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Can Console and PC users not play together?

  • Jeremy
    Jeremy
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    Earelith wrote: »
    The only reason that I want to play the game in console and will do is that there will only be console players.

    1) There are no bots in consoles..Zero.

    2) Everyone have the same hardware. You don't play with a 2 button mouse while others play with a razer Naga.

    I rarely see any bots anyway.

    The bot issue has already been effectively dealt with.

    Hardware disadvantages is a fair concern. But I don't think it justifies alienating PC users from Console users. That is going to discourage a lot people from playing since they wont' be able to group up with their friends who play on different platforms.
    Edited by Jeremy on May 14, 2015 3:44PM
  • BigM
    BigM
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    Jeremy wrote: »
    BigM wrote: »
    It would be better to keep them apart. This way you get 16 characters on PC/MAC. 8 on NA 8 on EU. So on console you will have 8 plus ones that had the PC/MAC will still have 16 slots there. If you think about it it's a pretty good deal.

    I think allowing as many people as possible to play with their friends (since it's an online multiplayer game) is a lot more important than more character slots.

    As I pointed out in some of my earlier posts: I know several people right now who won't be playing Elder Scrolls Online because of this.

    Bet it will be a very small percentage, time will tell once June 9th hits. I do LOL when people say I have friends that won't be playing. I have friends that won't play it either but then again they wouldn't have played WoW either. :smiley:
    “The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge.”
    ― Stephen Hawking
  • NewBlacksmurf
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    Keep the conversation going but be careful about which console company you're blasting....lots of rumors out there but no facts as of today. Even lots of developer opinions but as ZOS has even shown...developers don't always have all the details
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Jeremy
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    BigM wrote: »
    Jeremy wrote: »
    BigM wrote: »
    It would be better to keep them apart. This way you get 16 characters on PC/MAC. 8 on NA 8 on EU. So on console you will have 8 plus ones that had the PC/MAC will still have 16 slots there. If you think about it it's a pretty good deal.

    I think allowing as many people as possible to play with their friends (since it's an online multiplayer game) is a lot more important than more character slots.

    As I pointed out in some of my earlier posts: I know several people right now who won't be playing Elder Scrolls Online because of this.

    Bet it will be a very small percentage, time will tell once June 9th hits. I do LOL when people say I have friends that won't be playing. I have friends that won't play it either but then again they wouldn't have played WoW either. :smiley:

    I have several friends I play Final Fantasy 14 with who were interested in joining me on ESO to try it out . But after learning we wouldn't be able to play together anyway they decided not to and I can't really blame them as what would be the point?

    So If I've experienced several examples of this is my own meager existence: I'm sure the percentage world-wide of other players who have is fairly significant. In other words: I think you are underestimating how many players are going to be affected by this.
    Edited by Jeremy on May 14, 2015 3:51PM
  • nastuug
    nastuug
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    Jeremy wrote: »
    BigM wrote: »
    Jeremy wrote: »
    BigM wrote: »
    It would be better to keep them apart. This way you get 16 characters on PC/MAC. 8 on NA 8 on EU. So on console you will have 8 plus ones that had the PC/MAC will still have 16 slots there. If you think about it it's a pretty good deal.

    I think allowing as many people as possible to play with their friends (since it's an online multiplayer game) is a lot more important than more character slots.

    As I pointed out in some of my earlier posts: I know several people right now who won't be playing Elder Scrolls Online because of this.

    Bet it will be a very small percentage, time will tell once June 9th hits. I do LOL when people say I have friends that won't be playing. I have friends that won't play it either but then again they wouldn't have played WoW either. :smiley:

    I have several friends I play Final Fantasy 14 with who were interested in joining me on ESO to try it out . But after learning we wouldn't be able to play together anyway they decided not to and I can't really blame them as what would be the point?

    So If I've experienced several examples of this is my own meager existence: I'm sure the percentage world-wide of other players who have is fairly significant. In other words: I think you are underestimating how many players are going to be affected by this.

