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Legendary Mage v14 Sorcerer Dueling Session - Part 2

  • Xeven
    Xeven
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    Good stuff LM. Always fun to watch. I struggle to find the value of lightning form on your main bar however, seems unnecessary, like a wasted slot, but thats just me thinking out loud.
  • Soulac
    Soulac
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    Fight meeeeeh
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • LegendaryMage
    LegendaryMage
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    Xeven wrote: »
    Good stuff LM. Always fun to watch. I struggle to find the value of lightning form on your main bar however, seems unnecessary, like a wasted slot, but thats just me thinking out loud.

    Thank you!

    It gives a little bit of mitigation bonuses, mobility and it actually 'hides' you in open pvp a bit, with shuffle and light form I've had countless situations when I'm in big fights (front row always) and most people just rarely target me. :)

    In 1v1 it helps a lot as well, your mobility is a great asset and there's nothing worse than being permanently stunned/snared and unable to do anything about it. Sometimes you have to just move away or get closer. :)

    Like for example, in one fight you can see me avoiding Blazemaster's fear by an inch because my movement speed is buffed and it allows me to get out of range nicely without having to breakfree or stop my game plan. Not to mention countless times it helps with taking out Nightblades out of cloak. :)
    Soulac wrote: »
    Fight meeeeeh

    One day. :)

  • Maulkin
    Maulkin
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    The curse + meteor + streak combo is very nice to get good burst damage going. Especially for dealing with those pesky magicka NB and their perma invis :P

    I try to do sth similar against BoL Sorcs, which is detonation + curse + mage's fury + soul assault. A tactic shamelessly copied from fighting Toreax :D (though I think he uses meteor not soul assault)

    Although Norrix's use of Rune Cage is also rather crafty if you can't interrupt it.
    EU | PC | AD
  • olsborg
    olsborg
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    Nice LM! Ive been so wanting to get back to using Streak over BOL just so I can wroom ppl out of stealth, and you used it beautifuly to stun nb before meteor and I saw you even pulled him out of stealth once with streak so meteor hit:)

    I might have to try streak again, just abit worried about all the overload spam im seeing in a bit larger battles.

    -Jovre out.

    PC EU
    PvP only
  • Yuke
    Yuke
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    streak meteor cheesy OP :P
    Save Us, Microsoft.

    Noricum & Kitesquad™
    YT-Channel
  • LegendaryMage
    LegendaryMage
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    The curse + meteor + streak combo is very nice to get good burst damage going. Especially for dealing with those pesky magicka NB and their perma invis :P

    I try to do sth similar against BoL Sorcs, which is detonation + curse + mage's fury + soul assault. A tactic shamelessly copied from fighting Toreax :D (though I think he uses meteor not soul assault)

    Although Norrix's use of Rune Cage is also rather crafty if you can't interrupt it.

    Yeah, Norrix and Elo are always fun to duel. :)

    Against NBs I use both streak and boundless storm to stay on top of them. Sometimes they try shadow image porting, but then I just port next to them as well. It's impossible to escape a sorcerer and disengage from the fight. If they're running radiant magelight then it's 100% impossible (I tried it of course).
    olsborg wrote: »
    Nice LM! Ive been so wanting to get back to using Streak over BOL just so I can wroom ppl out of stealth, and you used it beautifuly to stun nb before meteor and I saw you even pulled him out of stealth once with streak so meteor hit:)

    I might have to try streak again, just abit worried about all the overload spam im seeing in a bit larger battles.

    -Jovre out.

    Use it, you'll be fine. You'll need to play a bit more careful than with BoL and your outnumbered fights will be 10x harder, but it's totally worth it for small scale in my opinion. :)
    Yuke wrote: »
    streak meteor cheesy OP :P

    Not always, needs to be timed well, for every successful one you see in the video, there's 5x more unsuccessful. :)
  • Maulkin
    Maulkin
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    Yuke wrote: »
    streak meteor cheesy OP :P

    Hold the phone, don't you do the same thing with Petrify and Dragon Leap? :P
    EU | PC | AD
  • Driade
    Driade
    Yuke wrote: »
    streak meteor cheesy OP :P

    Hold the phone, don't you do the same thing with Petrify and Dragon Leap? :P

    Can't be. That would be cheesy OP, wouldn't it?
    Edited by Driade on May 6, 2015 1:34PM
    When you are dead, you don't know that you are dead. It is difficult only for the others.
    It is the same when you are stupid.
  • Yuke
    Yuke
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    dude, fossilize/leap is strong but not cheesy, because you cant trigger leap and then instant CC your enemy 0,000001 sec before impact.

