timidobserver wrote: »Once you reach max Alliance War rank you unlike a secret toggle skill named Ghost. You can pass through walls when it is toggled on.
timidobserver wrote: »Once you reach max Alliance War rank you unlike a secret toggle skill named Ghost. You can pass through walls when it is toggled on.
so im just a raving idiot or....?
timidobserver wrote: »Once you reach max Alliance War rank you unlike a secret toggle skill named Ghost. You can pass through walls when it is toggled on.
so im just a raving idiot or....?
i agree its an issue, but i dont think its the end of the world. Its something the devs should have fixed months ago. Literally every class except Templar can get into most outposts. They cant cap it without flagging the keep so at most its just annoying. At this point i dont even blame people for doing it, I reported it sometime last year and even provided a link to a video that showed how it was done in my description to them. But they still havent fixed it, so shame on zos for knowing and allowing things like this to remain. They will happily hot fix XP grinds because OMG too much CP is being made, but wont fix issues like this, that have been around and common knowledge for months.
Teargrants wrote: »It's a feature to allow PvE'rs to bypass the PvP grind needed to take outposts, so that they can more thoroughly enjoy PvE in Cyrodiil by getting right to the NPCs. WORKING AS INTENDED.
The glitch needs to be made public and abused constantly, it's the only way to have it moved up in priority and fixed. If it's public dominion, hopefully ZOS will be forced to do something about it. Abuse, tell people, shout it in chat. Silence and pretending all is fine will not help.
Walk up to the left side of the left postern door at an outpost, aim into the door & use ambush when it lights up.
If ZOS doesn't fix it or make an announcement that it's not allowed/intended, then we can only assume it's part of the game. Either use it, or be subject to those who do. Complaining about it won't stop anyone from doing it.
hammayolettuce wrote: »Walk up to the left side of the left postern door at an outpost, aim into the door & use ambush when it lights up.
If ZOS doesn't fix it or make an announcement that it's not allowed/intended, then we can only assume it's part of the game. Either use it, or be subject to those who do. Complaining about it won't stop anyone from doing it.
They have already posted that it is an exploit. Continue and you can be banned if it wasnt zos in charge.
hammayolettuce wrote: »Walk up to the left side of the left postern door at an outpost, aim into the door & use ambush when it lights up.
If ZOS doesn't fix it or make an announcement that it's not allowed/intended, then we can only assume it's part of the game. Either use it, or be subject to those who do. Complaining about it won't stop anyone from doing it.
They have already posted that it is an exploit. Continue and you can be banned if it wasnt zos in charge.
Link to that post?
ZOS_AmeliaR wrote: »Since this is not intended functionality, continued use of this would be considered an exploit, so please refrain from doing so. Ultimately, any method of entering an enemy keep without breaking down the door is considered an exploit. Thanks for checking!ZOS_AmeliaR wrote: »Hey everyone. We just want to point out that the use of Teleport Strike to enter the enemy keep shown in this video (that is, using it on an enemy as they enter a keep, so that the caster ends up on the inside of the keep with the enemy) is a bug. We are in the process of investigating a solution.
Ah, it is not like leap then? I assumed that being a 'teleport' it would be useable. Is it fair to use it until patch? Or just avoid doing it from now?