    When I was an avid consoler, most of my friends all had the same platform. Is this not the case anymore?
  • Jeremy
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    Keep the conversation going but be careful about which console company you're blasting....lots of rumors out there but no facts as of today. Even lots of developer opinions but as ZOS has even shown...developers don't always have all the details

    Either way and despite who is really at fault behind the scenes this is a bad trend for the industry.
    Edited by Jeremy on May 14, 2015 3:52PM
  • BigM
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    nastuug wrote: »
    Jeremy wrote: »
    BigM wrote: »
    Jeremy wrote: »
    BigM wrote: »
    It would be better to keep them apart. This way you get 16 characters on PC/MAC. 8 on NA 8 on EU. So on console you will have 8 plus ones that had the PC/MAC will still have 16 slots there. If you think about it it's a pretty good deal.

    I think allowing as many people as possible to play with their friends (since it's an online multiplayer game) is a lot more important than more character slots.

    As I pointed out in some of my earlier posts: I know several people right now who won't be playing Elder Scrolls Online because of this.

    Bet it will be a very small percentage, time will tell once June 9th hits. I do LOL when people say I have friends that won't be playing. I have friends that won't play it either but then again they wouldn't have played WoW either. :smiley:

    I have several friends I play Final Fantasy 14 with who were interested in joining me on ESO to try it out . But after learning we wouldn't be able to play together anyway they decided not to and I can't really blame them as what would be the point?

    So If I've experienced several examples of this is my own meager existence: I'm sure the percentage world-wide of other players who have is fairly significant. In other words: I think you are underestimating how many players are going to be affected by this.

    When I was an avid consoler, most of my friends all had the same platform. Is this not the case anymore?

    Exactly, seems like people throw out bull to make it sound like my friends do this or that. In my experience my friends and I would all decide what to buy and we would all play together. I do hope they add something to crown store for transfer to consoles down the road. Then one day I may get an xbox1 and pay to transfer over and have 8 more slots to play it. 24 slots all together will make me a happy camper but not having addons on console will make it seem like a new experience.
    “The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge.”
    ― Stephen Hawking
  • nastuug
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    BigM wrote: »
    nastuug wrote: »
    Jeremy wrote: »
    BigM wrote: »
    Jeremy wrote: »
    BigM wrote: »
    It would be better to keep them apart. This way you get 16 characters on PC/MAC. 8 on NA 8 on EU. So on console you will have 8 plus ones that had the PC/MAC will still have 16 slots there. If you think about it it's a pretty good deal.

    I think allowing as many people as possible to play with their friends (since it's an online multiplayer game) is a lot more important than more character slots.

    As I pointed out in some of my earlier posts: I know several people right now who won't be playing Elder Scrolls Online because of this.

    Bet it will be a very small percentage, time will tell once June 9th hits. I do LOL when people say I have friends that won't be playing. I have friends that won't play it either but then again they wouldn't have played WoW either. :smiley:

    I have several friends I play Final Fantasy 14 with who were interested in joining me on ESO to try it out . But after learning we wouldn't be able to play together anyway they decided not to and I can't really blame them as what would be the point?

    So If I've experienced several examples of this is my own meager existence: I'm sure the percentage world-wide of other players who have is fairly significant. In other words: I think you are underestimating how many players are going to be affected by this.

    When I was an avid consoler, most of my friends all had the same platform. Is this not the case anymore?

    Exactly, seems like people throw out bull to make it sound like my friends do this or that. In my experience my friends and I would all decide what to buy and we would all play together. I do hope they add something to crown store for transfer to consoles down the road. Then one day I may get an xbox1 and pay to transfer over and have 8 more slots to play it. 24 slots all together will make me a happy camper but not having addons on console will make it seem like a new experience.

    Right. I mean, there's only three major consoles out there right now, and this is only being released on two of them. Most of the work buddies or school friends I had were all on the same system. Not to sound like segregation was at play, but it sorta was. Those who played together on the same system were more apt to engage in discussion about the same game they were playing.
  • Jeremy
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    nastuug wrote: »
    Jeremy wrote: »
    BigM wrote: »
    Jeremy wrote: »
    BigM wrote: »
    It would be better to keep them apart. This way you get 16 characters on PC/MAC. 8 on NA 8 on EU. So on console you will have 8 plus ones that had the PC/MAC will still have 16 slots there. If you think about it it's a pretty good deal.

    I think allowing as many people as possible to play with their friends (since it's an online multiplayer game) is a lot more important than more character slots.

    As I pointed out in some of my earlier posts: I know several people right now who won't be playing Elder Scrolls Online because of this.

