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99 % of the time in pvp there is no lag

Bfish22090
Bfish22090
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There is only lag a very small percent of the time

What are all of the lag complaints about?

ESO PvP is awesome its the most fun I've had since college


P.s. every time I come on the forums I read the posts and think there is something horribly wrong with ESO...
Then I play the game and realize everything is fine
Edited by Bfish22090 on May 11, 2015 12:29PM
  • Bashev
    Bashev
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    If this is not sarcasm, then is either trolling or you don't play in prime time.
    Because I can!
  • Jitterbug
    Jitterbug
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    Yeah, in primetime at the wrong location at the wrong time you will have lag 99% of the time.

    Must feel good to be in the 1% ;)
  • emre.as.aslanb16_ESO
    Bfish22090 wrote: »
    There is only lag a very small percent of the time

    What are all of the lag complaints about?

    ESO PvP is awesome its the most fun I've had since college


    P.s. every time I come on the forums I read the posts and think there is something horribly wrong with ESO...
    Then I play the game and realize everything is fine

    55810322.jpg
    Roluns Drachenfaust - v14 Templar - Tank/Heal
    Varis der Gebrandmarkte - v3 Sorcerer- Glasscannon DD
  • mtwiggz
    mtwiggz
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    Realistically the lag isn't as often as the forums make it out to be. At least in my experiences anyways.

    The real problem persists when you get multiple organized groups of players fighting at a keep. I've been in battles where our group and the opposite faction group had stood on flags spamming ultimates and AoEs where no one takes any damage for 5-10 even 15 minutes. When the server finally catches up one group starts taking damage and usually wipes. More often than not these "lag battles" cause lag all throughout the map, even if you're off in a corner on your own picking flowers.

    We all know this is an issue, anyone that runs in organized PvP groups knows it is. As much as all of us would like for it to not happen, it does. Its not intentional on any parties behalf its just the way it happens. We'd all like for it to not happen so we can actually battle the way we all want to.

    Yet I digress - even though we all know it happens, ZoS knows it happens, apparently there is no actual way for them to fix it. Players could fix it by not engaging in these keep takes but losing a keep is sometimes not an option - nor is missing out on the AP involved.
  • Leeric
    Leeric
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    I don't even play PVP that much, and I get lag.

    ZOS is that you?
  • BuggeX
    BuggeX
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    I Play on EU. Over the WE i have spend around 20-24hour in PVP. In this time there was just 2 times a lag, and this just if a specified grp of DC was zerging arround.

    20 ppl if DC is causing a lag where 5 min before a big fight between AD and EP was (40vs40) or even 40v40v40 was running perfect (well exept some fps Drops) wy are this 20 ppl laging this hard? well some ppl call it laghax or lagtrain...

    efficient wy to win, this lagtrain captured in 2hours the whole map and 4 scrolls
    Edited by BuggeX on May 11, 2015 12:38PM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Jitterbug
    Jitterbug
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    Ok, I'll concede, but not to 99%.
    Just remember that if the only time someone has a chance to play is between 6pm and 10pm and all they ever get is lag then that represents 100% to them.
    If you only play at off hours then you'll have a lag free environment most of the time.

    I recently had some time off from work and I could play at night and in the morning with little to no issues, but I could literally tell when "the kids got home from school" because the lag would start creeping in.
  • Bfish22090
    Bfish22090
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    I personally enjoy waiting with my stam nb and ganking people instead of running into keeps with 100 people to try and take them

    I rarely get lag
  • The_Drexill
    The_Drexill
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    I don't lag at all as long as I don't try to fight.

    No really though, mostly, the lag follow's EP. I think it's hard coded because the dev's are lolskyrim fanbois. Mostly Havoc's zerg.
    Brandizzle - NB
    Drexill The Unbreakable - Sorc

    For teh covenant.
  • FadedJeans
    FadedJeans
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    Pretty much the only time I encounter lag in PvP is when the meteor / detonation spamming zerg train comes rolling through.

