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DONE WITH PVP! / NO FUN! - (Newcomers vs. Veterans)

TheGOHgamer
TheGOHgamer
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(This is NOT about bringing small scale PVP to ESO)

I know you have all heard it all before but as a newcomer I would like to express my thoughts i.e. frustrations with PVP and would like your thoughts as newcomers and veterans alike.

First of all, I really enjoy this game's PVE but I am in it primarily for the PVP and bought the game as it looked extremely fun. I started my journey in Cyrodiil at around lvl 40 because I thought I should gain some experience with the game in PVE, learn my role, grind to a "high enough" level to where I can be competent in PVP. Of course that was not enough and I got slaughtered. This was before I had an understanding of campaigns and veteran ranks.

I did my research, made a few adjustments to my play style, my rotation, got better overall etc and jumped right into the NON-veteran campaign, lol.

This was fun for a while, at least when I had something to do and not playing Horse Riding Simulator and typing LFG in chat all day.

As you all know, in the non-veteran campaign your stats are buffed and it puts you on a somewhat equal footing with everyone else. I could hold my own, I could DPS on the front lines and survive, or I could heal and provide support, you name it. PVP engagements were scarce but fun.

But then I got to level 50, and then was no longer able to access the non-veteran campaign. So like many others, I was forced out and into the veteran campaigns where of course I get one-shotted, one hit K.O'd by veteran rank 14's. Why? Well, not only is everyone leagues ahead of you now in the veteran campaign, your stats are no longer buffed, in fact they are essentially cut in half making you completely useless. I can no longer heal, or dps because my stats aren't good enough so I am relegated to sitting on top of a tower watching everyone else PVP and have fun, or sneaking around on my own on top of a hill hoping no one sees me and one shots me, or doing PVE quests in PVP!

I don't know about you but this makes no sense to me. I mean my gear and stats are still as terrible as they were at level 49 in non-veteran, but because I went up one level, I am forced into veteran to have my stats slashed in half and get slaughtered by veteran rank 14's. WHAT?! lol It's annoying to say the least.

Now I do not have the numbers or stats so I am making this part up as I go along so you can see it from my point of view and understand it as I do. Say for instance; you are level 49 in the non-vet campaign and they buff you to veteran rank 5 so you can have some sustainability in PVP and maybe do well depending on how good you are.

Then you level up 1 and get to veteran rank 1. You are now pushed out from non-vet where you were buffed to VR5 and forced into veteran campaigns where your stats are cut in half and you are nerfed to your actual rank which is VR1 where you have to go up against VR 14's. Am I the only one what thinks this makes no sense? Why buff you, only to nerf you? In non vet I had arounf 29,000 health and in vet campaign VR1 I have 17000, lol. I know that technically I am no longer a non-veteran rank but realistically I am since as I said, I have the same gear and same stats and same number of skill points and NO champion points. At least buff the new players to more or less the same level that they were in the non-vet campaign until they have sufficient enough time to level up, get their gear and reach that minimum "buff threshold" and then they can progress on their own from there. That seems fair to me.

What do you guys think? I for one am not happy and will no longer be playing PVP as it is now truly unplayable. I will stick to PVE but I really can't go through another grind to VR14 in more PVE quests. 1 to 50 was enough for me. Removal of VR's can't come soon enough. Just have one level cap and increase the level cap with new DLC's. Just a thought. But then I don't know how fair it would be to the Vets. Someone better than I needs to come up with some ideas because right now I am about to give up on this game.



  • nagarjunna
    nagarjunna
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    Quite understand your predicament!

    My only suggestion is that you find a guild that loves to do PvP and join it. That will help the LFG plea that you are being forced to send out in zone. IT will allow access to other players who can help and improve your survivability by playing along with them. And yes, you will need to work more to bring your toon up to par with the others, a good guild will have players doing PvE as well and you can run with them too!

    @nagarjunna- PC / NA / AD / DC
    Zazarakel - Max CP Magicka Templar
    Tartys - Max CP Stamina Nightblade
    Temelechus - Max CP Magicka Sorcerer
    Assaku - Max CP Stamina DragonKnight
    Truthforge - Sub 50 Stamina Templar
    Yang Wudi Sub 50 Stamina Sorceror [DC]
    Shou Chung Sub 50 Magicka DragonKnight
    Chen Tuan Sun 50 Magicka Nightblade
  • nagarjunna
    nagarjunna
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    Send me a PM in game (NA server) I run with a good crew for PvP

