Threemoons wrote: »Aaaand....just got an error downloading the patch. It's gonna be a long afternoon....
Threemoons wrote: »Aaaand....just got an error downloading the patch. It's gonna be a long afternoon....
Yup, just got the Error 209 PatchManifest too. I have my firewall and anti-virus excluding ESO and it's contents, peerblock isn't on, and I'm on a wired connection and I still get this. If I remember correctly, only fix for this if it wasn't those, was a fresh reinstall... FML
Think there is a thread on moving out the game depot folder to the desktop or to a temp folder .... not sure but that is still a long repair time for a slow link
Wily_Wizard wrote: »2 THINGS:
1) Since 2.07 patch, Alt-Tab out of the game crashes the PC. This is above and beyond any pre-2.07 crashes.
2) I'm starting to notice that every time I create a new character it begins crashing IMMEDIATELY. I was playing with very few crashes on both my lvl 15+ characters. Tonight I created a new character and it crashed my PC 2 times while I was in the character creation mode, talk about duplication of annoying(literally took 3 times to make 1 character). Then it crashed my PC 2 times and froze the game 1 time while I was still inside the 1st city, merely walking around.
Is there any progress on tracking down the sources of these crashing issues? This has been going on for quite some time now. I know for a fact I have no problems with my new PC, it runs perfect and stable on every other program and game on my PC. The only time I can assure my PC will crash is when I start ESO.
I cant imagine this offers a great new player experience. What I can say is that if you survive the crashes long enough to get into the game a few levels, you will start to love the game. Why do I have to have such a love-hate relationship with ESO?
DragonSamurai360 wrote: »...and if you have that minimap addon, remove it. Good Luck and I hope you find a fix soon if it's not this.
I have two rigs for gaming. Their specs are as follows:
Rig #1
Intel Core i5 3450 @ 3.10GHz (4 cores)
M/B ASRock Z77 Extreme6/TB4 (BIOS V.2.10)
Memory 2X2GB Kingston KHX1866C9D3/2GX
GPU Gigabyte G1 Gaming GeForce GTX 960 - 2GB DDR5 (GV-N960G1 GAMING-2GD)
Sound Card SB X-Fi Platinum
HDD for System WDC WD10EZRX-00A8LB001.0 (1TB - 72% free space)
OS Windows 7 Ultimate 64-bit
Rig #2
AMD FX-8350 @ 4.00 GHz (8 cores)
MB ASRock 990FX Extreme 3 (BIOS V.1.70)
Memory 2X2GB Corsair CMX4GX3M2A1600C9
GPU Gigabyte R7 260 OC - 1GB DDR5 (GV-R726XOC-1GD)
On-board Sound Card
HDD for System WDC WD25 00AAKX-001CA0 (250GB - 43% free space)
OS Windows 7 Professional 64-bit
Rig #1 used to play without a single frame dropped, on ultimate settings, everything ON, some add-ons enabled (6 actually), max particle systems at 2048 with particles suppression distance at 60 and viewing distance at 100. The same rig plays a mean Skyrim, with tens of graphic mods on. Tough luck though, because since patch 2.0.3 and soon after patch 2.0.4, it crashes after a maximum of five minutes in-game, no matter where the character is or what it does. There is no overheating in the CPU, GPU or even the M/B. I tried everything from setting lower quality standards, applying hints found in this and other fora, driver combinations, registry tweaks, .ini file tweaks and so on and so forth but to no avail. Especially with te 2.0.7 patch, the crashes are almost per minute in-game.
Rig #2 on the other hand, has settings also on Ultimate, same add-ons, everything is ON, max particle systems at 1100 with particles suppression distance at 50 and viewing distance at 60. It lags a bit when first entering a city (until it loads most of the content) but has no major performance issues. Most of all, it doesn't crash. At all. Not even when I have Libre Office, Zimbra mail and 5-6 tabs on Chrome open in the background, with the memory used skyrocketing at 98%. I don't even see a performance difference in the game, with or without all those apps open.
