Good stuff LM. Always fun to watch. I struggle to find the value of lightning form on your main bar however, seems unnecessary, like a wasted slot, but thats just me thinking out loud.
Fight meeeeeh
mike.gaziotisb16_ESO wrote: »The curse + meteor + streak combo is very nice to get good burst damage going. Especially for dealing with those pesky magicka NB and their perma invis :P
I try to do sth similar against BoL Sorcs, which is detonation + curse + mage's fury + soul assault. A tactic shamelessly copied from fighting Toreax(though I think he uses meteor not soul assault)
Although Norrix's use of Rune Cage is also rather crafty if you can't interrupt it.
Nice LM! Ive been so wanting to get back to using Streak over BOL just so I can wroom ppl out of stealth, and you used it beautifuly to stun nb before meteor and I saw you even pulled him out of stealth once with streak so meteor hit:)
I might have to try streak again, just abit worried about all the overload spam im seeing in a bit larger battles.
-Jovre out.
streak meteor cheesy OP :P
mike.gaziotisb16_ESO wrote: »
It looks like Shuffle synergizes well with absorb shields. That's a nice combination.
dude, fossilize/leap is strong but not cheesy, because you cant trigger leap and then instant CC your enemy 0,000001 sec before impact.
People react like pavlov dogs the second a DK is pointing out something OP and instantly counter QQ. Classic conditioning.
It looks like Shuffle synergizes well with absorb shields. That's a nice combination.
I can't see a Magicka Sorc being able to keep Shuffle up vs anyone decent. They just don't have the stamina or the regen, which is why I also disagree with this slot choice.
EDIT:
Although I do see the power of it. 20% less damage is awesome, but anyone decent is not going to let up on your stamina pool. You will need every last drop for blocks and break frees.
dude, fossilize/leap is strong but not cheesy, because you cant trigger leap and then instant CC your enemy 0,000001 sec before impact.
People react like pavlov dogs the second a DK is pointing out something OP and instantly counter QQ. Classic conditioning.
dude, fossilize/leap is strong but not cheesy, because you cant trigger leap and then instant CC your enemy 0,000001 sec before impact.
People react like pavlov dogs the second a DK is pointing out something OP and instantly counter QQ. Classic conditioning.
Does that mean you admit you started QQ?It looks like Shuffle synergizes well with absorb shields. That's a nice combination.
I can't see a Magicka Sorc being able to keep Shuffle up vs anyone decent. They just don't have the stamina or the regen, which is why I also disagree with this slot choice.
EDIT:
Although I do see the power of it. 20% less damage is awesome, but anyone decent is not going to let up on your stamina pool. You will need every last drop for blocks and break frees.
Breton sorc
no drink
1 225 stam regen
It looks like Shuffle synergizes well with absorb shields. That's a nice combination.
I can't see a Magicka Sorc being able to keep Shuffle up vs anyone decent. They just don't have the stamina or the regen, which is why I also disagree with this slot choice.
EDIT:
Although I do see the power of it. 20% less damage is awesome, but anyone decent is not going to let up on your stamina pool. You will need every last drop for blocks and break frees.
LegendaryMage wrote: »It looks like Shuffle synergizes well with absorb shields. That's a nice combination.
I can't see a Magicka Sorc being able to keep Shuffle up vs anyone decent. They just don't have the stamina or the regen, which is why I also disagree with this slot choice.
EDIT:
Although I do see the power of it. 20% less damage is awesome, but anyone decent is not going to let up on your stamina pool. You will need every last drop for blocks and break frees.
What more decent player could I have fought than Blazemaster, the best stamina EP nightblade on EU? Along with @soulac and @liberate it doesn't get any better. These people eat things up in duels.
Edit: Whenever I post a video, it's always at least 1 or 2 top names in it, I don't even record fights with casual duelers, these guys are at the top of their game.
mike.gaziotisb16_ESO wrote: »
Really Yuke?