    Bet it will be a very small percentage, time will tell once June 9th hits. I do LOL when people say I have friends that won't be playing. I have friends that won't play it either but then again they wouldn't have played WoW either. :smiley:

    I have several friends I play Final Fantasy 14 with who were interested in joining me on ESO to try it out . But after learning we wouldn't be able to play together anyway they decided not to and I can't really blame them as what would be the point?

    So If I've experienced several examples of this is my own meager existence: I'm sure the percentage world-wide of other players who have is fairly significant. In other words: I think you are underestimating how many players are going to be affected by this.

    When I was an avid consoler, most of my friends all had the same platform. Is this not the case anymore?

    It was never the case with me. Every other person I knew played their games on a different system. But it was less of a problem in the past.

    Now that games are increasingly moving into the online realm I think it's more important than ever that they be designed to serve the entire online community rather then specific individual platforms.

    What I suspect is going on here is companies are being greedy and trying to force players to buy their systems if they want to play certain games with friends and are using access to their networks as a way to do it. Frankly I don't think we should stand for it.

    Maybe it's time for the Federal Government to step in here and set up a public network.
    Edited by Jeremy on May 14, 2015 4:10PM
  • nastuug
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    Jeremy wrote: »
    nastuug wrote: »
    Jeremy wrote: »
    BigM wrote: »
    Jeremy wrote: »
    BigM wrote: »
    It would be better to keep them apart. This way you get 16 characters on PC/MAC. 8 on NA 8 on EU. So on console you will have 8 plus ones that had the PC/MAC will still have 16 slots there. If you think about it it's a pretty good deal.

    I think allowing as many people as possible to play with their friends (since it's an online multiplayer game) is a lot more important than more character slots.

    As I pointed out in some of my earlier posts: I know several people right now who won't be playing Elder Scrolls Online because of this.

    Bet it will be a very small percentage, time will tell once June 9th hits. I do LOL when people say I have friends that won't be playing. I have friends that won't play it either but then again they wouldn't have played WoW either. :smiley:

    I have several friends I play Final Fantasy 14 with who were interested in joining me on ESO to try it out . But after learning we wouldn't be able to play together anyway they decided not to and I can't really blame them as what would be the point?

    So If I've experienced several examples of this is my own meager existence: I'm sure the percentage world-wide of other players who have is fairly significant. In other words: I think you are underestimating how many players are going to be affected by this.

    When I was an avid consoler, most of my friends all had the same platform. Is this not the case anymore?

    It was never the case with me. Every other person I knew played their games on a different system. But it was less of a problem in the past.

    Now that games are increasingly moving into the online realm I think it's more important than ever that they be designed to serve the entire online community rather then specific individual platforms.

    Weird. Especially back in high school/college, I would see the kids divided almost based on which console they played.

    I definitely agree with that. Eventually, we will probably see this happen.
  • Jeremy
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    nastuug wrote: »
    Jeremy wrote: »
    nastuug wrote: »
    Jeremy wrote: »
    BigM wrote: »
    Jeremy wrote: »
    BigM wrote: »
    It would be better to keep them apart. This way you get 16 characters on PC/MAC. 8 on NA 8 on EU. So on console you will have 8 plus ones that had the PC/MAC will still have 16 slots there. If you think about it it's a pretty good deal.

    I think allowing as many people as possible to play with their friends (since it's an online multiplayer game) is a lot more important than more character slots.

    As I pointed out in some of my earlier posts: I know several people right now who won't be playing Elder Scrolls Online because of this.

    Bet it will be a very small percentage, time will tell once June 9th hits. I do LOL when people say I have friends that won't be playing. I have friends that won't play it either but then again they wouldn't have played WoW either. :smiley:

    I have several friends I play Final Fantasy 14 with who were interested in joining me on ESO to try it out . But after learning we wouldn't be able to play together anyway they decided not to and I can't really blame them as what would be the point?

    So If I've experienced several examples of this is my own meager existence: I'm sure the percentage world-wide of other players who have is fairly significant. In other words: I think you are underestimating how many players are going to be affected by this.

    When I was an avid consoler, most of my friends all had the same platform. Is this not the case anymore?

    It was never the case with me. Every other person I knew played their games on a different system. But it was less of a problem in the past.

    Now that games are increasingly moving into the online realm I think it's more important than ever that they be designed to serve the entire online community rather then specific individual platforms.