    Other than that I find it to be quite fun and enjoyable.

    I reckon if there were friendly fire, that oughta clear up right quick, but then people would exploit it by creating saboteur characters.
    Edited by FadedJeans on May 11, 2015 1:03PM
  • vichoi
    vichoi
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    At 300+ ping the game is unplayable

    For those who live close to NA server, ping at off-peak hour is 50-100, and peak hour is 200-300, so you only lag for 5% of your play time.

    I live in Sydney, the off-peak ping is 250 - 300, peak hour is 350 - 500, so i lag for 95% of my play time.

  • Petros
    Petros
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    FadedJeans wrote: »
    Pretty much the only time I encounter lag in PvP is when the meteor / detonation spamming zerg train comes rolling through.

    Other than that I find it to be quite fun and enjoyable.

    Same goes for me
    "Our light will bring the dawning of a new hope!" ~ Petros Fordring -The Order of Mundus
    - VR16 Imperial Dragonknight (DC -NA) & The One Handed Tank
  • Sacadon
    Sacadon
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    Even if 80% was correct, it's the 20% of the time when it's lagging that matters.
  • Attorneyatlawl
    Attorneyatlawl
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    Jitterbug wrote: »
    Ok, I'll concede, but not to 99%.
    Just remember that if the only time someone has a chance to play is between 6pm and 10pm and all they ever get is lag then that represents 100% to them.
    If you only play at off hours then you'll have a lag free environment most of the time.

    I recently had some time off from work and I could play at night and in the morning with little to no issues, but I could literally tell when "the kids got home from school" because the lag would start creeping in.
    FadedJeans wrote: »
    Pretty much the only time I encounter lag in PvP is when the meteor / detonation spamming zerg train comes rolling through.

    Other than that I find it to be quite fun and enjoyable.

    I reckon if there were friendly fire, that oughta clear up right quick, but then people would exploit it by creating saboteur characters.


    In my experience, if I play in Cyrodiil for 4 hours at primetime, I encounter severe latency/network "lag" for a grand total of under a minute and a half cumulatively, with that time tending to be clumped into 2-4 second chunks. It is an issue, and no one's saying it's not... but I have to side with @mtwiggz here as far as how I view the whole thing. There's additionally an exploit related to all of this, but I'm becoming less sure that it's virtually always the main cause of the lag we as players see versus just being a gameplay advantage some groups are utilizing and the lag would be occurring regardless in some (but not all) cases. That particular cheat has now been documented and is in the process of being written up for submission at this time. By and large, though, I've noticed server latency even in PVE areas as soon as peak times of the day approach, before huge numbers of players are even clashing yet. Cyrodiil always is a bit worse even at those times, but it is playable and enjoyable nonetheless.
    Edited by Attorneyatlawl on May 11, 2015 1:36PM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    mtwiggz wrote: »
    Realistically the lag isn't as often as the forums make it out to be. At least in my experiences anyways.

    The real problem persists when you get multiple organized groups of players fighting at a keep. I've been in battles where our group and the opposite faction group had stood on flags spamming ultimates and AoEs where no one takes any damage for 5-10 even 15 minutes. When the server finally catches up one group starts taking damage and usually wipes. More often than not these "lag battles" cause lag all throughout the map, even if you're off in a corner on your own picking flowers.

    We all know this is an issue, anyone that runs in organized PvP groups knows it is. As much as all of us would like for it to not happen, it does. Its not intentional on any parties behalf its just the way it happens. We'd all like for it to not happen so we can actually battle the way we all want to.

    Yet I digress - even though we all know it happens, ZoS knows it happens, apparently there is no actual way for them to fix it. Players could fix it by not engaging in these keep takes but losing a keep is sometimes not an option - nor is missing out on the AP involved.
    This is the majority of PvP in the game though. There are not that many small skirmishes which is something that an arena style would help to achieve. I love the large scale battles, but this is where the lag starts to come in.
    :trollin:
  • gard
    gard
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    mtwiggz wrote: »
    Realistically the lag isn't as often as the forums make it out to be. At least in my experiences anyways.

