Lava_Croft wrote: »That's what makes me the most sad. Clearly a lot of honest and well-meant effort was put into 1.6, but it's also pretty clear that it was incredibly rushed in order to meet a certain deadline.mike.gaziotisb16_ESO wrote: »Well a lot of us called it when the Champion System was announced, that the gap between future new players and old-timers will be too high to bridge. Thus frustrating the new players hugely.
Take a new inexperienced player with a v1 character, 0 CPs and some crafted sets. Now put him against an experienced player with legendary end-game sets, 300 CPs and all the Undaunted and Alliance War passives and skills.
The gap is not just big, it's huge and it's only going to increase. Hence why I thought that 1.5 did need tweaks but it was closer to balance compare to what we have now.
Plus while PvP was laggy in 1.5 it was somehow better than it is now, surprisingly. There are more zergs and more lag making it a torture to play at primetime.
The vet campaigns are pure garbage. they are nothing but zerg blobbing, intense lag, and an utter and complete lack of balance(infinite resource builds, the nirnhoned crisis(yes it is a crisis) the insane burst damage, meteor spam, issues with CC being much more prevalent, population issues, buff servers/gate camping.. yeah, you get my point) I last tried it about a few weeks ago, and could not stand it. If that means I suck... so be it.
the grind to VR14 sucks. Once one leaves BB, they must either be close to max rank, or be VERY good(I mean Sypher level good) at the game to do anything besides using a treb all day or healing. the game has developed into too much of a grind in my opinion, and it is detrimental to the game.
blackwater blade is the last fun PvP experience in this game. Do what me and Kijima have been doing and keep making new characters for it when you level out. Hopefully the vet servers get fixed soon. I WANT to play in them, but i refuse to torture myself by playing them in their current state.
The last time vet campaigns were truly any fun was wabbajack... that's how long ago it was.
The vet campaigns are pure garbage. they are nothing but zerg blobbing, intense lag, and an utter and complete lack of balance(infinite resource builds, the nirnhoned crisis(yes it is a crisis) the insane burst damage, meteor spam, issues with CC being much more prevalent, population issues, buff servers/gate camping.. yeah, you get my point) I last tried it about a few weeks ago, and could not stand it. If that means I suck... so be it.
the grind to VR14 sucks. Once one leaves BB, they must either be close to max rank, or be VERY good(I mean Sypher level good) at the game to do anything besides using a treb all day or healing. the game has developed into too much of a grind in my opinion, and it is detrimental to the game.
blackwater blade is the last fun PvP experience in this game. Do what me and Kijima have been doing and keep making new characters for it when you level out. Hopefully the vet servers get fixed soon. I WANT to play in them, but i refuse to torture myself by playing them in their current state.
The last time vet campaigns were truly any fun was wabbajack... that's how long ago it was.
Yep I feel for any new (to pvp) player who jumps into cryodil for a little dynamic fun and inevitably gets run over by a spam brigade or one shot off their horse by some 'highly skilled' arse bandit.
You don't need to be a v1 to think its a waste of time, there are plenty of v14's who feel the same.
The benefit of having a VR1 character is you're at an advantage when "CP grinding" compared to a VR14 character. I'd use that advantage and grind to VR14 and be done with it.
As others pointed out, the PvP in the Vet campaigns any more is just not that fun for all of the reasons stated. I think I have 8 days of enlightenment saved up on my sorc right now and I have no desire to play him.
Cervanteseric85ub17_ESO wrote: »The vet campaigns are pure garbage. they are nothing but zerg blobbing, intense lag, and an utter and complete lack of balance(infinite resource builds, the nirnhoned crisis(yes it is a crisis) the insane burst damage, meteor spam, issues with CC being much more prevalent, population issues, buff servers/gate camping.. yeah, you get my point) I last tried it about a few weeks ago, and could not stand it. If that means I suck... so be it.
the grind to VR14 sucks. Once one leaves BB, they must either be close to max rank, or be VERY good(I mean Sypher level good) at the game to do anything besides using a treb all day or healing. the game has developed into too much of a grind in my opinion, and it is detrimental to the game.
blackwater blade is the last fun PvP experience in this game. Do what me and Kijima have been doing and keep making new characters for it when you level out. Hopefully the vet servers get fixed soon. I WANT to play in them, but i refuse to torture myself by playing them in their current state.
The last time vet campaigns were truly any fun was wabbajack... that's how long ago it was.
You mean back in wabbajack where people used ground oils all day, when magicka builds where the only viable option, when vampire bat swarms dominated the battlefield, when purge used to wiped entire raids, when wall elements stacked.....some people have a very selective memory of the past.
Darklord_Tiberius wrote: »Find a good PvP guild or community to join, is really all I can tell you.
