Daemons_Bane wrote: »I know I'm gonna be beat for this, but you COULD stop re-logging and try the system as it is instead.. search the entire town/village for boxes and move on
As far as the skill line is concerned, it costs skill points and a good amount of time to max it out.
drschplatt wrote: »As far as the skill line is concerned, it costs skill points and a good amount of time to max it out.
Maxing it out doesn't take long, really. You can get 2 to 3 levels in 30 min of work per day.
demonaffinity wrote: »Detection is broken, appearntly NPC's has eyes in their necks, and sometimes you get a bounty when stealing even if you are hidden.
Daemons_Bane wrote: »drschplatt wrote: »As far as the skill line is concerned, it costs skill points and a good amount of time to max it out.
Maxing it out doesn't take long, really. You can get 2 to 3 levels in 30 min of work per day.
By re-logging I take it
demonaffinity wrote: »Detection is broken, appearntly NPC's has eyes in their necks, and sometimes you get a bounty when stealing even if you are hidden.
(...)
Daemons_Bane wrote: »drschplatt wrote: »As far as the skill line is concerned, it costs skill points and a good amount of time to max it out.
Maxing it out doesn't take long, really. You can get 2 to 3 levels in 30 min of work per day.
By re-logging I take it
Nope, by regular play. I didn't even think to re-log to farm loot until after I'd hit legerdemain 20 and gotten all but 3 of the achievements. It's also worth noting that re-logging isn't anything new; people have been doing it in search of purple motifs and recipes for about a year now.
Pickpocketing is just too risky right now, and most of times it gives you junk.
Daemons_Bane wrote: »Because why the hell would they walk around casually with such valuable loot.? I think many people have a skewered view on this.. the system is not designed as an instant get rich button.. The people of Tamriel is not walking loot bags waiting to be hit
Daemons_Bane wrote: »Because why the hell would they walk around casually with such valuable loot.? I think many people have a skewered view on this.. the system is not designed as an instant get rich button.. The people of Tamriel is not walking loot bags waiting to be hit
Fine, then put valuable loot in hard to unlock chests in houses
Ourorboros wrote: »Pickpocketing is just too risky right now, and most of times it gives you junk.
Have you put any points into improving this? With points in it, I have 90% chance to pickpocket all hard NPC, including the guards. And the loot is mostly greens with some blues and whites. I'm well on my way to 1000 pockets picked achievement, albeit without much risk. Not what you said, but does agree with your general theme that the skill is too easy.
Daemons_Bane wrote: »Daemons_Bane wrote: »Because why the hell would they walk around casually with such valuable loot.? I think many people have a skewered view on this.. the system is not designed as an instant get rich button.. The people of Tamriel is not walking loot bags waiting to be hit
Fine, then put valuable loot in hard to unlock chests in houses
Better, but I still don't think they should increase the chances of purple/yellow lootit IS meant to be rare after all
Daemons_Bane wrote: »drschplatt wrote: »As far as the skill line is concerned, it costs skill points and a good amount of time to max it out.
Maxing it out doesn't take long, really. You can get 2 to 3 levels in 30 min of work per day.
By re-logging I take it
Chuggernaut wrote: »PP does seem to have a different loot table from the one used in B&E/Murder, so that makes it fun, but I agree with others the detection mechanic is jacked currently.
Ourorboros wrote: »Pickpocketing is just too risky right now, and most of times it gives you junk.
Have you put any points into improving this? With points in it, I have 90% chance to pickpocket all hard NPC, including the guards. And the loot is mostly greens with some blues and whites. I'm well on my way to 1000 pockets picked achievement, albeit without much risk. Not what you said, but does agree with your general theme that the skill is too easy.
Pickpocketing is just a hassle, all you really get from it is skill-ups in legermain and achievement for pickpocketing people.
But if you don't even need to pickpocket people to get good stuff, why even bother with anything legermain related skills.
I mean picklocking chests are easy enough too. It's not like those advance difficulty chests are super hard to pick.
Why even bother with legermain skilline, when you can steal everything and better from static zone objects by logging out and logging in?
Ourorboros wrote: »Ourorboros wrote: »Pickpocketing is just too risky right now, and most of times it gives you junk.
Have you put any points into improving this? With points in it, I have 90% chance to pickpocket all hard NPC, including the guards. And the loot is mostly greens with some blues and whites. I'm well on my way to 1000 pockets picked achievement, albeit without much risk. Not what you said, but does agree with your general theme that the skill is too easy.
Pickpocketing is just a hassle, all you really get from it is skill-ups in legermain and achievement for pickpocketing people.
But if you don't even need to pickpocket people to get good stuff, why even bother with anything legermain related skills.
I mean picklocking chests are easy enough too. It's not like those advance difficulty chests are super hard to pick.
Why even bother with legermain skilline, when you can steal everything and better from static zone objects by logging out and logging in?
Why bother playing ESO at all? There are lots of other games. Why not watch some quality TV, go to a movie, see a ball game, go to a concert, or a plethora of other things to do. Instead, it's QQ about how the game works. Were you expecting everything to be exactly what you wanted? If you don't like the sand box, get out.