If you were fighting me, you would be CC breaking every 8 seconds like clockwork. That or heavily blocking. Thats not trash talk or chestbeating, it's just what good players do without thinking too much about it. Thats not to say these players are bad, but I most certainly do not see you CC breaking as often as I would like had it been me fighting you.
mike.gaziotisb16_ESO wrote: »If you were fighting me, you would be CC breaking every 8 seconds like clockwork. That or heavily blocking. Thats not trash talk or chestbeating, it's just what good players do without thinking too much about it. Thats not to say these players are bad, but I most certainly do not see you CC breaking as often as I would like had it been me fighting you.
First off, you can't always force the hard CC on immunity cooldown. Not ifyou're on the backfoot and shielding / dodging / healing. Just saying'
Even the best of players can't reapply CC on immunity cooldown for a whole 10+ minute fight, because the other player goes on the offensive as well.
That said a magicka dueling build with 1k stam regen (every 2" must be said) can pay the CC break cost and still be at full stamina for the next CC break. That's without taking pots into account that give you like +80% of your stamina every 45" too and boost your regen by 20% or any undaunted set procs like Engine Guardian.
I don't think many high level players have a problem with managing their stamina for CC break + 1 skill every 20". Beyond that you're probably stretching it.
mike.gaziotisb16_ESO wrote: »If you were fighting me, you would be CC breaking every 8 seconds like clockwork. That or heavily blocking. Thats not trash talk or chestbeating, it's just what good players do without thinking too much about it. Thats not to say these players are bad, but I most certainly do not see you CC breaking as often as I would like had it been me fighting you.
First off, you can't always force the hard CC on immunity cooldown. Not ifyou're on the backfoot and shielding / dodging / healing. Just saying'
Even the best of players can't reapply CC on immunity cooldown for a whole 10+ minute fight, because the other player goes on the offensive as well.
That said a magicka dueling build with 1k stam regen (every 2" must be said) can pay the CC break cost and still be at full stamina for the next CC break. That's without taking pots into account that give you like +80% of your stamina every 45" too and boost your regen by 20% or any undaunted set procs like Engine Guardian.
I don't think many high level players have a problem with managing their stamina for CC break + 1 skill every 20". Beyond that you're probably stretching it.
Agreed, In fact I always try to stay on the offensive for that very reason, however I do think your stamina estimates are optimistic. It's really not that hard to fear or streak or throw a frag proc every 8 seconds, even while on the back foot.
If break free costs 5k stam, and it's used every 8 seconds, that requres 1250 regen to maintain.
I forget the exact amount of stamina a tri pot gives, lets say 5000. If you use one every 45 seconds thats equal to 227 regen.
Lets say you have 1250 regen base, the 20% bonus from tri pots plus the 227 from using the pot puts you at ~1727 regen. (Im ignoring the 2.5 regen ticks of down time between pots, and assuming you have the alchemy passives.)
Worst case, break free eats up 1250 of that and shuffle eats up 336 leaving you with 141 regen to block and dodge roll with.
The fight doesnt have to go for 10 minutes with a CC every 8 seconds to drain you. 24 seconds of that fight with a CC every 8 seconds would be enough to break you, and I'm not sure many sorcs are rolling around with 1250 regen tbh. I could be wrong. I know I don't.
mike.gaziotisb16_ESO wrote: »If you were fighting me, you would be CC breaking every 8 seconds like clockwork. That or heavily blocking. Thats not trash talk or chestbeating, it's just what good players do without thinking too much about it. Thats not to say these players are bad, but I most certainly do not see you CC breaking as often as I would like had it been me fighting you.
First off, you can't always force the hard CC on immunity cooldown. Not ifyou're on the backfoot and shielding / dodging / healing. Just saying'
Even the best of players can't reapply CC on immunity cooldown for a whole 10+ minute fight, because the other player goes on the offensive as well.