    Weird. Especially back in high school/college, I would see the kids divided almost based on which console they played.

    I definitely agree with that. Eventually, we will probably see this happen.

    Wasn't that way with me.

    I would just go over to the friend's house who had the Sega Genesis and play games with him there. Or he would come over to my house and play on the Nintendo with me.

    I hope you're right that eventually we will see this happen. But I don't see any evidence that it is. If anything: it seems like it is getting worse.

    You probably didn't see it: because I edited it in. I think maybe it's time a public network was established.
    Edited by Jeremy on May 14, 2015 4:23PM
  • BigM
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    Also if am not mistaken with XBOX1 and windows 10 hitting soon it could end up we can all play together some how. Unless am misinterpreting what M$ is saying with Win 10.
    “The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge.”
    ― Stephen Hawking
  • Pallmor
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    BigM wrote: »
    Also if am not mistaken with XBOX1 and windows 10 hitting soon it could end up we can all play together some how. Unless am misinterpreting what M$ is saying with Win 10.

    Maybe they're changing, but in the past MS has been adamant about two things:

    1) Requiring Xbox Live Gold membership for EVERYTHING (even Netflix and YouTube)
    2) Never letting Live members outside of the closed Live ecosystem.

    Now, they have only VERY recently softened a little on #1 (gold is no longer required for Netflix and some apps). But, with the possible exception of Final Fantasy XI about ten years ago, I don't think MS has ever allowed any cross-platform play and has actually given up several games rather than compromise this principle.

    Here's an older article about it:

    http://multiplayerblog.mtv.com/2013/07/11/xbox-live-cross-platform-problems/

  • Raash
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    They will never be able to play together. Console-players are usually far behind when it comes to actual gamer skills and only slows pc players down.
  • Pallmor
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    Raash wrote: »
    They will never be able to play together. Console-players are usually far behind when it comes to actual gamer skills and only slows pc players down.

    And to think, people call PC players "elitist."
  • nastuug
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    Raash wrote: »
    They will never be able to play together. Console-players are usually far behind when it comes to actual gamer skills and only slows pc players down.

    tumblr_lw97wrdfcG1qb0snwo1_1280.png
  • KanedaSyndrome
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    Jeremy wrote: »
    Friend today informed me that console players will not be able to play with PC users. If this is true it's pretty dumb.

    I hope the developers re-think this decision.

    PC and console players are almost never allowed to play together and compete since there's a glaring difference in player performance between the two systems. They made a study with a FPS game where they contemplated letting the PC and console users play in the same world and compete. The PC players decimated the console players in all and any aspects of the game, even the best console players lost to average PC players, simply because the level of control you gain with a keyboard + mouse is uncontested vs. consoles.

    I believe we'd face the same issues in ESO, and people wouldn't want to socialize and play with console players since they get no text chat, only annoying voice communication and would in overall perform worse than PC players.
    KanedaSyndrome's Suggestions For Game Improvements
    The Fortuitous Collapse of the Wave Equation
    The Best Plans Require No Action
  • Raash
    Raash
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    Pallmor wrote: »
    Raash wrote: »
    They will never be able to play together. Console-players are usually far behind when it comes to actual gamer skills and only slows pc players down.

    And to think, people call PC players "elitist."

    Yeah thats strange isnt it? I mean wouldnt be fair pairing up paralympics with regular olympics either. Two different things just not meant to be togheter. Same problem between console vs pc. PC players are too powerful.
  • NewBlacksmurf
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    Pallmor wrote: »
    BigM wrote: »
    Also if am not mistaken with XBOX1 and windows 10 hitting soon it could end up we can all play together some how. Unless am misinterpreting what M$ is saying with Win 10.

    Maybe they're changing, but in the past MS has been adamant about two things:

    1) Requiring Xbox Live Gold membership for EVERYTHING (even Netflix and YouTube)
    2) Never letting Live members outside of the closed Live ecosystem.

    Now, they have only VERY recently softened a little on #1 (gold is no longer required for Netflix and some apps). But, with the possible exception of Final Fantasy XI about ten years ago, I don't think MS has ever allowed any cross-platform play and has actually given up several games rather than compromise this principle.