    People react like pavlov dogs the second a DK is pointing out something OP and instantly counter QQ. Classic conditioning.
    Edited by Yuke on May 6, 2015 1:51PM
    Save Us, Microsoft.

    Noricum & Kitesquad™
    YT-Channel
  • Yuke
    Yuke
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    Also, fossilize gives your enemy a ~2k damage shield.
    Save Us, Microsoft.

    Noricum & Kitesquad™
    YT-Channel
  • Snit
    Snit
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    It looks like Shuffle synergizes well with absorb shields. That's a nice combination.
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • Xeven
    Xeven
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    Snit wrote: »
    It looks like Shuffle synergizes well with absorb shields. That's a nice combination.

    I can't see a Magicka Sorc being able to keep Shuffle up vs anyone decent. They just don't have the stamina or the regen, which is why I also disagree with this slot choice.

    EDIT:
    Although I do see the power of it. 20% less damage is awesome, but anyone decent is not going to let up on your stamina pool. You will need every last drop for blocks and break frees.
    Edited by Xeven on May 6, 2015 2:33PM
  • Driade
    Driade
    Yuke wrote: »
    dude, fossilize/leap is strong but not cheesy, because you cant trigger leap and then instant CC your enemy 0,000001 sec before impact.

    People react like pavlov dogs the second a DK is pointing out something OP and instantly counter QQ. Classic conditioning.

    Does that mean you admit you started QQ?
    Xeven wrote: »
    Snit wrote: »
    It looks like Shuffle synergizes well with absorb shields. That's a nice combination.

    I can't see a Magicka Sorc being able to keep Shuffle up vs anyone decent. They just don't have the stamina or the regen, which is why I also disagree with this slot choice.

    EDIT:
    Although I do see the power of it. 20% less damage is awesome, but anyone decent is not going to let up on your stamina pool. You will need every last drop for blocks and break frees.

    Breton sorc
    no drink
    1 225 stam regen
    When you are dead, you don't know that you are dead. It is difficult only for the others.
    It is the same when you are stupid.
  • Maulkin
    Maulkin
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    Yuke wrote: »
    dude, fossilize/leap is strong but not cheesy, because you cant trigger leap and then instant CC your enemy 0,000001 sec before impact.

    People react like pavlov dogs the second a DK is pointing out something OP and instantly counter QQ. Classic conditioning.

    Really Yuke? :|

    If applying simple logic makes me Pavlov trained so be it, I'd rather be that the brainless.

    The Petrify cheese is different but far more reliable. With Petrify you can apply on immunity cooldown to drain stamina and when his stamina drops you just do an animation cancelled heavy attack + leap. A heavy attack from a DK with Igneous Weapons will hit for 6-7k without crits, destroying that tiny shield from fossilize and taking a good chuck of health. If the Leap crits you're in execute range and by the time you land back down from the knock up you've been hit by Executioner.

    What Mage does relies on his target considerably fecking up to get a kill. Not only could he have cloaked to remove the Mark (or reflected if DK), but simply holding block while he was doing his shield stack would have saved him. Streak doesn't work through block like fossilize. So he would have blocked Streak, Curse and Meteor, taken around 7-8k damage instead of 20k and still be alive if only he held block. Holding block as soon as you get Meteor marked is 101 of dueling

    I'll let you judge what's the cheesiest.
    Edited by Maulkin on May 6, 2015 2:46PM
    EU | PC | AD
  • Xeven
    Xeven
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    Driade wrote: »
    Yuke wrote: »
    dude, fossilize/leap is strong but not cheesy, because you cant trigger leap and then instant CC your enemy 0,000001 sec before impact.

    People react like pavlov dogs the second a DK is pointing out something OP and instantly counter QQ. Classic conditioning.

    Does that mean you admit you started QQ?
    Xeven wrote: »
    Snit wrote: »
    It looks like Shuffle synergizes well with absorb shields. That's a nice combination.