    The real problem persists when you get multiple organized groups of players fighting at a keep. I've been in battles where our group and the opposite faction group had stood on flags spamming ultimates and AoEs where no one takes any damage for 5-10 even 15 minutes. When the server finally catches up one group starts taking damage and usually wipes. More often than not these "lag battles" cause lag all throughout the map, even if you're off in a corner on your own picking flowers.

    We all know this is an issue, anyone that runs in organized PvP groups knows it is. As much as all of us would like for it to not happen, it does. Its not intentional on any parties behalf its just the way it happens. We'd all like for it to not happen so we can actually battle the way we all want to.

    Yet I digress - even though we all know it happens, ZoS knows it happens, apparently there is no actual way for them to fix it. Players could fix it by not engaging in these keep takes but losing a keep is sometimes not an option - nor is missing out on the AP involved.

    Psssh.
    Working as intended. You aren't supposed to be able to use abilities or ultimates while attacking or defending keeps.
    Well you can, but only one person at a time, please...

    Now run off to the crown store and buy yourself a nice nightmare steed.

    My wife complains that I never listen to her. (Or something like that.)
    -- I'm a one man smurf zerg!

    My ESO addons:
    Midnight - Find out when midnight is so that you can check for ww/vamp spawn.
    Goto - Adds a tab to the map pane allowing you to teleport to a friend, guildmate, or groupmate for free.
  • psufan5
    psufan5
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    Its usually 99% of the time caused by a certain guild on the Red side.... I wont name names.

    Surgical Incision
    Former Emperor
    USPS4
  • Eucken
    Eucken
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    On Sunday evenings on the EU server even the PvE is lagging...

    Try doing the second wave of the Bridge in SO or the group in Hel'ra before the endboss on a Sunday evening in primetime you will get lag all the time.

    The Bridge is even etter if you want to try and pull more then one group then it will really start to lag and your group often dies or at least part of it.

    If you want to do speedruns on EU servers don't to it on Sunday evening...

    And we have this lag on Sunday now for weeks and on otherdays it's perfectly fine to play
  • Saturn
    Saturn
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    Bfish22090 wrote: »
    There is only lag a very small percent of the time

    What are all of the lag complaints about?

    ESO PvP is awesome its the most fun I've had since college


    P.s. every time I come on the forums I read the posts and think there is something horribly wrong with ESO...
    Then I play the game and realize everything is fine

    This is true whenever you aren't in a campaign where any of the sides form a blob of 50+ players and spam meteors.. which is all the time in every campaign during prime time, lol.
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
  • gard
    gard
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    Seriously though, I don't get why ESO has such lag problems.
    I can remember HUGE zergs running around in DAoC. And Warhammer Online before the devs "fixed" things and everybody canceled their subs.

    Interesting story, Warhammer Online.. They were doing pretty good, till they listened to a few complainers in the forums who didn't like large scale battles at keeps or capturing resource points because it was "boring". In fact the pvp was a lot like ESO's is.
    So the devs redesigned the game to make it less boring, everyone hated it, and the game closed down within a year. Death by game designer.

    True story.
    My wife complains that I never listen to her. (Or something like that.)
    -- I'm a one man smurf zerg!

    My ESO addons:
    Midnight - Find out when midnight is so that you can check for ww/vamp spawn.
    Goto - Adds a tab to the map pane allowing you to teleport to a friend, guildmate, or groupmate for free.
  • TheBull
    TheBull
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    Bfish22090 wrote: »
    There is only lag a very small percent of the time

    What are all of the lag complaints about?

    ESO PvP is awesome its the most fun I've had since college


    P.s. every time I come on the forums I read the posts and think there is something horribly wrong with ESO...
    Then I play the game and realize everything is fine
    92% of the time there is no lag OP. There's a 2 hour window which usually happens during west coast prime time...


    edit- Unless a certain EP or AD guild is around.
  • BuggeX
    BuggeX
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    TheBull wrote: »
    Bfish22090 wrote: »
    There is only lag a very small percent of the time

    What are all of the lag complaints about?