    Here's an older article about it:

    http://multiplayerblog.mtv.com/2013/07/11/xbox-live-cross-platform-problems/

    FYI a lot of what you've commented changed in 2014 or was announced to not apply to win 10
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • EQBallzz
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    Jeremy wrote: »
    Friend today informed me that console players will not be able to play with PC users. If this is true it's pretty dumb.

    I hope the developers re-think this decision.

    Aside from the fact this is mostly due to PS+/ XBL policies it would also cause a significant amount of over-crowding/ lag.

    Maybe overcrowding for consoles but I doubt it for PC. In fact, the console launch is likely going to cannibalize the PC population to an extent that it may not recover from. Think about it. The PC version has been out well over a year so most PC players that were interested are already playing. Add to that the the B2P launch has already happened so anyone who was interested but was not playing due to pay model has likely started playing (or will have by the time console launches). You could safely assume that the PC population has for all intents and purposes plateaued. Add in the fact that a good chunk of people will be transferring to console from PC and that means a reduction of PC players that won't be easily replaced.

    Maybe it's true that XBL policies or technical limitations are to blame for no cross server play but that doesn't change the fact that the console release, in a multitude of ways, has done irreparable harm to the PC version of the game.

    Likely it's the cause (or huge factor) in going B2P. The reason for lack of new content for PC and delay in it's release. Huge shift of internal resources away from PC version even though PC players have been paying them a sub for over a year (which was stated by them to be tied to continuous content releases) but now being utterly ignored. Probably related to much of the dumbing down of the game since release. Poaching of the PC playerbase to consoles with little hope they will be replaced with new PC players. I think it's pretty obvious that the PC version of this game is no longer a main consideration and the PC players are no longer valued.
  • nastuug
    nastuug
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    EQBallzz wrote: »
    Jeremy wrote: »
    Friend today informed me that console players will not be able to play with PC users. If this is true it's pretty dumb.

    I hope the developers re-think this decision.

    Aside from the fact this is mostly due to PS+/ XBL policies it would also cause a significant amount of over-crowding/ lag.

    Maybe overcrowding for consoles but I doubt it for PC. In fact, the console launch is likely going to cannibalize the PC population to an extent that it may not recover from. Think about it. The PC version has been out well over a year so most PC players that were interested are already playing. Add to that the the B2P launch has already happened so anyone who was interested but was not playing due to pay model has likely started playing (or will have by the time console launches). You could safely assume that the PC population has for all intents and purposes plateaued. Add in the fact that a good chunk of people will be transferring to console from PC and that means a reduction of PC players that won't be easily replaced.

    I would love to see your facts behind this assessment...
  • EQBallzz
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    nastuug wrote: »
    EQBallzz wrote: »
    Jeremy wrote: »
    Friend today informed me that console players will not be able to play with PC users. If this is true it's pretty dumb.

    I hope the developers re-think this decision.

    Aside from the fact this is mostly due to PS+/ XBL policies it would also cause a significant amount of over-crowding/ lag.

    Maybe overcrowding for consoles but I doubt it for PC. In fact, the console launch is likely going to cannibalize the PC population to an extent that it may not recover from. Think about it. The PC version has been out well over a year so most PC players that were interested are already playing. Add to that the the B2P launch has already happened so anyone who was interested but was not playing due to pay model has likely started playing (or will have by the time console launches). You could safely assume that the PC population has for all intents and purposes plateaued. Add in the fact that a good chunk of people will be transferring to console from PC and that means a reduction of PC players that won't be easily replaced.

    I would love to see your facts behind this assessment...

    What did I say that you think is in dispute? It's pretty much common knowledge that people are transferring from PC to console. How many is still unknown but do you really expect a huge influx of PC players *after* console launch? Seems highly unlikely.
  • nastuug
    nastuug
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    EQBallzz wrote: »
    nastuug wrote: »
    EQBallzz wrote: »
    Jeremy wrote: »
    Friend today informed me that console players will not be able to play with PC users. If this is true it's pretty dumb.

    I hope the developers re-think this decision.

    Aside from the fact this is mostly due to PS+/ XBL policies it would also cause a significant amount of over-crowding/ lag.