    I can't see a Magicka Sorc being able to keep Shuffle up vs anyone decent. They just don't have the stamina or the regen, which is why I also disagree with this slot choice.

    EDIT:
    Although I do see the power of it. 20% less damage is awesome, but anyone decent is not going to let up on your stamina pool. You will need every last drop for blocks and break frees.

    Breton sorc
    no drink
    1 225 stam regen

    Thats not even enough to break free once every 8 seconds, let alone blocking or shuffle. And since I like to point out the obvious so much, Breton makes a suboptimal magicka sorc. Oh snap!

    I kinda feel bad saying all the things that nobody wants to hear...

    Nah, not really. =)

    Edited by Xeven on May 6, 2015 2:50PM
  • LegendaryMage
    LegendaryMage
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    Xeven wrote: »
    Snit wrote: »
    It looks like Shuffle synergizes well with absorb shields. That's a nice combination.

    I can't see a Magicka Sorc being able to keep Shuffle up vs anyone decent. They just don't have the stamina or the regen, which is why I also disagree with this slot choice.

    EDIT:
    Although I do see the power of it. 20% less damage is awesome, but anyone decent is not going to let up on your stamina pool. You will need every last drop for blocks and break frees.

    What more decent player could I have fought than Blazemaster, the best stamina EP nightblade on EU? Along with @soulac and @liberate it doesn't get any better. These people eat things up in duels. :)

    Edit: Whenever I post a video, it's always at least 1 or 2 top names in it, I don't even record fights with casual duelers, these guys are at the top of their game.
    Edited by LegendaryMage on May 6, 2015 2:53PM
  • Xeven
    Xeven
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    Xeven wrote: »
    Snit wrote: »
    It looks like Shuffle synergizes well with absorb shields. That's a nice combination.

    I can't see a Magicka Sorc being able to keep Shuffle up vs anyone decent. They just don't have the stamina or the regen, which is why I also disagree with this slot choice.

    EDIT:
    Although I do see the power of it. 20% less damage is awesome, but anyone decent is not going to let up on your stamina pool. You will need every last drop for blocks and break frees.

    What more decent player could I have fought than Blazemaster, the best stamina EP nightblade on EU? Along with @soulac and @liberate it doesn't get any better. These people eat things up in duels. :)

    Edit: Whenever I post a video, it's always at least 1 or 2 top names in it, I don't even record fights with casual duelers, these guys are at the top of their game.

    There are always exceptions and build adjustments that can be made to accommodate. Maybe I should have worded it differently. There are always tradeoffs however.

    Shuffle has a base cost of 3360 stam every 20 seconds, which requires 336 regen to maintain. If you can afford that, then more power to you.

    EDIT:
    If you were fighting me, you would be CC breaking every 8 seconds like clockwork. That or heavily blocking. Thats not trash talk or chestbeating, it's just what good players do without thinking too much about it. Thats not to say these players are bad, but I most certainly do not see you CC breaking as often as I would like had it been me fighting you.






    Edited by Xeven on May 6, 2015 3:32PM
  • Yuke
    Yuke
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    Really Yuke? :|

    Wasnt directed at you. Im just pissed in general that you cant point out anything in this forums as a DK anymore. People are like "OMG SHUT THE *** UP YOU CHEESY FARMED ME IN 1.3."

    Times have changed. People must realize that stamblades and magicka sorces are now kings in pvp.

    I know that streak is blockable in theory, but as you can clearly see in the video, even top-notch players like blazemaster cant react in time.
    Edited by Yuke on May 6, 2015 4:44PM
    Save Us, Microsoft.

    Noricum & Kitesquad™
    YT-Channel
  • Maulkin
    Maulkin
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    Xeven wrote: »
    If you were fighting me, you would be CC breaking every 8 seconds like clockwork. That or heavily blocking. Thats not trash talk or chestbeating, it's just what good players do without thinking too much about it. Thats not to say these players are bad, but I most certainly do not see you CC breaking as often as I would like had it been me fighting you.

    First off, you can't always force the hard CC on immunity cooldown. Not ifyou're on the backfoot and shielding / dodging / healing. Just saying' ;)

    Even the best of players can't reapply CC on immunity cooldown for a whole 10+ minute fight, because the other player goes on the offensive as well.

