the PC/MAC will still have 16 slots there. If you think about it it's a pretty good deal.
I think allowing as many people as possible to play with their friends (since it's an online multiplayer game) is a lot more important than more character slots.
As I pointed out in some of my earlier posts: I know several people right now who won't be playing Elder Scrolls Online because of this.
Bet it will be a very small percentage, time will tell once June 9th hits. I do LOL when people say I have friends that won't be playing. I have friends that won't play it either but then again they wouldn't have played WoW either.
I have several friends I play Final Fantasy 14 with who were interested in joining me on ESO to try it out . But after learning we wouldn't be able to play together anyway they decided not to and I can't really blame them as what would be the point?
So If I've experienced several examples of this is my own meager existence: I'm sure the percentage world-wide of other players who have is fairly significant. In other words: I think you are underestimating how many players are going to be affected by this.
When I was an avid consoler, most of my friends all had the same platform. Is this not the case anymore?
It was never the case with me. Every other person I knew played their games on a different system. But it was less of a problem in the past.
Now that games are increasingly moving into the online realm I think it's more important than ever that they be designed to serve the entire online community rather then specific individual platforms.
Weird. Especially back in high school/college, I would see the kids divided almost based on which console they played.
I definitely agree with that. Eventually, we will probably see this happen.
Also if am not mistaken with XBOX1 and windows 10 hitting soon it could end up we can all play together some how. Unless am misinterpreting what M$ is saying with Win 10.
Friend today informed me that console players will not be able to play with PC users. If this is true it's pretty dumb.
I hope the developers re-think this decision.
Also if am not mistaken with XBOX1 and windows 10 hitting soon it could end up we can all play together some how. Unless am misinterpreting what M$ is saying with Win 10.
Maybe they're changing, but in the past MS has been adamant about two things:
1) Requiring Xbox Live Gold membership for EVERYTHING (even Netflix and YouTube)
2) Never letting Live members outside of the closed Live ecosystem.
Now, they have only VERY recently softened a little on #1 (gold is no longer required for Netflix and some apps). But, with the possible exception of Final Fantasy XI about ten years ago, I don't think MS has ever allowed any cross-platform play and has actually given up several games rather than compromise this principle.
Here's an older article about it:
http://multiplayerblog.mtv.com/2013/07/11/xbox-live-cross-platform-problems/
c.p.garrett1993_ESO wrote: »Friend today informed me that console players will not be able to play with PC users. If this is true it's pretty dumb.
I hope the developers re-think this decision.
Aside from the fact this is mostly due to PS+/ XBL policies it would also cause a significant amount of over-crowding/ lag.
c.p.garrett1993_ESO wrote: »Friend today informed me that console players will not be able to play with PC users. If this is true it's pretty dumb.
I hope the developers re-think this decision.
Aside from the fact this is mostly due to PS+/ XBL policies it would also cause a significant amount of over-crowding/ lag.
Maybe overcrowding for consoles but I doubt it for PC. In fact, the console launch is likely going to cannibalize the PC population to an extent that it may not recover from. Think about it. The PC version has been out well over a year so most PC players that were interested are already playing. Add to that the the B2P launch has already happened so anyone who was interested but was not playing due to pay model has likely started playing (or will have by the time console launches). You could safely assume that the PC population has for all intents and purposes plateaued. Add in the fact that a good chunk of people will be transferring to console from PC and that means a reduction of PC players that won't be easily replaced.
c.p.garrett1993_ESO wrote: »Friend today informed me that console players will not be able to play with PC users. If this is true it's pretty dumb.
I hope the developers re-think this decision.
Aside from the fact this is mostly due to PS+/ XBL policies it would also cause a significant amount of over-crowding/ lag.
Maybe overcrowding for consoles but I doubt it for PC. In fact, the console launch is likely going to cannibalize the PC population to an extent that it may not recover from. Think about it. The PC version has been out well over a year so most PC players that were interested are already playing. Add to that the the B2P launch has already happened so anyone who was interested but was not playing due to pay model has likely started playing (or will have by the time console launches). You could safely assume that the PC population has for all intents and purposes plateaued. Add in the fact that a good chunk of people will be transferring to console from PC and that means a reduction of PC players that won't be easily replaced.
I would love to see your facts behind this assessment...
c.p.garrett1993_ESO wrote: »Friend today informed me that console players will not be able to play with PC users. If this is true it's pretty dumb.
I hope the developers re-think this decision.
Aside from the fact this is mostly due to PS+/ XBL policies it would also cause a significant amount of over-crowding/ lag.