My own and personal conclusion:
With the launch of the console editions, coding and patching has taken an AMD direction. The team addresses AMD's platform programming and coding issues and has "abandoned" all problems from NVidia's and Intel's systems. I don't expect to see my Rig #1's crashes leaving my system anytime in the near or distant future. I wouldn't like to go any further into this. My suggestion to all Intel and NVidia based gamers is to keep your expectations low.
I have two rigs for gaming. Their specs are as follows:
Rig #1
Intel Core i5 3450 @ 3.10GHz (4 cores)
M/B ASRock Z77 Extreme6/TB4 (BIOS V.2.10)
Memory 2X2GB Kingston KHX1866C9D3/2GX
GPU Gigabyte G1 Gaming GeForce GTX 960 - 2GB DDR5 (GV-N960G1 GAMING-2GD)
Sound Card SB X-Fi Platinum
HDD for System WDC WD10EZRX-00A8LB001.0 (1TB - 72% free space)
OS Windows 7 Ultimate 64-bit
Rig #2
AMD FX-8350 @ 4.00 GHz (8 cores)
MB ASRock 990FX Extreme 3 (BIOS V.1.70)
Memory 2X2GB Corsair CMX4GX3M2A1600C9
GPU Gigabyte R7 260 OC - 1GB DDR5 (GV-R726XOC-1GD)
On-board Sound Card
HDD for System WDC WD25 00AAKX-001CA0 (250GB - 43% free space)
OS Windows 7 Professional 64-bit
Rig #1 used to play without a single frame dropped, on ultimate settings, everything ON, some add-ons enabled (6 actually), max particle systems at 2048 with particles suppression distance at 60 and viewing distance at 100. The same rig plays a mean Skyrim, with tens of graphic mods on. Tough luck though, because since patch 2.0.3 and soon after patch 2.0.4, it crashes after a maximum of five minutes in-game, no matter where the character is or what it does. There is no overheating in the CPU, GPU or even the M/B. I tried everything from setting lower quality standards, applying hints found in this and other fora, driver combinations, registry tweaks, .ini file tweaks and so on and so forth but to no avail. Especially with te 2.0.7 patch, the crashes are almost per minute in-game.
Rig #2 on the other hand, has settings also on Ultimate, same add-ons, everything is ON, max particle systems at 1100 with particles suppression distance at 50 and viewing distance at 60. It lags a bit when first entering a city (until it loads most of the content) but has no major performance issues. Most of all, it doesn't crash. At all. Not even when I have Libre Office, Zimbra mail and 5-6 tabs on Chrome open in the background, with the memory used skyrocketing at 98%. I don't even see a performance difference in the game, with or without all those apps open.
My own and personal conclusion:
With the launch of the console editions, coding and patching has taken an AMD direction. The team addresses AMD's platform programming and coding issues and has "abandoned" all problems from NVidia's and Intel's systems. I don't expect to see my Rig #1's crashes leaving my system anytime in the near or distant future. I wouldn't like to go any further into this. My suggestion to all Intel and NVidia based gamers is to keep your expectations low.
Don't think they're focusing on AMD at all. Nvidia is usually the one paying for it NOT to be the case. I'm on an AMD rig and I'm still getting these horrible crashes with and without addons. What's clear is this problem is affecting a lot of people over different rigs. I'm almost certain it'll be a problem on consoles as well and they'll regret ignoring this problem and ignoring tickets cause they have an addon xD
Wily_Wizard wrote: »2 THINGS:
1) Since 2.07 patch, Alt-Tab out of the game crashes the PC. This is above and beyond any pre-2.07 crashes.
2) I'm starting to notice that every time I create a new character it begins crashing IMMEDIATELY. I was playing with very few crashes on both my lvl 15+ characters. Tonight I created a new character and it crashed my PC 2 times while I was in the character creation mode, talk about duplication of annoying(literally took 3 times to make 1 character). Then it crashed my PC 2 times and froze the game 1 time while I was still inside the 1st city, merely walking around.