    That said a magicka dueling build with 1k stam regen (every 2" must be said) can pay the CC break cost and still be at full stamina for the next CC break. That's without taking pots into account that give you like +80% of your stamina every 45" too and boost your regen by 20% or any undaunted set procs like Engine Guardian.

    I don't think many high level players have a problem with managing their stamina for CC break + 1 skill every 20". Beyond that you're probably stretching it.

    Edited by Maulkin on May 6, 2015 3:47PM
    EU | PC | AD
  • Xeven
    Xeven
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    Xeven wrote: »
    If you were fighting me, you would be CC breaking every 8 seconds like clockwork. That or heavily blocking. Thats not trash talk or chestbeating, it's just what good players do without thinking too much about it. Thats not to say these players are bad, but I most certainly do not see you CC breaking as often as I would like had it been me fighting you.

    First off, you can't always force the hard CC on immunity cooldown. Not ifyou're on the backfoot and shielding / dodging / healing. Just saying' ;)

    Even the best of players can't reapply CC on immunity cooldown for a whole 10+ minute fight, because the other player goes on the offensive as well.

    That said a magicka dueling build with 1k stam regen (every 2" must be said) can pay the CC break cost and still be at full stamina for the next CC break. That's without taking pots into account that give you like +80% of your stamina every 45" too and boost your regen by 20% or any undaunted set procs like Engine Guardian.

    I don't think many high level players have a problem with managing their stamina for CC break + 1 skill every 20". Beyond that you're probably stretching it.

    Agreed, In fact I always try to stay on the offensive for that very reason, however I do think your stamina estimates are optimistic. It's really not that hard to fear or streak or throw a frag proc every 8 seconds, even while on the back foot.

    If break free costs 5k stam, and it's used every 8 seconds, that requres 1250 regen to maintain.

    I forget the exact amount of stamina a tri pot gives, lets say 5000. If you use one every 45 seconds thats equal to 227 regen.

    Lets say you have 1250 regen base, the 20% bonus from tri pots plus the 227 from using the pot puts you at ~1727 regen. (Im ignoring the 2.5 regen ticks of down time between pots, and assuming you have the alchemy passives.)

    Worst case, break free eats up 1250 of that and shuffle eats up 336 leaving you with 141 regen to block and dodge roll with.

    The fight doesnt have to go for 10 minutes with a CC every 8 seconds to drain you. 24 seconds of that fight with a CC every 8 seconds would be enough to break you, and I'm not sure many sorcs are rolling around with 1250 regen tbh. I could be wrong. I know I don't.

    Let me also add this is assuming perfect pot use and no overlap on shuffle. The math is not exact because Im on my phone and I havent looked up exact values, but it's pretty close.

    Edited by Xeven on May 6, 2015 4:33PM
  • olsborg
    olsborg
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    What more decent player could I have fought than Blazemaster, the best stamina EP nightblade on EU? Along with @soulac and @liberate it doesn't get any better. These people eat things up in duels. :)

    this is true:)

    PC EU
    PvP only
  • Driade
    Driade
    Xeven wrote: »
    Xeven wrote: »
    If you were fighting me, you would be CC breaking every 8 seconds like clockwork. That or heavily blocking. Thats not trash talk or chestbeating, it's just what good players do without thinking too much about it. Thats not to say these players are bad, but I most certainly do not see you CC breaking as often as I would like had it been me fighting you.

    First off, you can't always force the hard CC on immunity cooldown. Not ifyou're on the backfoot and shielding / dodging / healing. Just saying' ;)

    Even the best of players can't reapply CC on immunity cooldown for a whole 10+ minute fight, because the other player goes on the offensive as well.

    That said a magicka dueling build with 1k stam regen (every 2" must be said) can pay the CC break cost and still be at full stamina for the next CC break. That's without taking pots into account that give you like +80% of your stamina every 45" too and boost your regen by 20% or any undaunted set procs like Engine Guardian.

    I don't think many high level players have a problem with managing their stamina for CC break + 1 skill every 20". Beyond that you're probably stretching it.

    Agreed, In fact I always try to stay on the offensive for that very reason, however I do think your stamina estimates are optimistic. It's really not that hard to fear or streak or throw a frag proc every 8 seconds, even while on the back foot.

