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one blantant inequality that i am surprised goes ignored. the three AD "bridges"

Hypertionb14_ESO
Hypertionb14_ESO
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each faction has 3 "gates" that are one way funnels against another faction, EP has 3 that face DC, DC has 3 that face AD... but AD has very much 2 way "bridge" that can easily be exploited by any faction.

The gates.. These are clearly intended to limit travel from a certain faction, the faction that "owns" them has several ways through, and from the oppsite side there is only a narrow and easily defendable passage.

the bridges.. These are equally defensable from either direction unlike the Gates, can be bypassed entirely due to how bad of a deterrent the "slaughterfish" are.. Right now EP effectively has the ability to block off all 6 because the side that is inteded to block EP from easily entering AD works in reverse.

as a result, while DC and EP have specifically defensable choke points into their territory, AD is by comparison easily entered..

i argue that in the name of faction equality, the bridges be redesigned so they cannot be bypassed, and are directionally biased as the milegates are.

seemingly minor issue it seems, but this is flat out a design flaw that harms one specific faction, while directly granting an advantage to another.

Right now DC is the only faction that is equally vulnerable and defensable, as it is the only one bordered by mile gates on both sides.. stay classy DC

an example..

if EP decides to turtle up at one of their DC border milegates, they have the ability to 100% funnel any DC attempt into their territory into a easily controlled opening. if DC were to try and turtle up in the same way, they would have siginificatly less ability as EP could easily cross in the oppsite direction and any attempt by DC to hole up on the gate itself would leave them very open to enemy attacks.

however, if AD decides to turtle up on the bridge, EP can just cross the river, wipe the AD from behind and Turtle up on the bridge themselves, something AD can do in return equally as easily...

Simply put.. the bridges dont do their job as gates... and need a redesign to make them more onesided like the 6 gates.

i get how the gates and bridges were intended to be... Think about the Oroborus design of the ESO logo. Now reverse it and put it right over the Cyro map. The gates are like the "head" of each faction, a single enterance into death aimed at one faction... well currently EP has 2 heads and AD has 2 tails (or half tail/head as those bridges are).

far from the surely intended three way equality in terms of the borders...
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  • Xeven
    Xeven
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    [...]

    Really bro? I thought it was a good post although I don't think they'll ever change anything.

    [Moderator Note: Removed moderated quote]
    Edited by ZOS_BradL on May 6, 2015 10:13PM
  • Draxys
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    the gates aren't really a deterrant though, people go through them safely all the time
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  • Huntler
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    Eh, I think of all the issues in the game this is relatively insignificant. At least in my experience.
  • TequilaFire
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    What would the Alessia bridge farmers do? :)
  • frozywozy
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    What would the Alessia bridge farmers do? :)

    https://www.youtube.com/watch?v=6C6IfjsO7yA
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  • Hypertionb14_ESO
    Hypertionb14_ESO
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    it is 100% insignificant basically.

    but its kind of sad.
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  • Manoekin
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    All the chokepoints sorta lost their charm when ground oils were nerfed.
  • FENGRUSH
    FENGRUSH
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    Manoekin wrote: »
    All the chokepoints sorta lost their charm when ground oils were nerfed.

    B)
    Edited by FENGRUSH on May 6, 2015 8:33PM
  • Ezareth
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    frozywozy wrote: »
    What would the Alessia bridge farmers do? :)

    https://www.youtube.com/watch?v=6C6IfjsO7yA

    And here I thought this song featured in Pixys video was "We are Barbers".....now it is much more fitting lol.
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  • Cody
    Cody
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    NO!!!!!!!!!!!!!!!!!!!! I WILL NOT LOSE THE ENJOYMENT I GET FROM KNOCKING PEOPLE INTO THE SLAUGHTERFISH INTO THEIR DEATHS!!!!!!!

    NEVER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    /argonianmasterrace
    Edited by Cody on May 6, 2015 9:54PM
  • ToRelax
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    I always wondered why the gates were made easier to defend from one side, the bridges have 2 towers with passages and room for oil, too, after all.

    But it's really not important, only change anything when there is literally nothing else those guys could do with their time.

    Edit: Even then, better send half of them to test what the rest of them produces...
    Edited by ToRelax on May 6, 2015 10:20PM
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  • Kartalin
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    I'm fine with the bridges, they actually provide two choke points in a single line. The issue of being able to cross under the bridge is probably a little more concerning, but at the same time it compares directly to how DC has to defend two outlets when we cross their gates if they don't set up in front. The problem for AD is that exiting from under the bridge our opponents have a wide field on either side to escape off into. Still, I think they're close enough of a comparison to the gates that I'm not overly concerned.

    You have to remember to protect the undercarriage, you can't leave yourself open like that.
  • Erock25
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    As a DC player, I wish I had more access to bridge fights. They seem more intricate. I guess that's the word.
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  • Poxheart
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    Ezareth wrote: »
    frozywozy wrote: »
    What would the Alessia bridge farmers do? :)

    https://www.youtube.com/watch?v=6C6IfjsO7yA

    And here I thought this song featured in Pixys video was "We are Barbers".....now it is much more fitting lol.

    The fat kid is the only one with discernible talent.
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  • kimboh
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    Erock25 wrote: »
    As a DC player, I wish I had more access to bridge fights. They seem more intricate. I guess that's the word.

    Agree, I would happily trade one of our gates for a bridge, those bridge fights look like loads of fun but we rarely get to fight in that part of the map.

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  • CN_Daniel
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    We were actually complaining about this over TS just a few nights ago. It's not fair, I want a bridge!

    But F going yellow or red for it, eww.
  • Seri
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    however, if AD decides to turtle up on the bridge, EP can just cross the river, wipe the AD from behind and Turtle up on the bridge themselves, something AD can do in return equally as easily...
    I dunno... At times I swear the Alessia bridge funnels right up to the front door :lol:
    NPK Daniel wrote: »
    We were actually complaining about this over TS just a few nights ago. It's not fair, I want a bridge!
    You get magma-filled towns. Those Chorrol residents are crazy!
    Edited by Seri on May 7, 2015 11:37PM
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  • blabafat
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    What would the Alessia bridge farmers do? :)

    Exactly
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