Is there any progress on tracking down the sources of these crashing issues? This has been going on for quite some time now. I know for a fact I have no problems with my new PC, it runs perfect and stable on every other program and game on my PC. The only time I can assure my PC will crash is when I start ESO.
I cant imagine this offers a great new player experience. What I can say is that if you survive the crashes long enough to get into the game a few levels, you will start to love the game. Why do I have to have such a love-hate relationship with ESO?
wrlifeboil wrote: »I have two rigs for gaming. Their specs are as follows:
Rig #1
Intel Core i5 3450 @ 3.10GHz (4 cores)
M/B ASRock Z77 Extreme6/TB4 (BIOS V.2.10)
Memory 2X2GB Kingston KHX1866C9D3/2GX
GPU Gigabyte G1 Gaming GeForce GTX 960 - 2GB DDR5 (GV-N960G1 GAMING-2GD)
Sound Card SB X-Fi Platinum
HDD for System WDC WD10EZRX-00A8LB001.0 (1TB - 72% free space)
OS Windows 7 Ultimate 64-bit
Rig #2
AMD FX-8350 @ 4.00 GHz (8 cores)
MB ASRock 990FX Extreme 3 (BIOS V.1.70)
Memory 2X2GB Corsair CMX4GX3M2A1600C9
GPU Gigabyte R7 260 OC - 1GB DDR5 (GV-R726XOC-1GD)
On-board Sound Card
HDD for System WDC WD25 00AAKX-001CA0 (250GB - 43% free space)
OS Windows 7 Professional 64-bit
Rig #1 used to play without a single frame dropped, on ultimate settings, everything ON, some add-ons enabled (6 actually), max particle systems at 2048 with particles suppression distance at 60 and viewing distance at 100. The same rig plays a mean Skyrim, with tens of graphic mods on. Tough luck though, because since patch 2.0.3 and soon after patch 2.0.4, it crashes after a maximum of five minutes in-game, no matter where the character is or what it does. There is no overheating in the CPU, GPU or even the M/B. I tried everything from setting lower quality standards, applying hints found in this and other fora, driver combinations, registry tweaks, .ini file tweaks and so on and so forth but to no avail. Especially with te 2.0.7 patch, the crashes are almost per minute in-game.
Rig #2 on the other hand, has settings also on Ultimate, same add-ons, everything is ON, max particle systems at 1100 with particles suppression distance at 50 and viewing distance at 60. It lags a bit when first entering a city (until it loads most of the content) but has no major performance issues. Most of all, it doesn't crash. At all. Not even when I have Libre Office, Zimbra mail and 5-6 tabs on Chrome open in the background, with the memory used skyrocketing at 98%. I don't even see a performance difference in the game, with or without all those apps open.
My own and personal conclusion:
With the launch of the console editions, coding and patching has taken an AMD direction. The team addresses AMD's platform programming and coding issues and has "abandoned" all problems from NVidia's and Intel's systems. I don't expect to see my Rig #1's crashes leaving my system anytime in the near or distant future. I wouldn't like to go any further into this. My suggestion to all Intel and NVidia based gamers is to keep your expectations low.
Don't think they're focusing on AMD at all. Nvidia is usually the one paying for it NOT to be the case. I'm on an AMD rig and I'm still getting these horrible crashes with and without addons. What's clear is this problem is affecting a lot of people over different rigs. I'm almost certain it'll be a problem on consoles as well and they'll regret ignoring this problem and ignoring tickets cause they have an addon xD
It's the cpu difference.