    Maybe overcrowding for consoles but I doubt it for PC. In fact, the console launch is likely going to cannibalize the PC population to an extent that it may not recover from. Think about it. The PC version has been out well over a year so most PC players that were interested are already playing. Add to that the the B2P launch has already happened so anyone who was interested but was not playing due to pay model has likely started playing (or will have by the time console launches). You could safely assume that the PC population has for all intents and purposes plateaued. Add in the fact that a good chunk of people will be transferring to console from PC and that means a reduction of PC players that won't be easily replaced.

    I would love to see your facts behind this assessment...

    What did I say that you think is in dispute? It's pretty much common knowledge that people are transferring from PC to console. How many is still unknown but do you really expect a huge influx of PC players *after* console launch? Seems highly unlikely.

    I highly doubt you'll be seeing "a good chunk of people" transferring to the console. I guess that depends on your definition of "a good chunk." From PC (text chat, addons, superior graphics/performance, invested hundreds of hours) to the extremely limited console... yeah I don't think so. You'll see the console kiddies head that direction, but that's about it. Sorry @NewBlacksmurf @Heromofo I still love ya though :)
  • Heromofo
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    nastuug wrote: »
    EQBallzz wrote: »
    nastuug wrote: »
    EQBallzz wrote: »
    Jeremy wrote: »
    Friend today informed me that console players will not be able to play with PC users. If this is true it's pretty dumb.

    I hope the developers re-think this decision.

    Aside from the fact this is mostly due to PS+/ XBL policies it would also cause a significant amount of over-crowding/ lag.

    Maybe overcrowding for consoles but I doubt it for PC. In fact, the console launch is likely going to cannibalize the PC population to an extent that it may not recover from. Think about it. The PC version has been out well over a year so most PC players that were interested are already playing. Add to that the the B2P launch has already happened so anyone who was interested but was not playing due to pay model has likely started playing (or will have by the time console launches). You could safely assume that the PC population has for all intents and purposes plateaued. Add in the fact that a good chunk of people will be transferring to console from PC and that means a reduction of PC players that won't be easily replaced.

    I would love to see your facts behind this assessment...

    What did I say that you think is in dispute? It's pretty much common knowledge that people are transferring from PC to console. How many is still unknown but do you really expect a huge influx of PC players *after* console launch? Seems highly unlikely.

    I highly doubt you'll be seeing "a good chunk of people" transferring to the console. I guess that depends on your definition of "a good chunk." From PC (text chat, addons, superior graphics/performance, invested hundreds of hours) to the extremely limited console... yeah I don't think so. You'll see the console kiddies head that direction, but that's about it. Sorry @NewBlacksmurf @Heromofo I still love ya though :)
    @nastuug
    9Cv86gO.jpg
  • EQBallzz
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    nastuug wrote: »
    EQBallzz wrote: »
    nastuug wrote: »
    EQBallzz wrote: »
    Jeremy wrote: »
    Friend today informed me that console players will not be able to play with PC users. If this is true it's pretty dumb.

    I hope the developers re-think this decision.

    Aside from the fact this is mostly due to PS+/ XBL policies it would also cause a significant amount of over-crowding/ lag.

    Maybe overcrowding for consoles but I doubt it for PC. In fact, the console launch is likely going to cannibalize the PC population to an extent that it may not recover from. Think about it. The PC version has been out well over a year so most PC players that were interested are already playing. Add to that the the B2P launch has already happened so anyone who was interested but was not playing due to pay model has likely started playing (or will have by the time console launches). You could safely assume that the PC population has for all intents and purposes plateaued. Add in the fact that a good chunk of people will be transferring to console from PC and that means a reduction of PC players that won't be easily replaced.

    I would love to see your facts behind this assessment...

    What did I say that you think is in dispute? It's pretty much common knowledge that people are transferring from PC to console. How many is still unknown but do you really expect a huge influx of PC players *after* console launch? Seems highly unlikely.

    I highly doubt you'll be seeing "a good chunk of people" transferring to the console. I guess that depends on your definition of "a good chunk." From PC (text chat, addons, superior graphics/performance, invested hundreds of hours) to the extremely limited console... yeah I don't think so. You'll see the console kiddies head that direction, but that's about it. Sorry @NewBlacksmurf @Heromofo I still love ya though :)

    I agree that the amount is debatable but realize that many console players who would have purchased that version had it released with PC ended up buying PC versions with the sole purpose of transferring over when it became available. I don't think it will be 50 or even 30% of the PC population but with the PC population flat or decreasing..even 5, 10 or 15% would be a noticeable loss and contribute to future population issues on PC. Many complain already about many zones being empty.
  • Heromofo
    Heromofo
    ✭✭✭✭✭
    EQBallzz wrote: »
    nastuug wrote: »
    EQBallzz wrote: »
    nastuug wrote: »
    EQBallzz wrote: »
    Jeremy wrote: »
    Friend today informed me that console players will not be able to play with PC users. If this is true it's pretty dumb.