    ESO PvP is awesome its the most fun I've had since college


    P.s. every time I come on the forums I read the posts and think there is something horribly wrong with ESO...
    Then I play the game and realize everything is fine
    92% of the time there is no lag OP. There's a 2 hour window which usually happens during west coast prime time...


    edit- Unless a certain EP or AD guild is around.

    or DC Group,
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • kevlarto_ESO
    kevlarto_ESO
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    I am in cyrodiil, every day, for 4 to 6 hours, more on the weekend, I play East coast prime time, I have had some days when the lag is bad, and then I have days where we have huge battles with no noticeable lag, but anytime all three factions show up in force it is guaranteed lag, or when the aoe spamming farm groups show up it guaranteed lag.

    I am not sure of the % I hit lag to the point of not being able to play, but I do go else where when I see certain factors come together that I know will lag me out, many great battles are fought on the fringes of the huge battles with vey little lag if any.
  • Terminus1
    Terminus1
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    Subjective at best. Lag is based on each individual given a large number of activities and locations and time and a lot of other things. I would avoid making blanket statements. I too can go to Cyradiil and get no lag. I just have to pick a low pop server, a nice quiet time of the day, and a location as far from the front as possible. You can get a lot of things done without ever even seeing another player.
  • BuggeX
    BuggeX
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    btw wich Kind of lag do we speak about? the no dmg lag or a regulary lag with high ms?
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Robbmrp
    Robbmrp
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    Sorry but I have to agree with the others that lag is persistent in PVP. I don't PVP that much but when I go to a keep that's being occupied by other players it's lag city.
    NA Server - Kildair
  • Majax
    Majax
    540pxt.jpg
  • crowfl56
    crowfl56
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    Just try and take keeps in Thorn (EP) buff campaign, within in minutes you can't move. Now Chill is pretty much the same, so now both campaign's are basicly broken.

    As soon as certain pvp guilds go into a campaign the lag waves start, when they leave all is good.

    I played on Haderus and Azura Star for months and no lag freeze's, now there is lag, again its when certain guilds come into campaign to control.

    Somehow ZOS needs to either stop the easy entry into campaign's (travel to) or just give up.
  • kijima
    kijima
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    Not trolling, 100% factual

    - Australian
    - Blackwater Blade
    - No lag
    Been here since Feb 2014 - You'd think I'd be half reasonable at this game by now...
  • Attorneyatlawl
    Attorneyatlawl
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    mtwiggz wrote: »
    Realistically the lag isn't as often as the forums make it out to be. At least in my experiences anyways.

    The real problem persists when you get multiple organized groups of players fighting at a keep. I've been in battles where our group and the opposite faction group had stood on flags spamming ultimates and AoEs where no one takes any damage for 5-10 even 15 minutes. When the server finally catches up one group starts taking damage and usually wipes. More often than not these "lag battles" cause lag all throughout the map, even if you're off in a corner on your own picking flowers.

    We all know this is an issue, anyone that runs in organized PvP groups knows it is. As much as all of us would like for it to not happen, it does. Its not intentional on any parties behalf its just the way it happens. We'd all like for it to not happen so we can actually battle the way we all want to.

    Yet I digress - even though we all know it happens, ZoS knows it happens, apparently there is no actual way for them to fix it. Players could fix it by not engaging in these keep takes but losing a keep is sometimes not an option - nor is missing out on the AP involved.
    This is the majority of PvP in the game though. There are not that many small skirmishes which is something that an arena style would help to achieve. I love the large scale battles, but this is where the lag starts to come in.

    No, it isn't. It's the majority if you run to the closest keep icon that is on fire that you see on the map always, but much of the fighting in cyrodiil occurs at natural chokepoints like gates and bridges, as well as main travel routes and out of the way resources to cut transit lines. If you want more small skirmishes, you can go make them and almost always will get them :D.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
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