    Dominion Imperial Guard.
    @nagarjunna- PC / NA / AD / DC
    Zazarakel - Max CP Magicka Templar
    Tartys - Max CP Stamina Nightblade
    Temelechus - Max CP Magicka Sorcerer
    Assaku - Max CP Stamina DragonKnight
    Truthforge - Sub 50 Stamina Templar
    Yang Wudi Sub 50 Stamina Sorceror [DC]
    Shou Chung Sub 50 Magicka DragonKnight
    Chen Tuan Sun 50 Magicka Nightblade
  • kijima
    kijima
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    Okay, here's the thing. I've got VR toons, my main is a VR14 NB stam bosmer but I don't play her much at all and these are the reasons:

    - PvE is now dead and boring for me
    - PvP vet is laggy and unbalanced most of the time
    - PvP NON vet is the most fun there is in ESO

    So, with that in mind, none of my three vet's now really get much of a run. What I do is power level a new alt to 15, then I have two skill bars, and voila I'm good to go in non-vet PvP. @ level 15, as long as I have the right skills, I can do a fair amount of damage, and kill a lot of people. Right now, sorcs and NB's are pretty amazing and can hold their own but I'm loving my stam DK.

    I'd suggest you give that a go, and if you are NA AD, I'll gladly power level with you. Look me up if you want to do that as I have a new idea for a toon I'd like to test and leveling with two people is so much quicker. Takes me literally hours now to get to level 15.
    Been here since Feb 2014 - You'd think I'd be half reasonable at this game by now...
  • Cody
    Cody
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    The vet campaigns are pure garbage. they are nothing but zerg blobbing, intense lag, and an utter and complete lack of balance(infinite resource builds, the nirnhoned crisis(yes it is a crisis) the insane burst damage, meteor spam, issues with CC being much more prevalent, population issues, buff servers/gate camping.. yeah, you get my point) I last tried it about a few weeks ago, and could not stand it. If that means I suck... so be it.

    the grind to VR14 sucks. Once one leaves BB, they must either be close to max rank, or be VERY good(I mean Sypher level good) at the game to do anything besides using a treb all day or healing. the game has developed into too much of a grind in my opinion, and it is detrimental to the game.

    blackwater blade is the last fun PvP experience in this game. Do what me and Kijima have been doing and keep making new characters for it when you level out. Hopefully the vet servers get fixed soon. I WANT to play in them, but i refuse to torture myself by playing them in their current state.

    The last time vet campaigns were truly any fun was wabbajack... that's how long ago it was.

  • Forestd16b14_ESO
    Forestd16b14_ESO
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    And again this is why we need more servers so players can advoid the zergs and all that. Also vets don't be bullying noobs to join PvP guilds just to pvp that's no fun and they should be able to join at there own free will and not be forced into pvp guilds just to walk a few feet away from there keep.
  • OtarTheMad
    OtarTheMad
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    Cody wrote: »
    The vet campaigns are pure garbage. they are nothing but zerg blobbing, intense lag, and an utter and complete lack of balance(infinite resource builds, the nirnhoned crisis(yes it is a crisis) the insane burst damage, meteor spam, issues with CC being much more prevalent, population issues, buff servers/gate camping.. yeah, you get my point) I last tried it about a few weeks ago, and could not stand it. If that means I suck... so be it.

    the grind to VR14 sucks. Once one leaves BB, they must either be close to max rank, or be VERY good(I mean Sypher level good) at the game to do anything besides using a treb all day or healing. the game has developed into too much of a grind in my opinion, and it is detrimental to the game.

    blackwater blade is the last fun PvP experience in this game. Do what me and Kijima have been doing and keep making new characters for it when you level out. Hopefully the vet servers get fixed soon. I WANT to play in them, but i refuse to torture myself by playing them in their current state.

    The last time vet campaigns were truly any fun was wabbajack... that's how long ago it was.

    I completely agree.

    And I feel your pain OP which is why I said in another thread that they should make at least two more campaigns. One for VR 1-5 and one for VR 6-10. It will make that feeling of fun you get in Blackwater Blade carry over, at least in my opinion.

  • CN_Daniel
    CN_Daniel
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    Join a team buddy, you can and will have TONS of fun in an organized group even at VR1. It's not so much your character stats that's killing you, it's just our experience. Joining a team who's willing to help will make it a faster process, and you can have fun along the way.

    I could out dps my sorc on my dk at like vr3 in pve land.
  • Kupoking
    Kupoking
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    Welcome to the big leagues
  • NovaShadow
    NovaShadow
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    Sadly PVP, the good PVP of the old days is long gone. If you don't want a laggy/zergy blobfest then I suggest you just avoid PVP outside Blackwater Blade altogether and do what a lot of other's are doing now and re-make new characters to stay in BB.

    I personally have pretty much left PVP now. I switch between my vets to do Undaunted Dailies or I lvl new characters. Fun PVP is a thing of the past save BB.
    PC NA - EPHS
  • TheBull
    TheBull
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    Vet ranks suck OP. They suck bad.

