That wasn't a crocodile, that was an argonian! lolVulsahdaal wrote: »Heck, in some towns you can end up fighting mobs that are entirely unrelated to any quests (I'm looking at you Stormhold, with your crocodiles lurking and ready to attack the unwary).
Yep, reminds me what happened on first day of justice system.. My character (who is very law abiding) was passing through such an area when she saw a player fighting a croc. The player was not doing well at all so she decided to jump in and help. The croc was killed and to her surprise she was immediately labeled a murderer and here come the guards. Tried to make a run for the wayshrine but didnt make it
Her last thoughts as the guards beat her down was 'Note to self- crocs are elevated to skyrim chicken status in these here parts'
Had no clue about this, and was not happy that she now had a 'rap sheet' but what happened next I guess was her fault.. After resurrecting, she continued the way she had been going when this mess started, vowing never to confront a live croc again..but 'live' was the keyword here..passed by the corpse of the one she killed just laying there glowing and figured 'well that croc owes me something'..
Guess you all can figure out whats coming next, though I didnt at the time.. loot the croc corpse, someone yells out 'How could you?!?' or something like that.. and here comes the guards again *sigh*
Well this is how we learn I guess, and I was lucky the fines werent too expensive and she had the gold with her or it could have been much more difficult..
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Hypertionb14_ESO wrote: »now i have no gold, my gear is broken, and i have no way of playing one character to get to where i can *** pay a bounty i did NOTHING to get.
the character in question is a 100% good, never steals never attacks and has everything possible set to off.
FIX THIS ZOS.
c.p.garrett1993_ESO wrote: »Hypertionb14_ESO wrote: »now i have no gold, my gear is broken, and i have no way of playing one character to get to where i can *** pay a bounty i did NOTHING to get.
the character in question is a 100% good, never steals never attacks and has everything possible set to off.
FIX THIS ZOS.
You must be on a low-level character.
The gold will be easy to replace, so will the gear.
You must have done something, and you may not realize it, but I doubt anything is broken.
'tis true. Most of these are out of the way of others and therefore not really an issue (such as in back alleys, on the river, etc), but the assassin near the castle in Daggerfall I think is the worst.There is combat in towns that's unrelated to the justice system, you know. There are multiple quests in all 3 alliances where you have to fight someone in a town. Heck, in some towns you can end up fighting mobs that are entirely unrelated to any quests (I'm looking at you Stormhold, with your crocodiles lurking and ready to attack the unwary).Hypertionb14_ESO wrote: »im doing testing on my templar, i have to be able to cast in towns without fear of random attack from guards...
Why do you have to? What need is there to cast in towns? Stop doing that and your problem is solved (and many like me will be grateful because we're sick of running along and getting our weapons unsheathed, or walking slowly and suddenly getting speed-buffed).
There is combat in towns that's unrelated to the justice system, you know. There are multiple quests in all 3 alliances where you have to fight someone in a town. Heck, in some towns you can end up fighting mobs that are entirely unrelated to any quests (I'm looking at you Stormhold, with your crocodiles lurking and ready to attack the unwary).Hypertionb14_ESO wrote: »im doing testing on my templar, i have to be able to cast in towns without fear of random attack from guards...
Why do you have to? What need is there to cast in towns? Stop doing that and your problem is solved (and many like me will be grateful because we're sick of running along and getting our weapons unsheathed, or walking slowly and suddenly getting speed-buffed).
Maybe so, but you asked "What need is there to cast in towns?" as if it was a rhetorical question and there was no possible need to cast in towns. My point is that there are definitely good reasons to cast in towns.There is combat in towns that's unrelated to the justice system, you know. There are multiple quests in all 3 alliances where you have to fight someone in a town. Heck, in some towns you can end up fighting mobs that are entirely unrelated to any quests (I'm looking at you Stormhold, with your crocodiles lurking and ready to attack the unwary).Hypertionb14_ESO wrote: »im doing testing on my templar, i have to be able to cast in towns without fear of random attack from guards...
Why do you have to? What need is there to cast in towns? Stop doing that and your problem is solved (and many like me will be grateful because we're sick of running along and getting our weapons unsheathed, or walking slowly and suddenly getting speed-buffed).
True enough, but that's not what I was responding to. The OP said he has was doing testing on his templar and had to be able to cast in towns without fear of random attacks from guards. That's very different to engaging in essential combat as part of a quest.
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Vulsahdaal wrote: »Heck, in some towns you can end up fighting mobs that are entirely unrelated to any quests (I'm looking at you Stormhold, with your crocodiles lurking and ready to attack the unwary).
Yep, reminds me what happened on first day of justice system.. My character (who is very law abiding) was passing through such an area when she saw a player fighting a croc. The player was not doing well at all so she decided to jump in and help. The croc was killed and to her surprise she was immediately labeled a murderer and here come the guards. Tried to make a run for the wayshrine but didnt make it
Her last thoughts as the guards beat her down was 'Note to self- crocs are elevated to skyrim chicken status in these here parts'
Had no clue about this, and was not happy that she now had a 'rap sheet' but what happened next I guess was her fault.. After resurrecting, she continued the way she had been going when this mess started, vowing never to confront a live croc again..but 'live' was the keyword here..passed by the corpse of the one she killed just laying there glowing and figured 'well that croc owes me something'..
Guess you all can figure out whats coming next, though I didnt at the time.. loot the croc corpse, someone yells out 'How could you?!?' or something like that.. and here comes the guards again *sigh*
Well this is how we learn I guess, and I was lucky the fines werent too expensive and she had the gold with her or it could have been much more difficult..
Maybe so, but you asked "What need is there to cast in towns?" as if it was a rhetorical question and there was no possible need to cast in towns. My point is that there are definitely good reasons to cast in towns.There is combat in towns that's unrelated to the justice system, you know. There are multiple quests in all 3 alliances where you have to fight someone in a town. Heck, in some towns you can end up fighting mobs that are entirely unrelated to any quests (I'm looking at you Stormhold, with your crocodiles lurking and ready to attack the unwary).Hypertionb14_ESO wrote: »im doing testing on my templar, i have to be able to cast in towns without fear of random attack from guards...
Why do you have to? What need is there to cast in towns? Stop doing that and your problem is solved (and many like me will be grateful because we're sick of running along and getting our weapons unsheathed, or walking slowly and suddenly getting speed-buffed).
True enough, but that's not what I was responding to. The OP said he has was doing testing on his templar and had to be able to cast in towns without fear of random attacks from guards. That's very different to engaging in essential combat as part of a quest.
Yes, it's because they didn't like your appearance. It's completely normal. Hint: If you disable "Hide Helmet" option, it might help, since they won't be able to see your face. However, they might still be repulsed by your smell and react similarly. Just pay attention.i've just got attacked by an elden root guard and didn't steal anything. I was talking to the Stable guy and left then a guard was attacking someone else when he killed me.
Is this normal or a bug?
Hypertionb14_ESO wrote: »now i have no gold, my gear is broken, and i have no way of playing one character to get to where i can *** pay a bounty i did NOTHING to get.
the character in question is a 100% good, never steals never attacks and has everything possible set to off.
FIX THIS ZOS.