Agrippa_Invisus wrote: »Patch notes should read:
All Classes: Fixed an issue where some classes (notably Sorcerers) were still selecting Magicka as their primary resource. This has been addressed.
Methuselah wrote: »Agrippa_Invisus wrote: »Patch notes should read:
All Classes: Fixed an issue where some classes (notably Sorcerers) were still selecting Magicka as their primary resource. This has been addressed.
I used to like you agrippa.
Ya know..I'm running Magicka DK right now, and i'm not noticing a massive reduction in damage like most of you are going on about.
Agrippa_Invisus wrote: »
Agrippa_Invisus wrote: »
Stamina DK is so boring to play, Magicka DK is amusing..i'm playing a Vampire as well..and know what i've noticed...It doesn't matter if you're a vampire or not in PVP..because every kills ya fast anyway
...instead of posting a screenshot of the one time they got hit by a 15k crystal frag and yelling "OMG NERF SORC".
That's my thinking, too. Every once in a while, I'd launch a fairly ludicrous fragment. I wasn't necessarily fishing for one, but stuff happens. It frequently occurred to me how unfair that might look on someone's death recap.
I'm glad to see it fixed.
bosmern_ESO wrote: »All of last year was the year of the staff wielding bathrobe wearers, this year is gonna be all about the leather chaps wearing Wrecking blow spammers.
Hopefully next year it will be balanced and will update/nerf/fix in the favors of all classes.
Next year all of the PvPers will have been tired of waiting for Balance and be playing CU or something similar instead.
Ifthir_ESO wrote: »bosmern_ESO wrote: »All of last year was the year of the staff wielding bathrobe wearers, this year is gonna be all about the leather chaps wearing Wrecking blow spammers.
Hopefully next year it will be balanced and will update/nerf/fix in the favors of all classes.
Next year all of the PvPers will have been tired of waiting for Balance and be playing CU or something similar instead.
nah that game will be garbage
saintmurray wrote: »God I'm sick of magika users crying they are hard done by. Wear some god damn reinforced armour or stack some heavy armour. Your wearing bloody paper thin cloth. A huge hit from a 2h/bow/dw should knock you on your ass. Nirn is supposed to be a rare armour trait maybe they need to make it less accessible (lower the drop rate therefore increasing its cost)
As for the fix, the proc was literally not working as intended. End rant.
bosmern_ESO wrote: »All of last year was the year of the staff wielding bathrobe wearers, this year is gonna be all about the leather chaps wearing Wrecking blow spammers.
Hopefully next year it will be balanced and will update/nerf/fix in the favors of all classes.
Next year all of the PvPers will have been tired of waiting for Balance and be playing CU or something similar instead.
saintmurray wrote: »God I'm sick of magika users crying they are hard done by. Wear some god damn reinforced armour or stack some heavy armour. Your wearing bloody paper thin cloth. A huge hit from a 2h/bow/dw should knock you on your ass. Nirn is supposed to be a rare armour trait maybe they need to make it less accessible (lower the drop rate therefore increasing its cost)
As for the fix, the proc was literally not working as intended. End rant.
Ifthir_ESO wrote: »
Ifthir_ESO wrote: »
Agree to disagree. At least one has hope and is a dream... this dream was DOA.
Point is there is always the next best game coming out. This game progressively got worse since launch and only shows signs of accelerating in that direction.
You can continue being a blind fan boy until your voice echoes alone in these forums if you'd like. I was a big fan boy myself and there is still much that I enjoy but you'd have to be blind to see anything other than a dying game right now.
saintmurray wrote: »@Huntler I have seen plenty of magika users who are as tanky as stamina users (shield stacking). Everything swings in round abouts. Up until 1.6 stamina wasn't even playable. Now its Fotm. I stack weapon damage and the best I can hit for out of stealth against a vamp in light armour is about 14k(snipe)+5k(camo hunter)+5k(light attack)+5k(poison injection). I have been hit equally as hard by lots of sorcs with crystal frags ani cancel light attack. Or templars spaming radiant.
saintmurray wrote: »@Huntler I have seen plenty of magika users who are as tanky as stamina users (shield stacking). Everything swings in round abouts. Up until 1.6 stamina wasn't even playable. Now its Fotm. I stack weapon damage and the best I can hit for out of stealth against a vamp in light armour is about 14k(snipe)+5k(camo hunter)+5k(light attack)+5k(poison injection). I have been hit equally as hard by lots of sorcs with crystal frags ani cancel light attack. Or templars spaming radiant.
Ah yes, because comparing an execute when in execute range or some bs excuse because you clearly don't understand animation cancelling is a totally fair comparison to your example of snipe.
RinaldoGandolphi wrote: »Ifthir_ESO wrote: »good to see some sorc balancing
Of course i agree the stacking should be fixed.
The problem is Nirnhoned, it would take them NO TIME at all to make Nirnhoned like Reinforced but increase the Value say 10%...it would still be good, it just wouldn't be able to nerf all magic builds in the game.
this isn't about just Sorcs, ALL MAGIC BUILDS IN THE GAME ARE BEING MIFFED BECAUSE OF NIRNHONED
if they can fix Frag Proc(which im glad they did) they could adjust Nirnhoned to work like Reinforced for Spell Resist and increasing its value by a fair measure to make it still good but not useless. The fact an RNG based mechanic is more important to fix then something like Nirnhoned is troubling to me.