    About the only thing you can do is grind like a zombie for about a week to hit v14.
  • Oughash
    Oughash
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    TheBull wrote: »
    Vet ranks suck OP. They suck bad.

    About the only thing you can do is grind like a zombie for about a week to hit v14.

    Unfortunately this is true. Number one reason why i haven't made a second character.
  • Maulkin
    Maulkin
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    Well a lot of us called it when the Champion System was announced, that the gap between future new players and old-timers will be too high to bridge. Thus frustrating the new players hugely.

    Take a new inexperienced player with a v1 character, 0 CPs and some crafted sets. Now put him against an experienced player with legendary end-game sets, 300 CPs and all the Undaunted and Alliance War passives and skills.

    The gap is not just big, it's huge and it's only going to increase. Hence why I thought that 1.5 did need tweaks but it was closer to balance compare to what we have now.

    Plus while PvP was laggy in 1.5 it was somehow better than it is now, surprisingly. There are more zergs and more lag making it a torture to play at primetime.
    EU | PC | AD
  • Oughash
    Oughash
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    Well a lot of us called it when the Champion System was announced, that the gap between future new players and old-timers will be too high to bridge. Thus frustrating the new players hugely.

    Take a new inexperienced player with a v1 character, 0 CPs and some crafted sets. Now put him against an experienced player with legendary end-game sets, 300 CPs and all the Undaunted and Alliance War passives and skills.

    The gap is not just big, it's huge and it's only going to increase. Hence why I thought that 1.5 did need tweaks but it was closer to balance compare to what we have now.

    Plus while PvP was laggy in 1.5 it was somehow better than it is now, surprisingly. There are more zergs and more lag making it a torture to play at primetime.

    Agreed completely here. In fact, most of us (veterans) predicted a widening gap between new players and established players. I actually (cynically) think that what they are going to do is simply remove veteran ranks w/o any recompense.
  • Zargorius
    Zargorius
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    Soft.
    Caps.
    Honor is a dead man's code.
  • Kupoking
    Kupoking
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    Level your 14 vet ranks. Get your champions points built with that exp. Get good gear, good build. Et voila
  • Observant
    Observant
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    Hang in there rookies, the PVP was unreal when the Time-to-Kill wasn't <2 seconds.

    Damage output at endgame PVP is absurd for some min/max builds, and those builds need to be tweaked to either be glass cannons, mobile, or tanky. Never should you get the best of all three by min/maxing.
    Vehemence
  • BRogueNZ
    BRogueNZ
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    Yep I feel for any new (to pvp) player who jumps into cryodil for a little dynamic fun and inevitably gets run over by a spam brigade or one shot off their horse by some 'highly skilled' arse bandit.

    You don't need to be a v1 to think its a waste of time, there are plenty of v14's who feel the same.
  • Chillic
    Chillic
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    Pretty sad when starting over allows for a more stable and fun PVP experience. A lower veteran rank campaign has been brought up with quite a bit of interest but it is quite clear they don't give two *** about anything that isn't console.
  • Snit
    Snit
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    Join a PvP guild. The experience and AP will roll in, and you can contribute just fine if you stick in your assigned role.
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • FireCowCommando
    FireCowCommando
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    Pretty much if you want to enjoy PvP, every time you hit V1 reroll a new character and go back.

    Theres little difference between v1 and v14 as far as survival ability, glass cannon sorcs/nbs will still just blow you up when their combo lands.

    Majority of the very old PvP guilds spend the majority of their time in lowbie campaigns now.
  • fritzOSU03
    fritzOSU03
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    nagarjunna wrote: »
    Send me a PM in game (NA server) I run with a good crew for PvP

    Dominion Imperial Guard.

    This. Come run with us and see how you like it.
    ┌─────────────────────────────────────────────────┐
    Urich - AD StamDK, Midaves - AD MagDK, Delphine San - AD Magplar
    Dr Roddard Masterton - AD Magplar, Mojeld - AD TankDK, Cecilia Grayal - AD MagSorc
    └─────────────────────────────────────────────────┘
    Add-On Author
    Urich's Skill Point FinderUrich's Craftbag ViewerUrich's Coffer TimerUrich's Hireling Timer
    Not a fan of tinfoil hats...
  • Torquebow
    Torquebow
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    I can definitely understand the frustration here, as I was in the same boat and still am. I don't like leveling VRs so I'm basically stuck at VR6 until either stop playing for good or just suck it up and get it done.

    I would take this guys advice though. Joining a competent guild makes Cyrodiil much more fun and goal oriented.
    nagarjunna wrote: »
    Quite understand your predicament!