Maybe overcrowding for consoles but I doubt it for PC. In fact, the console launch is likely going to cannibalize the PC population to an extent that it may not recover from. Think about it. The PC version has been out well over a year so most PC players that were interested are already playing. Add to that the the B2P launch has already happened so anyone who was interested but was not playing due to pay model has likely started playing (or will have by the time console launches). You could safely assume that the PC population has for all intents and purposes plateaued. Add in the fact that a good chunk of people will be transferring to console from PC and that means a reduction of PC players that won't be easily replaced.
I would love to see your facts behind this assessment...
What did I say that you think is in dispute? It's pretty much common knowledge that people are transferring from PC to console. How many is still unknown but do you really expect a huge influx of PC players *after* console launch? Seems highly unlikely.
@nastuugc.p.garrett1993_ESO wrote: »Friend today informed me that console players will not be able to play with PC users. If this is true it's pretty dumb.
I hope the developers re-think this decision.
Aside from the fact this is mostly due to PS+/ XBL policies it would also cause a significant amount of over-crowding/ lag.
Maybe overcrowding for consoles but I doubt it for PC. In fact, the console launch is likely going to cannibalize the PC population to an extent that it may not recover from. Think about it. The PC version has been out well over a year so most PC players that were interested are already playing. Add to that the the B2P launch has already happened so anyone who was interested but was not playing due to pay model has likely started playing (or will have by the time console launches). You could safely assume that the PC population has for all intents and purposes plateaued. Add in the fact that a good chunk of people will be transferring to console from PC and that means a reduction of PC players that won't be easily replaced.
I would love to see your facts behind this assessment...
What did I say that you think is in dispute? It's pretty much common knowledge that people are transferring from PC to console. How many is still unknown but do you really expect a huge influx of PC players *after* console launch? Seems highly unlikely.
I highly doubt you'll be seeing "a good chunk of people" transferring to the console. I guess that depends on your definition of "a good chunk." From PC (text chat, addons, superior graphics/performance, invested hundreds of hours) to the extremely limited console... yeah I don't think so. You'll see the console kiddies head that direction, but that's about it. Sorry @NewBlacksmurf @Heromofo I still love ya though
c.p.garrett1993_ESO wrote: »Friend today informed me that console players will not be able to play with PC users. If this is true it's pretty dumb.
I hope the developers re-think this decision.
Aside from the fact this is mostly due to PS+/ XBL policies it would also cause a significant amount of over-crowding/ lag.
Maybe overcrowding for consoles but I doubt it for PC. In fact, the console launch is likely going to cannibalize the PC population to an extent that it may not recover from. Think about it. The PC version has been out well over a year so most PC players that were interested are already playing. Add to that the the B2P launch has already happened so anyone who was interested but was not playing due to pay model has likely started playing (or will have by the time console launches). You could safely assume that the PC population has for all intents and purposes plateaued. Add in the fact that a good chunk of people will be transferring to console from PC and that means a reduction of PC players that won't be easily replaced.
I would love to see your facts behind this assessment...
What did I say that you think is in dispute? It's pretty much common knowledge that people are transferring from PC to console. How many is still unknown but do you really expect a huge influx of PC players *after* console launch? Seems highly unlikely.
I highly doubt you'll be seeing "a good chunk of people" transferring to the console. I guess that depends on your definition of "a good chunk." From PC (text chat, addons, superior graphics/performance, invested hundreds of hours) to the extremely limited console... yeah I don't think so. You'll see the console kiddies head that direction, but that's about it. Sorry @NewBlacksmurf @Heromofo I still love ya though
c.p.garrett1993_ESO wrote: »Friend today informed me that console players will not be able to play with PC users. If this is true it's pretty dumb.
I hope the developers re-think this decision.
Aside from the fact this is mostly due to PS+/ XBL policies it would also cause a significant amount of over-crowding/ lag.
Maybe overcrowding for consoles but I doubt it for PC. In fact, the console launch is likely going to cannibalize the PC population to an extent that it may not recover from. Think about it. The PC version has been out well over a year so most PC players that were interested are already playing. Add to that the the B2P launch has already happened so anyone who was interested but was not playing due to pay model has likely started playing (or will have by the time console launches). You could safely assume that the PC population has for all intents and purposes plateaued. Add in the fact that a good chunk of people will be transferring to console from PC and that means a reduction of PC players that won't be easily replaced.
I would love to see your facts behind this assessment...
What did I say that you think is in dispute? It's pretty much common knowledge that people are transferring from PC to console. How many is still unknown but do you really expect a huge influx of PC players *after* console launch? Seems highly unlikely.
I highly doubt you'll be seeing "a good chunk of people" transferring to the console. I guess that depends on your definition of "a good chunk." From PC (text chat, addons, superior graphics/performance, invested hundreds of hours) to the extremely limited console... yeah I don't think so. You'll see the console kiddies head that direction, but that's about it. Sorry @NewBlacksmurf @Heromofo I still love ya though
I agree that the amount is debatable but realize that many console players who would have purchased that version had it released with PC ended up buying PC versions with the sole purpose of transferring over when it became available. I don't think it will be 50 or even 30% of the PC population but with the PC population flat or decreasing..even 5, 10 or 15% would be a noticeable loss and contribute to future population issues on PC. Many complain already about many zones being empty.
c.p.garrett1993_ESO wrote: »Friend today informed me that console players will not be able to play with PC users. If this is true it's pretty dumb.