That said a magicka dueling build with 1k stam regen (every 2" must be said) can pay the CC break cost and still be at full stamina for the next CC break. That's without taking pots into account that give you like +80% of your stamina every 45" too and boost your regen by 20% or any undaunted set procs like Engine Guardian.
I don't think many high level players have a problem with managing their stamina for CC break + 1 skill every 20". Beyond that you're probably stretching it.
Agreed, In fact I always try to stay on the offensive for that very reason, however I do think your stamina estimates are optimistic. It's really not that hard to fear or streak or throw a frag proc every 8 seconds, even while on the back foot.
If break free costs 5k stam, and it's used every 8 seconds, that requres 1250 regen to maintain.
I forget the exact amount of stamina a tri pot gives, lets say 5000. If you use one every 45 seconds thats equal to 227 regen.
Lets say you have 1250 regen base, the 20% bonus from tri pots plus the 227 from using the pot puts you at ~1727 regen.
Worst case, break free eats up 1250 of that and shuffle eats up 336 leaving you with 141 regen to block and dodge roll with.
The fight doesnt have to go for 10 minutes with a CC every 8 seconds to drain you. 24 seconds of that fight with a CC every 8 seconds would be enough to break you, and I'm not sure many sorcs are rolling around with 1250 regen tbh. I could be wrong. I know I don't.
mike.gaziotisb16_ESO wrote: »mike.gaziotisb16_ESO wrote: »If you were fighting me, you would be CC breaking every 8 seconds like clockwork. That or heavily blocking. Thats not trash talk or chestbeating, it's just what good players do without thinking too much about it. Thats not to say these players are bad, but I most certainly do not see you CC breaking as often as I would like had it been me fighting you.
First off, you can't always force the hard CC on immunity cooldown. Not ifyou're on the backfoot and shielding / dodging / healing. Just saying'
Even the best of players can't reapply CC on immunity cooldown for a whole 10+ minute fight, because the other player goes on the offensive as well.
That said a magicka dueling build with 1k stam regen (every 2" must be said) can pay the CC break cost and still be at full stamina for the next CC break. That's without taking pots into account that give you like +80% of your stamina every 45" too and boost your regen by 20% or any undaunted set procs like Engine Guardian.
I don't think many high level players have a problem with managing their stamina for CC break + 1 skill every 20". Beyond that you're probably stretching it.
Agreed, In fact I always try to stay on the offensive for that very reason, however I do think your stamina estimates are optimistic. It's really not that hard to fear or streak or throw a frag proc every 8 seconds, even while on the back foot.
If break free costs 5k stam, and it's used every 8 seconds, that requres 1250 regen to maintain.
I forget the exact amount of stamina a tri pot gives, lets say 5000. If you use one every 45 seconds thats equal to 227 regen.
Lets say you have 1250 regen base, the 20% bonus from tri pots plus the 227 from using the pot puts you at ~1727 regen.
Worst case, break free eats up 1250 of that and shuffle eats up 336 leaving you with 141 regen to block and dodge roll with.
The fight doesnt have to go for 10 minutes with a CC every 8 seconds to drain you. 24 seconds of that fight with a CC every 8 seconds would be enough to break you, and I'm not sure many sorcs are rolling around with 1250 regen tbh. I could be wrong. I know I don't.
The mistake in that calculation is that base stamina is 8.1k and break free is 50% of that which is 4050 not 5k. I find that 1.5k in total with pots (or 1k base) can very easily keep you afloat even in the worst case of 1.3k costs per sec. As you see it's a positive equation you always gain more than you use. And that's a worst case scenario.
The only thing I block (if I can) is an ultimate like meteor, nothing else really. I can streak away if I want to make space or move away from a soul tether. I never dodge in duels, that's crazy talk
Also I personally wear engine guardian so when I get a stamina proc, this whole thing goes haywire...
mike.gaziotisb16_ESO wrote: »mike.gaziotisb16_ESO wrote: »If you were fighting me, you would be CC breaking every 8 seconds like clockwork. That or heavily blocking. Thats not trash talk or chestbeating, it's just what good players do without thinking too much about it. Thats not to say these players are bad, but I most certainly do not see you CC breaking as often as I would like had it been me fighting you.