You expect a fresh VR1 to just walk into end game PvP and dominate? Not going to happen.
champions system is slowly killing PVP it destroys the little rest of the balance
pvp should be as fair as possible not a 24/7 farm to success
champions system is slowly killing PVP it destroys the little rest of the balance
pvp should be as fair as possible not a 24/7 farm to success
VincentBlanquin wrote: »yes, because of champion points, you should be underdog like forever. another thing is some builds have access to amazing damage powers, some dont, you can reconsider that, before you stick to weapons ....
i am finally vr14 but sometimes i even dont fight back when ganked, whats the point will be killed in 2 seconds or in 5 seconds? ....
This new system creates a gap so huge that new players won't be motivated to do any PvP or PvE since they need to catch up first to find a viable group or to survive a 1v1.
Something needs to be changed. Now.
Join a PvP guild. The experience and AP will roll in, and you can contribute just fine if you stick in your assigned role.
TheGOHgamer wrote: »(This is NOT about bringing small scale PVP to ESO)
I know you have all heard it all before but as a newcomer I would like to express my thoughts i.e. frustrations with PVP and would like your thoughts as newcomers and veterans alike.
First of all, I really enjoy this game's PVE but I am in it primarily for the PVP and bought the game as it looked extremely fun. I started my journey in Cyrodiil at around lvl 40 because I thought I should gain some experience with the game in PVE, learn my role, grind to a "high enough" level to where I can be competent in PVP. Of course that was not enough and I got slaughtered. This was before I had an understanding of campaigns and veteran ranks.
I did my research, made a few adjustments to my play style, my rotation, got better overall etc and jumped right into the NON-veteran campaign, lol.
This was fun for a while, at least when I had something to do and not playing Horse Riding Simulator and typing LFG in chat all day.
As you all know, in the non-veteran campaign your stats are buffed and it puts you on a somewhat equal footing with everyone else. I could hold my own, I could DPS on the front lines and survive, or I could heal and provide support, you name it. PVP engagements were scarce but fun.
But then I got to level 50, and then was no longer able to access the non-veteran campaign. So like many others, I was forced out and into the veteran campaigns where of course I get one-shotted, one hit K.O'd by veteran rank 14's. Why? Well, not only is everyone leagues ahead of you now in the veteran campaign, your stats are no longer buffed, in fact they are essentially cut in half making you completely useless. I can no longer heal, or dps because my stats aren't good enough so I am relegated to sitting on top of a tower watching everyone else PVP and have fun, or sneaking around on my own on top of a hill hoping no one sees me and one shots me, or doing PVE quests in PVP!
I don't know about you but this makes no sense to me. I mean my gear and stats are still as terrible as they were at level 49 in non-veteran, but because I went up one level, I am forced into veteran to have my stats slashed in half and get slaughtered by veteran rank 14's. WHAT?! lol It's annoying to say the least.
Now I do not have the numbers or stats so I am making this part up as I go along so you can see it from my point of view and understand it as I do. Say for instance; you are level 49 in the non-vet campaign and they buff you to veteran rank 5 so you can have some sustainability in PVP and maybe do well depending on how good you are.
Then you level up 1 and get to veteran rank 1. You are now pushed out from non-vet where you were buffed to VR5 and forced into veteran campaigns where your stats are cut in half and you are nerfed to your actual rank which is VR1 where you have to go up against VR 14's. Am I the only one what thinks this makes no sense? Why buff you, only to nerf you? In non vet I had arounf 29,000 health and in vet campaign VR1 I have 17000, lol. I know that technically I am no longer a non-veteran rank but realistically I am since as I said, I have the same gear and same stats and same number of skill points and NO champion points. At least buff the new players to more or less the same level that they were in the non-vet campaign until they have sufficient enough time to level up, get their gear and reach that minimum "buff threshold" and then they can progress on their own from there. That seems fair to me.
What do you guys think? I for one am not happy and will no longer be playing PVP as it is now truly unplayable. I will stick to PVE but I really can't go through another grind to VR14 in more PVE quests. 1 to 50 was enough for me. Removal of VR's can't come soon enough. Just have one level cap and increase the level cap with new DLC's. Just a thought. But then I don't know how fair it would be to the Vets. Someone better than I needs to come up with some ideas because right now I am about to give up on this game.
As you all know, in the non-veteran campaign your stats are buffed and it puts you on a somewhat equal footing with everyone else. I could hold my own, I could DPS on the front lines and survive, or I could heal and provide support, you name it. PVP engagements were scarce but fun.
Now I do not have the numbers or stats so I am making this part up as I go along so you can see it from my point of view and understand it as I do.
What do you guys think? I for one am not happy and will no longer be playing PVP as it is now truly unplayable. I will stick to PVE but I really can't go through another grind to VR14 in more PVE quests. 1 to 50 was enough for me. Removal of VR's can't come soon enough.