    I hope the developers re-think this decision.

    Aside from the fact this is mostly due to PS+/ XBL policies it would also cause a significant amount of over-crowding/ lag.

    Maybe overcrowding for consoles but I doubt it for PC. In fact, the console launch is likely going to cannibalize the PC population to an extent that it may not recover from. Think about it. The PC version has been out well over a year so most PC players that were interested are already playing. Add to that the the B2P launch has already happened so anyone who was interested but was not playing due to pay model has likely started playing (or will have by the time console launches). You could safely assume that the PC population has for all intents and purposes plateaued. Add in the fact that a good chunk of people will be transferring to console from PC and that means a reduction of PC players that won't be easily replaced.

    I would love to see your facts behind this assessment...

    What did I say that you think is in dispute? It's pretty much common knowledge that people are transferring from PC to console. How many is still unknown but do you really expect a huge influx of PC players *after* console launch? Seems highly unlikely.

    I highly doubt you'll be seeing "a good chunk of people" transferring to the console. I guess that depends on your definition of "a good chunk." From PC (text chat, addons, superior graphics/performance, invested hundreds of hours) to the extremely limited console... yeah I don't think so. You'll see the console kiddies head that direction, but that's about it. Sorry @NewBlacksmurf @Heromofo I still love ya though :)

    I agree that the amount is debatable but realize that many console players who would have purchased that version had it released with PC ended up buying PC versions with the sole purpose of transferring over when it became available. I don't think it will be 50 or even 30% of the PC population but with the PC population flat or decreasing..even 5, 10 or 15% would be a noticeable loss and contribute to future population issues on PC. Many complain already about many zones being empty.

    The way me and my mates see it that the pc version was a year long beta test for the consoles. So the console version is the final product and its time to get into it. I am not bothered i bought a ps4 and paid for a ps4 transfer. I love my pc but i love the consoles as well having most of em already. We figure the consoles will be the main priority and its best to just follow the heard. :D

    Join us @nastuug
    Edited by Heromofo on May 14, 2015 8:56PM
  • wrlifeboil
    wrlifeboil
    ✭✭✭✭✭
    Consoles will siphon off players from the PC megaservers. Smaller player populations might have affect gameplay because it may become harder to keep guilds populated or form groups to run instances.

    ZOS should have combined PS/4 console players with the PC megaservers. It would have been ahead of the curve but not groundbreaking.
  • nastuug
    nastuug
    ✭✭✭✭✭
    Heromofo wrote: »
    EQBallzz wrote: »
    nastuug wrote: »
    EQBallzz wrote: »
    nastuug wrote: »
    EQBallzz wrote: »
    Jeremy wrote: »
    Friend today informed me that console players will not be able to play with PC users. If this is true it's pretty dumb.

    I hope the developers re-think this decision.

    Aside from the fact this is mostly due to PS+/ XBL policies it would also cause a significant amount of over-crowding/ lag.

    Maybe overcrowding for consoles but I doubt it for PC. In fact, the console launch is likely going to cannibalize the PC population to an extent that it may not recover from. Think about it. The PC version has been out well over a year so most PC players that were interested are already playing. Add to that the the B2P launch has already happened so anyone who was interested but was not playing due to pay model has likely started playing (or will have by the time console launches). You could safely assume that the PC population has for all intents and purposes plateaued. Add in the fact that a good chunk of people will be transferring to console from PC and that means a reduction of PC players that won't be easily replaced.

    I would love to see your facts behind this assessment...

    What did I say that you think is in dispute? It's pretty much common knowledge that people are transferring from PC to console. How many is still unknown but do you really expect a huge influx of PC players *after* console launch? Seems highly unlikely.