First off, you can't always force the hard CC on immunity cooldown. Not ifyou're on the backfoot and shielding / dodging / healing. Just saying'
Even the best of players can't reapply CC on immunity cooldown for a whole 10+ minute fight, because the other player goes on the offensive as well.
That said a magicka dueling build with 1k stam regen (every 2" must be said) can pay the CC break cost and still be at full stamina for the next CC break. That's without taking pots into account that give you like +80% of your stamina every 45" too and boost your regen by 20% or any undaunted set procs like Engine Guardian.
I don't think many high level players have a problem with managing their stamina for CC break + 1 skill every 20". Beyond that you're probably stretching it.
Agreed, In fact I always try to stay on the offensive for that very reason, however I do think your stamina estimates are optimistic. It's really not that hard to fear or streak or throw a frag proc every 8 seconds, even while on the back foot.
If break free costs 5k stam, and it's used every 8 seconds, that requres 1250 regen to maintain.
I forget the exact amount of stamina a tri pot gives, lets say 5000. If you use one every 45 seconds thats equal to 227 regen.
Lets say you have 1250 regen base, the 20% bonus from tri pots plus the 227 from using the pot puts you at ~1727 regen.
Worst case, break free eats up 1250 of that and shuffle eats up 336 leaving you with 141 regen to block and dodge roll with.
The fight doesnt have to go for 10 minutes with a CC every 8 seconds to drain you. 24 seconds of that fight with a CC every 8 seconds would be enough to break you, and I'm not sure many sorcs are rolling around with 1250 regen tbh. I could be wrong. I know I don't.
The mistake in that calculation is that base stamina is 8.1k and break free is 50% of that which is 4050 not 5k. I find that 1.5k in total with pots (or 1k base) can very easily keep you afloat even in the worst case of 1.3k costs per sec. As you see it's a positive equation you always gain more than you use. And that's a worst case scenario.
The only thing I block (if I can) is an ultimate like meteor, nothing else really. I can streak away if I want to make space or move away from a soul tether. I never dodge in duels, that's crazy talk
Also I personally wear engine guardian so when I get a stamina proc, this whole thing goes haywire...
Iirc break free is no longer a percent of your base, its a hard number depending on the level of the character, and I believe that number is actually more that 5k for a v14
LegendaryMage wrote: »It looks like Shuffle synergizes well with absorb shields. That's a nice combination.
I can't see a Magicka Sorc being able to keep Shuffle up vs anyone decent. They just don't have the stamina or the regen, which is why I also disagree with this slot choice.
EDIT:
Although I do see the power of it. 20% less damage is awesome, but anyone decent is not going to let up on your stamina pool. You will need every last drop for blocks and break frees.
What more decent player could I have fought than Blazemaster, the best stamina EP nightblade on EU? Along with @soulac and @liberate it doesn't get any better. These people eat things up in duels.
EDIT:If you were fighting me, you would be CC breaking every 8 seconds like clockwork. That or heavily blocking. Thats not trash talk or chestbeating, it's just what good players do without thinking too much about it. Thats not to say these players are bad, but I most certainly do not see you CC breaking as often as I would like had it been me fighting you.
LegendaryMage wrote: »EDIT:If you were fighting me, you would be CC breaking every 8 seconds like clockwork. That or heavily blocking. Thats not trash talk or chestbeating, it's just what good players do without thinking too much about it. Thats not to say these players are bad, but I most certainly do not see you CC breaking as often as I would like had it been me fighting you.
That's because some of the fights have been cut short and edited in order to put as many as I can into a short video.
If you are on EU I would like to fight you and see how can you manage hard cc every 8 seconds, I have never seen a player do this as it's simply impossible in my opinion. Theoretically it is, but after having thousands upon thousands upon THOUSANDS of duels, I am yet to see that.