    My only suggestion is that you find a guild that loves to do PvP and join it. That will help the LFG plea that you are being forced to send out in zone. IT will allow access to other players who can help and improve your survivability by playing along with them. And yes, you will need to work more to bring your toon up to par with the others, a good guild will have players doing PvE as well and you can run with them too!
    Vokundein
    Legend Gaming Website | Join Us
    Torqbow - Thrall of Vokundein
  • SturgeHammer
    SturgeHammer
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    If Blackwater Blade is your thing it is fairly common for people to keep making/remaking characters so they can keep enjoying the Non-vet Campaign.

    A new vet campaign with level restrictions might be nice for players who want be low vet in PvP and not feel like a wet noodle. To be honest though, Blackwater has been so good lately that I am starting to back away from that idea and just recommend that people stay perpetually Non-vet (Don't get too attached to the character in your 8th slot).
    First-in-Line - Swings-for-Lethal
    Green-Thumb - Scale-Factor
    Hist-Tree-Major - A-Late-One
    Needs-Some-Help - Dead-Last
  • Ezareth
    Ezareth
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    The benefit of having a VR1 character is you're at an advantage when "CP grinding" compared to a VR14 character. I'd use that advantage and grind to VR14 and be done with it.

    As others pointed out, the PvP in the Vet campaigns any more is just not that fun for all of the reasons stated. I think I have 8 days of enlightenment saved up on my sorc right now and I have no desire to play him.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • TequilaFire
    TequilaFire
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    I would spend crowns on an item to hold leveling or reset my characters to a lower level to stay on BB.
  • Zhoyzu
    Zhoyzu
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    TheBull wrote: »
    Vet ranks suck OP. They suck bad.

    About the only thing you can do is grind like a zombie for about a week to hit v14.

    Grind... where?

    Soloed a public dungeon (vr5) at vr1 and literally got no exp from killing anything. no loot either.
    Zhoyzu - Nightblade Alchemist (v15) RETIRED
    Has-No-Heart - Templar Enchanter (v4) FUBAR
    Ambadassador - Dragon knight (v1) Naked with no future (returned from the naked realm to tank PvE)
    Sakis Tolis - Sorceror (v10 in progress) Living Legend!

    Xuhl'Xotuun - Warden Current Main as im starting the game over essentially with this character aside from crafting.

    Creator of Khajiit fall dmg reduction racial passive concept.

  • Lava_Croft
    Lava_Croft
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    Well a lot of us called it when the Champion System was announced, that the gap between future new players and old-timers will be too high to bridge. Thus frustrating the new players hugely.

    Take a new inexperienced player with a v1 character, 0 CPs and some crafted sets. Now put him against an experienced player with legendary end-game sets, 300 CPs and all the Undaunted and Alliance War passives and skills.

    The gap is not just big, it's huge and it's only going to increase. Hence why I thought that 1.5 did need tweaks but it was closer to balance compare to what we have now.

    Plus while PvP was laggy in 1.5 it was somehow better than it is now, surprisingly. There are more zergs and more lag making it a torture to play at primetime.
    That's what makes me the most sad. Clearly a lot of honest and well-meant effort was put into 1.6, but it's also pretty clear that it was incredibly rushed in order to meet a certain deadline.
  • AhPook_Is_Here
    AhPook_Is_Here
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    Snit wrote: »
    Join a PvP guild. The experience and AP will roll in, and you can contribute just fine if you stick in your assigned role.

    Which will be siege jockey. "Ok here is your job, once we get them running around the rock or the tower or the boulders you drop your two flame ballista and your meatballer and keep mashing them."

    Even VR14 won't buy new players much 200 champion pts behind most players. It will take 6 months of masochism to catch up.
    “Whatever.”
    -Unknown American
  • Astien
    Astien
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    (This is NOT about bringing small scale PVP to ESO)

    TLDR




  • tonemd
    tonemd
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    Well a lot of us called it when the Champion System was announced, that the gap between future new players and old-timers will be too high to bridge. Thus frustrating the new players hugely.

    Take a new inexperienced player with a v1 character, 0 CPs and some crafted sets. Now put him against an experienced player with legendary end-game sets, 300 CPs and all the Undaunted and Alliance War passives and skills.

    The gap is not just big, it's huge and it's only going to increase. Hence why I thought that 1.5 did need tweaks but it was closer to balance compare to what we have now.

    Plus while PvP was laggy in 1.5 it was somehow better than it is now, surprisingly. There are more zergs and more lag making it a torture to play at primetime.

    You guys have short memories. 1.5 was a zergy, buggy, crashy, unbalanced mess. The only difference is the focus on stamina in 1.6. We have just swapped one set of OP skills, classes, builds and exploits for another.

    I guess the lag is worse, but that is only because we have all become more efficient at causing it.
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