    I highly doubt you'll be seeing "a good chunk of people" transferring to the console. I guess that depends on your definition of "a good chunk." From PC (text chat, addons, superior graphics/performance, invested hundreds of hours) to the extremely limited console... yeah I don't think so. You'll see the console kiddies head that direction, but that's about it. Sorry @NewBlacksmurf @Heromofo I still love ya though :)

    I agree that the amount is debatable but realize that many console players who would have purchased that version had it released with PC ended up buying PC versions with the sole purpose of transferring over when it became available. I don't think it will be 50 or even 30% of the PC population but with the PC population flat or decreasing..even 5, 10 or 15% would be a noticeable loss and contribute to future population issues on PC. Many complain already about many zones being empty.

    The way me and my mates see it that the pc version was a year long beta test for the consoles. So the console version is the final product and its time to get into it. I am not bothered i bought a ps4 and paid for a ps4 transfer. I love my pc but i love the consoles as well having most of em already. We figure the consoles will be the main priority and its best to just follow the heard. :D

    Join us @nastuug

    @Heromofo 856837daa5d9bdfafc6ab56ed680128fcde52d8320a50982a56faf0b7e222ac6.jpg

    Edited by nastuug on May 14, 2015 9:03PM
  • Victus
    Victus
    ✭✭✭
    EQBallzz wrote: »

    I agree that the amount is debatable but realize that many console players who would have purchased that version had it released with PC ended up buying PC versions with the sole purpose of transferring over when it became available. I don't think it will be 50 or even 30% of the PC population but with the PC population flat or decreasing..even 5, 10 or 15% would be a noticeable loss and contribute to future population issues on PC. Many complain already about many zones being empty.

    I don't think in the 1-50 areas it would be noticeable at all as they are pretty packed, and it might not even be noticeable in the Veteran areas either as population there seems already small.
    Throm the First - Redguard Dragon Knight - Daggerfall Covenant
    vanquishguild.com
  • Heromofo
    Heromofo
    ✭✭✭✭✭
    nastuug wrote: »
    Heromofo wrote: »
    EQBallzz wrote: »
    nastuug wrote: »
    EQBallzz wrote: »
    nastuug wrote: »
    EQBallzz wrote: »
    Jeremy wrote: »
    Friend today informed me that console players will not be able to play with PC users. If this is true it's pretty dumb.

    I hope the developers re-think this decision.

    Aside from the fact this is mostly due to PS+/ XBL policies it would also cause a significant amount of over-crowding/ lag.

    Maybe overcrowding for consoles but I doubt it for PC. In fact, the console launch is likely going to cannibalize the PC population to an extent that it may not recover from. Think about it. The PC version has been out well over a year so most PC players that were interested are already playing. Add to that the the B2P launch has already happened so anyone who was interested but was not playing due to pay model has likely started playing (or will have by the time console launches). You could safely assume that the PC population has for all intents and purposes plateaued. Add in the fact that a good chunk of people will be transferring to console from PC and that means a reduction of PC players that won't be easily replaced.

    I would love to see your facts behind this assessment...

    What did I say that you think is in dispute? It's pretty much common knowledge that people are transferring from PC to console. How many is still unknown but do you really expect a huge influx of PC players *after* console launch? Seems highly unlikely.

    I highly doubt you'll be seeing "a good chunk of people" transferring to the console. I guess that depends on your definition of "a good chunk." From PC (text chat, addons, superior graphics/performance, invested hundreds of hours) to the extremely limited console... yeah I don't think so. You'll see the console kiddies head that direction, but that's about it. Sorry @NewBlacksmurf @Heromofo I still love ya though :)

    I agree that the amount is debatable but realize that many console players who would have purchased that version had it released with PC ended up buying PC versions with the sole purpose of transferring over when it became available. I don't think it will be 50 or even 30% of the PC population but with the PC population flat or decreasing..even 5, 10 or 15% would be a noticeable loss and contribute to future population issues on PC. Many complain already about many zones being empty.

    The way me and my mates see it that the pc version was a year long beta test for the consoles. So the console version is the final product and its time to get into it. I am not bothered i bought a ps4 and paid for a ps4 transfer. I love my pc but i love the consoles as well having most of em already. We figure the consoles will be the main priority and its best to just follow the heard. :D

    Join us @nastuug

    @Heromofo 856837daa5d9bdfafc6ab56ed680128fcde52d8320a50982a56faf0b7e222ac6.jpg
    @nastuug
    UVabhX9.jpg
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