I hope the developers re-think this decision.
Aside from the fact this is mostly due to PS+/ XBL policies it would also cause a significant amount of over-crowding/ lag.
Maybe overcrowding for consoles but I doubt it for PC. In fact, the console launch is likely going to cannibalize the PC population to an extent that it may not recover from. Think about it. The PC version has been out well over a year so most PC players that were interested are already playing. Add to that the the B2P launch has already happened so anyone who was interested but was not playing due to pay model has likely started playing (or will have by the time console launches). You could safely assume that the PC population has for all intents and purposes plateaued. Add in the fact that a good chunk of people will be transferring to console from PC and that means a reduction of PC players that won't be easily replaced.
I would love to see your facts behind this assessment...
What did I say that you think is in dispute? It's pretty much common knowledge that people are transferring from PC to console. How many is still unknown but do you really expect a huge influx of PC players *after* console launch? Seems highly unlikely.
I highly doubt you'll be seeing "a good chunk of people" transferring to the console. I guess that depends on your definition of "a good chunk." From PC (text chat, addons, superior graphics/performance, invested hundreds of hours) to the extremely limited console... yeah I don't think so. You'll see the console kiddies head that direction, but that's about it. Sorry @NewBlacksmurf @Heromofo I still love ya though
I agree that the amount is debatable but realize that many console players who would have purchased that version had it released with PC ended up buying PC versions with the sole purpose of transferring over when it became available. I don't think it will be 50 or even 30% of the PC population but with the PC population flat or decreasing..even 5, 10 or 15% would be a noticeable loss and contribute to future population issues on PC. Many complain already about many zones being empty.
The way me and my mates see it that the pc version was a year long beta test for the consoles. So the console version is the final product and its time to get into it. I am not bothered i bought a ps4 and paid for a ps4 transfer. I love my pc but i love the consoles as well having most of em already. We figure the consoles will be the main priority and its best to just follow the heard.
Join us @nastuug

I agree that the amount is debatable but realize that many console players who would have purchased that version had it released with PC ended up buying PC versions with the sole purpose of transferring over when it became available. I don't think it will be 50 or even 30% of the PC population but with the PC population flat or decreasing..even 5, 10 or 15% would be a noticeable loss and contribute to future population issues on PC. Many complain already about many zones being empty.
@nastuugc.p.garrett1993_ESO wrote: »Friend today informed me that console players will not be able to play with PC users. If this is true it's pretty dumb.
I hope the developers re-think this decision.
Aside from the fact this is mostly due to PS+/ XBL policies it would also cause a significant amount of over-crowding/ lag.
Maybe overcrowding for consoles but I doubt it for PC. In fact, the console launch is likely going to cannibalize the PC population to an extent that it may not recover from. Think about it. The PC version has been out well over a year so most PC players that were interested are already playing. Add to that the the B2P launch has already happened so anyone who was interested but was not playing due to pay model has likely started playing (or will have by the time console launches). You could safely assume that the PC population has for all intents and purposes plateaued. Add in the fact that a good chunk of people will be transferring to console from PC and that means a reduction of PC players that won't be easily replaced.
I would love to see your facts behind this assessment...
What did I say that you think is in dispute? It's pretty much common knowledge that people are transferring from PC to console. How many is still unknown but do you really expect a huge influx of PC players *after* console launch? Seems highly unlikely.
I highly doubt you'll be seeing "a good chunk of people" transferring to the console. I guess that depends on your definition of "a good chunk." From PC (text chat, addons, superior graphics/performance, invested hundreds of hours) to the extremely limited console... yeah I don't think so. You'll see the console kiddies head that direction, but that's about it. Sorry @NewBlacksmurf @Heromofo I still love ya though
I agree that the amount is debatable but realize that many console players who would have purchased that version had it released with PC ended up buying PC versions with the sole purpose of transferring over when it became available. I don't think it will be 50 or even 30% of the PC population but with the PC population flat or decreasing..even 5, 10 or 15% would be a noticeable loss and contribute to future population issues on PC. Many complain already about many zones being empty.
The way me and my mates see it that the pc version was a year long beta test for the consoles. So the console version is the final product and its time to get into it. I am not bothered i bought a ps4 and paid for a ps4 transfer. I love my pc but i love the consoles as well having most of em already. We figure the consoles will be the main priority and its best to just follow the heard.
Join us @nastuug
@Heromofo