    If break free costs 5k stam, and it's used every 8 seconds, that requres 1250 regen to maintain.

    I forget the exact amount of stamina a tri pot gives, lets say 5000. If you use one every 45 seconds thats equal to 227 regen.

    Lets say you have 1250 regen base, the 20% bonus from tri pots plus the 227 from using the pot puts you at ~1727 regen. (Im ignoring the 2.5 regen ticks of down time between pots, and assuming you have the alchemy passives.)

    Worst case, break free eats up 1250 of that and shuffle eats up 336 leaving you with 141 regen to block and dodge roll with.

    The fight doesnt have to go for 10 minutes with a CC every 8 seconds to drain you. 24 seconds of that fight with a CC every 8 seconds would be enough to break you, and I'm not sure many sorcs are rolling around with 1250 regen tbh. I could be wrong. I know I don't.

    1225 is base stam regen, imagine + blue drink, potion and on top of that continuos attack

    But I agree there are only few sorces running around with that much stamina. That extra stam regen is the only thing that keeps me alive against NB so I cant imagine someone with base regen...
    Edited by Driade on May 6, 2015 4:38PM
    When you are dead, you don't know that you are dead. It is difficult only for the others.
    It is the same when you are stupid.
  • Maulkin
    Maulkin
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    Xeven wrote: »
    Xeven wrote: »
    If you were fighting me, you would be CC breaking every 8 seconds like clockwork. That or heavily blocking. Thats not trash talk or chestbeating, it's just what good players do without thinking too much about it. Thats not to say these players are bad, but I most certainly do not see you CC breaking as often as I would like had it been me fighting you.

    First off, you can't always force the hard CC on immunity cooldown. Not ifyou're on the backfoot and shielding / dodging / healing. Just saying' ;)

    Even the best of players can't reapply CC on immunity cooldown for a whole 10+ minute fight, because the other player goes on the offensive as well.

    That said a magicka dueling build with 1k stam regen (every 2" must be said) can pay the CC break cost and still be at full stamina for the next CC break. That's without taking pots into account that give you like +80% of your stamina every 45" too and boost your regen by 20% or any undaunted set procs like Engine Guardian.

    I don't think many high level players have a problem with managing their stamina for CC break + 1 skill every 20". Beyond that you're probably stretching it.

    Agreed, In fact I always try to stay on the offensive for that very reason, however I do think your stamina estimates are optimistic. It's really not that hard to fear or streak or throw a frag proc every 8 seconds, even while on the back foot.

    If break free costs 5k stam, and it's used every 8 seconds, that requres 1250 regen to maintain.

    I forget the exact amount of stamina a tri pot gives, lets say 5000. If you use one every 45 seconds thats equal to 227 regen.

    Lets say you have 1250 regen base, the 20% bonus from tri pots plus the 227 from using the pot puts you at ~1727 regen.

    Worst case, break free eats up 1250 of that and shuffle eats up 336 leaving you with 141 regen to block and dodge roll with.

    The fight doesnt have to go for 10 minutes with a CC every 8 seconds to drain you. 24 seconds of that fight with a CC every 8 seconds would be enough to break you, and I'm not sure many sorcs are rolling around with 1250 regen tbh. I could be wrong. I know I don't.

    The mistake in that calculation is that base stamina is 8.1k and break free is 50% of that which is 4050 not 5k. I find that 1.5k in total with pots (or 1k base) can very easily keep you afloat even in the worst case of 1.3k costs per sec. As you see it's a positive equation you always gain more than you use. And that's a worst case scenario.

    The only thing I block (if I can) is an ultimate like meteor, nothing else really. I can streak away if I want to make space or move away from a soul tether. I never dodge in duels, that's crazy talk :)

    Also I personally wear engine guardian so when I get a stamina proc, this whole thing goes haywire...
    Edited by Maulkin on May 6, 2015 4:40PM
    EU | PC | AD
  • Xeven
    Xeven
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    Xeven wrote: »
    Xeven wrote: »
    If you were fighting me, you would be CC breaking every 8 seconds like clockwork. That or heavily blocking. Thats not trash talk or chestbeating, it's just what good players do without thinking too much about it. Thats not to say these players are bad, but I most certainly do not see you CC breaking as often as I would like had it been me fighting you.