OP, hardly any money grubbing studio tunes video games for AMD. AMD has less than 25% of the graphics card market and less than 15% of the cpu market. It doesn't make sense for studios moneywise.
wrlifeboil wrote: »I have two rigs for gaming. Their specs are as follows:
Rig #1
Intel Core i5 3450 @ 3.10GHz (4 cores)
M/B ASRock Z77 Extreme6/TB4 (BIOS V.2.10)
Memory 2X2GB Kingston KHX1866C9D3/2GX
GPU Gigabyte G1 Gaming GeForce GTX 960 - 2GB DDR5 (GV-N960G1 GAMING-2GD)
Sound Card SB X-Fi Platinum
HDD for System WDC WD10EZRX-00A8LB001.0 (1TB - 72% free space)
OS Windows 7 Ultimate 64-bit
Rig #2
AMD FX-8350 @ 4.00 GHz (8 cores)
MB ASRock 990FX Extreme 3 (BIOS V.1.70)
Memory 2X2GB Corsair CMX4GX3M2A1600C9
GPU Gigabyte R7 260 OC - 1GB DDR5 (GV-R726XOC-1GD)
On-board Sound Card
HDD for System WDC WD25 00AAKX-001CA0 (250GB - 43% free space)
OS Windows 7 Professional 64-bit
Rig #1 used to play without a single frame dropped, on ultimate settings, everything ON, some add-ons enabled (6 actually), max particle systems at 2048 with particles suppression distance at 60 and viewing distance at 100. The same rig plays a mean Skyrim, with tens of graphic mods on. Tough luck though, because since patch 2.0.3 and soon after patch 2.0.4, it crashes after a maximum of five minutes in-game, no matter where the character is or what it does. There is no overheating in the CPU, GPU or even the M/B. I tried everything from setting lower quality standards, applying hints found in this and other fora, driver combinations, registry tweaks, .ini file tweaks and so on and so forth but to no avail. Especially with te 2.0.7 patch, the crashes are almost per minute in-game.
Rig #2 on the other hand, has settings also on Ultimate, same add-ons, everything is ON, max particle systems at 1100 with particles suppression distance at 50 and viewing distance at 60. It lags a bit when first entering a city (until it loads most of the content) but has no major performance issues. Most of all, it doesn't crash. At all. Not even when I have Libre Office, Zimbra mail and 5-6 tabs on Chrome open in the background, with the memory used skyrocketing at 98%. I don't even see a performance difference in the game, with or without all those apps open.
My own and personal conclusion:
With the launch of the console editions, coding and patching has taken an AMD direction. The team addresses AMD's platform programming and coding issues and has "abandoned" all problems from NVidia's and Intel's systems. I don't expect to see my Rig #1's crashes leaving my system anytime in the near or distant future. I wouldn't like to go any further into this. My suggestion to all Intel and NVidia based gamers is to keep your expectations low.
Don't think they're focusing on AMD at all. Nvidia is usually the one paying for it NOT to be the case. I'm on an AMD rig and I'm still getting these horrible crashes with and without addons. What's clear is this problem is affecting a lot of people over different rigs. I'm almost certain it'll be a problem on consoles as well and they'll regret ignoring this problem and ignoring tickets cause they have an addon xD
It's the cpu difference.
OP, hardly any money grubbing studio tunes video games for AMD. AMD has less than 25% of the graphics card market and less than 15% of the cpu market. It doesn't make sense for studios moneywise.
Interesting, the 2 new main consoles now use AMD stuff, ONLY.
So if you are a money grubbing company going for the console players, what would you work to utilize best?
The hope last year was that game developers would make full use of the all the cores in the console and were hoping that this would carry over to PC versions. So far, it hasn't happened yet for most games.
Wily_Wizard wrote: »Maybe its just coincidence, but lately when I play during the afternoons, evenings, I can play for hours with only an occasional (expected) crash. But whenever I try to play at 1am-3am (EST), the game crashes every 5-10 minutes. Same everything on my part, only difference is the timeframe, and its happened several times this week, so I'm starting to think it may be more than a coincidence.
Could it be a population issue? 1am EST would be like 10pm PST, which in my totally uninformed opinion could be peak playing time for the west coast.