    First off, you can't always force the hard CC on immunity cooldown. Not ifyou're on the backfoot and shielding / dodging / healing. Just saying' ;)

    Even the best of players can't reapply CC on immunity cooldown for a whole 10+ minute fight, because the other player goes on the offensive as well.

    That said a magicka dueling build with 1k stam regen (every 2" must be said) can pay the CC break cost and still be at full stamina for the next CC break. That's without taking pots into account that give you like +80% of your stamina every 45" too and boost your regen by 20% or any undaunted set procs like Engine Guardian.

    I don't think many high level players have a problem with managing their stamina for CC break + 1 skill every 20". Beyond that you're probably stretching it.

    Agreed, In fact I always try to stay on the offensive for that very reason, however I do think your stamina estimates are optimistic. It's really not that hard to fear or streak or throw a frag proc every 8 seconds, even while on the back foot.

    If break free costs 5k stam, and it's used every 8 seconds, that requres 1250 regen to maintain.

    I forget the exact amount of stamina a tri pot gives, lets say 5000. If you use one every 45 seconds thats equal to 227 regen.

    Lets say you have 1250 regen base, the 20% bonus from tri pots plus the 227 from using the pot puts you at ~1727 regen.

    Worst case, break free eats up 1250 of that and shuffle eats up 336 leaving you with 141 regen to block and dodge roll with.

    The fight doesnt have to go for 10 minutes with a CC every 8 seconds to drain you. 24 seconds of that fight with a CC every 8 seconds would be enough to break you, and I'm not sure many sorcs are rolling around with 1250 regen tbh. I could be wrong. I know I don't.

    The mistake in that calculation is that base stamina is 8.1k and break free is 50% of that which is 4050 not 5k. I find that 1.5k in total with pots (or 1k base) can very easily keep you afloat even in the worst case of 1.3k costs per sec. As you see it's a positive equation you always gain more than you use. And that's a worst case scenario.

    The only thing I block (if I can) is an ultimate like meteor, nothing else really. I can streak away if I want to make space or move away from a soul tether. I never dodge in duels, that's crazy talk :)

    Also I personally wear engine guardian so when I get a stamina proc, this whole thing goes haywire...

    Iirc break free is no longer a percent of your base, its a hard number depending on the level of the character, and I believe that number is actually more than 5k for a v14.

    Edited by Xeven on May 6, 2015 5:51PM
  • Maulkin
    Maulkin
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    Xeven wrote: »
    Xeven wrote: »
    Xeven wrote: »
    If you were fighting me, you would be CC breaking every 8 seconds like clockwork. That or heavily blocking. Thats not trash talk or chestbeating, it's just what good players do without thinking too much about it. Thats not to say these players are bad, but I most certainly do not see you CC breaking as often as I would like had it been me fighting you.

    First off, you can't always force the hard CC on immunity cooldown. Not ifyou're on the backfoot and shielding / dodging / healing. Just saying' ;)

    Even the best of players can't reapply CC on immunity cooldown for a whole 10+ minute fight, because the other player goes on the offensive as well.

    That said a magicka dueling build with 1k stam regen (every 2" must be said) can pay the CC break cost and still be at full stamina for the next CC break. That's without taking pots into account that give you like +80% of your stamina every 45" too and boost your regen by 20% or any undaunted set procs like Engine Guardian.

    I don't think many high level players have a problem with managing their stamina for CC break + 1 skill every 20". Beyond that you're probably stretching it.

    Agreed, In fact I always try to stay on the offensive for that very reason, however I do think your stamina estimates are optimistic. It's really not that hard to fear or streak or throw a frag proc every 8 seconds, even while on the back foot.

    If break free costs 5k stam, and it's used every 8 seconds, that requres 1250 regen to maintain.

    I forget the exact amount of stamina a tri pot gives, lets say 5000. If you use one every 45 seconds thats equal to 227 regen.

    Lets say you have 1250 regen base, the 20% bonus from tri pots plus the 227 from using the pot puts you at ~1727 regen.

    Worst case, break free eats up 1250 of that and shuffle eats up 336 leaving you with 141 regen to block and dodge roll with.

    The fight doesnt have to go for 10 minutes with a CC every 8 seconds to drain you. 24 seconds of that fight with a CC every 8 seconds would be enough to break you, and I'm not sure many sorcs are rolling around with 1250 regen tbh. I could be wrong. I know I don't.

    The mistake in that calculation is that base stamina is 8.1k and break free is 50% of that which is 4050 not 5k. I find that 1.5k in total with pots (or 1k base) can very easily keep you afloat even in the worst case of 1.3k costs per sec. As you see it's a positive equation you always gain more than you use. And that's a worst case scenario.

    The only thing I block (if I can) is an ultimate like meteor, nothing else really. I can streak away if I want to make space or move away from a soul tether. I never dodge in duels, that's crazy talk :)

    Also I personally wear engine guardian so when I get a stamina proc, this whole thing goes haywire...

    Iirc break free is no longer a percent of your base, its a hard number depending on the level of the character, and I believe that number is actually more that 5k for a v14

    Maybe but that fixed cost is still 50% of your base (fixed) stamina :P

    When I use drinks my base stamina is 8.1k and when I CC break in FTC it drops to exactly 50%. That's the case for me at last, someone correct me please if they've observed something different.
    Edited by Maulkin on May 6, 2015 4:45PM
    EU | PC | AD
  • Xeven
    Xeven
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    I cant test it right now. Do you have any relevant CPs or cost reduction? If its a % of your base wouldnt that punish some races and make breakfree actually cost more with food? That doesnt sound right to me.

    Whatever the numbers are, I think we can all agree, shuffle is nice. Wish I had the stamina for it.

    Regardless of all this napkin math, if you dont have 100% Shuffle uptime youre not getting 20% damage reduction overall, which significantly devalues the slot choice, but thats a whole different argument. Im also not sure shuffle works on things like curse and magicka detination, which would also devalue the slot in some fights.


    Edited by Xeven on May 6, 2015 5:20PM
  • Soulac
    Soulac
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    Xeven wrote: »
    Snit wrote: »
    It looks like Shuffle synergizes well with absorb shields. That's a nice combination.

    I can't see a Magicka Sorc being able to keep Shuffle up vs anyone decent. They just don't have the stamina or the regen, which is why I also disagree with this slot choice.

    EDIT:
    Although I do see the power of it. 20% less damage is awesome, but anyone decent is not going to let up on your stamina pool. You will need every last drop for blocks and break frees.

    What more decent player could I have fought than Blazemaster, the best stamina EP nightblade on EU? Along with @soulac and @liberate it doesn't get any better. These people eat things up in duels. :)

    omnomnomnomnom

    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • LegendaryMage
    LegendaryMage
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    Xeven wrote: »
    EDIT:If you were fighting me, you would be CC breaking every 8 seconds like clockwork. That or heavily blocking. Thats not trash talk or chestbeating, it's just what good players do without thinking too much about it. Thats not to say these players are bad, but I most certainly do not see you CC breaking as often as I would like had it been me fighting you.

    That's because some of the fights have been cut short and edited in order to put as many as I can into a short video. :)

    If you are on EU I would like to fight you and see how can you manage hard cc every 8 seconds, I have never seen a player do this as it's simply impossible in my opinion. Theoretically it is, but after having thousands upon thousands upon THOUSANDS of duels, I am yet to see that. :)
  • Xeven
    Xeven
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    Xeven wrote: »
    EDIT:If you were fighting me, you would be CC breaking every 8 seconds like clockwork. That or heavily blocking. Thats not trash talk or chestbeating, it's just what good players do without thinking too much about it. Thats not to say these players are bad, but I most certainly do not see you CC breaking as often as I would like had it been me fighting you.

    That's because some of the fights have been cut short and edited in order to put as many as I can into a short video. :)

    If you are on EU I would like to fight you and see how can you manage hard cc every 8 seconds, I have never seen a player do this as it's simply impossible in my opinion. Theoretically it is, but after having thousands upon thousands upon THOUSANDS of duels, I am yet to see that. :)

    I agree with you. =) When I say every 8 seconds, I dont mean every 8 seconds for 10 minutes straight. Every 8 seconds for 32 seconds straight would absolutely decimate your stamina pool, and thats completely possible.

    Unfortunately I'm not on EU, but I'm sure it would be a GF.





    Edited by Xeven on May 6, 2015 5:35PM
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